From da7a871afa1edc784fe111e4f500baaa9d1f740e Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 30 Aug 2021 16:27:24 +0900 Subject: [PATCH] Update inline comment to point to new variable location Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com> --- osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs index 1595ba5b8e..fb6806a13d 100644 --- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs +++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs @@ -146,7 +146,7 @@ namespace osu.Game.Beatmaps.Formats writer.WriteLine(FormattableString.Invariant($"OverallDifficulty: {beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty}")); writer.WriteLine(FormattableString.Invariant($"ApproachRate: {beatmap.BeatmapInfo.BaseDifficulty.ApproachRate}")); - // Taiko adjusts the slider multiplier (see: TaikoBeatmapConverter.LEGACY_VELOCITY_MULTIPLIER) + // Taiko adjusts the slider multiplier (see: LEGACY_TAIKO_VELOCITY_MULTIPLIER) writer.WriteLine(beatmap.BeatmapInfo.RulesetID == 1 ? FormattableString.Invariant($"SliderMultiplier: {beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / LEGACY_TAIKO_VELOCITY_MULTIPLIER}") : FormattableString.Invariant($"SliderMultiplier: {beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier}"));