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Allow using arrow keys to navigate volume controls when controls are already visible
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commit
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@ -17,6 +17,7 @@ using osu.Game.Input.Bindings;
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using osu.Game.Overlays.Volume;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Overlays
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{
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@ -171,6 +172,30 @@ namespace osu.Game.Overlays
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return base.OnMouseMove(e);
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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switch (e.Key)
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{
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case Key.Left:
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Adjust(GlobalAction.PreviousVolumeMeter);
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return true;
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case Key.Right:
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Adjust(GlobalAction.NextVolumeMeter);
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return true;
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case Key.Down:
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Adjust(GlobalAction.DecreaseVolume);
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return true;
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case Key.Up:
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Adjust(GlobalAction.IncreaseVolume);
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return true;
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}
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return base.OnKeyDown(e);
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}
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protected override bool OnHover(HoverEvent e)
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{
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schedulePopOut();
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