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Make column spacing lookups easy to use
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@@ -131,8 +131,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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switch (maniaLookup.Lookup)
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{
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case LegacyManiaSkinConfigurationLookups.ColumnSpacing:
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return SkinUtils.As<TValue>(new Bindable<float>(2));
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case LegacyManiaSkinConfigurationLookups.LeftColumnSpacing:
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case LegacyManiaSkinConfigurationLookups.RightColumnSpacing:
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return SkinUtils.As<TValue>(new Bindable<float>(1));
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case LegacyManiaSkinConfigurationLookups.StagePaddingBottom:
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case LegacyManiaSkinConfigurationLookups.StagePaddingTop:
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@@ -146,7 +147,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
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return SkinUtils.As<TValue>(new Bindable<float>(width));
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case LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour:
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var colour = getColourForLayout(columnIndex, stage);
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return SkinUtils.As<TValue>(new Bindable<Color4>(colour));
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@@ -124,14 +124,15 @@ namespace osu.Game.Rulesets.Mania.UI
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for (int i = 0; i < stageDefinition.Columns; i++)
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{
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if (i > 0)
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{
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float spacing = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
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new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.ColumnSpacing, i - 1))
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float leftSpacing = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
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new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.LeftColumnSpacing, i))
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?.Value ?? Stage.COLUMN_SPACING;
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columns[i].Margin = new MarginPadding { Left = spacing };
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}
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float rightSpacing = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
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new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.RightColumnSpacing, i))
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?.Value ?? Stage.COLUMN_SPACING;
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columns[i].Margin = new MarginPadding { Left = leftSpacing, Right = rightSpacing };
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float? width = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
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new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.ColumnWidth, i))
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@@ -37,7 +37,6 @@ namespace osu.Game.Skinning
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public enum LegacyManiaSkinConfigurationLookups
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{
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ColumnWidth,
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ColumnSpacing,
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LightImage,
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LeftLineWidth,
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RightLineWidth,
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@@ -83,6 +82,8 @@ namespace osu.Game.Skinning
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Hit0,
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KeysUnderNotes,
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NoteBodyStyle,
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LightFramePerSecond
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LightFramePerSecond,
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LeftColumnSpacing,
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RightColumnSpacing,
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}
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}
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@@ -148,10 +148,6 @@ namespace osu.Game.Skinning
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Debug.Assert(maniaLookup.ColumnIndex != null);
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return SkinUtils.As<TValue>(new Bindable<float>(existing.WidthForNoteHeightScale));
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case LegacyManiaSkinConfigurationLookups.ColumnSpacing:
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Debug.Assert(maniaLookup.ColumnIndex != null);
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return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnSpacing[maniaLookup.ColumnIndex.Value]));
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case LegacyManiaSkinConfigurationLookups.HitPosition:
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return SkinUtils.As<TValue>(new Bindable<float>(existing.HitPosition));
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@@ -278,6 +274,20 @@ namespace osu.Game.Skinning
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Debug.Assert(maniaLookup.ColumnIndex != null);
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return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnLineWidth[maniaLookup.ColumnIndex.Value + 1]));
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case LegacyManiaSkinConfigurationLookups.LeftColumnSpacing:
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Debug.Assert(maniaLookup.ColumnIndex != null);
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if (maniaLookup.ColumnIndex == 0)
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return SkinUtils.As<TValue>(new Bindable<float>());
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return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnSpacing[maniaLookup.ColumnIndex.Value - 1] / 2));
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case LegacyManiaSkinConfigurationLookups.RightColumnSpacing:
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Debug.Assert(maniaLookup.ColumnIndex != null);
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if (maniaLookup.ColumnIndex == existing.ColumnSpacing.Length)
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return SkinUtils.As<TValue>(new Bindable<float>());
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return SkinUtils.As<TValue>(new Bindable<float>(existing.ColumnSpacing[maniaLookup.ColumnIndex.Value] / 2));
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case LegacyManiaSkinConfigurationLookups.Hit0:
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case LegacyManiaSkinConfigurationLookups.Hit50:
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case LegacyManiaSkinConfigurationLookups.Hit100:
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