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Fix inspections
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@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Osu.UI
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos);
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private OsuResumeOverlay.OsuResumeOverlayInputBlocker resumeInputBlocker;
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private OsuResumeOverlay.OsuResumeOverlayInputBlocker? resumeInputBlocker;
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public void AttachResumeOverlayInputBlocker(OsuResumeOverlay.OsuResumeOverlayInputBlocker resumeInputBlocker)
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public void AttachResumeOverlayInputBlocker(OsuResumeOverlay.OsuResumeOverlayInputBlocker resumeInputBlocker)
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{
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{
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@ -19,7 +19,6 @@ using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osu.Game.Storyboards;
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using osu.Game.Storyboards;
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using osuTK.Input;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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namespace osu.Game.Tests.Visual.Gameplay
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