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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:17:26 +08:00

Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications

This commit is contained in:
Dean Herbert 2022-01-25 13:09:47 +09:00
parent e23b10e6a5
commit d7342880f5
15 changed files with 39 additions and 39 deletions

View File

@ -60,11 +60,11 @@ namespace osu.Game.Tests.Database
KeyBindingContainer testContainer = new TestKeyBindingContainer();
// Add some excess bindings for an action which only supports 1.
realm.Write(realm =>
realm.Write(r =>
{
realm.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.A)));
realm.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.S)));
realm.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.D)));
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.A)));
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.S)));
r.Add(new RealmKeyBinding(GlobalAction.Back, new KeyCombination(InputKey.D)));
});
Assert.That(queryCount(GlobalAction.Back), Is.EqualTo(3));

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@ -101,15 +101,15 @@ namespace osu.Game.Database
{
using (var ef = efContextFactory.Get())
{
realm.Write(realm =>
realm.Write(r =>
{
// Before beginning, ensure realm is in an empty state.
// Migrations which are half-completed could lead to issues if the user tries a second time.
// Note that we only do this for beatmaps and scores since the other migrations are yonks old.
realm.RemoveAll<BeatmapSetInfo>();
realm.RemoveAll<BeatmapInfo>();
realm.RemoveAll<BeatmapMetadata>();
realm.RemoveAll<ScoreInfo>();
r.RemoveAll<BeatmapSetInfo>();
r.RemoveAll<BeatmapInfo>();
r.RemoveAll<BeatmapMetadata>();
r.RemoveAll<ScoreInfo>();
});
migrateSettings(ef);

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@ -55,7 +55,7 @@ namespace osu.Game.Input.Bindings
protected override void LoadComplete()
{
realmSubscription = realm.RegisterForNotifications(realm => queryRealmKeyBindings(), (sender, changes, error) =>
realmSubscription = realm.RegisterForNotifications(r => queryRealmKeyBindings(), (sender, changes, error) =>
{
// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
// but this is safest in case the subscription is restored after a context recycle.

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@ -42,7 +42,7 @@ namespace osu.Game.Online
// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
realmSubscription = realm.RegisterForNotifications(realm => realm.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, changes, ___) =>
realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, changes, ___) =>
{
if (items.Any())
Schedule(() => UpdateState(DownloadState.LocallyAvailable));

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@ -78,7 +78,7 @@ namespace osu.Game.Online.Rooms
// handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow).
realmSubscription?.Dispose();
realmSubscription = realm.RegisterForNotifications(realm => filteredBeatmaps(), (items, changes, ___) =>
realmSubscription = realm.RegisterForNotifications(r => filteredBeatmaps(), (items, changes, ___) =>
{
if (changes == null)
return;

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@ -47,7 +47,7 @@ namespace osu.Game.Online
Downloader.DownloadBegan += downloadBegan;
Downloader.DownloadFailed += downloadFailed;
realmSubscription = realm.RegisterForNotifications(realm => realm.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending), (items, changes, ___) =>
realmSubscription = realm.RegisterForNotifications(r => r.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending), (items, changes, ___) =>
{
if (items.Any())
Schedule(() => UpdateState(DownloadState.LocallyAvailable));

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@ -79,7 +79,7 @@ namespace osu.Game.Overlays
protected override void LoadComplete()
{
base.LoadComplete();
beatmapSubscription = realm.RegisterForNotifications(realm => queryRealmBeatmapSets(), beatmapsChanged);
beatmapSubscription = realm.RegisterForNotifications(r => queryRealmBeatmapSets(), beatmapsChanged);
}
private void beatmapsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error)

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@ -83,7 +83,7 @@ namespace osu.Game.Overlays.Settings.Sections
skinDropdown.Current = dropdownBindable;
realmSubscription = realm.RegisterForNotifications(realm => queryRealmSkins(), (sender, changes, error) =>
realmSubscription = realm.RegisterForNotifications(r => queryRealmSkins(), (sender, changes, error) =>
{
// The first fire of this is a bit redundant due to the call below,
// but this is safest in case the subscription is restored after a context recycle.

View File

@ -56,11 +56,11 @@ namespace osu.Game.Rulesets.Configuration
pendingWrites.Clear();
}
realm?.Write(realm =>
realm?.Write(r =>
{
foreach (var c in changed)
{
var setting = realm.All<RealmRulesetSetting>().First(s => s.RulesetName == rulesetName && s.Variant == variant && s.Key == c.ToString());
var setting = r.All<RealmRulesetSetting>().First(s => s.RulesetName == rulesetName && s.Variant == variant && s.Key == c.ToString());
setting.Value = ConfigStore[c].ToString();
}

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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets
{
public class RulesetStore : IDisposable, IRulesetStore
{
private readonly RealmAccess realm;
private readonly RealmAccess realmAccess;
private const string ruleset_library_prefix = @"osu.Game.Rulesets";
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets
public RulesetStore(RealmAccess realm, Storage? storage = null)
{
this.realm = realm;
realmAccess = realm;
// On android in release configuration assemblies are loaded from the apk directly into memory.
// We cannot read assemblies from cwd, so should check loaded assemblies instead.
@ -100,7 +100,7 @@ namespace osu.Game.Rulesets
private void addMissingRulesets()
{
realm.Write(realm =>
realmAccess.Write(realm =>
{
var rulesets = realm.All<RulesetInfo>();

View File

@ -191,12 +191,12 @@ namespace osu.Game.Screens.Select
base.LoadComplete();
subscriptionSets = realm.RegisterForNotifications(getBeatmapSets, beatmapSetsChanged);
subscriptionBeatmaps = realm.RegisterForNotifications(realm => realm.All<BeatmapInfo>().Where(b => !b.Hidden), beatmapsChanged);
subscriptionBeatmaps = realm.RegisterForNotifications(r => r.All<BeatmapInfo>().Where(b => !b.Hidden), beatmapsChanged);
// Can't use main subscriptions because we can't lookup deleted indices.
// https://github.com/realm/realm-dotnet/discussions/2634#discussioncomment-1605595.
subscriptionDeletedSets = realm.RegisterForNotifications(realm => realm.All<BeatmapSetInfo>().Where(s => s.DeletePending && !s.Protected), deletedBeatmapSetsChanged);
subscriptionHiddenBeatmaps = realm.RegisterForNotifications(realm => realm.All<BeatmapInfo>().Where(b => b.Hidden), beatmapsChanged);
subscriptionDeletedSets = realm.RegisterForNotifications(r => r.All<BeatmapSetInfo>().Where(s => s.DeletePending && !s.Protected), deletedBeatmapSetsChanged);
subscriptionHiddenBeatmaps = realm.RegisterForNotifications(r => r.All<BeatmapInfo>().Where(b => b.Hidden), beatmapsChanged);
}
private void deletedBeatmapSetsChanged(IRealmCollection<BeatmapSetInfo> sender, ChangeSet changes, Exception error)

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@ -48,13 +48,13 @@ namespace osu.Game.Screens.Select.Carousel
ruleset.BindValueChanged(_ =>
{
scoreSubscription?.Dispose();
scoreSubscription = realm.RegisterForNotifications(realm =>
realm.All<ScoreInfo>()
.Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
+ $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
+ $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
.OrderByDescending(s => s.TotalScore),
scoreSubscription = realm.RegisterForNotifications(r =>
r.All<ScoreInfo>()
.Filter($"{nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0"
+ $" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $1"
+ $" && {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $2"
+ $" && {nameof(ScoreInfo.DeletePending)} == false", api.LocalUser.Value.Id, beatmapInfo.ID, ruleset.Value.ShortName)
.OrderByDescending(s => s.TotalScore),
(items, changes, ___) =>
{
Rank = items.FirstOrDefault()?.Rank;

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@ -113,9 +113,9 @@ namespace osu.Game.Screens.Select.Leaderboards
if (beatmapInfo == null)
return;
scoreSubscription = realm.RegisterForNotifications(realm =>
realm.All<ScoreInfo>()
.Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} = $0", beatmapInfo.ID),
scoreSubscription = realm.RegisterForNotifications(r =>
r.All<ScoreInfo>()
.Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} = $0", beatmapInfo.ID),
(_, changes, ___) =>
{
if (!IsOnlineScope)

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@ -87,12 +87,12 @@ namespace osu.Game.Skinning
};
// Ensure the default entries are present.
realm.Write(realm =>
realm.Write(r =>
{
foreach (var skin in defaultSkins)
{
if (realm.Find<SkinInfo>(skin.SkinInfo.ID) == null)
realm.Add(skin.SkinInfo.Value);
if (r.Find<SkinInfo>(skin.SkinInfo.ID) == null)
r.Add(skin.SkinInfo.Value);
}
});

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@ -92,10 +92,10 @@ namespace osu.Game.Stores
int removedFiles = 0;
// can potentially be run asynchronously, although we will need to consider operation order for disk deletion vs realm removal.
realm.Write(realm =>
realm.Write(r =>
{
// TODO: consider using a realm native query to avoid iterating all files (https://github.com/realm/realm-dotnet/issues/2659#issuecomment-927823707)
var files = realm.All<RealmFile>().ToList();
var files = r.All<RealmFile>().ToList();
foreach (var file in files)
{
@ -108,7 +108,7 @@ namespace osu.Game.Stores
{
removedFiles++;
Storage.Delete(file.GetStoragePath());
realm.Remove(file);
r.Remove(file);
}
catch (Exception e)
{