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Merge branch 'master' into fix-taiko-rewind
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commit
d4d9d20147
@ -69,9 +69,7 @@ namespace osu.Game.Rulesets.Taiko.UI
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bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
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Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
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double bl = currentPoint.BeatLength;
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time += bl;
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time += currentPoint.BeatLength * (int)currentPoint.TimeSignature;
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currentBeat++;
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}
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}
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