diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index 544468fd47..9b84b67241 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -120,10 +120,10 @@ namespace osu.Game.Rulesets.UI.Scrolling { case ScrollingDirection.Up: case ScrollingDirection.Down: - return ToScreenSpace(new Vector2(getBredth() / 2, pos)); + return ToScreenSpace(new Vector2(getBreadth() / 2, pos)); default: - return ToScreenSpace(new Vector2(pos, getBredth() / 2)); + return ToScreenSpace(new Vector2(pos, getBreadth() / 2)); } } @@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.UI.Scrolling } } - private float getBredth() + private float getBreadth() { switch (scrollingInfo.Direction.Value) {