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Rename tests
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f2118b0eba
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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});
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});
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[Test]
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[Test]
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public void TestAddSingleHitCircle()
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public void TestAddObject()
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{
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{
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestRemoveSingleHitCircle()
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public void TestRemoveObject()
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{
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{
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestAddMultipleHitCircles()
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public void TestAddMultipleObjects()
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestRemoveEndHitCircle()
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public void TestRemoveEndObject()
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestRemoveStartHitCircle()
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public void TestRemoveStartObject()
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestRemoveMiddleHitCircle()
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public void TestRemoveMiddleObject()
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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}
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}
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[Test]
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[Test]
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public void TestMoveHitCircle()
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public void TestMoveObject()
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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[TestCase(4, 0)] // End -> Start
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[TestCase(4, 0)] // End -> Start
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[TestCase(4, 2)] // End -> Middle
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[TestCase(4, 2)] // End -> Middle
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[TestCase(4, 4)] // End -> End
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[TestCase(4, 4)] // End -> End
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public void TestReorderHitObjects(int startIndex, int endIndex)
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public void TestReorderObjects(int startIndex, int endIndex)
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{
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{
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addMultipleObjectsStep();
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addMultipleObjectsStep();
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