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Fix spelling of breadth

This commit is contained in:
Dean Herbert 2020-05-26 10:17:34 +09:00
parent 8fc60d12c9
commit d69111c665

View File

@ -120,10 +120,10 @@ namespace osu.Game.Rulesets.UI.Scrolling
{ {
case ScrollingDirection.Up: case ScrollingDirection.Up:
case ScrollingDirection.Down: case ScrollingDirection.Down:
return ToScreenSpace(new Vector2(getBredth() / 2, pos)); return ToScreenSpace(new Vector2(getBreadth() / 2, pos));
default: default:
return ToScreenSpace(new Vector2(pos, getBredth() / 2)); return ToScreenSpace(new Vector2(pos, getBreadth() / 2));
} }
} }
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
} }
} }
private float getBredth() private float getBreadth()
{ {
switch (scrollingInfo.Direction.Value) switch (scrollingInfo.Direction.Value)
{ {