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Merge pull request #4776 from peppy/fix-pause-test-failures
Attempt to fix pause test failures by reducing steps
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@ -86,8 +86,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
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AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
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pauseAndConfirm();
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pauseAndConfirm();
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resumeAndConfirm();
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resume();
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pause();
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pause();
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confirmClockRunning(true);
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confirmClockRunning(true);
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