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mirror of https://github.com/ppy/osu.git synced 2025-01-14 17:52:56 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap_scores

This commit is contained in:
EVAST9919 2017-11-13 16:02:44 +03:00
commit d157e6baf1
29 changed files with 526 additions and 199 deletions

@ -1 +1 @@
Subproject commit 36fad894f0657d0fdc998ffd3f2f3fa87e45d67d Subproject commit c95b9350edb6305cfefdf08f902f6f73d336736b

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@ -57,11 +57,6 @@ namespace osu.Game.Graphics
private void load(FontStore store) private void load(FontStore store)
{ {
this.store = store; this.store = store;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateTexture(); updateTexture();
} }

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@ -51,7 +51,9 @@ namespace osu.Game.Input.Bindings
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
store.KeyBindingChanged -= ReloadMappings;
if (store != null)
store.KeyBindingChanged -= ReloadMappings;
} }
protected override void ReloadMappings() => KeyBindings = store.Query(ruleset?.ID, variant).ToList(); protected override void ReloadMappings() => KeyBindings = store.Query(ruleset?.ID, variant).ToList();

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@ -0,0 +1,31 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Humanizer;
using System.Collections.Generic;
namespace osu.Game.Online.API.Requests
{
public class GetUserBeatmapsRequest : APIRequest<List<GetBeatmapSetsResponse>>
{
private readonly long userId;
private readonly int offset;
private readonly BeatmapSetType type;
public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int offset = 0)
{
this.userId = userId;
this.offset = offset;
this.type = type;
}
protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}";
}
public enum BeatmapSetType
{
MostPlayed,
Favourite,
RankedAndApproved
}
}

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@ -29,7 +29,10 @@ namespace osu.Game.Overlays.BeatmapSet
if (value == beatmap) return; if (value == beatmap) return;
beatmap = value; beatmap = value;
var rate = (float)beatmap.OnlineInfo.PassCount / beatmap.OnlineInfo.PlayCount; int passCount = beatmap.OnlineInfo.PassCount;
int playCount = beatmap.OnlineInfo.PlayCount;
var rate = playCount != 0 ? (float)passCount / playCount : 0;
successPercent.Text = rate.ToString("P0"); successPercent.Text = rate.ToString("P0");
successRate.Length = rate; successRate.Length = rate;
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic); percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);

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@ -0,0 +1,79 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct;
using osu.Game.Users;
using System.Linq;
namespace osu.Game.Overlays.Profile.Sections.Beatmaps
{
public class PaginatedBeatmapContainer : PaginatedContainer
{
private const float panel_padding = 10f;
private readonly BeatmapSetType type;
private DirectPanel playing;
public PaginatedBeatmapContainer(BeatmapSetType type, Bindable<User> user, string header, string missing)
: base(user, header, missing)
{
this.type = type;
ItemsPerPage = 6;
ItemsContainer.Spacing = new Vector2(panel_padding);
ItemsContainer.Margin = new MarginPadding { Bottom = panel_padding };
}
protected override void ShowMore()
{
base.ShowMore();
var req = new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
req.Success += sets =>
{
ShowMoreButton.FadeTo(sets.Count == ItemsPerPage ? 1 : 0);
ShowMoreLoading.Hide();
if (!sets.Any())
{
MissingText.Show();
return;
}
foreach (var s in sets)
{
if (!s.OnlineBeatmapSetID.HasValue)
continue;
var subReq = new GetBeatmapSetRequest(s.OnlineBeatmapSetID.Value);
subReq.Success += b =>
{
var panel = new DirectGridPanel(b.ToBeatmapSet(Rulesets)) { Width = 400 };
ItemsContainer.Add(panel);
panel.PreviewPlaying.ValueChanged += newValue =>
{
if (newValue)
{
if (playing != null && playing != panel)
playing.PreviewPlaying.Value = false;
playing = panel;
}
};
};
Api.Queue(subReq);
}
};
Api.Queue(req);
}
}
}

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@ -1,6 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Profile.Sections.Beatmaps;
namespace osu.Game.Overlays.Profile.Sections namespace osu.Game.Overlays.Profile.Sections
{ {
public class BeatmapsSection : ProfileSection public class BeatmapsSection : ProfileSection
@ -8,5 +11,14 @@ namespace osu.Game.Overlays.Profile.Sections
public override string Title => "Beatmaps"; public override string Title => "Beatmaps";
public override string Identifier => "beatmaps"; public override string Identifier => "beatmaps";
public BeatmapsSection()
{
Children = new[]
{
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps", "None... yet."),
new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps", "None... yet."),
};
}
} }
} }

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@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Profile.Sections
public HistoricalSection() public HistoricalSection()
{ {
Child = new PaginatedScoreContainer(ScoreType.Recent, User, "Recent Plays (24h)"); Child = new PaginatedScoreContainer(ScoreType.Recent, User, "Recent Plays (24h)", "No performance records. :(");
} }
} }
} }

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@ -0,0 +1,109 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Sections
{
public class PaginatedContainer : FillFlowContainer
{
protected readonly FillFlowContainer ItemsContainer;
protected readonly OsuHoverContainer ShowMoreButton;
protected readonly LoadingAnimation ShowMoreLoading;
protected readonly OsuSpriteText MissingText;
protected int VisiblePages;
protected int ItemsPerPage;
protected readonly Bindable<User> User = new Bindable<User>();
protected APIAccess Api;
protected RulesetStore Rulesets;
public PaginatedContainer(Bindable<User> user, string header, string missing)
{
User.BindTo(user);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Children = new Drawable[]
{
new OsuSpriteText
{
TextSize = 15,
Text = header,
Font = "Exo2.0-RegularItalic",
Margin = new MarginPadding { Top = 10, Bottom = 10 },
},
ItemsContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
},
ShowMoreButton = new OsuHoverContainer
{
Alpha = 0,
Action = ShowMore,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = new OsuSpriteText
{
TextSize = 14,
Text = "show more",
}
},
ShowMoreLoading = new LoadingAnimation
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(14),
},
MissingText = new OsuSpriteText
{
TextSize = 14,
Text = missing,
Alpha = 0,
},
};
}
[BackgroundDependencyLoader]
private void load(APIAccess api, RulesetStore rulesets)
{
Api = api;
Rulesets = rulesets;
User.ValueChanged += onUserChanged;
User.TriggerChange();
}
private void onUserChanged(User newUser)
{
VisiblePages = 0;
ItemsContainer.Clear();
ShowMoreButton.Hide();
if (newUser != null)
ShowMore();
}
protected virtual void ShowMore()
{
ShowMoreLoading.Show();
ShowMoreButton.Hide();
}
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private new void load(OsuColour colour) private void load(OsuColour colour)
{ {
double pp = Score.PP ?? 0; double pp = Score.PP ?? 0;
Stats.Add(new OsuSpriteText Stats.Add(new OsuSpriteText

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@ -6,73 +6,119 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using OpenTK.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input;
using osu.Framework.Extensions.Color4Extensions;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
public abstract class DrawableScore : Container public abstract class DrawableScore : Container
{ {
private const int fade_duration = 200;
protected readonly FillFlowContainer<OsuSpriteText> Stats; protected readonly FillFlowContainer<OsuSpriteText> Stats;
private readonly FillFlowContainer metadata; private readonly FillFlowContainer metadata;
private readonly ScoreModsContainer modsContainer; private readonly ScoreModsContainer modsContainer;
protected readonly Score Score; protected readonly Score Score;
private readonly Box underscoreLine;
private readonly Box coloredBackground;
private readonly Container background;
protected DrawableScore(Score score) protected DrawableScore(Score score)
{ {
Score = score; Score = score;
RelativeSizeAxes = Axes.X;
Height = 60;
Children = new Drawable[] Children = new Drawable[]
{ {
new DrawableRank(score.Rank) background = new Container
{ {
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Both,
Width = 60, Masking = true,
FillMode = FillMode.Fit, CornerRadius = 3,
}, Alpha = 0,
Stats = new FillFlowContainer<OsuSpriteText> EdgeEffect = new EdgeEffectParameters
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Direction = FillDirection.Vertical,
},
metadata = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 70 },
Direction = FillDirection.Vertical,
Child = new OsuSpriteText
{ {
Text = score.Date.LocalDateTime.ToShortDateString(), Type = EdgeEffectType.Shadow,
TextSize = 11, Offset = new Vector2(0f, 1f),
Colour = OsuColour.Gray(0xAA), Radius = 1f,
Depth = -1, Colour = Color4.Black.Opacity(0.2f),
}, },
Child = coloredBackground = new Box { RelativeSizeAxes = Axes.Both }
}, },
modsContainer = new ScoreModsContainer new Container
{ {
AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight, Anchor = Anchor.TopCentre,
Origin = Anchor.CentreRight, Origin = Anchor.TopCentre,
Width = 60, Width = 0.97f,
Margin = new MarginPadding { Right = 150 } Children = new Drawable[]
} {
underscoreLine = new Box
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
Height = 1,
},
new DrawableRank(score.Rank)
{
RelativeSizeAxes = Axes.Y,
Width = 60,
FillMode = FillMode.Fit,
},
Stats = new FillFlowContainer<OsuSpriteText>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Direction = FillDirection.Vertical,
},
metadata = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 70 },
Direction = FillDirection.Vertical,
Child = new OsuSpriteText
{
Text = score.Date.LocalDateTime.ToShortDateString(),
TextSize = 11,
Colour = OsuColour.Gray(0xAA),
Depth = -1,
},
},
modsContainer = new ScoreModsContainer
{
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Width = 60,
Margin = new MarginPadding { Right = 160 }
}
}
},
}; };
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(OsuColour colour, LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay) private void load(OsuColour colour, LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay)
{ {
coloredBackground.Colour = underscoreLine.Colour = colour.Gray4;
Stats.Add(new OsuSpriteText Stats.Add(new OsuSpriteText
{ {
Text = $"accuracy: {Score.Accuracy:P2}", Text = $"accuracy: {Score.Accuracy:P2}",
@ -84,7 +130,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Depth = -1, Depth = -1,
}); });
metadata.Add(new OsuHoverContainer metadata.Add(new MetadataContainer(Score.Beatmap.Metadata.Title, Score.Beatmap.Metadata.Artist)
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Action = () => Action = () =>
@ -123,5 +169,31 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
Scale = new Vector2(0.5f), Scale = new Vector2(0.5f),
}); });
} }
protected override bool OnClick(InputState state) => true;
protected override bool OnHover(InputState state)
{
background.FadeIn(fade_duration, Easing.OutQuint);
underscoreLine.FadeOut(fade_duration, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
background.FadeOut(fade_duration, Easing.OutQuint);
underscoreLine.FadeIn(fade_duration, Easing.OutQuint);
base.OnHoverLost(state);
}
private class MetadataContainer : OsuHoverContainer, IHasTooltip
{
public string TooltipText { get; set; }
public MetadataContainer(string title, string artist)
{
TooltipText = $"{artist} - {title}";
}
}
} }
} }

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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private new void load() private void load()
{ {
Stats.Add(new OsuSpriteText Stats.Add(new OsuSpriteText
{ {

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@ -1,130 +1,53 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
using System; using System;
using System.Linq; using System.Linq;
namespace osu.Game.Overlays.Profile.Sections.Ranks namespace osu.Game.Overlays.Profile.Sections.Ranks
{ {
public class PaginatedScoreContainer : FillFlowContainer public class PaginatedScoreContainer : PaginatedContainer
{ {
private readonly FillFlowContainer<DrawableScore> scoreContainer;
private readonly OsuSpriteText missing;
private readonly OsuHoverContainer showMoreButton;
private readonly LoadingAnimation showMoreLoading;
private readonly bool includeWeight; private readonly bool includeWeight;
private readonly ScoreType type; private readonly ScoreType type;
private int visiblePages;
private readonly Bindable<User> user = new Bindable<User>(); public PaginatedScoreContainer(ScoreType type, Bindable<User> user, string header, string missing, bool includeWeight = false)
: base(user, header, missing)
private RulesetStore rulesets;
private APIAccess api;
public PaginatedScoreContainer(ScoreType type, Bindable<User> user, string header, bool includeWeight = false)
{ {
this.type = type; this.type = type;
this.includeWeight = includeWeight; this.includeWeight = includeWeight;
this.user.BindTo(user);
RelativeSizeAxes = Axes.X; ItemsPerPage = 5;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Children = new Drawable[] ItemsContainer.Direction = FillDirection.Vertical;
{
new OsuSpriteText
{
TextSize = 15,
Text = header,
Font = "Exo2.0-RegularItalic",
Margin = new MarginPadding { Top = 10, Bottom = 10 },
},
scoreContainer = new FillFlowContainer<DrawableScore>
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
},
showMoreButton = new OsuHoverContainer
{
Alpha = 0,
Action = showMore,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = new OsuSpriteText
{
TextSize = 14,
Text = "show more",
}
},
showMoreLoading = new LoadingAnimation
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(14),
},
missing = new OsuSpriteText
{
TextSize = 14,
Text = type == ScoreType.Recent ? "No performance records. :(" : "No awesome performance records yet. :(",
},
};
} }
[BackgroundDependencyLoader] protected override void ShowMore()
private void load(APIAccess api, RulesetStore rulesets)
{ {
this.api = api; base.ShowMore();
this.rulesets = rulesets;
user.ValueChanged += user_ValueChanged; var req = new GetUserScoresRequest(User.Value.Id, type, VisiblePages++ * ItemsPerPage);
user.TriggerChange();
}
private void user_ValueChanged(User newUser)
{
visiblePages = 0;
scoreContainer.Clear();
showMoreButton.Hide();
missing.Show();
if (newUser != null)
showMore();
}
private void showMore()
{
var req = new GetUserScoresRequest(user.Value.Id, type, visiblePages++ * 5);
showMoreLoading.Show();
showMoreButton.Hide();
req.Success += scores => req.Success += scores =>
{ {
foreach (var s in scores) foreach (var s in scores)
s.ApplyRuleset(rulesets.GetRuleset(s.OnlineRulesetID)); s.ApplyRuleset(Rulesets.GetRuleset(s.OnlineRulesetID));
showMoreButton.FadeTo(scores.Count == 5 ? 1 : 0); ShowMoreButton.FadeTo(scores.Count == ItemsPerPage ? 1 : 0);
showMoreLoading.Hide(); ShowMoreLoading.Hide();
if (!scores.Any()) return; if (!scores.Any())
{
MissingText.Show();
return;
}
missing.Hide(); MissingText.Hide();
foreach (OnlineScore score in scores) foreach (OnlineScore score in scores)
{ {
@ -133,21 +56,18 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
switch (type) switch (type)
{ {
default: default:
drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, scoreContainer.Count) : (double?)null); drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
break; break;
case ScoreType.Recent: case ScoreType.Recent:
drawableScore = new DrawableTotalScore(score); drawableScore = new DrawableTotalScore(score);
break; break;
} }
drawableScore.RelativeSizeAxes = Axes.X; ItemsContainer.Add(drawableScore);
drawableScore.Height = 60;
scoreContainer.Add(drawableScore);
} }
}; };
api.Queue(req); Api.Queue(req);
} }
} }
} }

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@ -16,8 +16,8 @@ namespace osu.Game.Overlays.Profile.Sections
{ {
Children = new[] Children = new[]
{ {
new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", true), new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", "No performance records. :(", true),
new PaginatedScoreContainer(ScoreType.Firsts, User, "First Place Ranks"), new PaginatedScoreContainer(ScoreType.Firsts, User, "First Place Ranks", "No awesome performance records yet. :("),
}; };
} }
} }

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@ -91,12 +91,12 @@ namespace osu.Game.Overlays
sections = new ProfileSection[] sections = new ProfileSection[]
{ {
new AboutSection(), //new AboutSection(),
//new RecentSection(), //new RecentSection(),
new RanksSection(), new RanksSection(),
//new MedalsSection(), //new MedalsSection(),
new HistoricalSection(), new HistoricalSection(),
//new BeatmapsSection(), new BeatmapsSection(),
//new KudosuSection() //new KudosuSection()
}; };
tabs = new ProfileTabControl tabs = new ProfileTabControl

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@ -212,6 +212,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
nestedHitObjects = new List<DrawableHitObject<TObject>>(); nestedHitObjects = new List<DrawableHitObject<TObject>>();
h.OnJudgement += (d, j) => OnJudgement?.Invoke(d, j); h.OnJudgement += (d, j) => OnJudgement?.Invoke(d, j);
h.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(d, j);
nestedHitObjects.Add(h); nestedHitObjects.Add(h);
} }

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@ -242,7 +242,7 @@ namespace osu.Game.Rulesets.UI
OnJudgement?.Invoke(j); OnJudgement?.Invoke(j);
}; };
drawableObject.OnJudgementRemoved += (d, j) => { OnJudgementRemoved?.Invoke(j); }; drawableObject.OnJudgementRemoved += (d, j) => OnJudgementRemoved?.Invoke(j);
Playfield.Add(drawableObject); Playfield.Add(drawableObject);
} }

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@ -76,6 +76,8 @@ namespace osu.Game.Rulesets.UI
#region Clock control #region Clock control
protected override bool ShouldProcessClock => false; // We handle processing the clock ourselves
private ManualClock clock; private ManualClock clock;
private IFrameBasedClock parentClock; private IFrameBasedClock parentClock;
@ -151,6 +153,12 @@ namespace osu.Game.Rulesets.UI
} }
requireMoreUpdateLoops = clock.CurrentTime != parentClock.CurrentTime; requireMoreUpdateLoops = clock.CurrentTime != parentClock.CurrentTime;
// The manual clock time has changed in the above code. The framed clock now needs to be updated
// to ensure that the its time is valid for our children before input is processed
Clock.ProcessFrame();
// Process input
base.Update(); base.Update();
} }

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@ -24,7 +24,6 @@ namespace osu.Game.Screens
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
logo.RelativePositionAxes = Axes.None;
logo.Triangles = false; logo.Triangles = false;
logo.Origin = Anchor.BottomRight; logo.Origin = Anchor.BottomRight;
logo.Anchor = Anchor.BottomRight; logo.Anchor = Anchor.BottomRight;
@ -47,11 +46,7 @@ namespace osu.Game.Screens
protected override void LogoSuspending(OsuLogo logo) protected override void LogoSuspending(OsuLogo logo)
{ {
base.LogoSuspending(logo); base.LogoSuspending(logo);
logo.FadeOut(100).OnComplete(l => logo.FadeOut(100);
{
l.Anchor = Anchor.TopLeft;
l.Origin = Anchor.Centre;
});
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -127,8 +127,6 @@ namespace osu.Game.Screens.Menu
if (!resuming) if (!resuming)
{ {
logo.Triangles = true;
logo.ScaleTo(1); logo.ScaleTo(1);
logo.FadeIn(); logo.FadeIn();
logo.PlayIntro(); logo.PlayIntro();

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@ -112,9 +112,6 @@ namespace osu.Game.Screens.Menu
buttons.SetOsuLogo(logo); buttons.SetOsuLogo(logo);
logo.Triangles = true;
logo.Ripple = false;
logo.FadeColour(Color4.White, 100, Easing.OutQuint); logo.FadeColour(Color4.White, 100, Easing.OutQuint);
logo.FadeIn(100, Easing.OutQuint); logo.FadeIn(100, Easing.OutQuint);

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@ -221,6 +221,30 @@ namespace osu.Game.Screens.Menu
}; };
} }
/// <summary>
/// Schedule a new extenral animation. Handled queueing and finishing previous animations in a sane way.
/// </summary>
/// <param name="action">The animation to be performed</param>
/// <param name="waitForPrevious">If true, the new animation is delayed until all previous transforms finish. If false, existing transformed are cleared.</param>
internal void AppendAnimatingAction(Action action, bool waitForPrevious)
{
Action runnableAction = () =>
{
if (waitForPrevious)
this.DelayUntilTransformsFinished().Schedule(action);
else
{
ClearTransforms();
action();
}
};
if (IsLoaded)
runnableAction();
else
Schedule(() => runnableAction());
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures, AudioManager audio) private void load(TextureStore textures, AudioManager audio)
{ {

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@ -76,7 +76,7 @@ namespace osu.Game.Screens
protected override void OnResuming(Screen last) protected override void OnResuming(Screen last)
{ {
base.OnResuming(last); base.OnResuming(last);
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, true)); logo.AppendAnimatingAction(() => LogoArriving(logo, true), true);
sampleExit?.Play(); sampleExit?.Play();
} }
@ -118,11 +118,11 @@ namespace osu.Game.Screens
} }
if ((logo = lastOsu?.logo) == null) if ((logo = lastOsu?.logo) == null)
AddInternal(logo = new OsuLogo()); LoadComponentAsync(logo = new OsuLogo { Alpha = 0 }, AddInternal);
logo.AppendAnimatingAction(() => LogoArriving(logo, false), true);
base.OnEntering(last); base.OnEntering(last);
logo.DelayUntilTransformsFinished().Schedule(() => LogoArriving(logo, false));
} }
protected override bool OnExiting(Screen next) protected override bool OnExiting(Screen next)
@ -155,12 +155,16 @@ namespace osu.Game.Screens
{ {
logo.Action = null; logo.Action = null;
logo.FadeOut(300, Easing.OutQuint); logo.FadeOut(300, Easing.OutQuint);
logo.Anchor = Anchor.TopLeft;
logo.Origin = Anchor.Centre;
logo.RelativePositionAxes = Axes.None;
logo.Triangles = true;
logo.Ripple = true;
} }
private void onExitingLogo() private void onExitingLogo()
{ {
logo.ClearTransforms(); logo.AppendAnimatingAction(() => { LogoExiting(logo); }, false);
LogoExiting(logo);
} }
/// <summary> /// <summary>
@ -172,8 +176,7 @@ namespace osu.Game.Screens
private void onSuspendingLogo() private void onSuspendingLogo()
{ {
logo.ClearTransforms(); logo.AppendAnimatingAction(() => { LogoSuspending(logo); }, false);
LogoSuspending(logo);
} }
/// <summary> /// <summary>

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@ -144,22 +144,6 @@ namespace osu.Game.Screens.Play
userAudioOffset.ValueChanged += v => offsetClock.Offset = v; userAudioOffset.ValueChanged += v => offsetClock.Offset = v;
userAudioOffset.TriggerChange(); userAudioOffset.TriggerChange();
Task.Run(() =>
{
adjustableSourceClock.Reset();
// this is temporary until we have blocking (async.Wait()) audio component methods.
// then we can call ResetAsync().Wait() or the blocking version above.
while (adjustableSourceClock.IsRunning)
Thread.Sleep(1);
Schedule(() =>
{
decoupledClock.ChangeSource(adjustableSourceClock);
applyRateFromMods();
});
});
Children = new Drawable[] Children = new Drawable[]
{ {
storyboardContainer = new Container storyboardContainer = new Container
@ -329,10 +313,26 @@ namespace osu.Game.Screens.Play
.Delay(250) .Delay(250)
.FadeIn(250); .FadeIn(250);
this.Delay(750).Schedule(() => Task.Run(() =>
{ {
if (!pauseContainer.IsPaused) adjustableSourceClock.Reset();
decoupledClock.Start();
// this is temporary until we have blocking (async.Wait()) audio component methods.
// then we can call ResetAsync().Wait() or the blocking version above.
while (adjustableSourceClock.IsRunning)
Thread.Sleep(1);
Schedule(() =>
{
decoupledClock.ChangeSource(adjustableSourceClock);
applyRateFromMods();
this.Delay(750).Schedule(() =>
{
if (!pauseContainer.IsPaused)
decoupledClock.Start();
});
});
}); });
pauseContainer.Alpha = 0; pauseContainer.Alpha = 0;

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@ -99,7 +99,6 @@ namespace osu.Game.Screens.Play
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;
logo.ScaleTo(new Vector2(0.15f), 300, Easing.In); logo.ScaleTo(new Vector2(0.15f), 300, Easing.In);

View File

@ -3,11 +3,16 @@
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Play.ReplaySettings namespace osu.Game.Screens.Play.ReplaySettings
{ {
public class PlaybackSettings : ReplayGroup public class PlaybackSettings : ReplayGroup
{ {
private const int padding = 10;
protected override string Title => @"playback"; protected override string Title => @"playback";
public IAdjustableClock AdjustableClock { set; get; } public IAdjustableClock AdjustableClock { set; get; }
@ -16,17 +21,45 @@ namespace osu.Game.Screens.Play.ReplaySettings
public PlaybackSettings() public PlaybackSettings()
{ {
Child = sliderbar = new ReplaySliderBar<double> OsuSpriteText multiplierText;
Children = new Drawable[]
{ {
LabelText = "Playback speed", new Container
Bindable = new BindableDouble(1)
{ {
Default = 1, RelativeSizeAxes = Axes.X,
MinValue = 0.5, AutoSizeAxes = Axes.Y,
MaxValue = 2, Padding = new MarginPadding { Horizontal = padding },
Precision = 0.01, Children = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = "Playback speed",
},
multiplierText = new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Text = "1x",
Font = @"Exo2.0-Bold",
}
},
}, },
sliderbar = new ReplaySliderBar<double>
{
Bindable = new BindableDouble(1)
{
Default = 1,
MinValue = 0.5,
MaxValue = 2,
Precision = 0.01,
},
}
}; };
sliderbar.Bindable.ValueChanged += rateMultiplier => multiplierText.Text = $"{rateMultiplier}x";
} }
protected override void LoadComplete() protected override void LoadComplete()

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@ -315,9 +315,7 @@ namespace osu.Game.Screens.Select
{ {
base.LogoArriving(logo, resuming); base.LogoArriving(logo, resuming);
logo.ClearTransforms();
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;
Vector2 position = new Vector2(0.95f, 0.96f); Vector2 position = new Vector2(0.95f, 0.96f);
if (logo.Alpha > 0.8f) if (logo.Alpha > 0.8f)

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@ -88,6 +88,9 @@
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath> <HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
<Private>True</Private> <Private>True</Private>
</Reference> </Reference>
<Reference Include="Humanizer, Version=2.2.0.0, Culture=neutral, PublicKeyToken=979442b78dfc278e, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Humanizer.Core.2.2.0\lib\netstandard1.0\Humanizer.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Data.Sqlite, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL"> <Reference Include="Microsoft.Data.Sqlite, Version=2.0.0.0, Culture=neutral, PublicKeyToken=adb9793829ddae60, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Microsoft.Data.Sqlite.Core.2.0.0\lib\netstandard2.0\Microsoft.Data.Sqlite.dll</HintPath> <HintPath>$(SolutionDir)\packages\Microsoft.Data.Sqlite.Core.2.0.0\lib\netstandard2.0\Microsoft.Data.Sqlite.dll</HintPath>
</Reference> </Reference>
@ -283,6 +286,9 @@
<Compile Include="Overlays\BeatmapSet\Scores\DrawableScore.cs" /> <Compile Include="Overlays\BeatmapSet\Scores\DrawableScore.cs" />
<Compile Include="Overlays\BeatmapSet\Scores\DrawableTopScore.cs" /> <Compile Include="Overlays\BeatmapSet\Scores\DrawableTopScore.cs" />
<Compile Include="Overlays\BeatmapSet\Scores\ScoresContainer.cs" /> <Compile Include="Overlays\BeatmapSet\Scores\ScoresContainer.cs" />
<Compile Include="Online\API\Requests\GetUserBeatmapsRequest.cs" />
<Compile Include="Overlays\Profile\Sections\Beatmaps\PaginatedBeatmapContainer.cs" />
<Compile Include="Overlays\Profile\Sections\PaginatedContainer.cs" />
<Compile Include="Overlays\Profile\Sections\Ranks\DrawablePerformanceScore.cs" /> <Compile Include="Overlays\Profile\Sections\Ranks\DrawablePerformanceScore.cs" />
<Compile Include="Overlays\Profile\Sections\Ranks\PaginatedScoreContainer.cs" /> <Compile Include="Overlays\Profile\Sections\Ranks\PaginatedScoreContainer.cs" />
<Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" /> <Compile Include="Overlays\Profile\Sections\Ranks\DrawableTotalScore.cs" />

View File

@ -5,6 +5,48 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
--> -->
<packages> <packages>
<package id="DotNetZip" version="1.10.1" targetFramework="net461" /> <package id="DotNetZip" version="1.10.1" targetFramework="net461" />
<package id="Humanizer" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.af" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.ar" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.bg" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.bn-BD" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.cs" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.da" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.de" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.el" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.es" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.fa" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.fi-FI" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.fr" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.fr-BE" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.he" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.hr" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.hu" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.id" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.it" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.ja" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.lv" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.nb" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.nb-NO" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.nl" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.pl" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.pt" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.ro" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.ru" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.sk" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.sl" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.sr" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.sr-Latn" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.sv" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.tr" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.uk" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.uz-Cyrl-UZ" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.uz-Latn-UZ" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.vi" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.zh-CN" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.zh-Hans" version="2.2.0" targetFramework="net461" />
<package id="Humanizer.Core.zh-Hant" version="2.2.0" targetFramework="net461" />
<package id="Microsoft.CSharp" version="4.4.0" targetFramework="net461" /> <package id="Microsoft.CSharp" version="4.4.0" targetFramework="net461" />
<package id="Microsoft.Data.Sqlite.Core" version="2.0.0" targetFramework="net461" /> <package id="Microsoft.Data.Sqlite.Core" version="2.0.0" targetFramework="net461" />
<package id="Microsoft.EntityFrameworkCore" version="2.0.0" targetFramework="net461" /> <package id="Microsoft.EntityFrameworkCore" version="2.0.0" targetFramework="net461" />