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Merge pull request #27489 from bdach/fix-catch-pp-mismatch
Fix catch pp calculator not matching live with respect to miss handling
This commit is contained in:
commit
d8003ab8e8
@ -2,22 +2,21 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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namespace osu.Game.Rulesets.Catch.Difficulty
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{
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public class CatchPerformanceCalculator : PerformanceCalculator
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{
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private int fruitsHit;
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private int ticksHit;
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private int tinyTicksHit;
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private int tinyTicksMissed;
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private int misses;
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private int num300;
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private int num100;
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private int num50;
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private int numKatu;
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private int numMiss;
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public CatchPerformanceCalculator()
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: base(new CatchRuleset())
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@ -28,11 +27,11 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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{
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var catchAttributes = (CatchDifficultyAttributes)attributes;
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fruitsHit = score.Statistics.GetValueOrDefault(HitResult.Great);
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ticksHit = score.Statistics.GetValueOrDefault(HitResult.LargeTickHit);
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tinyTicksHit = score.Statistics.GetValueOrDefault(HitResult.SmallTickHit);
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tinyTicksMissed = score.Statistics.GetValueOrDefault(HitResult.SmallTickMiss);
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misses = score.Statistics.GetValueOrDefault(HitResult.Miss);
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num300 = score.GetCount300() ?? 0; // HitResult.Great
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num100 = score.GetCount100() ?? 0; // HitResult.LargeTickHit
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num50 = score.GetCount50() ?? 0; // HitResult.SmallTickHit
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numKatu = score.GetCountKatu() ?? 0; // HitResult.SmallTickMiss
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numMiss = score.GetCountMiss() ?? 0; // HitResult.Miss PLUS HitResult.LargeTickMiss
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// We are heavily relying on aim in catch the beat
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double value = Math.Pow(5.0 * Math.Max(1.0, catchAttributes.StarRating / 0.0049) - 4.0, 2.0) / 100000.0;
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@ -45,7 +44,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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(numTotalHits > 2500 ? Math.Log10(numTotalHits / 2500.0) * 0.475 : 0.0);
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value *= lengthBonus;
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value *= Math.Pow(0.97, misses);
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value *= Math.Pow(0.97, numMiss);
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// Combo scaling
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if (catchAttributes.MaxCombo > 0)
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@ -86,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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}
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private double accuracy() => totalHits() == 0 ? 0 : Math.Clamp((double)totalSuccessfulHits() / totalHits(), 0, 1);
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private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
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private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
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private int totalComboHits() => misses + ticksHit + fruitsHit;
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private int totalHits() => num50 + num100 + num300 + numMiss + numKatu;
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private int totalSuccessfulHits() => num50 + num100 + num300;
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private int totalComboHits() => numMiss + num100 + num300;
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}
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}
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@ -432,7 +432,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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CultureInfo.CurrentCulture = originalCulture;
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}
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private class TestLegacyScoreDecoder : LegacyScoreDecoder
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public class TestLegacyScoreDecoder : LegacyScoreDecoder
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{
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private readonly int beatmapVersion;
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55
osu.Game.Tests/Beatmaps/Formats/LegacyScoreEncoderTest.cs
Normal file
55
osu.Game.Tests/Beatmaps/Formats/LegacyScoreEncoderTest.cs
Normal file
@ -0,0 +1,55 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Scoring.Legacy;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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public class LegacyScoreEncoderTest
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{
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[TestCase(1, 3)]
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[TestCase(1, 0)]
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[TestCase(0, 3)]
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public void CatchMergesFruitAndDropletMisses(int missCount, int largeTickMissCount)
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{
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var ruleset = new CatchRuleset().RulesetInfo;
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var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
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var beatmap = new TestBeatmap(ruleset);
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scoreInfo.Statistics = new Dictionary<HitResult, int>
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{
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[HitResult.Great] = 50,
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[HitResult.LargeTickHit] = 5,
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[HitResult.Miss] = missCount,
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[HitResult.LargeTickMiss] = largeTickMissCount
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};
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var score = new Score { ScoreInfo = scoreInfo };
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var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
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Assert.That(decodedAfterEncode.ScoreInfo.GetCountMiss(), Is.EqualTo(missCount + largeTickMissCount));
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}
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private static Score encodeThenDecode(int beatmapVersion, Score score, TestBeatmap beatmap)
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{
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var encodeStream = new MemoryStream();
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var encoder = new LegacyScoreEncoder(score, beatmap);
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encoder.Encode(encodeStream);
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var decodeStream = new MemoryStream(encodeStream.GetBuffer());
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var decoder = new LegacyScoreDecoderTest.TestLegacyScoreDecoder(beatmapVersion);
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var decodedAfterEncode = decoder.Parse(decodeStream);
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return decodedAfterEncode;
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}
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}
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}
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@ -198,10 +198,25 @@ namespace osu.Game.Scoring.Legacy
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}
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}
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public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
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getCount(scoreInfo, HitResult.Miss);
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public static int? GetCountMiss(this ScoreInfo scoreInfo)
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{
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switch (scoreInfo.Ruleset.OnlineID)
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{
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case 0:
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case 1:
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case 3:
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return getCount(scoreInfo, HitResult.Miss);
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case 2:
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return (getCount(scoreInfo, HitResult.Miss) ?? 0) + (getCount(scoreInfo, HitResult.LargeTickMiss) ?? 0);
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}
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return null;
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}
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public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
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// this does not match the implementation of `GetCountMiss()` for catch,
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// but we physically cannot recover that data anymore at this point.
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scoreInfo.Statistics[HitResult.Miss] = value;
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private static int? getCount(ScoreInfo scoreInfo, HitResult result)
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