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Add tests for DifficultyIcon
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osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs
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42
osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Tests.Visual.Beatmaps
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{
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public partial class TestSceneDifficultyIcon : OsuTestScene
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{
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[Test]
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public void createDifficultyIcon()
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{
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DifficultyIcon difficultyIcon = null;
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AddStep("create difficulty icon", () =>
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{
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Child = difficultyIcon = new DifficultyIcon(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, new OsuRuleset().RulesetInfo)
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{
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ShowTooltip = true,
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ShowExtendedTooltip = true
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};
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});
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AddStep("hide extended tooltip", () => difficultyIcon.ShowExtendedTooltip = false);
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AddStep("hide tooltip", () => difficultyIcon.ShowTooltip = false);
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AddStep("show tooltip", () => difficultyIcon.ShowTooltip = true);
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AddStep("show extended tooltip", () => difficultyIcon.ShowExtendedTooltip = true);
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}
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}
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}
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