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osu-lazer/osu.Game.Tests/Visual/Beatmaps/TestSceneDifficultyIcon.cs
2024-01-18 03:17:37 -05:00

43 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Platform;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual.Beatmaps
{
public partial class TestSceneDifficultyIcon : OsuTestScene
{
[Test]
public void createDifficultyIcon()
{
DifficultyIcon difficultyIcon = null;
AddStep("create difficulty icon", () =>
{
Child = difficultyIcon = new DifficultyIcon(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, new OsuRuleset().RulesetInfo)
{
ShowTooltip = true,
ShowExtendedTooltip = true
};
});
AddStep("hide extended tooltip", () => difficultyIcon.ShowExtendedTooltip = false);
AddStep("hide tooltip", () => difficultyIcon.ShowTooltip = false);
AddStep("show tooltip", () => difficultyIcon.ShowTooltip = true);
AddStep("show extended tooltip", () => difficultyIcon.ShowExtendedTooltip = true);
}
}
}