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Merge branch 'diff-pp-structs' of https://github.com/minisbett/osu into diff-pp-structs
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commit
808d44d2a6
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Difficulty
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/// This can only be used to compute difficulties for legacy mod combinations.
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/// </remarks>
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/// <returns>A collection of structures describing the difficulty of the beatmap for each mod combination.</returns>
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public IEnumerable<IDifficultyAttributes> CalculateAllLegacyCombinations(CancellationToken cancellationToken = default)
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public IEnumerable<(Mod[] Mods, IDifficultyAttributes Attributes)> CalculateAllLegacyCombinations(CancellationToken cancellationToken = default)
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{
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var rulesetInstance = ruleset.CreateInstance();
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@ -148,11 +148,13 @@ namespace osu.Game.Rulesets.Difficulty
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{
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Mod classicMod = rulesetInstance.CreateMod<ModClassic>();
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var finalCombination = ModUtils.FlattenMod(combination);
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IEnumerable<Mod> finalCombination = ModUtils.FlattenMod(combination);
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if (classicMod != null)
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finalCombination = finalCombination.Append(classicMod);
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yield return Calculate(finalCombination.ToArray(), cancellationToken);
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Mod[] finalMods = finalCombination.ToArray();
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yield return (finalMods, Calculate(finalMods, cancellationToken));
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}
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}
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