From dc9f6a07cb751845bb871f88d21ccb614256d0b2 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Fri, 2 Aug 2024 11:16:32 +0300 Subject: [PATCH] Fix inspections --- osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs | 2 +- osu.Game.Tests/Visual/Gameplay/TestScenePauseInputHandling.cs | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index dbb63a98c2..7d9f5eb1a8 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Osu.UI public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => HitObjectContainer.ReceivePositionalInputAt(screenSpacePos); - private OsuResumeOverlay.OsuResumeOverlayInputBlocker resumeInputBlocker; + private OsuResumeOverlay.OsuResumeOverlayInputBlocker? resumeInputBlocker; public void AttachResumeOverlayInputBlocker(OsuResumeOverlay.OsuResumeOverlayInputBlocker resumeInputBlocker) { diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePauseInputHandling.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePauseInputHandling.cs index a6e062242c..2d03d0cb7c 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePauseInputHandling.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePauseInputHandling.cs @@ -19,7 +19,6 @@ using osu.Game.Rulesets.Osu.UI; using osu.Game.Screens.Play.HUD; using osu.Game.Skinning; using osu.Game.Storyboards; - using osuTK.Input; namespace osu.Game.Tests.Visual.Gameplay