mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 21:47:25 +08:00
Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes
This commit is contained in:
parent
88b8afbb6a
commit
d5d31282e5
@ -48,7 +48,7 @@ namespace osu.Game.Screens.Edit
|
||||
private DependencyContainer dependencies;
|
||||
private GameHost host;
|
||||
|
||||
protected override UserStatusOnline InitialScreenStatus => new UserStatusEditing(Beatmap.Value.BeatmapInfo);
|
||||
protected override UserActivity InitialScreenActivity => new UserActivityEditing(Beatmap.Value.BeatmapInfo);
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
protected override bool AllowBackButton => false; // handled by HoldForMenuButton
|
||||
|
||||
protected override UserStatusOnline InitialScreenStatus => new UserStatusSoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
|
||||
protected override UserActivity InitialScreenActivity => new UserActivitySoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
|
||||
|
||||
public override float BackgroundParallaxAmount => 0.1f;
|
||||
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Screens.Play
|
||||
private bool hideOverlays;
|
||||
public override bool HideOverlaysOnEnter => hideOverlays;
|
||||
|
||||
protected override UserStatusOnline InitialScreenStatus => null; //shows the previous screen status
|
||||
protected override UserActivity InitialScreenActivity => null; //shows the previous screen status
|
||||
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => true;
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public override bool AllowExternalScreenChange => true;
|
||||
|
||||
protected override UserStatusOnline InitialScreenStatus => new UserStatusChoosingBeatmap();
|
||||
protected override UserActivity InitialScreenActivity => new UserActivityChoosingBeatmap();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
|
Loading…
Reference in New Issue
Block a user