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Merge branch 'master' into tidy-osu-game
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commit
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56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
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56
osu.Game.Tests/Beatmaps/Formats/LegacyDecoderTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using NUnit.Framework;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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[TestFixture]
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public class LegacyDecoderTest
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{
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[Test]
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public void TestDecodeComments()
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{
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var decoder = new LineLoggingDecoder(14);
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using (var resStream = TestResources.OpenResource("comments.osu"))
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using (var stream = new StreamReader(resStream))
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{
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decoder.Decode(stream);
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Assert.That(decoder.ParsedLines, Has.None.EqualTo("// Combo1: 0, 0, 0"));
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Assert.That(decoder.ParsedLines, Has.None.EqualTo("//Combo2: 0, 0, 0"));
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Assert.That(decoder.ParsedLines, Has.None.EqualTo(" // Combo3: 0, 0, 0"));
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Assert.That(decoder.ParsedLines, Has.One.EqualTo("Combo1: 100, 100, 100 // Comment at end of line"));
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}
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}
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private class LineLoggingDecoder : LegacyDecoder<TestModel>
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{
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public readonly List<string> ParsedLines = new List<string>();
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public LineLoggingDecoder(int version)
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: base(version)
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{
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}
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protected override bool ShouldSkipLine(string line)
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{
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var result = base.ShouldSkipLine(line);
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if (!result)
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ParsedLines.Add(line);
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return result;
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}
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}
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private class TestModel
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{
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}
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}
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}
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9
osu.Game.Tests/Resources/comments.osu
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9
osu.Game.Tests/Resources/comments.osu
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osu file format v14
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[Colours]
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// Combo1: 0, 0, 0
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//Combo2: 0, 0, 0
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// Combo3: 0, 0, 0
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Combo1: 100, 100, 100 // Comment at end of line
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@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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}
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}
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protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.StartsWith("//", StringComparison.Ordinal);
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protected virtual bool ShouldSkipLine(string line) => string.IsNullOrWhiteSpace(line) || line.AsSpan().TrimStart().StartsWith("//".AsSpan(), StringComparison.Ordinal);
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protected virtual void ParseLine(T output, Section section, string line)
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protected virtual void ParseLine(T output, Section section, string line)
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{
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{
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@ -68,6 +68,48 @@ namespace osu.Game.Graphics
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public readonly Color4 GreenDark = FromHex(@"668800");
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public readonly Color4 GreenDark = FromHex(@"668800");
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public readonly Color4 GreenDarker = FromHex(@"445500");
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public readonly Color4 GreenDarker = FromHex(@"445500");
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public readonly Color4 Sky = FromHex(@"6bb5ff");
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public readonly Color4 GreySkyLighter = FromHex(@"c6e3f4");
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public readonly Color4 GreySkyLight = FromHex(@"8ab3cc");
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public readonly Color4 GreySky = FromHex(@"405461");
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public readonly Color4 GreySkyDark = FromHex(@"303d47");
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public readonly Color4 GreySkyDarker = FromHex(@"21272c");
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public readonly Color4 Seafoam = FromHex(@"05ffa2");
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public readonly Color4 GreySeafoamLighter = FromHex(@"9ebab1");
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public readonly Color4 GreySeafoamLight = FromHex(@"4d7365");
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public readonly Color4 GreySeafoam = FromHex(@"33413c");
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public readonly Color4 GreySeafoamDark = FromHex(@"2c3532");
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public readonly Color4 GreySeafoamDarker = FromHex(@"1e2422");
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public readonly Color4 Cyan = FromHex(@"05f4fd");
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public readonly Color4 GreyCyanLighter = FromHex(@"77b1b3");
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public readonly Color4 GreyCyanLight = FromHex(@"436d6f");
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public readonly Color4 GreyCyan = FromHex(@"293d3e");
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public readonly Color4 GreyCyanDark = FromHex(@"243536");
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public readonly Color4 GreyCyanDarker = FromHex(@"1e2929");
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public readonly Color4 Lime = FromHex(@"82ff05");
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public readonly Color4 GreyLimeLighter = FromHex(@"deff87");
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public readonly Color4 GreyLimeLight = FromHex(@"657259");
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public readonly Color4 GreyLime = FromHex(@"3f443a");
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public readonly Color4 GreyLimeDark = FromHex(@"32352e");
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public readonly Color4 GreyLimeDarker = FromHex(@"2e302b");
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public readonly Color4 Violet = FromHex(@"bf04ff");
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public readonly Color4 GreyVioletLighter = FromHex(@"ebb8fe");
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public readonly Color4 GreyVioletLight = FromHex(@"685370");
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public readonly Color4 GreyViolet = FromHex(@"46334d");
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public readonly Color4 GreyVioletDark = FromHex(@"2c2230");
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public readonly Color4 GreyVioletDarker = FromHex(@"201823");
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public readonly Color4 Carmine = FromHex(@"ff0542");
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public readonly Color4 GreyCarmineLighter = FromHex(@"deaab4");
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public readonly Color4 GreyCarmineLight = FromHex(@"644f53");
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public readonly Color4 GreyCarmine = FromHex(@"342b2d");
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public readonly Color4 GreyCarmineDark = FromHex(@"302a2b");
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public readonly Color4 GreyCarmineDarker = FromHex(@"241d1e");
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public readonly Color4 Gray0 = FromHex(@"000");
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public readonly Color4 Gray0 = FromHex(@"000");
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public readonly Color4 Gray1 = FromHex(@"111");
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public readonly Color4 Gray1 = FromHex(@"111");
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public readonly Color4 Gray2 = FromHex(@"222");
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public readonly Color4 Gray2 = FromHex(@"222");
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osuTK;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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@ -66,13 +67,11 @@ namespace osu.Game.Storyboards.Drawables
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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{
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{
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var basePath = Animation.Path.ToLowerInvariant();
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for (var frame = 0; frame < Animation.FrameCount; frame++)
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for (var frame = 0; frame < Animation.FrameCount; frame++)
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{
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{
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var framePath = basePath.Replace(".", frame + ".");
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var framePath = Animation.Path.Replace(".", frame + ".");
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(framePath, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
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if (path == null)
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if (path == null)
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continue;
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continue;
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osuTK;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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private void load(IBindable<WorkingBeatmap> beatmap, TextureStore textureStore)
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{
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{
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var spritePath = Sprite.Path.ToLowerInvariant();
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.Equals(Sprite.Path, StringComparison.InvariantCultureIgnoreCase))?.FileInfo.StoragePath;
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
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if (path == null)
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if (path == null)
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return;
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return;
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