1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00

Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes

This commit is contained in:
Lucas A 2019-05-05 20:55:42 +02:00
parent 88b8afbb6a
commit d5d31282e5
4 changed files with 4 additions and 4 deletions

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Edit
private DependencyContainer dependencies;
private GameHost host;
protected override UserStatusOnline InitialScreenStatus => new UserStatusEditing(Beatmap.Value.BeatmapInfo);
protected override UserActivity InitialScreenActivity => new UserActivityEditing(Beatmap.Value.BeatmapInfo);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));

View File

@ -35,7 +35,7 @@ namespace osu.Game.Screens.Play
{
protected override bool AllowBackButton => false; // handled by HoldForMenuButton
protected override UserStatusOnline InitialScreenStatus => new UserStatusSoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
protected override UserActivity InitialScreenActivity => new UserActivitySoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
public override float BackgroundParallaxAmount => 0.1f;

View File

@ -43,7 +43,7 @@ namespace osu.Game.Screens.Play
private bool hideOverlays;
public override bool HideOverlaysOnEnter => hideOverlays;
protected override UserStatusOnline InitialScreenStatus => null; //shows the previous screen status
protected override UserActivity InitialScreenActivity => null; //shows the previous screen status
public override bool DisallowExternalBeatmapRulesetChanges => true;

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Select
public override bool AllowExternalScreenChange => true;
protected override UserStatusOnline InitialScreenStatus => new UserStatusChoosingBeatmap();
protected override UserActivity InitialScreenActivity => new UserActivityChoosingBeatmap();
[BackgroundDependencyLoader]
private void load(OsuColour colours)