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Fix compile failures

This commit is contained in:
Bartłomiej Dach 2024-11-25 11:27:14 +01:00
parent 808d44d2a6
commit d6e5a47e52
No known key found for this signature in database
6 changed files with 7 additions and 7 deletions

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.EmptyFreeform
protected override IDifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new EmptyDifficultyAttributes();
return new DifficultyAttributes();
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Pippidon
protected override IDifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new EmptyDifficultyAttributes();
return new DifficultyAttributes();
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.EmptyScrolling
protected override IDifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new EmptyDifficultyAttributes();
return new DifficultyAttributes();
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();

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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Pippidon
protected override IDifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
{
return new EmptyDifficultyAttributes();
return new DifficultyAttributes();
}
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();

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@ -208,7 +208,7 @@ namespace osu.Game.Tests.NonVisual
}
}
private class TestDifficultyAttributes : EmptyDifficultyAttributes
private class TestDifficultyAttributes : DifficultyAttributes
{
public HitObject[] Objects = Array.Empty<HitObject>();
}

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@ -209,7 +209,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
protected override IDifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
=> new EmptyDifficultyAttributes { StarRating = mods.OfType<TestMod>().SingleOrDefault()?.Difficulty.Value ?? 0 };
=> new DifficultyAttributes { StarRating = mods.OfType<TestMod>().SingleOrDefault()?.Difficulty.Value ?? 0 };
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
=> Array.Empty<DifficultyHitObject>();
@ -226,7 +226,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
protected override IPerformanceAttributes CreatePerformanceAttributes(ScoreInfo score, IDifficultyAttributes attributes)
=> new EmptyPerformanceAttributes() { Total = score.Mods.OfType<TestMod>().SingleOrDefault()?.Performance.Value ?? 0 };
=> new PerformanceAttributes { Total = score.Mods.OfType<TestMod>().SingleOrDefault()?.Performance.Value ?? 0 };
}
private class TestMod : Mod