mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 08:27:49 +08:00
Temporary rollback of framework / SDL3
This commit is contained in:
parent
e740b8bcc3
commit
d7d569cf4e
@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.509.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.329.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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|
76
osu.Android/AndroidJoystickSettings.cs
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76
osu.Android/AndroidJoystickSettings.cs
Normal file
@ -0,0 +1,76 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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namespace osu.Android
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{
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public partial class AndroidJoystickSettings : SettingsSubsection
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{
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protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad;
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private readonly AndroidJoystickHandler joystickHandler;
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private readonly Bindable<bool> enabled = new BindableBool(true);
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private SettingsSlider<float> deadzoneSlider = null!;
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private Bindable<float> handlerDeadzone = null!;
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private Bindable<float> localDeadzone = null!;
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public AndroidJoystickSettings(AndroidJoystickHandler joystickHandler)
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{
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this.joystickHandler = joystickHandler;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy();
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localDeadzone = handlerDeadzone.GetUnboundCopy();
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = CommonStrings.Enabled,
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Current = enabled
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},
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deadzoneSlider = new SettingsSlider<float>
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{
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LabelText = JoystickSettingsStrings.DeadzoneThreshold,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true,
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Current = localDeadzone,
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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enabled.BindTo(joystickHandler.Enabled);
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enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true);
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handlerDeadzone.BindValueChanged(val =>
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{
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bool disabled = localDeadzone.Disabled;
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localDeadzone.Disabled = false;
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localDeadzone.Value = val.NewValue;
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localDeadzone.Disabled = disabled;
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}, true);
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localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue);
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}
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}
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}
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97
osu.Android/AndroidMouseSettings.cs
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97
osu.Android/AndroidMouseSettings.cs
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@ -0,0 +1,97 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Android
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{
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public partial class AndroidMouseSettings : SettingsSubsection
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{
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private readonly AndroidMouseHandler mouseHandler;
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
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private Bindable<double> handlerSensitivity = null!;
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private Bindable<double> localSensitivity = null!;
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private Bindable<bool> relativeMode = null!;
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public AndroidMouseSettings(AndroidMouseHandler mouseHandler)
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{
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this.mouseHandler = mouseHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig)
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
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localSensitivity = handlerSensitivity.GetUnboundCopy();
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relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
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// High precision/pointer capture is only available on Android 8.0 and up
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if (Build.VERSION.SdkInt >= BuildVersionCodes.O)
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{
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.HighPrecisionMouse,
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TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
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Current = relativeMode,
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Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" },
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},
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new MouseSettings.SensitivitySetting
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{
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LabelText = MouseSettingsStrings.CursorSensitivity,
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Current = localSensitivity,
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},
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});
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}
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
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TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
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},
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
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handlerSensitivity.BindValueChanged(val =>
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{
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bool disabled = localSensitivity.Disabled;
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localSensitivity.Disabled = false;
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localSensitivity.Value = val.NewValue;
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localSensitivity.Disabled = disabled;
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}, true);
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localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
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}
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}
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}
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@ -5,9 +5,13 @@ using System;
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using Android.App;
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using Microsoft.Maui.Devices;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Input.Handlers;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Updater;
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using osu.Game.Utils;
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@ -84,6 +88,24 @@ namespace osu.Android
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protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
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public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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{
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switch (handler)
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{
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case AndroidMouseHandler mh:
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return new AndroidMouseSettings(mh);
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case AndroidJoystickHandler jh:
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return new AndroidJoystickSettings(jh);
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case AndroidTouchHandler th:
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return new TouchSettings(th);
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default:
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return base.CreateSettingsSubsectionFor(handler);
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}
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}
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private class AndroidBatteryInfo : BatteryInfo
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{
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public override double? ChargeLevel => Battery.ChargeLevel;
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@ -22,7 +22,7 @@ using osu.Game.IPC;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Performance;
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using osu.Game.Utils;
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using SDL;
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using SDL2;
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namespace osu.Desktop
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{
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@ -161,7 +161,7 @@ namespace osu.Desktop
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host.Window.Title = Name;
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}
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protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
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protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
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protected override void Dispose(bool isDisposing)
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{
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@ -170,14 +170,13 @@ namespace osu.Desktop
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archiveImportIPCChannel?.Dispose();
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}
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private unsafe class SDL3BatteryInfo : BatteryInfo
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private class SDL2BatteryInfo : BatteryInfo
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{
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public override double? ChargeLevel
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{
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get
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{
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int percentage;
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SDL3.SDL_GetPowerInfo(null, &percentage);
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SDL.SDL_GetPowerInfo(out _, out int percentage);
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if (percentage == -1)
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return null;
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@ -186,7 +185,7 @@ namespace osu.Desktop
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}
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}
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public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
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public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
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}
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}
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}
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@ -13,7 +13,7 @@ using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.IPC;
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using osu.Game.Tournament;
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using SDL;
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using SDL2;
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using Squirrel;
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namespace osu.Desktop
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@ -52,19 +52,16 @@ namespace osu.Desktop
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// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
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if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
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{
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unsafe
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{
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// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
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// disabling it ourselves.
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// We could also better detect compatibility mode if required:
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// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
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SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
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"Your operating system is too old to run osu!"u8,
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"This version of osu! requires at least Windows 8.1 to run.\n"u8
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+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
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+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
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return;
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}
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// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
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// disabling it ourselves.
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// We could also better detect compatibility mode if required:
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// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
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SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
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"Your operating system is too old to run osu!",
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"This version of osu! requires at least Windows 8.1 to run.\n"
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+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
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+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
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return;
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}
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setupSquirrel();
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@ -107,13 +104,7 @@ namespace osu.Desktop
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}
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}
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var hostOptions = new HostOptions
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{
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IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
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FriendlyGameName = OsuGameBase.GAME_NAME,
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};
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, hostOptions))
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using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null }))
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{
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if (!host.IsPrimaryInstance)
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{
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|
@ -78,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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}
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// Generally all the control points are within the visible area all the time.
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public override bool UpdateSubTreeMasking() => true;
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => true;
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/// <summary>
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/// Handles correction of invalid path types.
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|
@ -8,6 +8,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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@ -36,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.UI
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// For osu! gameplay, everything is always on screen.
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// Skipping masking calculations improves performance in intense beatmaps (ie. https://osu.ppy.sh/beatmapsets/150945#osu/372245)
|
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public override bool UpdateSubTreeMasking() => false;
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
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public SmokeContainer Smoke { get; }
|
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public FollowPointRenderer FollowPoints { get; }
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -344,7 +345,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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{
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public void Add(Drawable proxy) => AddInternal(proxy);
|
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||||
public override bool UpdateSubTreeMasking()
|
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds)
|
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{
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// DrawableHitObject disables masking.
|
||||
// Hitobject content is proxied and unproxied based on hit status and the IsMaskedAway value could get stuck because of this.
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|
@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
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||||
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
|
||||
|
||||
public override bool UpdateSubTreeMasking() => false;
|
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
|
@ -6,7 +6,6 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.ComponentModel;
|
||||
using JetBrains.Annotations;
|
||||
using Realms;
|
||||
using Realms.Schema;
|
||||
|
||||
@ -16,12 +15,8 @@ namespace osu.Game.Database
|
||||
{
|
||||
private IList<T> emptySet => Array.Empty<T>();
|
||||
|
||||
[MustDisposeResource]
|
||||
public IEnumerator<T> GetEnumerator() => emptySet.GetEnumerator();
|
||||
|
||||
[MustDisposeResource]
|
||||
IEnumerator IEnumerable.GetEnumerator() => emptySet.GetEnumerator();
|
||||
|
||||
public int Count => emptySet.Count;
|
||||
public T this[int index] => emptySet[index];
|
||||
public int IndexOf(object? item) => item == null ? -1 : emptySet.IndexOf((T)item);
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -10,7 +10,7 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using Vector2 = osuTK.Vector2;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -18,7 +18,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
|
||||
/// </summary>
|
||||
public partial class ExpandableSlider<T, TSlider> : CompositeDrawable, IExpandable, IHasCurrentValue<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
where TSlider : RoundedSliderBar<T>, new()
|
||||
{
|
||||
private readonly OsuSpriteText label;
|
||||
@ -129,7 +129,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// An <see cref="IExpandable"/> implementation for the UI slider bar control.
|
||||
/// </summary>
|
||||
public partial class ExpandableSlider<T> : ExpandableSlider<T, RoundedSliderBar<T>>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Globalization;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -16,7 +15,7 @@ using osu.Game.Utils;
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public abstract partial class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
public bool PlaySamplesOnAdjust { get; set; } = true;
|
||||
|
||||
@ -86,11 +85,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private LocalisableString getTooltipText(T value)
|
||||
{
|
||||
if (CurrentNumber.IsInteger)
|
||||
return int.CreateTruncating(value).ToString("N0");
|
||||
return value.ToInt32(NumberFormatInfo.InvariantInfo).ToString("N0");
|
||||
|
||||
double floatValue = double.CreateTruncating(value);
|
||||
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||
|
||||
decimal decimalPrecision = normalise(decimal.CreateTruncating(CurrentNumber.Precision), max_decimal_digits);
|
||||
decimal decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
||||
|
||||
// Find the number of significant digits (we could have less than 5 after normalize())
|
||||
int significantDigits = FormatUtils.FindPrecision(decimalPrecision);
|
||||
|
@ -8,8 +8,6 @@ using System.Linq;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -145,6 +143,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
FadeUnhovered();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
if (accentColour == default)
|
||||
AccentColour = colours.Blue;
|
||||
}
|
||||
|
||||
public OsuTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
@ -191,21 +196,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
||||
};
|
||||
}
|
||||
|
||||
private Sample selectSample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
if (accentColour == default)
|
||||
AccentColour = colours.Blue;
|
||||
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override void OnActivated()
|
||||
{
|
||||
Text.Font = Text.Font.With(weight: FontWeight.Bold);
|
||||
@ -217,8 +211,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
||||
FadeUnhovered();
|
||||
}
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,6 @@ using System;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -55,8 +53,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
private Sample selectSample = null!;
|
||||
|
||||
public PageTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
@ -82,18 +78,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
||||
};
|
||||
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Torus, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected virtual LocalisableString CreateText() => (Value as Enum)?.GetLocalisableDescription() ?? Value.ToString();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -122,8 +112,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
protected override void OnActivated() => slideActive();
|
||||
|
||||
protected override void OnDeactivated() => slideInactive();
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -11,12 +11,11 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays;
|
||||
using Vector2 = osuTK.Vector2;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public partial class RoundedSliderBar<T> : OsuSliderBar<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
protected readonly Nub Nub;
|
||||
protected readonly Box LeftBox;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -12,12 +12,11 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Overlays;
|
||||
using static osu.Game.Graphics.UserInterface.ShearedNub;
|
||||
using Vector2 = osuTK.Vector2;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public partial class ShearedSliderBar<T> : OsuSliderBar<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
protected readonly ShearedNub Nub;
|
||||
protected readonly Box LeftBox;
|
||||
|
@ -1,14 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class LabelledSliderBar<TNumber> : LabelledComponent<SettingsSlider<TNumber>, TNumber>
|
||||
where TNumber : struct, INumber<TNumber>, IMinMaxValue<TNumber>
|
||||
where TNumber : struct, IEquatable<TNumber>, IComparable<TNumber>, IConvertible
|
||||
{
|
||||
public LabelledSliderBar()
|
||||
: base(true)
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -10,12 +10,12 @@ using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
using Vector2 = osuTK.Vector2;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
public partial class SliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
/// <summary>
|
||||
/// A custom step value for each key press which actuates a change on this control.
|
||||
@ -138,7 +138,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
if (updatingFromTextBox) return;
|
||||
|
||||
decimal decimalValue = decimal.CreateTruncating(slider.Current.Value);
|
||||
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
|
||||
textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
|
||||
}
|
||||
}
|
||||
|
@ -75,12 +75,6 @@ namespace osu.Game
|
||||
{
|
||||
public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv", ".mpg", ".wmv", ".m4v" };
|
||||
|
||||
#if DEBUG
|
||||
public const string GAME_NAME = "osu! (development)";
|
||||
#else
|
||||
public const string GAME_NAME = "osu!";
|
||||
#endif
|
||||
|
||||
public const string OSU_PROTOCOL = "osu://";
|
||||
|
||||
public const string CLIENT_STREAM_NAME = @"lazer";
|
||||
@ -247,7 +241,11 @@ namespace osu.Game
|
||||
|
||||
public OsuGameBase()
|
||||
{
|
||||
Name = GAME_NAME;
|
||||
Name = @"osu!";
|
||||
|
||||
#if DEBUG
|
||||
Name += " (development)";
|
||||
#endif
|
||||
|
||||
allowableExceptions = UnhandledExceptionsBeforeCrash;
|
||||
}
|
||||
|
@ -5,8 +5,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -49,15 +47,13 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; }
|
||||
|
||||
private Sample selectSample = null!;
|
||||
|
||||
public TabItem(BeatmapCardSize value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
@ -83,10 +79,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
Icon = getIconForCardSize(Value)
|
||||
}
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
||||
};
|
||||
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
private static IconUsage getIconForCardSize(BeatmapCardSize cardSize)
|
||||
@ -117,8 +111,6 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
|
||||
protected override void OnDeactivated()
|
||||
{
|
||||
if (IsLoaded)
|
||||
|
@ -128,11 +128,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
base.OnClick(e);
|
||||
|
||||
// this tab item implementation is not managed by a TabControl,
|
||||
// therefore we have to manually update Active state and play select sound when this tab item is clicked.
|
||||
Active.Toggle();
|
||||
SelectSample.Play();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -5,8 +5,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -26,15 +24,13 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
private OsuSpriteText text;
|
||||
|
||||
protected Sample SelectSample { get; private set; } = null!;
|
||||
|
||||
public FilterTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
AddRangeInternal(new Drawable[]
|
||||
@ -44,12 +40,10 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Regular),
|
||||
Text = LabelFor(Value)
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
||||
});
|
||||
|
||||
Enabled.Value = true;
|
||||
|
||||
SelectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -77,8 +71,6 @@ namespace osu.Game.Overlays.BeatmapListing
|
||||
|
||||
protected override void OnDeactivated() => UpdateState();
|
||||
|
||||
protected override void OnActivatedByUser() => SelectSample.Play();
|
||||
|
||||
/// <summary>
|
||||
/// Returns the label text to be used for the supplied <paramref name="value"/>.
|
||||
/// </summary>
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
// propagate value to tab items first to enable only available rulesets.
|
||||
beatmapSet.Value = value;
|
||||
|
||||
Current.Value = TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value)?.Value;
|
||||
SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11,8 +11,6 @@ using osuTK;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Localisation;
|
||||
@ -67,8 +65,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
private Sample selectSample = null!;
|
||||
|
||||
public PanelDisplayTabItem(OverlayPanelDisplayStyle value)
|
||||
: base(value)
|
||||
{
|
||||
@ -82,22 +78,14 @@ namespace osu.Game.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds()
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
|
@ -10,8 +10,6 @@ using osu.Game.Rulesets;
|
||||
using osuTK.Graphics;
|
||||
using osuTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -41,8 +39,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
public LocalisableString TooltipText => Value.Name;
|
||||
|
||||
private Sample selectSample = null!;
|
||||
|
||||
public OverlayRulesetTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
@ -63,18 +59,12 @@ namespace osu.Game.Overlays
|
||||
Icon = value.CreateInstance().CreateIcon(),
|
||||
},
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds()
|
||||
});
|
||||
|
||||
Enabled.Value = true;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -100,8 +90,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
AccentColour = Enabled.Value ? getActiveColour() : colourProvider.Foreground1;
|
||||
|
@ -11,8 +11,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK.Graphics;
|
||||
@ -51,10 +49,8 @@ namespace osu.Game.Overlays
|
||||
Margin = new MarginPadding(PADDING);
|
||||
}
|
||||
|
||||
private Sample selectSample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours, AudioManager audio)
|
||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
@ -91,11 +87,9 @@ namespace osu.Game.Overlays
|
||||
CollapsedSize = 2,
|
||||
Expanded = true
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds()
|
||||
});
|
||||
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
|
||||
SelectedItem.BindValueChanged(_ => updateState(), true);
|
||||
}
|
||||
|
||||
@ -111,8 +105,6 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
|
@ -4,8 +4,6 @@
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -82,8 +80,6 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
private Sample selectSample = null!;
|
||||
|
||||
public OverlayTabItem(T value)
|
||||
: base(value)
|
||||
{
|
||||
@ -105,16 +101,10 @@ namespace osu.Game.Overlays
|
||||
ExpandedSize = 5f,
|
||||
CollapsedSize = 0
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect)
|
||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
base.OnHover(e);
|
||||
@ -146,8 +136,6 @@ namespace osu.Game.Overlays
|
||||
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
||||
}
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
if (Active.Value)
|
||||
|
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Globalization;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -13,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
/// A slider intended to show a "size" multiplier number, where 1x is 1.0.
|
||||
/// </summary>
|
||||
public partial class SizeSlider<T> : RoundedSliderBar<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>, IFormattable
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible, IFormattable
|
||||
{
|
||||
public override LocalisableString TooltipText => Current.Value.ToString(@"0.##x", NumberFormatInfo.CurrentInfo);
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings
|
||||
/// Mostly provided for convenience of use with <see cref="SettingSourceAttribute"/>.
|
||||
/// </summary>
|
||||
public partial class SettingsPercentageSlider<TValue> : SettingsSlider<TValue>
|
||||
where TValue : struct, INumber<TValue>, IMinMaxValue<TValue>
|
||||
where TValue : struct, IEquatable<TValue>, IComparable<TValue>, IConvertible
|
||||
{
|
||||
protected override Drawable CreateControl() => ((RoundedSliderBar<TValue>)base.CreateControl()).With(sliderBar => sliderBar.DisplayAsPercentage = true);
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -9,12 +9,12 @@ using osu.Game.Graphics.UserInterface;
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public partial class SettingsSlider<T> : SettingsSlider<T, RoundedSliderBar<T>>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
}
|
||||
|
||||
public partial class SettingsSlider<TValue, TSlider> : SettingsItem<TValue>
|
||||
where TValue : struct, INumber<TValue>, IMinMaxValue<TValue>
|
||||
where TValue : struct, IEquatable<TValue>, IComparable<TValue>, IConvertible
|
||||
where TSlider : RoundedSliderBar<TValue>, new()
|
||||
{
|
||||
protected override Drawable CreateControl() => new TSlider
|
||||
|
@ -3,8 +3,11 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -21,6 +24,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
protected Drawable ModeButtonLine { get; private set; }
|
||||
|
||||
private readonly Dictionary<string, Sample> selectionSamples = new Dictionary<string, Sample>();
|
||||
|
||||
public ToolbarRulesetSelector()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
@ -28,7 +33,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
@ -54,6 +59,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
foreach (var ruleset in Rulesets.AvailableRulesets)
|
||||
selectionSamples[ruleset.ShortName] = audio.Samples.Get($"UI/ruleset-select-{ruleset.ShortName}");
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -80,6 +88,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
if (SelectedTab != null)
|
||||
{
|
||||
ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 500, Easing.OutElasticQuarter);
|
||||
|
||||
if (hasInitialPosition)
|
||||
selectionSamples[SelectedTab.Value.ShortName]?.Play();
|
||||
|
||||
hasInitialPosition = true;
|
||||
}
|
||||
}
|
||||
@ -109,7 +121,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
|
||||
if (found != null)
|
||||
SelectItem(found);
|
||||
Current.Value = found;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2,8 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
@ -19,8 +17,6 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
private readonly RulesetButton ruleset;
|
||||
|
||||
private Sample? selectSample;
|
||||
|
||||
public ToolbarRulesetTabButton(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
@ -38,18 +34,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
ruleset.SetIcon(rInstance.CreateIcon());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
selectSample = audio.Samples.Get($@"UI/ruleset-select-{Value.ShortName}");
|
||||
}
|
||||
|
||||
protected override void OnActivated() => ruleset.Active = true;
|
||||
|
||||
protected override void OnDeactivated() => ruleset.Active = false;
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample?.Play();
|
||||
|
||||
private partial class RulesetButton : ToolbarButton
|
||||
{
|
||||
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
}
|
||||
}
|
||||
|
||||
private float maxValue = 10; // matches default max value of `CurrentNumber`
|
||||
private float maxValue;
|
||||
|
||||
public float MaxValue
|
||||
{
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Extensions.ListExtensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Utils;
|
||||
@ -631,7 +632,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
#endregion
|
||||
|
||||
public override bool UpdateSubTreeMasking() => false;
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
|
@ -129,13 +129,6 @@ namespace osu.Game.Rulesets.Scoring
|
||||
OnIterationFail?.Invoke($"FAILED drop {testDrop}: recovery too low ({recovery} < {hpRecoveryAvailable})");
|
||||
}
|
||||
|
||||
if (!fail && double.IsInfinity(HpMultiplierNormal))
|
||||
{
|
||||
OnIterationSuccess?.Invoke("Drain computation algorithm diverged to infinity. PASSING with zero drop, resetting HP multiplier to 1.");
|
||||
HpMultiplierNormal = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!fail)
|
||||
{
|
||||
OnIterationSuccess?.Invoke($"PASSED drop {testDrop}");
|
||||
|
@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.UI
|
||||
break;
|
||||
|
||||
base.UpdateSubTree();
|
||||
UpdateSubTreeMasking();
|
||||
UpdateSubTreeMasking(this, ScreenSpaceDrawQuad.AABBFloat);
|
||||
} while (state == PlaybackState.RequiresCatchUp && stopwatch.ElapsedMilliseconds < max_catchup_milliseconds);
|
||||
|
||||
return true;
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Caching;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -19,7 +20,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
public partial class TimelineTickDisplay : TimelinePart<PointVisualisation>
|
||||
{
|
||||
// With current implementation every tick in the sub-tree should be visible, no need to check whether they are masked away.
|
||||
public override bool UpdateSubTreeMasking() => false;
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||
|
||||
[Resolved]
|
||||
private EditorBeatmap beatmap { get; set; } = null!;
|
||||
|
@ -372,7 +372,7 @@ namespace osu.Game.Screens.Edit
|
||||
}
|
||||
}
|
||||
},
|
||||
screenSwitcher = new EditorScreenSwitcherControl
|
||||
new EditorScreenSwitcherControl
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
@ -662,23 +662,23 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorComposeMode:
|
||||
screenSwitcher.SelectItem(EditorScreenMode.Compose);
|
||||
Mode.Value = EditorScreenMode.Compose;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorDesignMode:
|
||||
screenSwitcher.SelectItem(EditorScreenMode.Design);
|
||||
Mode.Value = EditorScreenMode.Design;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorTimingMode:
|
||||
screenSwitcher.SelectItem(EditorScreenMode.Timing);
|
||||
Mode.Value = EditorScreenMode.Timing;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorSetupMode:
|
||||
screenSwitcher.SelectItem(EditorScreenMode.SongSetup);
|
||||
Mode.Value = EditorScreenMode.SongSetup;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorVerifyMode:
|
||||
screenSwitcher.SelectItem(EditorScreenMode.Verify);
|
||||
Mode.Value = EditorScreenMode.Verify;
|
||||
return true;
|
||||
|
||||
case GlobalAction.EditorTestGameplay:
|
||||
@ -959,8 +959,6 @@ namespace osu.Game.Screens.Edit
|
||||
[CanBeNull]
|
||||
private ScheduledDelegate playbackDisabledDebounce;
|
||||
|
||||
private EditorScreenSwitcherControl screenSwitcher;
|
||||
|
||||
private void updateSampleDisabledState()
|
||||
{
|
||||
bool shouldDisableSamples = clock.SeekingOrStopped.Value
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -12,7 +12,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Utils;
|
||||
using Vector2 = osuTK.Vector2;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
/// by providing an "indeterminate state".
|
||||
/// </summary>
|
||||
public partial class IndeterminateSliderWithTextBoxInput<T> : CompositeDrawable, IHasCurrentValue<T?>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
/// <summary>
|
||||
/// A custom step value for each key press which actuates a change on this control.
|
||||
@ -136,7 +136,7 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
slider.Current.Value = nonNullValue;
|
||||
|
||||
// use the value from the slider to ensure that any precision/min/max set on it via the initial indeterminate value have been applied correctly.
|
||||
decimal decimalValue = decimal.CreateTruncating(slider.Current.Value);
|
||||
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
|
||||
textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
|
||||
textBox.PlaceholderText = string.Empty;
|
||||
}
|
||||
|
@ -4,8 +4,6 @@
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -80,17 +78,14 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
},
|
||||
},
|
||||
},
|
||||
new HoverSounds(HoverSampleSet.TabSelect),
|
||||
new HoverClickSounds(),
|
||||
};
|
||||
}
|
||||
|
||||
private Sample selectSample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
selection.Colour = colours.Yellow;
|
||||
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -114,8 +109,6 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
||||
{
|
||||
selection.FadeOut(transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void OnActivatedByUser() => selectSample.Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Numerics;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
@ -11,7 +11,7 @@ using osu.Game.Overlays.Settings;
|
||||
namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
public partial class PlayerSliderBar<T> : SettingsSlider<T>
|
||||
where T : struct, INumber<T>, IMinMaxValue<T>
|
||||
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
|
||||
{
|
||||
public RoundedSliderBar<T> Bar => (RoundedSliderBar<T>)Control;
|
||||
|
||||
|
@ -35,8 +35,8 @@
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Realm" Version="11.5.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.509.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.510.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2024.329.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.517.0" />
|
||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||
<PackageReference Include="SharpCompress" Version="0.36.0" />
|
||||
|
@ -23,6 +23,6 @@
|
||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.509.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.329.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user