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Add DA mod with custom adjustment in new score test scene

This commit is contained in:
Salman Alshamrani
2025-04-29 06:03:59 +03:00
Unverified
parent 71620bfe26
commit ca11f3348d
@@ -279,7 +279,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2
scores[1].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime { SpeedChange = { Value = 2 } }, new OsuModHardRock(), new OsuModFlashlight() };
scores[2].Mods = new Mod[] { new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight(), new OsuModClassic() };
scores[3].Mods = new Mod[]
{ new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight { ComboBasedSize = { Value = false } }, new OsuModClassic(), new OsuModDifficultyAdjust() };
{ new OsuModHidden(), new OsuModDoubleTime(), new OsuModHardRock(), new OsuModFlashlight { ComboBasedSize = { Value = false } }, new OsuModClassic(), new OsuModDifficultyAdjust { CircleSize = { Value = 3.2f } } };
scores[4].Mods = new ManiaRuleset().CreateAllMods().ToArray();
return scores;