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mirror of https://github.com/ppy/osu.git synced 2025-01-15 09:22:54 +08:00

add readonlies and remove unused using directives

This commit is contained in:
Jorolf 2017-03-29 16:00:29 +02:00
parent 866f72e653
commit cdb3150c56
4 changed files with 21 additions and 26 deletions

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@ -7,14 +7,11 @@ using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {
class TestCaseDetails : TestCase internal class TestCaseDetails : TestCase
{ {
private Details details; private Details details;

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@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;

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@ -18,22 +18,22 @@ namespace osu.Game.Screens.Select
{ {
public class Details : Container public class Details : Container
{ {
private SpriteText description; private readonly SpriteText description;
private SpriteText source; private readonly SpriteText source;
private FillFlowContainer<SpriteText> tags; private readonly FillFlowContainer<SpriteText> tags;
private DifficultyRow circleSize; private readonly DifficultyRow circleSize;
private DifficultyRow drainRate; private readonly DifficultyRow drainRate;
private DifficultyRow overallDifficulty; private readonly DifficultyRow overallDifficulty;
private DifficultyRow approachRate; private readonly DifficultyRow approachRate;
private DifficultyRow stars; private readonly DifficultyRow stars;
private DetailsBar ratingsBar; private readonly DetailsBar ratingsBar;
private SpriteText negativeRatings; private readonly SpriteText negativeRatings;
private SpriteText positiveRatings; private readonly SpriteText positiveRatings;
private FillFlowContainer<DetailsBar> ratingsGraph; private readonly FillFlowContainer<DetailsBar> ratingsGraph;
private FillFlowContainer<RetryAndFailBar> retryAndFailGraph; private readonly FillFlowContainer<RetryAndFailBar> retryAndFailGraph;
private BeatmapInfo beatmap; private BeatmapInfo beatmap;
public BeatmapInfo Beatmap public BeatmapInfo Beatmap
@ -390,9 +390,9 @@ namespace osu.Game.Screens.Select
private class DifficultyRow : Container private class DifficultyRow : Container
{ {
private SpriteText name; private readonly SpriteText name;
private DetailsBar bar; private readonly DetailsBar bar;
private SpriteText valueText; private readonly SpriteText valueText;
private float difficultyValue; private float difficultyValue;
public float Value public float Value
@ -485,8 +485,8 @@ namespace osu.Game.Screens.Select
private class RetryAndFailBar : Container<DetailsBar> private class RetryAndFailBar : Container<DetailsBar>
{ {
private DetailsBar retryBar; private readonly DetailsBar retryBar;
private DetailsBar failBar; private readonly DetailsBar failBar;
public float RetryLength public float RetryLength
{ {

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@ -6,14 +6,13 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
public class DetailsBar : Container public class DetailsBar : Container
{ {
private Box background; private readonly Box background;
private Box bar; private readonly Box bar;
private const int resize_duration = 250; private const int resize_duration = 250;