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Add barebones test for smoke
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osu.Game.Rulesets.Osu.Tests/Resources/old-skin/cursor-smoke.png
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osu.Game.Rulesets.Osu.Tests/Resources/old-skin/cursor-smoke.png
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osu.Game.Rulesets.Osu.Tests/TestSceneSmoke.cs
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osu.Game.Rulesets.Osu.Tests/TestSceneSmoke.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.States;
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using osu.Framework.Testing.Input;
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using osu.Game.Rulesets.Osu.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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public class TestSceneSmoke : OsuSkinnableTestScene
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{
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[Test]
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public void TestSmoking()
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{
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AddStep("Create smoke", () =>
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{
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SetContents(_ =>
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{
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return new SmokingInputManager
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.95f),
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Child = new TestSmokeContainer { RelativeSizeAxes = Axes.Both },
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};
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});
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});
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}
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private const double spin_duration = 5_000;
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private const float spin_angle = 4 * MathF.PI;
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private class SmokingInputManager : ManualInputManager
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{
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private double? startTime;
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public SmokingInputManager()
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{
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UseParentInput = false;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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MoveMouseTo(ToScreenSpace(DrawSize / 2));
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}
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protected override void Update()
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{
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base.Update();
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startTime ??= Time.Current;
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float fraction = (float)((Time.Current - startTime) / spin_duration);
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float angle = fraction * spin_angle;
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float radius = fraction * Math.Min(DrawSize.X, DrawSize.Y) / 2;
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Vector2 pos = radius * new Vector2(MathF.Cos(angle), MathF.Sin(angle)) + DrawSize / 2;
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MoveMouseTo(ToScreenSpace(pos));
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}
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}
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private class TestSmokeContainer : SmokeContainer
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{
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private double? startTime;
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private bool isPressing;
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private bool isFinished;
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protected override void Update()
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{
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base.Update();
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startTime ??= Time.Current;
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if (!isPressing && !isFinished && Time.Current > startTime + 0.1)
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{
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OnPressed(new KeyBindingPressEvent<OsuAction>(new InputState(), OsuAction.Smoke));
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isPressing = true;
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isFinished = false;
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}
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if (isPressing && Time.Current > startTime + spin_duration)
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{
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OnReleased(new KeyBindingReleaseEvent<OsuAction>(new InputState(), OsuAction.Smoke));
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isPressing = false;
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isFinished = true;
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}
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}
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}
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}
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}
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@ -7,7 +7,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Osu.Skinning;
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using osu.Framework.Logging;
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using osu.Game.Rulesets.Osu.Skinning.Default;
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using osu.Game.Rulesets.Osu.Skinning.Default;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK;
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@ -30,6 +30,8 @@ namespace osu.Game.Rulesets.Osu.UI
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{
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{
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if (e.Action == OsuAction.Smoke)
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if (e.Action == OsuAction.Smoke)
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{
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{
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Logger.Log("holy moly");
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isSmoking = true;
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isSmoking = true;
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AddInternal(new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Smoke), _ => new DefaultSmoke()));
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AddInternal(new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Smoke), _ => new DefaultSmoke()));
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