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Temporary rollback of framework / SDL3
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@@ -8,8 +8,6 @@ using System.Linq;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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@@ -145,6 +143,13 @@ namespace osu.Game.Graphics.UserInterface
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FadeUnhovered();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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if (accentColour == default)
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AccentColour = colours.Blue;
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}
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public OsuTabItem(T value)
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: base(value)
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{
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@@ -191,21 +196,10 @@ namespace osu.Game.Graphics.UserInterface
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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},
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new HoverSounds(HoverSampleSet.TabSelect)
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new HoverClickSounds(HoverSampleSet.TabSelect)
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};
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}
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private Sample selectSample;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, AudioManager audio)
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{
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if (accentColour == default)
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AccentColour = colours.Blue;
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selectSample = audio.Samples.Get(@"UI/tabselect-select");
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}
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protected override void OnActivated()
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{
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Text.Font = Text.Font.With(weight: FontWeight.Bold);
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@@ -217,8 +211,6 @@ namespace osu.Game.Graphics.UserInterface
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Text.Font = Text.Font.With(weight: FontWeight.Medium);
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FadeUnhovered();
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}
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protected override void OnActivatedByUser() => selectSample.Play();
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}
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}
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}
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