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Update inline comment to point to new variable location
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
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@ -146,7 +146,7 @@ namespace osu.Game.Beatmaps.Formats
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writer.WriteLine(FormattableString.Invariant($"OverallDifficulty: {beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty}"));
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writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.BeatmapInfo.BaseDifficulty.ApproachRate}"));
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// Taiko adjusts the slider multiplier (see: TaikoBeatmapConverter.LEGACY_VELOCITY_MULTIPLIER)
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// Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER)
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writer.WriteLine(beatmap.BeatmapInfo.RulesetID == 1
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? FormattableString.Invariant($"SliderMultiplier: {beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}")
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: FormattableString.Invariant($"SliderMultiplier: {beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier}"));
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