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Make non-localisable strings in VolumeMeter verbatim

This commit is contained in:
Dean Herbert 2022-06-04 01:04:23 +09:00
parent 64616a6d73
commit 712253a35b

View File

@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Volume
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
hoverSample = audio.Samples.Get($"UI/{HoverSampleSet.Button.GetDescription()}-hover");
hoverSample = audio.Samples.Get($@"UI/{HoverSampleSet.Button.GetDescription()}-hover");
notchSample = audio.Samples.Get(@"UI/notch-tick");
sampleLastPlaybackTime = Time.Current;
@ -131,7 +131,7 @@ namespace osu.Game.Overlays.Volume
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Name = "Progress under covers for smoothing",
Name = @"Progress under covers for smoothing",
RelativeSizeAxes = Axes.Both,
Rotation = 180,
Child = volumeCircle = new CircularProgress
@ -143,7 +143,7 @@ namespace osu.Game.Overlays.Volume
},
new Circle
{
Name = "Inner Cover",
Name = @"Inner Cover",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
@ -152,7 +152,7 @@ namespace osu.Game.Overlays.Volume
},
new Container
{
Name = "Progress overlay for glow",
Name = @"Progress overlay for glow",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,