1
0
mirror of https://github.com/ppy/osu.git synced 2026-06-01 21:00:33 +08:00

Change slider body to not animate snaking until head circle is (successfully) hit

This commit is contained in:
Dean Herbert
2023-09-14 17:49:38 +09:00
Unverified
parent ec82414090
commit cf9ca60b09
@@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
double completionProgress = Math.Clamp((Time.Current - HitObject.StartTime) / HitObject.Duration, 0, 1);
Ball.UpdateProgress(completionProgress);
SliderBody?.UpdateProgress(completionProgress);
SliderBody?.UpdateProgress(HeadCircle.IsHit ? completionProgress : 0);
foreach (DrawableHitObject hitObject in NestedHitObjects)
{