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Remove leftover log
whooops.
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@ -9,7 +9,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Logging;
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using osu.Framework.Utils;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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@ -181,7 +180,6 @@ namespace osu.Game.Rulesets.Osu.Edit
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if (!Precision.AlmostEquals(selectionQuad.BottomRight.Y - origin.Y, 0))
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if (!Precision.AlmostEquals(selectionQuad.BottomRight.Y - origin.Y, 0))
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scale.Y = selectionQuad.BottomRight.Y - origin.Y < 0 ? MathHelper.Clamp(scale.Y, br2.Y, br1.Y) : MathHelper.Clamp(scale.Y, br1.Y, br2.Y);
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scale.Y = selectionQuad.BottomRight.Y - origin.Y < 0 ? MathHelper.Clamp(scale.Y, br2.Y, br1.Y) : MathHelper.Clamp(scale.Y, br1.Y, br2.Y);
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Logger.Log($"scale = {scale}");
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return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
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return Vector2.ComponentMax(scale, new Vector2(Precision.FLOAT_EPSILON));
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}
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}
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