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Use SingleOrDefault where feasible

This commit is contained in:
Dean Herbert 2020-09-25 12:24:41 +09:00
parent 981585930d
commit d602072ee3

View File

@ -20,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editing
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().FirstOrDefault()?.IsLoaded == true;
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().SingleOrDefault()?.IsLoaded == true;
public override void SetUpSteps()
{