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Merge pull request #22188 from Feodor0090/nofs-locale

Localise some notifications
This commit is contained in:
Dean Herbert 2023-01-14 18:12:54 +09:00 committed by GitHub
commit cfc8fd0aa1
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 62 additions and 16 deletions

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@ -15,10 +15,52 @@ namespace osu.Game.Localisation
public static LocalisableString HeaderTitle => new TranslatableString(getKey(@"header_title"), @"notifications");
/// <summary>
/// "waiting for 'ya"
/// "waiting for &#39;ya"
/// </summary>
public static LocalisableString HeaderDescription => new TranslatableString(getKey(@"header_description"), @"waiting for 'ya");
private static string getKey(string key) => $"{prefix}:{key}";
/// <summary>
/// "Running Tasks"
/// </summary>
public static LocalisableString RunningTasks => new TranslatableString(getKey(@"running_tasks"), @"Running Tasks");
/// <summary>
/// "Clear All"
/// </summary>
public static LocalisableString ClearAll => new TranslatableString(getKey(@"clear_all"), @"Clear All");
/// <summary>
/// "Cancel All"
/// </summary>
public static LocalisableString CancelAll => new TranslatableString(getKey(@"cancel_all"), @"Cancel All");
/// <summary>
/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
/// </summary>
public static LocalisableString BatteryLow => new TranslatableString(getKey(@"battery_low"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
/// <summary>
/// "Your game volume is too low to hear anything! Click here to restore it."
/// </summary>
public static LocalisableString GameVolumeTooLow => new TranslatableString(getKey(@"game_volume_too_low"), @"Your game volume is too low to hear anything! Click here to restore it.");
/// <summary>
/// "The current ruleset doesn&#39;t have an autoplay mod available!"
/// </summary>
public static LocalisableString NoAutoplayMod => new TranslatableString(getKey(@"no_autoplay_mod"), @"The current ruleset doesn't have an autoplay mod available!");
/// <summary>
/// "osu! doesn&#39;t seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
/// </summary>
public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"),
@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
/// <summary>
/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
/// </summary>
public static LocalisableString ScoreOverlayDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"score_overlay_disabled"),
@"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -92,8 +92,8 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.X,
Children = new[]
{
new NotificationSection(AccountsStrings.NotificationsTitle, new[] { typeof(SimpleNotification) }, "Clear All"),
new NotificationSection(@"Running Tasks", new[] { typeof(ProgressNotification) }, @"Cancel All"),
new NotificationSection(AccountsStrings.NotificationsTitle, new[] { typeof(SimpleNotification) }, NotificationsStrings.ClearAll),
new NotificationSection(NotificationsStrings.RunningTasks, new[] { typeof(ProgressNotification) }, NotificationsStrings.CancelAll),
}
}
}

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@ -33,15 +33,15 @@ namespace osu.Game.Overlays.Notifications
public IEnumerable<Type> AcceptedNotificationTypes { get; }
private readonly string clearButtonText;
private readonly LocalisableString clearButtonText;
private readonly LocalisableString titleText;
public NotificationSection(LocalisableString title, IEnumerable<Type> acceptedNotificationTypes, string clearButtonText)
public NotificationSection(LocalisableString title, IEnumerable<Type> acceptedNotificationTypes, LocalisableString clearButtonText)
{
AcceptedNotificationTypes = acceptedNotificationTypes.ToArray();
this.clearButtonText = clearButtonText.ToUpperInvariant();
this.clearButtonText = clearButtonText.ToUpper();
titleText = title;
}

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@ -20,6 +20,7 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -201,7 +202,7 @@ namespace osu.Game.Screens.Menu
{
notifications.Post(new SimpleErrorNotification
{
Text = "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
Text = NotificationsStrings.AudioPlaybackIssue
});
}
}, 5000);

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@ -24,6 +24,7 @@ using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.HUD.ClicksPerSecond;
using osu.Game.Skinning;
using osuTK;
using osu.Game.Localisation;
namespace osu.Game.Screens.Play
{
@ -172,7 +173,7 @@ namespace osu.Game.Screens.Play
notificationOverlay?.Post(new SimpleNotification
{
Text = $"The score overlay is currently disabled. You can toggle this by pressing {config.LookupKeyBindings(GlobalAction.ToggleInGameInterface)}."
Text = NotificationsStrings.ScoreOverlayDisabled(config.LookupKeyBindings(GlobalAction.ToggleInGameInterface))
});
}

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@ -20,6 +20,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Menu;
@ -130,16 +131,16 @@ namespace osu.Game.Screens.Play
private bool quickRestart;
[Resolved(CanBeNull = true)]
[Resolved]
private INotificationOverlay? notificationOverlay { get; set; }
[Resolved(CanBeNull = true)]
[Resolved]
private VolumeOverlay? volumeOverlay { get; set; }
[Resolved]
private AudioManager audioManager { get; set; } = null!;
[Resolved(CanBeNull = true)]
[Resolved]
private BatteryInfo? batteryInfo { get; set; }
public PlayerLoader(Func<Player> createPlayer)
@ -550,7 +551,7 @@ namespace osu.Game.Screens.Play
public MutedNotification()
{
Text = "Your game volume is too low to hear anything! Click here to restore it.";
Text = NotificationsStrings.GameVolumeTooLow;
}
[BackgroundDependencyLoader]
@ -605,7 +606,7 @@ namespace osu.Game.Screens.Play
public BatteryWarningNotification()
{
Text = "Your battery level is low! Charge your device to prevent interruptions during gameplay.";
Text = NotificationsStrings.BatteryLow;
}
[BackgroundDependencyLoader]

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Screens;
using osu.Game.Graphics;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Mods;
@ -24,7 +25,7 @@ namespace osu.Game.Screens.Select
{
private OsuScreen? playerLoader;
[Resolved(CanBeNull = true)]
[Resolved]
private INotificationOverlay? notifications { get; set; }
public override bool AllowExternalScreenChange => true;
@ -89,7 +90,7 @@ namespace osu.Game.Screens.Select
{
notifications?.Post(new SimpleNotification
{
Text = "The current ruleset doesn't have an autoplay mod avalaible!"
Text = NotificationsStrings.NoAutoplayMod
});
return false;
}