mirror of
https://github.com/ppy/osu.git
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Merge branch 'master' into beatmap-serialization
This commit is contained in:
commit
c99ea32574
77
.vscode/tasks.json
vendored
77
.vscode/tasks.json
vendored
@ -2,63 +2,70 @@
|
|||||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||||
// for the documentation about the tasks.json format
|
// for the documentation about the tasks.json format
|
||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
"command": "msbuild",
|
|
||||||
"type": "shell",
|
|
||||||
"suppressTaskName": true,
|
|
||||||
"args": [
|
|
||||||
"/property:GenerateFullPaths=true",
|
|
||||||
"/property:DebugType=portable",
|
|
||||||
"/verbosity:minimal",
|
|
||||||
"/m" //parallel compiling support.
|
|
||||||
],
|
|
||||||
"tasks": [{
|
"tasks": [{
|
||||||
"taskName": "Build (Debug)",
|
"label": "Build (Debug)",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "msbuild",
|
||||||
|
"args": [
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/p:DebugType=portable",
|
||||||
|
"/m",
|
||||||
|
"/v:m"
|
||||||
|
],
|
||||||
"group": {
|
"group": {
|
||||||
"kind": "build",
|
"kind": "build",
|
||||||
"isDefault": true
|
"isDefault": true
|
||||||
},
|
},
|
||||||
"problemMatcher": [
|
"problemMatcher": "$msCompile"
|
||||||
"$msCompile"
|
|
||||||
]
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"taskName": "Build (Release)",
|
"label": "Build (Release)",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "msbuild",
|
||||||
|
"args": [
|
||||||
|
"/p:Configuration=Release",
|
||||||
|
"/p:DebugType=portable",
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/m",
|
||||||
|
"/v:m"
|
||||||
|
],
|
||||||
"group": "build",
|
"group": "build",
|
||||||
"args": [
|
"problemMatcher": "$msCompile"
|
||||||
"/property:Configuration=Release"
|
|
||||||
],
|
|
||||||
"problemMatcher": [
|
|
||||||
"$msCompile"
|
|
||||||
]
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"taskName": "Clean (Debug)",
|
"label": "Clean (Debug)",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "msbuild",
|
||||||
"args": [
|
"args": [
|
||||||
"/target:Clean"
|
"/p:DebugType=portable",
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/m",
|
||||||
|
"/t:Clean",
|
||||||
|
"/v:m"
|
||||||
],
|
],
|
||||||
"problemMatcher": [
|
"problemMatcher": "$msCompile"
|
||||||
"$msCompile"
|
|
||||||
]
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"taskName": "Clean (Release)",
|
"label": "Clean (Release)",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "msbuild",
|
||||||
"args": [
|
"args": [
|
||||||
"/target:Clean",
|
"/p:Configuration=Release",
|
||||||
"/property:Configuration=Release"
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/p:DebugType=portable",
|
||||||
|
"/m",
|
||||||
|
"/t:Clean",
|
||||||
|
"/v:m"
|
||||||
],
|
],
|
||||||
"problemMatcher": [
|
"problemMatcher": "$msCompile"
|
||||||
"$msCompile"
|
|
||||||
]
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"taskName": "Clean All",
|
"label": "Clean All",
|
||||||
"dependsOn": [
|
"dependsOn": [
|
||||||
"Clean (Debug)",
|
"Clean (Debug)",
|
||||||
"Clean (Release)"
|
"Clean (Release)"
|
||||||
],
|
],
|
||||||
"problemMatcher": [
|
"problemMatcher": "$msCompile"
|
||||||
"$msCompile"
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
@ -93,6 +93,8 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override string Description => "osu!catch";
|
public override string Description => "osu!catch";
|
||||||
|
|
||||||
|
public override string ShortName => "fruits";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
|
||||||
|
@ -90,6 +90,9 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override string Description => "osu!mania";
|
public override string Description => "osu!mania";
|
||||||
|
|
||||||
|
public override string ShortName => "mania";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
|
||||||
|
@ -118,6 +118,9 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
@ -9,6 +9,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Osu.Judgements;
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -165,6 +166,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
|
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
|
||||||
|
|
||||||
|
public override Vector2 SelectionPoint => ToScreenSpace(body.Position);
|
||||||
|
public override Quad SelectionQuad => body.PathDrawQuad;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal interface ISliderProgress
|
internal interface ISliderProgress
|
||||||
|
@ -14,6 +14,7 @@ using osu.Game.Configuration;
|
|||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics.ES30;
|
using OpenTK.Graphics.ES30;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
{
|
{
|
||||||
@ -49,6 +50,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
|
||||||
|
|
||||||
private int textureWidth => (int)PathWidth * 2;
|
private int textureWidth => (int)PathWidth * 2;
|
||||||
|
|
||||||
private readonly Slider slider;
|
private readonly Slider slider;
|
||||||
@ -182,4 +185,4 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
SetRange(start, end);
|
SetRange(start, end);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -9,6 +10,8 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
{
|
{
|
||||||
public class OsuInputManager : RulesetInputManager<OsuAction>
|
public class OsuInputManager : RulesetInputManager<OsuAction>
|
||||||
{
|
{
|
||||||
|
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
|
||||||
|
|
||||||
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
|
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,6 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
|
||||||
using osu.Game.Rulesets.Osu.OsuDifficulty;
|
using osu.Game.Rulesets.Osu.OsuDifficulty;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -18,6 +17,8 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Rulesets.Osu.Scoring;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
@ -33,21 +34,35 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
|
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
|
||||||
};
|
};
|
||||||
|
|
||||||
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
|
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
new BeatmapStatistic
|
IEnumerable<HitObject> hitObjects = beatmap.Beatmap.HitObjects;
|
||||||
|
IEnumerable<HitObject> circles = hitObjects.Where(c => !(c is IHasEndTime));
|
||||||
|
IEnumerable<HitObject> sliders = hitObjects.Where(s => s is IHasCurve);
|
||||||
|
IEnumerable<HitObject> spinners = hitObjects.Where(s => s is IHasEndTime && !(s is IHasCurve));
|
||||||
|
|
||||||
|
return new[]
|
||||||
{
|
{
|
||||||
Name = @"Circle count",
|
new BeatmapStatistic
|
||||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
|
{
|
||||||
Icon = FontAwesome.fa_dot_circle_o
|
Name = @"Circle Count",
|
||||||
},
|
Content = circles.Count().ToString(),
|
||||||
new BeatmapStatistic
|
Icon = FontAwesome.fa_circle_o
|
||||||
{
|
},
|
||||||
Name = @"Slider count",
|
new BeatmapStatistic
|
||||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
|
{
|
||||||
Icon = FontAwesome.fa_circle_o
|
Name = @"Slider Count",
|
||||||
}
|
Content = sliders.Count().ToString(),
|
||||||
};
|
Icon = FontAwesome.fa_circle
|
||||||
|
},
|
||||||
|
new BeatmapStatistic
|
||||||
|
{
|
||||||
|
Name = @"Spinner Count",
|
||||||
|
Content = spinners.Count().ToString(),
|
||||||
|
Icon = FontAwesome.fa_circle
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||||
{
|
{
|
||||||
@ -124,6 +139,8 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override string Description => "osu!";
|
public override string Description => "osu!";
|
||||||
|
|
||||||
|
public override string ShortName => "osu";
|
||||||
|
|
||||||
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
||||||
|
|
||||||
public override int LegacyID => 0;
|
public override int LegacyID => 0;
|
||||||
|
@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
{
|
{
|
||||||
internal class CursorTrail : Drawable
|
internal class CursorTrail : Drawable
|
||||||
{
|
{
|
||||||
public override bool HandleInput => true;
|
|
||||||
|
|
||||||
private int currentIndex;
|
private int currentIndex;
|
||||||
|
|
||||||
private Shader shader;
|
private Shader shader;
|
||||||
|
@ -31,6 +31,9 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
if (Parent == null)
|
||||||
|
return Vector2.Zero;
|
||||||
|
|
||||||
var parentSize = Parent.DrawSize;
|
var parentSize = Parent.DrawSize;
|
||||||
var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
|
var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
|
||||||
|
|
||||||
|
@ -123,7 +123,9 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup />
|
<ItemGroup>
|
||||||
|
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
@ -95,6 +95,8 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
|
|
||||||
public override string Description => "osu!taiko";
|
public override string Description => "osu!taiko";
|
||||||
|
|
||||||
|
public override string ShortName => "taiko";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
|
||||||
|
@ -111,6 +111,9 @@
|
|||||||
<Private>True</Private>
|
<Private>True</Private>
|
||||||
</ProjectReference>
|
</ProjectReference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
|
||||||
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
214
osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
Normal file
214
osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
Normal file
@ -0,0 +1,214 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class LegacyBeatmapDecoderTest
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapGeneral()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.DecodeBeatmap(stream);
|
||||||
|
var beatmapInfo = beatmap.BeatmapInfo;
|
||||||
|
var metadata = beatmap.Metadata;
|
||||||
|
|
||||||
|
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", metadata.AudioFile);
|
||||||
|
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
||||||
|
Assert.AreEqual(164471, metadata.PreviewTime);
|
||||||
|
Assert.IsFalse(beatmapInfo.Countdown);
|
||||||
|
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
||||||
|
Assert.IsTrue(beatmapInfo.RulesetID == 0);
|
||||||
|
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
|
||||||
|
Assert.IsFalse(beatmapInfo.SpecialStyle);
|
||||||
|
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapEditor()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var beatmapInfo = decoder.DecodeBeatmap(stream).BeatmapInfo;
|
||||||
|
|
||||||
|
int[] expectedBookmarks =
|
||||||
|
{
|
||||||
|
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
|
||||||
|
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||||
|
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||||
|
};
|
||||||
|
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
|
||||||
|
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||||
|
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
|
||||||
|
Assert.AreEqual(1.8, beatmapInfo.DistanceSpacing);
|
||||||
|
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
|
||||||
|
Assert.AreEqual(4, beatmapInfo.GridSize);
|
||||||
|
Assert.AreEqual(2, beatmapInfo.TimelineZoom);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapMetadata()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.DecodeBeatmap(stream);
|
||||||
|
var beatmapInfo = beatmap.BeatmapInfo;
|
||||||
|
var metadata = beatmap.Metadata;
|
||||||
|
|
||||||
|
Assert.AreEqual("Renatus", metadata.Title);
|
||||||
|
Assert.AreEqual("Renatus", metadata.TitleUnicode);
|
||||||
|
Assert.AreEqual("Soleily", metadata.Artist);
|
||||||
|
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
|
||||||
|
Assert.AreEqual("Gamu", metadata.AuthorString);
|
||||||
|
Assert.AreEqual("Insane", beatmapInfo.Version);
|
||||||
|
Assert.AreEqual(string.Empty, metadata.Source);
|
||||||
|
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
|
||||||
|
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
|
||||||
|
Assert.AreEqual(241526, metadata.OnlineBeatmapSetID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapDifficulty()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var difficulty = decoder.DecodeBeatmap(stream).BeatmapInfo.BaseDifficulty;
|
||||||
|
|
||||||
|
Assert.AreEqual(6.5f, difficulty.DrainRate);
|
||||||
|
Assert.AreEqual(4, difficulty.CircleSize);
|
||||||
|
Assert.AreEqual(8, difficulty.OverallDifficulty);
|
||||||
|
Assert.AreEqual(9, difficulty.ApproachRate);
|
||||||
|
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
|
||||||
|
Assert.AreEqual(2, difficulty.SliderTickRate);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapEvents()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.DecodeBeatmap(stream);
|
||||||
|
var metadata = beatmap.Metadata;
|
||||||
|
var breakPoint = beatmap.Breaks[0];
|
||||||
|
|
||||||
|
Assert.AreEqual("machinetop_background.jpg", metadata.BackgroundFile);
|
||||||
|
Assert.AreEqual(122474, breakPoint.StartTime);
|
||||||
|
Assert.AreEqual(140135, breakPoint.EndTime);
|
||||||
|
Assert.IsTrue(breakPoint.HasEffect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapTimingPoints()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var beatmap = decoder.DecodeBeatmap(stream);
|
||||||
|
var controlPoints = beatmap.ControlPointInfo;
|
||||||
|
|
||||||
|
Assert.AreEqual(4, controlPoints.TimingPoints.Count);
|
||||||
|
var timingPoint = controlPoints.TimingPoints[0];
|
||||||
|
Assert.AreEqual(956, timingPoint.Time);
|
||||||
|
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
|
||||||
|
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
|
||||||
|
|
||||||
|
Assert.AreEqual(5, controlPoints.DifficultyPoints.Count);
|
||||||
|
var difficultyPoint = controlPoints.DifficultyPoints[0];
|
||||||
|
Assert.AreEqual(116999, difficultyPoint.Time);
|
||||||
|
Assert.AreEqual(0.75000000000000189d, difficultyPoint.SpeedMultiplier);
|
||||||
|
|
||||||
|
Assert.AreEqual(34, controlPoints.SoundPoints.Count);
|
||||||
|
var soundPoint = controlPoints.SoundPoints[0];
|
||||||
|
Assert.AreEqual(956, soundPoint.Time);
|
||||||
|
Assert.AreEqual("soft", soundPoint.SampleBank);
|
||||||
|
Assert.AreEqual(60, soundPoint.SampleVolume);
|
||||||
|
|
||||||
|
Assert.AreEqual(8, controlPoints.EffectPoints.Count);
|
||||||
|
var effectPoint = controlPoints.EffectPoints[0];
|
||||||
|
Assert.AreEqual(53703, effectPoint.Time);
|
||||||
|
Assert.IsTrue(effectPoint.KiaiMode);
|
||||||
|
Assert.IsFalse(effectPoint.OmitFirstBarLine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapColors()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var comboColors = decoder.DecodeBeatmap(stream).ComboColors;
|
||||||
|
|
||||||
|
Color4[] expectedColors =
|
||||||
|
{
|
||||||
|
new Color4(142, 199, 255, 255),
|
||||||
|
new Color4(255, 128, 128, 255),
|
||||||
|
new Color4(128, 255, 255, 255),
|
||||||
|
new Color4(128, 255, 128, 255),
|
||||||
|
new Color4(255, 187, 255, 255),
|
||||||
|
new Color4(255, 177, 140, 255),
|
||||||
|
};
|
||||||
|
Assert.AreEqual(expectedColors.Length, comboColors.Count);
|
||||||
|
for (int i = 0; i < expectedColors.Length; i++)
|
||||||
|
Assert.AreEqual(expectedColors[i], comboColors[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeBeatmapHitObjects()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var hitObjects = decoder.DecodeBeatmap(stream).HitObjects;
|
||||||
|
|
||||||
|
var curveData = hitObjects[0] as IHasCurve;
|
||||||
|
var positionData = hitObjects[0] as IHasPosition;
|
||||||
|
|
||||||
|
Assert.IsNotNull(positionData);
|
||||||
|
Assert.IsNotNull(curveData);
|
||||||
|
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
||||||
|
Assert.AreEqual(956, hitObjects[0].StartTime);
|
||||||
|
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
|
||||||
|
|
||||||
|
positionData = hitObjects[1] as IHasPosition;
|
||||||
|
|
||||||
|
Assert.IsNotNull(positionData);
|
||||||
|
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
||||||
|
Assert.AreEqual(1285, hitObjects[1].StartTime);
|
||||||
|
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,90 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class LegacyStoryboardDecoderTest
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestDecodeStoryboardEvents()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder();
|
||||||
|
using (var resStream = Resource.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu"))
|
||||||
|
using (var stream = new StreamReader(resStream))
|
||||||
|
{
|
||||||
|
var storyboard = decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
|
||||||
|
|
||||||
|
Assert.IsTrue(storyboard.HasDrawable);
|
||||||
|
Assert.AreEqual(4, storyboard.Layers.Count());
|
||||||
|
|
||||||
|
StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
|
||||||
|
Assert.IsNotNull(background);
|
||||||
|
Assert.AreEqual(16, background.Elements.Count());
|
||||||
|
Assert.IsTrue(background.EnabledWhenFailing);
|
||||||
|
Assert.IsTrue(background.EnabledWhenPassing);
|
||||||
|
Assert.AreEqual("Background", background.Name);
|
||||||
|
|
||||||
|
StoryboardLayer fail = storyboard.Layers.FirstOrDefault(l => l.Depth == 2);
|
||||||
|
Assert.IsNotNull(fail);
|
||||||
|
Assert.AreEqual(0, fail.Elements.Count());
|
||||||
|
Assert.IsTrue(fail.EnabledWhenFailing);
|
||||||
|
Assert.IsFalse(fail.EnabledWhenPassing);
|
||||||
|
Assert.AreEqual("Fail", fail.Name);
|
||||||
|
|
||||||
|
StoryboardLayer pass = storyboard.Layers.FirstOrDefault(l => l.Depth == 1);
|
||||||
|
Assert.IsNotNull(pass);
|
||||||
|
Assert.AreEqual(0, pass.Elements.Count());
|
||||||
|
Assert.IsFalse(pass.EnabledWhenFailing);
|
||||||
|
Assert.IsTrue(pass.EnabledWhenPassing);
|
||||||
|
Assert.AreEqual("Pass", pass.Name);
|
||||||
|
|
||||||
|
StoryboardLayer foreground = storyboard.Layers.FirstOrDefault(l => l.Depth == 0);
|
||||||
|
Assert.IsNotNull(foreground);
|
||||||
|
Assert.AreEqual(151, foreground.Elements.Count());
|
||||||
|
Assert.IsTrue(foreground.EnabledWhenFailing);
|
||||||
|
Assert.IsTrue(foreground.EnabledWhenPassing);
|
||||||
|
Assert.AreEqual("Foreground", foreground.Name);
|
||||||
|
|
||||||
|
int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
|
||||||
|
int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
|
||||||
|
int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
|
||||||
|
|
||||||
|
Assert.AreEqual(15, spriteCount);
|
||||||
|
Assert.AreEqual(1, animationCount);
|
||||||
|
Assert.AreEqual(0, sampleCount);
|
||||||
|
Assert.AreEqual(background.Elements.Count(), spriteCount + animationCount + sampleCount);
|
||||||
|
|
||||||
|
var sprite = background.Elements.ElementAt(0) as StoryboardSprite;
|
||||||
|
Assert.NotNull(sprite);
|
||||||
|
Assert.IsTrue(sprite.HasCommands);
|
||||||
|
Assert.AreEqual(new Vector2(320, 240), sprite.InitialPosition);
|
||||||
|
Assert.IsTrue(sprite.IsDrawable);
|
||||||
|
Assert.AreEqual(Anchor.Centre, sprite.Origin);
|
||||||
|
Assert.AreEqual("SB/lyric/ja-21.png", sprite.Path);
|
||||||
|
|
||||||
|
var animation = background.Elements.ElementAt(12) as StoryboardAnimation;
|
||||||
|
Assert.NotNull(animation);
|
||||||
|
Assert.AreEqual(141175, animation.EndTime);
|
||||||
|
Assert.AreEqual(10, animation.FrameCount);
|
||||||
|
Assert.AreEqual(30, animation.FrameDelay);
|
||||||
|
Assert.IsTrue(animation.HasCommands);
|
||||||
|
Assert.AreEqual(new Vector2(320, 240), animation.InitialPosition);
|
||||||
|
Assert.IsTrue(animation.IsDrawable);
|
||||||
|
Assert.AreEqual(AnimationLoopType.LoopForever, animation.LoopType);
|
||||||
|
Assert.AreEqual(Anchor.Centre, animation.Origin);
|
||||||
|
Assert.AreEqual("SB/red jitter/red_0000.jpg", animation.Path);
|
||||||
|
Assert.AreEqual(78993, animation.StartTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,146 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System.IO;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Game.Beatmaps.Formats;
|
|
||||||
using osu.Game.Tests.Resources;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Game.Audio;
|
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Beatmaps.Formats
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class OsuLegacyDecoderTest
|
|
||||||
{
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeMetadata()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
|
||||||
var meta = beatmap.BeatmapInfo.Metadata;
|
|
||||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
|
||||||
Assert.AreEqual("Soleily", meta.Artist);
|
|
||||||
Assert.AreEqual("Soleily", meta.ArtistUnicode);
|
|
||||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
|
|
||||||
Assert.AreEqual("Gamu", meta.AuthorString);
|
|
||||||
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
|
|
||||||
Assert.AreEqual(164471, meta.PreviewTime);
|
|
||||||
Assert.AreEqual(string.Empty, meta.Source);
|
|
||||||
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
|
|
||||||
Assert.AreEqual("Renatus", meta.Title);
|
|
||||||
Assert.AreEqual("Renatus", meta.TitleUnicode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeGeneral()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmapInfo = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
|
|
||||||
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
|
||||||
Assert.AreEqual(false, beatmapInfo.Countdown);
|
|
||||||
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
|
||||||
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
|
|
||||||
Assert.IsTrue(beatmapInfo.RulesetID == 0);
|
|
||||||
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
|
|
||||||
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeEditor()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmap = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
|
|
||||||
int[] expectedBookmarks =
|
|
||||||
{
|
|
||||||
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
|
|
||||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
|
||||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
|
||||||
};
|
|
||||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
|
||||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
|
||||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
|
||||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
|
||||||
Assert.AreEqual(4, beatmap.BeatDivisor);
|
|
||||||
Assert.AreEqual(4, beatmap.GridSize);
|
|
||||||
Assert.AreEqual(2, beatmap.TimelineZoom);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeDifficulty()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
|
||||||
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
|
||||||
Assert.AreEqual(6.5f, difficulty.DrainRate);
|
|
||||||
Assert.AreEqual(4, difficulty.CircleSize);
|
|
||||||
Assert.AreEqual(8, difficulty.OverallDifficulty);
|
|
||||||
Assert.AreEqual(9, difficulty.ApproachRate);
|
|
||||||
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
|
|
||||||
Assert.AreEqual(2, difficulty.SliderTickRate);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeColors()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
|
||||||
Color4[] expected =
|
|
||||||
{
|
|
||||||
new Color4(142, 199, 255, 255),
|
|
||||||
new Color4(255, 128, 128, 255),
|
|
||||||
new Color4(128, 255, 255, 255),
|
|
||||||
new Color4(128, 255, 128, 255),
|
|
||||||
new Color4(255, 187, 255, 255),
|
|
||||||
new Color4(255, 177, 140, 255),
|
|
||||||
};
|
|
||||||
Assert.AreEqual(expected.Length, beatmap.ComboColors.Count);
|
|
||||||
for (int i = 0; i < expected.Length; i++)
|
|
||||||
Assert.AreEqual(expected[i], beatmap.ComboColors[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestDecodeHitObjects()
|
|
||||||
{
|
|
||||||
var decoder = new OsuLegacyDecoder();
|
|
||||||
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
|
||||||
{
|
|
||||||
var beatmap = decoder.Decode(new StreamReader(stream));
|
|
||||||
|
|
||||||
var curveData = beatmap.HitObjects[0] as IHasCurve;
|
|
||||||
var positionData = beatmap.HitObjects[0] as IHasPosition;
|
|
||||||
|
|
||||||
Assert.IsNotNull(positionData);
|
|
||||||
Assert.IsNotNull(curveData);
|
|
||||||
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
|
|
||||||
Assert.AreEqual(956, beatmap.HitObjects[0].StartTime);
|
|
||||||
Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
|
|
||||||
|
|
||||||
positionData = beatmap.HitObjects[1] as IHasPosition;
|
|
||||||
|
|
||||||
Assert.IsNotNull(positionData);
|
|
||||||
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
|
|
||||||
Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime);
|
|
||||||
Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
|||||||
|
|
||||||
BeatmapMetadata meta;
|
BeatmapMetadata meta;
|
||||||
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
|
||||||
meta = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
meta = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
|
||||||
|
|
||||||
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
|
||||||
Assert.AreEqual("Soleily", meta.Artist);
|
Assert.AreEqual("Soleily", meta.Artist);
|
||||||
|
File diff suppressed because it is too large
Load Diff
342
osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs
Normal file
342
osu.Game.Tests/Visual/TestCaseBeatmapCarousel.cs
Normal file
@ -0,0 +1,342 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
|
using osu.Game.Screens.Select.Carousel;
|
||||||
|
using osu.Game.Screens.Select.Filter;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
internal class TestCaseBeatmapCarousel : OsuTestCase
|
||||||
|
{
|
||||||
|
private TestBeatmapCarousel carousel;
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(CarouselItem),
|
||||||
|
typeof(CarouselGroup),
|
||||||
|
typeof(CarouselGroupEagerSelect),
|
||||||
|
typeof(CarouselBeatmap),
|
||||||
|
typeof(CarouselBeatmapSet),
|
||||||
|
|
||||||
|
typeof(DrawableCarouselItem),
|
||||||
|
typeof(CarouselItemState),
|
||||||
|
|
||||||
|
typeof(DrawableCarouselBeatmap),
|
||||||
|
typeof(DrawableCarouselBeatmapSet),
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
private BeatmapInfo currentSelection;
|
||||||
|
|
||||||
|
private const int set_count = 5;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Add(carousel = new TestBeatmapCarousel
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
});
|
||||||
|
|
||||||
|
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
|
||||||
|
|
||||||
|
for (int i = 1; i <= set_count; i++)
|
||||||
|
beatmapSets.Add(createTestBeatmapSet(i));
|
||||||
|
|
||||||
|
carousel.SelectionChanged = s => currentSelection = s;
|
||||||
|
|
||||||
|
AddStep("Load Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
|
||||||
|
|
||||||
|
AddUntilStep(() => carousel.BeatmapSets.Any(), "Wait for load");
|
||||||
|
|
||||||
|
testTraversal();
|
||||||
|
testFiltering();
|
||||||
|
testRandom();
|
||||||
|
testAddRemove();
|
||||||
|
testSorting();
|
||||||
|
|
||||||
|
testRemoveAll();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ensureRandomFetchSuccess() =>
|
||||||
|
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
|
||||||
|
|
||||||
|
private void checkSelected(int set, int? diff = null) =>
|
||||||
|
AddAssert($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
|
||||||
|
{
|
||||||
|
if (diff != null)
|
||||||
|
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
|
||||||
|
|
||||||
|
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmap);
|
||||||
|
});
|
||||||
|
|
||||||
|
private void setSelected(int set, int diff) =>
|
||||||
|
AddStep($"select set{set} diff{diff}", () =>
|
||||||
|
carousel.SelectBeatmap(carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff - 1).First()));
|
||||||
|
|
||||||
|
private void advanceSelection(bool diff, int direction = 1, int count = 1)
|
||||||
|
{
|
||||||
|
if (count == 1)
|
||||||
|
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
|
||||||
|
carousel.SelectNext(direction, !diff));
|
||||||
|
else
|
||||||
|
{
|
||||||
|
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
|
||||||
|
carousel.SelectNext(direction, !diff), count);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkVisibleItemCount(bool diff, int count) =>
|
||||||
|
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
|
||||||
|
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
|
||||||
|
|
||||||
|
private void nextRandom() =>
|
||||||
|
AddStep("select random next", () =>
|
||||||
|
{
|
||||||
|
carousel.RandomAlgorithm.Value = RandomSelectAlgorithm.RandomPermutation;
|
||||||
|
|
||||||
|
if (!selectedSets.Any() && carousel.SelectedBeatmap != null)
|
||||||
|
selectedSets.Push(carousel.SelectedBeatmapSet);
|
||||||
|
|
||||||
|
carousel.SelectNextRandom();
|
||||||
|
selectedSets.Push(carousel.SelectedBeatmapSet);
|
||||||
|
});
|
||||||
|
|
||||||
|
private void ensureRandomDidntRepeat() =>
|
||||||
|
AddAssert("ensure no repeats", () => selectedSets.Distinct().Count() == selectedSets.Count);
|
||||||
|
|
||||||
|
private void prevRandom() => AddStep("select random last", () =>
|
||||||
|
{
|
||||||
|
carousel.SelectPreviousRandom();
|
||||||
|
selectedSets.Pop();
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test keyboard traversal
|
||||||
|
/// </summary>
|
||||||
|
private void testTraversal()
|
||||||
|
{
|
||||||
|
advanceSelection(direction: 1, diff: false);
|
||||||
|
checkSelected(1, 1);
|
||||||
|
|
||||||
|
advanceSelection(direction: 1, diff: true);
|
||||||
|
checkSelected(1, 2);
|
||||||
|
|
||||||
|
advanceSelection(direction: -1, diff: false);
|
||||||
|
checkSelected(set_count, 1);
|
||||||
|
|
||||||
|
advanceSelection(direction: -1, diff: true);
|
||||||
|
checkSelected(set_count - 1, 3);
|
||||||
|
|
||||||
|
advanceSelection(diff: false);
|
||||||
|
advanceSelection(diff: false);
|
||||||
|
checkSelected(1, 2);
|
||||||
|
|
||||||
|
advanceSelection(direction: -1, diff: true);
|
||||||
|
advanceSelection(direction: -1, diff: true);
|
||||||
|
checkSelected(set_count, 3);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test filtering
|
||||||
|
/// </summary>
|
||||||
|
private void testFiltering()
|
||||||
|
{
|
||||||
|
// basic filtering
|
||||||
|
|
||||||
|
setSelected(1, 1);
|
||||||
|
|
||||||
|
AddStep("Filter", () => carousel.Filter(new FilterCriteria { SearchText = "set #3!" }, false));
|
||||||
|
checkVisibleItemCount(diff: false, count: 1);
|
||||||
|
checkVisibleItemCount(diff: true, count: 3);
|
||||||
|
checkSelected(3, 1);
|
||||||
|
|
||||||
|
advanceSelection(diff: true, count: 4);
|
||||||
|
checkSelected(3, 2);
|
||||||
|
|
||||||
|
AddStep("Un-filter (debounce)", () => carousel.Filter(new FilterCriteria()));
|
||||||
|
AddUntilStep(() => !carousel.PendingFilterTask, "Wait for debounce");
|
||||||
|
checkVisibleItemCount(diff: false, count: set_count);
|
||||||
|
checkVisibleItemCount(diff: true, count: 3);
|
||||||
|
|
||||||
|
// test filtering some difficulties (and keeping current beatmap set selected).
|
||||||
|
|
||||||
|
setSelected(1, 2);
|
||||||
|
AddStep("Filter some difficulties", () => carousel.Filter(new FilterCriteria { SearchText = "Normal" }, false));
|
||||||
|
checkSelected(1, 1);
|
||||||
|
|
||||||
|
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||||
|
checkSelected(1, 1);
|
||||||
|
|
||||||
|
AddStep("Filter all", () => carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, 0);
|
||||||
|
checkVisibleItemCount(true, 0);
|
||||||
|
AddAssert("Selection is null", () => currentSelection == null);
|
||||||
|
|
||||||
|
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
|
||||||
|
|
||||||
|
AddAssert("Selection is non-null", () => currentSelection != null);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test random non-repeating algorithm
|
||||||
|
/// </summary>
|
||||||
|
private void testRandom()
|
||||||
|
{
|
||||||
|
setSelected(1, 1);
|
||||||
|
|
||||||
|
nextRandom();
|
||||||
|
ensureRandomDidntRepeat();
|
||||||
|
nextRandom();
|
||||||
|
ensureRandomDidntRepeat();
|
||||||
|
nextRandom();
|
||||||
|
ensureRandomDidntRepeat();
|
||||||
|
|
||||||
|
prevRandom();
|
||||||
|
ensureRandomFetchSuccess();
|
||||||
|
prevRandom();
|
||||||
|
ensureRandomFetchSuccess();
|
||||||
|
|
||||||
|
nextRandom();
|
||||||
|
ensureRandomDidntRepeat();
|
||||||
|
nextRandom();
|
||||||
|
ensureRandomDidntRepeat();
|
||||||
|
|
||||||
|
nextRandom();
|
||||||
|
AddAssert("ensure repeat", () => selectedSets.Contains(carousel.SelectedBeatmapSet));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test adding and removing beatmap sets
|
||||||
|
/// </summary>
|
||||||
|
private void testAddRemove()
|
||||||
|
{
|
||||||
|
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
|
||||||
|
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, set_count + 2);
|
||||||
|
|
||||||
|
AddStep("Remove set", () => carousel.RemoveBeatmapSet(createTestBeatmapSet(set_count + 2)));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, set_count + 1);
|
||||||
|
|
||||||
|
setSelected(set_count + 1, 1);
|
||||||
|
|
||||||
|
AddStep("Remove set", () => carousel.RemoveBeatmapSet(createTestBeatmapSet(set_count + 1)));
|
||||||
|
|
||||||
|
checkVisibleItemCount(false, set_count);
|
||||||
|
|
||||||
|
checkSelected(set_count);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test sorting
|
||||||
|
/// </summary>
|
||||||
|
private void testSorting()
|
||||||
|
{
|
||||||
|
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
|
||||||
|
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
|
||||||
|
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
|
||||||
|
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testRemoveAll()
|
||||||
|
{
|
||||||
|
setSelected(2, 1);
|
||||||
|
AddAssert("Selection is non-null", () => currentSelection != null);
|
||||||
|
|
||||||
|
AddStep("Remove selected", () => carousel.RemoveBeatmapSet(carousel.SelectedBeatmapSet));
|
||||||
|
checkSelected(2);
|
||||||
|
|
||||||
|
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
|
||||||
|
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
|
||||||
|
checkSelected(1);
|
||||||
|
|
||||||
|
AddUntilStep(() =>
|
||||||
|
{
|
||||||
|
if (!carousel.BeatmapSets.Any()) return true;
|
||||||
|
|
||||||
|
carousel.RemoveBeatmapSet(carousel.BeatmapSets.Last());
|
||||||
|
return false;
|
||||||
|
}, "Remove all");
|
||||||
|
|
||||||
|
AddAssert("Selection is null", () => currentSelection == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private BeatmapSetInfo createTestBeatmapSet(int i)
|
||||||
|
{
|
||||||
|
return new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
ID = i,
|
||||||
|
OnlineBeatmapSetID = i,
|
||||||
|
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
OnlineBeatmapSetID = i,
|
||||||
|
// Create random metadata, then we can check if sorting works based on these
|
||||||
|
Artist = $"peppy{i.ToString().PadLeft(6, '0')}",
|
||||||
|
Title = $"test set #{i}!",
|
||||||
|
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, i - 1)), 5))
|
||||||
|
},
|
||||||
|
Beatmaps = new List<BeatmapInfo>(new[]
|
||||||
|
{
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = i * 10,
|
||||||
|
Path = "normal.osu",
|
||||||
|
Version = "Normal",
|
||||||
|
StarDifficulty = 2,
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
OverallDifficulty = 3.5f,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = i * 10 + 1,
|
||||||
|
Path = "hard.osu",
|
||||||
|
Version = "Hard",
|
||||||
|
StarDifficulty = 5,
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
OverallDifficulty = 5,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = i * 10 + 2,
|
||||||
|
Path = "insane.osu",
|
||||||
|
Version = "Insane",
|
||||||
|
StarDifficulty = 6,
|
||||||
|
BaseDifficulty = new BeatmapDifficulty
|
||||||
|
{
|
||||||
|
OverallDifficulty = 7,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBeatmapCarousel : BeatmapCarousel
|
||||||
|
{
|
||||||
|
public new List<DrawableCarouselItem> Items => base.Items;
|
||||||
|
|
||||||
|
public bool PendingFilterTask => FilterTask != null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
69
osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
Normal file
69
osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Screens.Select;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
internal class TestCaseBeatmapInfoWedge : OsuTestCase
|
||||||
|
{
|
||||||
|
private BeatmapManager beatmaps;
|
||||||
|
private readonly Random random;
|
||||||
|
private readonly BeatmapInfoWedge infoWedge;
|
||||||
|
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||||
|
|
||||||
|
public TestCaseBeatmapInfoWedge()
|
||||||
|
{
|
||||||
|
random = new Random(0123);
|
||||||
|
|
||||||
|
Add(infoWedge = new BeatmapInfoWedge
|
||||||
|
{
|
||||||
|
Size = new Vector2(0.5f, 245),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = 20,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("show", () =>
|
||||||
|
{
|
||||||
|
Content.FadeInFromZero(250);
|
||||||
|
infoWedge.State = Visibility.Visible;
|
||||||
|
infoWedge.UpdateBeatmap(beatmap);
|
||||||
|
});
|
||||||
|
AddStep("hide", () =>
|
||||||
|
{
|
||||||
|
infoWedge.State = Visibility.Hidden;
|
||||||
|
Content.FadeOut(100);
|
||||||
|
});
|
||||||
|
AddStep("random beatmap", randomBeatmap);
|
||||||
|
AddStep("null beatmap", () => infoWedge.UpdateBeatmap(beatmap.Default));
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGameBase game, BeatmapManager beatmaps)
|
||||||
|
{
|
||||||
|
this.beatmaps = beatmaps;
|
||||||
|
beatmap.BindTo(game.Beatmap);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void randomBeatmap()
|
||||||
|
{
|
||||||
|
var sets = beatmaps.GetAllUsableBeatmapSets();
|
||||||
|
if (sets.Count == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var b = sets[random.Next(0, sets.Count)].Beatmaps[0];
|
||||||
|
beatmap.Value = beatmaps.GetWorkingBeatmap(b);
|
||||||
|
infoWedge.UpdateBeatmap(beatmap);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
54
osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs
Normal file
54
osu.Game.Tests/Visual/TestCaseEditorSelectionLayer.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Rulesets.Edit.Layers.Selection;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
public class TestCaseEditorSelectionLayer : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SelectionLayer) };
|
||||||
|
|
||||||
|
public TestCaseEditorSelectionLayer()
|
||||||
|
{
|
||||||
|
var playfield = new OsuEditPlayfield
|
||||||
|
{
|
||||||
|
new DrawableHitCircle(new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f }),
|
||||||
|
new DrawableHitCircle(new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f }),
|
||||||
|
new DrawableSlider(new Slider
|
||||||
|
{
|
||||||
|
ControlPoints = new List<Vector2>
|
||||||
|
{
|
||||||
|
new Vector2(128, 256),
|
||||||
|
new Vector2(344, 256),
|
||||||
|
},
|
||||||
|
Distance = 400,
|
||||||
|
Position = new Vector2(128, 256),
|
||||||
|
Velocity = 1,
|
||||||
|
TickDistance = 100,
|
||||||
|
Scale = 0.5f
|
||||||
|
})
|
||||||
|
};
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Clock = new FramedClock(new StopwatchClock()),
|
||||||
|
Child = playfield
|
||||||
|
},
|
||||||
|
new SelectionLayer(playfield)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
258
osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs
Normal file
258
osu.Game.Tests/Visual/TestCaseGameplayMenuOverlay.cs
Normal file
@ -0,0 +1,258 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Linq;
|
||||||
|
using OpenTK.Input;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Logging;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
[Description("player pause/fail screens")]
|
||||||
|
internal class TestCaseGameplayMenuOverlay : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
|
||||||
|
|
||||||
|
private FailOverlay failOverlay;
|
||||||
|
private PauseContainer.PauseOverlay pauseOverlay;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||||
|
{
|
||||||
|
OnResume = () => Logger.Log(@"Resume"),
|
||||||
|
OnRetry = () => Logger.Log(@"Retry"),
|
||||||
|
OnQuit = () => Logger.Log(@"Quit"),
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(failOverlay = new FailOverlay
|
||||||
|
{
|
||||||
|
OnRetry = () => Logger.Log(@"Retry"),
|
||||||
|
OnQuit = () => Logger.Log(@"Quit"),
|
||||||
|
});
|
||||||
|
|
||||||
|
var retryCount = 0;
|
||||||
|
|
||||||
|
AddStep("Add retry", () =>
|
||||||
|
{
|
||||||
|
retryCount++;
|
||||||
|
pauseOverlay.Retries = failOverlay.Retries = retryCount;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddToggleStep("Toggle pause overlay", t => pauseOverlay.ToggleVisibility());
|
||||||
|
AddToggleStep("Toggle fail overlay", t => failOverlay.ToggleVisibility());
|
||||||
|
|
||||||
|
testHideResets();
|
||||||
|
|
||||||
|
testEnterWithoutSelection();
|
||||||
|
testKeyUpFromInitial();
|
||||||
|
testKeyDownFromInitial();
|
||||||
|
testKeyUpWrapping();
|
||||||
|
testKeyDownWrapping();
|
||||||
|
|
||||||
|
testMouseSelectionAfterKeySelection();
|
||||||
|
testKeySelectionAfterMouseSelection();
|
||||||
|
|
||||||
|
testMouseDeselectionResets();
|
||||||
|
|
||||||
|
testClickSelection();
|
||||||
|
testEnterKeySelection();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test that hiding the overlay after hovering a button will reset the overlay to the initial state with no buttons selected.
|
||||||
|
/// </summary>
|
||||||
|
private void testHideResets()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => failOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Hover first button", () => failOverlay.Buttons.First().TriggerOnHover(null));
|
||||||
|
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||||
|
|
||||||
|
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
|
||||||
|
/// </summary>
|
||||||
|
private void testEnterWithoutSelection()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Press enter", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter }));
|
||||||
|
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing the up arrow from the initial state selects the last button.
|
||||||
|
/// </summary>
|
||||||
|
private void testKeyUpFromInitial()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||||
|
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing the down arrow from the initial state selects the first button.
|
||||||
|
/// </summary>
|
||||||
|
private void testKeyDownFromInitial()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly.
|
||||||
|
/// </summary>
|
||||||
|
private void testKeyUpWrapping()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => failOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||||
|
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||||
|
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||||
|
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||||
|
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||||
|
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly.
|
||||||
|
/// </summary>
|
||||||
|
private void testKeyDownWrapping()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => failOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||||
|
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
|
||||||
|
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => failOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that hovering a button that was previously selected with the keyboard correctly selects the new button and deselects the previous button.
|
||||||
|
/// </summary>
|
||||||
|
private void testMouseSelectionAfterKeySelection()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||||
|
|
||||||
|
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
|
||||||
|
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
|
||||||
|
AddAssert("Second button selected", () => secondButton.Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing a key after selecting a button with a hover event correctly selects a new button and deselects the previous button.
|
||||||
|
/// </summary>
|
||||||
|
private void testKeySelectionAfterMouseSelection()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||||
|
|
||||||
|
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
|
||||||
|
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
|
||||||
|
AddAssert("Second button not selected", () => !secondButton.Selected);
|
||||||
|
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that deselecting with the mouse by losing hover will reset the overlay to the initial state.
|
||||||
|
/// </summary>
|
||||||
|
private void testMouseDeselectionResets()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
var secondButton = pauseOverlay.Buttons.Skip(1).First();
|
||||||
|
|
||||||
|
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
|
||||||
|
AddStep("Unhover second button", () => secondButton.TriggerOnHoverLost(null));
|
||||||
|
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
|
||||||
|
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
|
||||||
|
|
||||||
|
AddStep("Hide overlay", () => pauseOverlay.Hide());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that clicking on a button correctly causes a click event for that button.
|
||||||
|
/// </summary>
|
||||||
|
private void testClickSelection()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
var retryButton = pauseOverlay.Buttons.Skip(1).First();
|
||||||
|
|
||||||
|
bool triggered = false;
|
||||||
|
AddStep("Click retry button", () =>
|
||||||
|
{
|
||||||
|
var lastAction = pauseOverlay.OnRetry;
|
||||||
|
pauseOverlay.OnRetry = () => triggered = true;
|
||||||
|
|
||||||
|
retryButton.TriggerOnClick();
|
||||||
|
pauseOverlay.OnRetry = lastAction;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("Action was triggered", () => triggered);
|
||||||
|
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tests that pressing the enter key with a button selected correctly causes a click event for that button.
|
||||||
|
/// </summary>
|
||||||
|
private void testEnterKeySelection()
|
||||||
|
{
|
||||||
|
AddStep("Show overlay", () => pauseOverlay.Show());
|
||||||
|
|
||||||
|
AddStep("Select second button", () =>
|
||||||
|
{
|
||||||
|
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
|
||||||
|
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
|
||||||
|
});
|
||||||
|
|
||||||
|
var retryButton = pauseOverlay.Buttons.Skip(1).First();
|
||||||
|
|
||||||
|
bool triggered = false;
|
||||||
|
AddStep("Press enter", () =>
|
||||||
|
{
|
||||||
|
var lastAction = pauseOverlay.OnRetry;
|
||||||
|
pauseOverlay.OnRetry = () => triggered = true;
|
||||||
|
|
||||||
|
retryButton.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter });
|
||||||
|
pauseOverlay.OnRetry = lastAction;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("Action was triggered", () => triggered);
|
||||||
|
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
47
osu.Game.Tests/Visual/TestCaseHistoricalSection.cs
Normal file
47
osu.Game.Tests/Visual/TestCaseHistoricalSection.cs
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Overlays.Profile.Sections;
|
||||||
|
using osu.Game.Overlays.Profile.Sections.Historical;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual
|
||||||
|
{
|
||||||
|
internal class TestCaseHistoricalSection : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes =>
|
||||||
|
new[]
|
||||||
|
{
|
||||||
|
typeof(HistoricalSection),
|
||||||
|
typeof(PaginatedMostPlayedBeatmapContainer),
|
||||||
|
typeof(DrawableMostPlayedRow),
|
||||||
|
typeof(DrawableProfileRow)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestCaseHistoricalSection()
|
||||||
|
{
|
||||||
|
HistoricalSection section;
|
||||||
|
|
||||||
|
Add(new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.Gray(0.2f)
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new ScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = section = new HistoricalSection(),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("Show peppy", () => section.User.Value = new User { Id = 2 });
|
||||||
|
AddStep("Show WubWoofWolf", () => section.User.Value = new User { Id = 39828 });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,57 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System.ComponentModel;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
|
||||||
{
|
|
||||||
[Description("player pause/fail screens")]
|
|
||||||
internal class TestCaseMenuOverlays : OsuTestCase
|
|
||||||
{
|
|
||||||
public TestCaseMenuOverlays()
|
|
||||||
{
|
|
||||||
FailOverlay failOverlay;
|
|
||||||
PauseContainer.PauseOverlay pauseOverlay;
|
|
||||||
|
|
||||||
var retryCount = 0;
|
|
||||||
|
|
||||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
|
||||||
{
|
|
||||||
OnResume = () => Logger.Log(@"Resume"),
|
|
||||||
OnRetry = () => Logger.Log(@"Retry"),
|
|
||||||
OnQuit = () => Logger.Log(@"Quit"),
|
|
||||||
});
|
|
||||||
Add(failOverlay = new FailOverlay
|
|
||||||
{
|
|
||||||
OnRetry = () => Logger.Log(@"Retry"),
|
|
||||||
OnQuit = () => Logger.Log(@"Quit"),
|
|
||||||
});
|
|
||||||
|
|
||||||
AddStep(@"Pause", delegate
|
|
||||||
{
|
|
||||||
if (failOverlay.State == Visibility.Visible)
|
|
||||||
{
|
|
||||||
failOverlay.Hide();
|
|
||||||
}
|
|
||||||
pauseOverlay.Show();
|
|
||||||
});
|
|
||||||
AddStep("Fail", delegate
|
|
||||||
{
|
|
||||||
if (pauseOverlay.State == Visibility.Visible)
|
|
||||||
{
|
|
||||||
pauseOverlay.Hide();
|
|
||||||
}
|
|
||||||
failOverlay.Show();
|
|
||||||
});
|
|
||||||
AddStep("Add Retry", delegate
|
|
||||||
{
|
|
||||||
retryCount++;
|
|
||||||
pauseOverlay.Retries = retryCount;
|
|
||||||
failOverlay.Retries = retryCount;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -8,17 +8,25 @@ using osu.Game.Overlays.Mods;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual
|
||||||
{
|
{
|
||||||
[Description("mod select and icon display")]
|
[Description("mod select and icon display")]
|
||||||
internal class TestCaseMods : OsuTestCase
|
internal class TestCaseMods : OsuTestCase
|
||||||
{
|
{
|
||||||
private ModSelectOverlay modSelect;
|
private const string unranked_suffix = " (Unranked)";
|
||||||
private ModDisplay modDisplay;
|
|
||||||
|
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
|
private ModDisplay modDisplay;
|
||||||
|
private TestModSelectOverlay modSelect;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(RulesetStore rulesets)
|
private void load(RulesetStore rulesets)
|
||||||
@ -30,7 +38,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
Add(modSelect = new ModSelectOverlay
|
Add(modSelect = new TestModSelectOverlay
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
@ -48,9 +56,156 @@ namespace osu.Game.Tests.Visual
|
|||||||
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
modDisplay.Current.BindTo(modSelect.SelectedMods);
|
||||||
|
|
||||||
AddStep("Toggle", modSelect.ToggleVisibility);
|
AddStep("Toggle", modSelect.ToggleVisibility);
|
||||||
|
AddStep("Hide", modSelect.Hide);
|
||||||
|
AddStep("Show", modSelect.Show);
|
||||||
|
|
||||||
foreach (var ruleset in rulesets.AvailableRulesets)
|
foreach (var rulesetInfo in rulesets.AvailableRulesets)
|
||||||
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
|
{
|
||||||
|
Ruleset ruleset = rulesetInfo.CreateInstance();
|
||||||
|
AddStep($"switch to {ruleset.Description}", () => modSelect.Ruleset.Value = rulesetInfo);
|
||||||
|
|
||||||
|
switch (ruleset) {
|
||||||
|
case OsuRuleset or:
|
||||||
|
testOsuMods(or);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testOsuMods(OsuRuleset ruleset)
|
||||||
|
{
|
||||||
|
var easierMods = ruleset.GetModsFor(ModType.DifficultyReduction);
|
||||||
|
var harderMods = ruleset.GetModsFor(ModType.DifficultyIncrease);
|
||||||
|
var assistMods = ruleset.GetModsFor(ModType.Special);
|
||||||
|
|
||||||
|
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||||
|
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||||
|
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
||||||
|
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
|
||||||
|
|
||||||
|
testSingleMod(noFailMod);
|
||||||
|
testMultiMod(doubleTimeMod);
|
||||||
|
testIncompatibleMods(noFailMod, autoPilotMod);
|
||||||
|
testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
|
||||||
|
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
|
||||||
|
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
|
||||||
|
testMultiplierTextUnranked(autoPilotMod);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testSingleMod(Mod mod)
|
||||||
|
{
|
||||||
|
selectNext(mod);
|
||||||
|
checkSelected(mod);
|
||||||
|
|
||||||
|
selectPrevious(mod);
|
||||||
|
checkNotSelected(mod);
|
||||||
|
|
||||||
|
selectNext(mod);
|
||||||
|
selectNext(mod);
|
||||||
|
checkNotSelected(mod);
|
||||||
|
|
||||||
|
selectPrevious(mod);
|
||||||
|
selectPrevious(mod);
|
||||||
|
checkNotSelected(mod);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testMultiMod(MultiMod multiMod)
|
||||||
|
{
|
||||||
|
foreach (var mod in multiMod.Mods)
|
||||||
|
{
|
||||||
|
selectNext(mod);
|
||||||
|
checkSelected(mod);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int index = multiMod.Mods.Length - 1; index >= 0; index--)
|
||||||
|
selectPrevious(multiMod.Mods[index]);
|
||||||
|
|
||||||
|
foreach (var mod in multiMod.Mods)
|
||||||
|
checkNotSelected(mod);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testIncompatibleMods(Mod modA, Mod modB)
|
||||||
|
{
|
||||||
|
selectNext(modA);
|
||||||
|
checkSelected(modA);
|
||||||
|
checkNotSelected(modB);
|
||||||
|
|
||||||
|
selectNext(modB);
|
||||||
|
checkSelected(modB);
|
||||||
|
checkNotSelected(modA);
|
||||||
|
|
||||||
|
selectPrevious(modB);
|
||||||
|
checkNotSelected(modA);
|
||||||
|
checkNotSelected(modB);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testDeselectAll(IEnumerable<Mod> mods)
|
||||||
|
{
|
||||||
|
foreach (var mod in mods)
|
||||||
|
selectNext(mod);
|
||||||
|
|
||||||
|
AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any());
|
||||||
|
AddStep("deselect all", modSelect.DeselectAllButton.Action.Invoke);
|
||||||
|
AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testMultiplierTextColour(Mod mod, Color4 colour)
|
||||||
|
{
|
||||||
|
checkLabelColor(Color4.White);
|
||||||
|
selectNext(mod);
|
||||||
|
AddWaitStep(1, "wait for changing colour");
|
||||||
|
checkLabelColor(colour);
|
||||||
|
selectPrevious(mod);
|
||||||
|
AddWaitStep(1, "wait for changing colour");
|
||||||
|
checkLabelColor(Color4.White);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void testMultiplierTextUnranked(Mod mod)
|
||||||
|
{
|
||||||
|
AddAssert("check for ranked", () => !modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
|
||||||
|
selectNext(mod);
|
||||||
|
AddAssert("check for unranked", () => modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
|
||||||
|
selectPrevious(mod);
|
||||||
|
AddAssert("check for ranked", () => !modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext());
|
||||||
|
|
||||||
|
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectPrevious());
|
||||||
|
|
||||||
|
private void checkSelected(Mod mod)
|
||||||
|
{
|
||||||
|
AddAssert($"check {mod.Name} is selected", () =>
|
||||||
|
{
|
||||||
|
var button = modSelect.GetModButton(mod);
|
||||||
|
return modSelect.SelectedMods.Value.Single(m => m.Name == mod.Name) != null && button.SelectedMod.GetType() == mod.GetType() && button.Selected;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkNotSelected(Mod mod)
|
||||||
|
{
|
||||||
|
AddAssert($"check {mod.Name} is not selected", () =>
|
||||||
|
{
|
||||||
|
var button = modSelect.GetModButton(mod);
|
||||||
|
return modSelect.SelectedMods.Value.All(m => m.GetType() != mod.GetType()) && button.SelectedMod?.GetType() != mod.GetType();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkLabelColor(Color4 color) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == color);
|
||||||
|
|
||||||
|
private class TestModSelectOverlay : ModSelectOverlay
|
||||||
|
{
|
||||||
|
public ModButton GetModButton(Mod mod)
|
||||||
|
{
|
||||||
|
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
|
||||||
|
return section.ButtonsContainer.OfType<ModButton>().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType()));
|
||||||
|
}
|
||||||
|
|
||||||
|
public new OsuSpriteText MultiplierLabel => base.MultiplierLabel;
|
||||||
|
public new TriangleButton DeselectAllButton => base.DeselectAllButton;
|
||||||
|
|
||||||
|
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
|
||||||
|
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,7 +82,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private void sendProgress2()
|
private void sendProgress2()
|
||||||
{
|
{
|
||||||
var n = new ProgressNotification { Text = @"Downloading Haitai..." };
|
var n = new ProgressNotification
|
||||||
|
{
|
||||||
|
Text = @"Downloading Haitai...",
|
||||||
|
CompletionText = "Downloaded Haitai!",
|
||||||
|
};
|
||||||
manager.Post(n);
|
manager.Post(n);
|
||||||
progressingNotifications.Add(n);
|
progressingNotifications.Add(n);
|
||||||
}
|
}
|
||||||
@ -91,7 +95,11 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private void sendProgress1()
|
private void sendProgress1()
|
||||||
{
|
{
|
||||||
var n = new ProgressNotification { Text = @"Uploading to BSS..." };
|
var n = new ProgressNotification
|
||||||
|
{
|
||||||
|
Text = @"Uploading to BSS...",
|
||||||
|
CompletionText = "Uploaded to BSS!",
|
||||||
|
};
|
||||||
manager.Post(n);
|
manager.Post(n);
|
||||||
progressingNotifications.Add(n);
|
progressingNotifications.Add(n);
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
|
using osu.Game.Screens.Select.Carousel;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
using osu.Game.Tests.Platform;
|
using osu.Game.Tests.Platform;
|
||||||
|
|
||||||
@ -26,10 +27,28 @@ namespace osu.Game.Tests.Visual
|
|||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(SongSelect),
|
||||||
|
typeof(BeatmapCarousel),
|
||||||
|
|
||||||
|
typeof(CarouselItem),
|
||||||
|
typeof(CarouselGroup),
|
||||||
|
typeof(CarouselGroupEagerSelect),
|
||||||
|
typeof(CarouselBeatmap),
|
||||||
|
typeof(CarouselBeatmapSet),
|
||||||
|
|
||||||
|
typeof(DrawableCarouselItem),
|
||||||
|
typeof(CarouselItemState),
|
||||||
|
|
||||||
|
typeof(DrawableCarouselBeatmap),
|
||||||
|
typeof(DrawableCarouselBeatmapSet),
|
||||||
|
};
|
||||||
|
|
||||||
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(BeatmapManager baseManager)
|
||||||
{
|
{
|
||||||
PlaySongSelect songSelect;
|
PlaySongSelect songSelect;
|
||||||
|
|
||||||
@ -43,7 +62,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
Func<OsuDbContext> contextFactory = () => context;
|
Func<OsuDbContext> contextFactory = () => context;
|
||||||
|
|
||||||
dependencies.Cache(rulesets = new RulesetStore(contextFactory));
|
dependencies.Cache(rulesets = new RulesetStore(contextFactory));
|
||||||
dependencies.Cache(manager = new BeatmapManager(storage, contextFactory, rulesets, null));
|
dependencies.Cache(manager = new BeatmapManager(storage, contextFactory, rulesets, null)
|
||||||
|
{
|
||||||
|
DefaultBeatmap = baseManager.GetWorkingBeatmap(null)
|
||||||
|
});
|
||||||
|
|
||||||
for (int i = 0; i < 100; i += 10)
|
for (int i = 0; i < 100; i += 10)
|
||||||
manager.Import(createTestBeatmapSet(i));
|
manager.Import(createTestBeatmapSet(i));
|
||||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||||
storyboardContainer.Clock = decoupledClock;
|
storyboardContainer.Clock = decoupledClock;
|
||||||
|
|
||||||
storyboard = working.Beatmap.Storyboard.CreateDrawable(beatmapBacking);
|
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
|
||||||
storyboard.Passing = false;
|
storyboard.Passing = false;
|
||||||
|
|
||||||
storyboardContainer.Add(storyboard);
|
storyboardContainer.Add(storyboard);
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
internal class TestCaseUserRanks : OsuTestCase
|
internal class TestCaseUserRanks : OsuTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableScore), typeof(RanksSection) };
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
|
||||||
|
|
||||||
public TestCaseUserRanks()
|
public TestCaseUserRanks()
|
||||||
{
|
{
|
||||||
|
@ -87,12 +87,15 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\Formats\OsuJsonDecoderTest.cs" />
|
<Compile Include="Beatmaps\Formats\OsuJsonDecoderTest.cs" />
|
||||||
|
<Compile Include="Beatmaps\Formats\LegacyStoryboardDecoderTest.cs" />
|
||||||
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
|
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
|
||||||
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
|
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
|
||||||
<Compile Include="Resources\Resource.cs" />
|
<Compile Include="Resources\Resource.cs" />
|
||||||
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" />
|
<Compile Include="Beatmaps\Formats\LegacyBeatmapDecoderTest.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseBeatmapCarousel.cs" />
|
||||||
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
|
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
|
||||||
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
|
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseBeatmapInfoWedge.cs" />
|
||||||
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
|
||||||
<Compile Include="Visual\TestCaseBeatmapScoresContainer.cs" />
|
<Compile Include="Visual\TestCaseBeatmapScoresContainer.cs" />
|
||||||
<Compile Include="Visual\TestCaseBeatmapSetOverlay.cs" />
|
<Compile Include="Visual\TestCaseBeatmapSetOverlay.cs" />
|
||||||
@ -111,8 +114,10 @@
|
|||||||
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />
|
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />
|
||||||
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
|
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
|
||||||
<Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" />
|
<Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseEditorSelectionLayer.cs" />
|
||||||
<Compile Include="Visual\TestCaseGamefield.cs" />
|
<Compile Include="Visual\TestCaseGamefield.cs" />
|
||||||
<Compile Include="Visual\TestCaseGraph.cs" />
|
<Compile Include="Visual\TestCaseGraph.cs" />
|
||||||
|
<Compile Include="Visual\TestCaseHistoricalSection.cs" />
|
||||||
<Compile Include="Visual\TestCaseIconButton.cs" />
|
<Compile Include="Visual\TestCaseIconButton.cs" />
|
||||||
<Compile Include="Visual\TestCaseIntroSequence.cs" />
|
<Compile Include="Visual\TestCaseIntroSequence.cs" />
|
||||||
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
|
||||||
@ -120,7 +125,7 @@
|
|||||||
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
<Compile Include="Visual\TestCaseLeaderboard.cs" />
|
||||||
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
|
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
|
||||||
<Compile Include="Visual\TestCaseButtonSystem.cs" />
|
<Compile Include="Visual\TestCaseButtonSystem.cs" />
|
||||||
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
|
<Compile Include="Visual\TestCaseGameplayMenuOverlay.cs" />
|
||||||
<Compile Include="Visual\TestCaseMods.cs" />
|
<Compile Include="Visual\TestCaseMods.cs" />
|
||||||
<Compile Include="Visual\TestCaseMusicController.cs" />
|
<Compile Include="Visual\TestCaseMusicController.cs" />
|
||||||
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
|
||||||
@ -150,6 +155,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
|
||||||
|
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
|
||||||
<EmbeddedResource Include="Resources\Within Temptation - The Unforgiving %28Armin%29 [Marathon].osu" />
|
<EmbeddedResource Include="Resources\Within Temptation - The Unforgiving %28Armin%29 [Marathon].osu" />
|
||||||
<EmbeddedResource Include="Resources\Kozato snow - Rengetsu Ouka %28_Kiva%29 [Yuki YukI].osu" />
|
<EmbeddedResource Include="Resources\Kozato snow - Rengetsu Ouka %28_Kiva%29 [Yuki YukI].osu" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -8,7 +8,6 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.IO.Serialization;
|
using osu.Game.IO.Serialization;
|
||||||
using osu.Game.Storyboards;
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Game.IO.Serialization.Converters;
|
using osu.Game.IO.Serialization.Converters;
|
||||||
|
|
||||||
@ -46,11 +45,6 @@ namespace osu.Game.Beatmaps
|
|||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public double TotalBreakTime => Breaks.Sum(b => b.Duration);
|
public double TotalBreakTime => Breaks.Sum(b => b.Duration);
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The Beatmap's Storyboard.
|
|
||||||
/// </summary>
|
|
||||||
public Storyboard Storyboard = new Storyboard();
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Constructs a new beatmap.
|
/// Constructs a new beatmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -62,7 +56,6 @@ namespace osu.Game.Beatmaps
|
|||||||
Breaks = original?.Breaks ?? Breaks;
|
Breaks = original?.Breaks ?? Breaks;
|
||||||
ComboColors = original?.ComboColors ?? ComboColors;
|
ComboColors = original?.ComboColors ?? ComboColors;
|
||||||
HitObjects = original?.HitObjects ?? HitObjects;
|
HitObjects = original?.HitObjects ?? HitObjects;
|
||||||
Storyboard = original?.Storyboard ?? Storyboard;
|
|
||||||
|
|
||||||
if (original == null && Metadata == null)
|
if (original == null && Metadata == null)
|
||||||
{
|
{
|
||||||
|
@ -121,9 +121,12 @@ namespace osu.Game.Beatmaps
|
|||||||
// Metadata
|
// Metadata
|
||||||
public string Version { get; set; }
|
public string Version { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("difficulty_rating")]
|
||||||
public double StarDifficulty { get; set; }
|
public double StarDifficulty { get; set; }
|
||||||
public bool ShouldSerializeStarDifficulty() => false;
|
public bool ShouldSerializeStarDifficulty() => false;
|
||||||
|
|
||||||
|
public override string ToString() => $"{Metadata} [{Version}]";
|
||||||
|
|
||||||
public bool Equals(BeatmapInfo other)
|
public bool Equals(BeatmapInfo other)
|
||||||
{
|
{
|
||||||
if (ID == 0 || other?.ID == 0)
|
if (ID == 0 || other?.ID == 0)
|
||||||
|
@ -26,6 +26,7 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
@ -134,6 +135,7 @@ namespace osu.Game.Beatmaps
|
|||||||
var notification = new ProgressNotification
|
var notification = new ProgressNotification
|
||||||
{
|
{
|
||||||
Text = "Beatmap import is initialising...",
|
Text = "Beatmap import is initialising...",
|
||||||
|
CompletionText = "Import successful!",
|
||||||
Progress = 0,
|
Progress = 0,
|
||||||
State = ProgressNotificationState.Active,
|
State = ProgressNotificationState.Active,
|
||||||
};
|
};
|
||||||
@ -245,8 +247,9 @@ namespace osu.Game.Beatmaps
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ProgressNotification downloadNotification = new ProgressNotification
|
var downloadNotification = new ProgressNotification
|
||||||
{
|
{
|
||||||
|
CompletionText = $"Imported {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}!",
|
||||||
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
|
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -374,12 +377,9 @@ namespace osu.Game.Beatmaps
|
|||||||
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
|
||||||
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
|
||||||
{
|
{
|
||||||
if (beatmapInfo == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||||
return DefaultBeatmap;
|
return DefaultBeatmap;
|
||||||
|
|
||||||
if (beatmapInfo.BeatmapSet == null)
|
|
||||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
|
|
||||||
|
|
||||||
if (beatmapInfo.Metadata == null)
|
if (beatmapInfo.Metadata == null)
|
||||||
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
|
||||||
|
|
||||||
@ -495,17 +495,23 @@ namespace osu.Game.Beatmaps
|
|||||||
BeatmapMetadata metadata;
|
BeatmapMetadata metadata;
|
||||||
|
|
||||||
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
using (var stream = new StreamReader(reader.GetStream(mapName)))
|
||||||
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
metadata = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
|
||||||
|
|
||||||
|
|
||||||
// check if a set already exists with the same online id.
|
// check if a set already exists with the same online id.
|
||||||
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo
|
if (metadata.OnlineBeatmapSetID != null)
|
||||||
{
|
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID);
|
||||||
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
|
||||||
Beatmaps = new List<BeatmapInfo>(),
|
if (beatmapSet == null)
|
||||||
Hash = hash,
|
beatmapSet = new BeatmapSetInfo
|
||||||
Files = fileInfos,
|
{
|
||||||
Metadata = metadata
|
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
|
||||||
};
|
Beatmaps = new List<BeatmapInfo>(),
|
||||||
|
Hash = hash,
|
||||||
|
Files = fileInfos,
|
||||||
|
Metadata = metadata
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
|
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
|
||||||
|
|
||||||
@ -518,19 +524,20 @@ namespace osu.Game.Beatmaps
|
|||||||
raw.CopyTo(ms);
|
raw.CopyTo(ms);
|
||||||
ms.Position = 0;
|
ms.Position = 0;
|
||||||
|
|
||||||
var decoder = BeatmapDecoder.GetDecoder(sr);
|
var decoder = Decoder.GetDecoder(sr);
|
||||||
Beatmap beatmap = decoder.Decode(sr);
|
Beatmap beatmap = decoder.DecodeBeatmap(sr);
|
||||||
|
|
||||||
beatmap.BeatmapInfo.Path = name;
|
beatmap.BeatmapInfo.Path = name;
|
||||||
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
|
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
|
||||||
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
|
||||||
|
|
||||||
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
|
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || beatmap.BeatmapInfo.OnlineBeatmapID != null && b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
|
||||||
|
|
||||||
if (existing == null)
|
if (existing == null)
|
||||||
{
|
{
|
||||||
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
|
// Exclude beatmap-metadata if it's equal to beatmapset-metadata
|
||||||
beatmap.BeatmapInfo.Metadata = null;
|
if (metadata.Equals(beatmap.Metadata))
|
||||||
|
beatmap.BeatmapInfo.Metadata = null;
|
||||||
|
|
||||||
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
|
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
|
||||||
|
|
||||||
@ -639,23 +646,11 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Beatmap beatmap;
|
|
||||||
|
|
||||||
BeatmapDecoder decoder;
|
|
||||||
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
|
||||||
{
|
{
|
||||||
decoder = BeatmapDecoder.GetDecoder(stream);
|
Decoder decoder = Decoder.GetDecoder(stream);
|
||||||
beatmap = decoder.Decode(stream);
|
return decoder.DecodeBeatmap(stream);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (beatmap == null || BeatmapSetInfo.StoryboardFile == null)
|
|
||||||
return beatmap;
|
|
||||||
|
|
||||||
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
|
|
||||||
decoder.Decode(stream, beatmap);
|
|
||||||
|
|
||||||
|
|
||||||
return beatmap;
|
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
@ -694,6 +689,28 @@ namespace osu.Game.Beatmaps
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
|
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
|
||||||
|
|
||||||
|
protected override Storyboard GetStoryboard()
|
||||||
|
{
|
||||||
|
if (BeatmapInfo?.Path == null && BeatmapSetInfo?.StoryboardFile == null)
|
||||||
|
return new Storyboard();
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Decoder decoder;
|
||||||
|
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo?.Path))))
|
||||||
|
decoder = Decoder.GetDecoder(stream);
|
||||||
|
|
||||||
|
// try for .osb first and fall back to .osu
|
||||||
|
string storyboardFile = BeatmapSetInfo.StoryboardFile ?? BeatmapInfo.Path;
|
||||||
|
using (var stream = new StreamReader(store.GetStream(getPathForFile(storyboardFile))))
|
||||||
|
return decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return new Storyboard();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -721,6 +738,7 @@ namespace osu.Game.Beatmaps
|
|||||||
var notification = new ProgressNotification
|
var notification = new ProgressNotification
|
||||||
{
|
{
|
||||||
Progress = 0,
|
Progress = 0,
|
||||||
|
CompletionText = "Deleted all beatmaps!",
|
||||||
State = ProgressNotificationState.Active,
|
State = ProgressNotificationState.Active,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -11,7 +11,7 @@ using osu.Game.Users;
|
|||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public class BeatmapMetadata
|
public class BeatmapMetadata : IEquatable<BeatmapMetadata>
|
||||||
{
|
{
|
||||||
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
|
|||||||
public string AudioFile { get; set; }
|
public string AudioFile { get; set; }
|
||||||
public string BackgroundFile { get; set; }
|
public string BackgroundFile { get; set; }
|
||||||
|
|
||||||
|
public override string ToString() => $"{Artist} - {Title} ({Author})";
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public string[] SearchableTerms => new[]
|
public string[] SearchableTerms => new[]
|
||||||
{
|
{
|
||||||
@ -74,5 +76,23 @@ namespace osu.Game.Beatmaps
|
|||||||
Source,
|
Source,
|
||||||
Tags
|
Tags
|
||||||
}.Where(s => !string.IsNullOrEmpty(s)).ToArray();
|
}.Where(s => !string.IsNullOrEmpty(s)).ToArray();
|
||||||
|
|
||||||
|
public bool Equals(BeatmapMetadata other)
|
||||||
|
{
|
||||||
|
if (other == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return onlineBeatmapSetID == other.onlineBeatmapSetID
|
||||||
|
&& Title == other.Title
|
||||||
|
&& TitleUnicode == other.TitleUnicode
|
||||||
|
&& Artist == other.Artist
|
||||||
|
&& ArtistUnicode == other.ArtistUnicode
|
||||||
|
&& AuthorString == other.AuthorString
|
||||||
|
&& Source == other.Source
|
||||||
|
&& Tags == other.Tags
|
||||||
|
&& PreviewTime == other.PreviewTime
|
||||||
|
&& AudioFile == other.AudioFile
|
||||||
|
&& BackgroundFile == other.BackgroundFile;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||||
|
|
||||||
|
public override string ToString() => Metadata.ToString();
|
||||||
|
|
||||||
public bool Protected { get; set; }
|
public bool Protected { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -32,6 +32,18 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
var context = GetContext();
|
var context = GetContext();
|
||||||
|
|
||||||
|
foreach (var beatmap in beatmapSet.Beatmaps.Where(b => b.Metadata != null))
|
||||||
|
{
|
||||||
|
// If we detect a new metadata object it'll be attached to the current context so it can be reused
|
||||||
|
// to prevent duplicate entries when persisting. To accomplish this we look in the cache (.Local)
|
||||||
|
// of the corresponding table (.Set<BeatmapMetadata>()) for matching entries to our criteria.
|
||||||
|
var contextMetadata = context.Set<BeatmapMetadata>().Local.SingleOrDefault(e => e.Equals(beatmap.Metadata));
|
||||||
|
if (contextMetadata != null)
|
||||||
|
beatmap.Metadata = contextMetadata;
|
||||||
|
else
|
||||||
|
context.BeatmapMetadata.Attach(beatmap.Metadata);
|
||||||
|
}
|
||||||
|
|
||||||
context.BeatmapSetInfo.Attach(beatmapSet);
|
context.BeatmapSetInfo.Attach(beatmapSet);
|
||||||
context.SaveChanges();
|
context.SaveChanges();
|
||||||
|
|
||||||
|
@ -1,138 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Drawables
|
|
||||||
{
|
|
||||||
public class BeatmapGroup : IStateful<BeatmapGroupState>
|
|
||||||
{
|
|
||||||
public event Action<BeatmapGroupState> StateChanged;
|
|
||||||
|
|
||||||
public BeatmapPanel SelectedPanel;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Fires when one of our difficulties was selected. Will fire on first expand.
|
|
||||||
/// </summary>
|
|
||||||
public Action<BeatmapGroup, BeatmapPanel> SelectionChanged;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Fires when one of our difficulties is clicked when already selected. Should start playing the map.
|
|
||||||
/// </summary>
|
|
||||||
public Action<BeatmapInfo> StartRequested;
|
|
||||||
|
|
||||||
public Action<BeatmapSetInfo> DeleteRequested;
|
|
||||||
|
|
||||||
public Action<BeatmapSetInfo> RestoreHiddenRequested;
|
|
||||||
|
|
||||||
public Action<BeatmapInfo> HideDifficultyRequested;
|
|
||||||
|
|
||||||
public Action<BeatmapInfo> EditRequested;
|
|
||||||
|
|
||||||
public BeatmapSetHeader Header;
|
|
||||||
|
|
||||||
public List<BeatmapPanel> BeatmapPanels;
|
|
||||||
|
|
||||||
public BeatmapSetInfo BeatmapSet;
|
|
||||||
|
|
||||||
private BeatmapGroupState state;
|
|
||||||
public BeatmapGroupState State
|
|
||||||
{
|
|
||||||
get { return state; }
|
|
||||||
set
|
|
||||||
{
|
|
||||||
state = value;
|
|
||||||
|
|
||||||
switch (value)
|
|
||||||
{
|
|
||||||
case BeatmapGroupState.Expanded:
|
|
||||||
Header.State = PanelSelectedState.Selected;
|
|
||||||
foreach (BeatmapPanel panel in BeatmapPanels)
|
|
||||||
panel.State = panel == SelectedPanel ? PanelSelectedState.Selected : PanelSelectedState.NotSelected;
|
|
||||||
break;
|
|
||||||
case BeatmapGroupState.Collapsed:
|
|
||||||
Header.State = PanelSelectedState.NotSelected;
|
|
||||||
foreach (BeatmapPanel panel in BeatmapPanels)
|
|
||||||
panel.State = PanelSelectedState.Hidden;
|
|
||||||
break;
|
|
||||||
case BeatmapGroupState.Hidden:
|
|
||||||
Header.State = PanelSelectedState.Hidden;
|
|
||||||
foreach (BeatmapPanel panel in BeatmapPanels)
|
|
||||||
panel.State = PanelSelectedState.Hidden;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
StateChanged?.Invoke(state);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapManager manager)
|
|
||||||
{
|
|
||||||
if (beatmapSet == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmapSet));
|
|
||||||
if (manager == null)
|
|
||||||
throw new ArgumentNullException(nameof(manager));
|
|
||||||
|
|
||||||
BeatmapSet = beatmapSet;
|
|
||||||
WorkingBeatmap beatmap = manager.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
|
|
||||||
|
|
||||||
Header = new BeatmapSetHeader(beatmap)
|
|
||||||
{
|
|
||||||
GainedSelection = headerGainedSelection,
|
|
||||||
DeleteRequested = b => DeleteRequested(b),
|
|
||||||
RestoreHiddenRequested = b => RestoreHiddenRequested(b),
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
};
|
|
||||||
|
|
||||||
BeatmapPanels = BeatmapSet.Beatmaps.Where(b => !b.Hidden).OrderBy(b => b.StarDifficulty).Select(b => new BeatmapPanel(b)
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
GainedSelection = panelGainedSelection,
|
|
||||||
HideRequested = p => HideDifficultyRequested?.Invoke(p),
|
|
||||||
StartRequested = p => StartRequested?.Invoke(p.Beatmap),
|
|
||||||
EditRequested = p => EditRequested?.Invoke(p.Beatmap),
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
}).ToList();
|
|
||||||
|
|
||||||
Header.AddDifficultyIcons(BeatmapPanels);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private void headerGainedSelection(BeatmapSetHeader panel)
|
|
||||||
{
|
|
||||||
State = BeatmapGroupState.Expanded;
|
|
||||||
|
|
||||||
//we want to make sure one of our children is selected in the case none have been selected yet.
|
|
||||||
if (SelectedPanel == null)
|
|
||||||
BeatmapPanels.First().State = PanelSelectedState.Selected;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void panelGainedSelection(BeatmapPanel panel)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (SelectedPanel == panel) return;
|
|
||||||
|
|
||||||
if (SelectedPanel != null)
|
|
||||||
SelectedPanel.State = PanelSelectedState.NotSelected;
|
|
||||||
SelectedPanel = panel;
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
State = BeatmapGroupState.Expanded;
|
|
||||||
SelectionChanged?.Invoke(this, SelectedPanel);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum BeatmapGroupState
|
|
||||||
{
|
|
||||||
Collapsed,
|
|
||||||
Expanded,
|
|
||||||
Hidden,
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,21 +11,44 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
public class BeatmapSetCover : Sprite
|
public class BeatmapSetCover : Sprite
|
||||||
{
|
{
|
||||||
private readonly BeatmapSetInfo set;
|
private readonly BeatmapSetInfo set;
|
||||||
public BeatmapSetCover(BeatmapSetInfo set)
|
private readonly BeatmapSetCoverType type;
|
||||||
|
|
||||||
|
public BeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
|
||||||
{
|
{
|
||||||
if (set == null)
|
if (set == null)
|
||||||
throw new ArgumentNullException(nameof(set));
|
throw new ArgumentNullException(nameof(set));
|
||||||
|
|
||||||
this.set = set;
|
this.set = set;
|
||||||
|
this.type = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
string resource = set.OnlineInfo.Covers.Cover;
|
string resource = null;
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case BeatmapSetCoverType.Cover:
|
||||||
|
resource = set.OnlineInfo.Covers.Cover;
|
||||||
|
break;
|
||||||
|
case BeatmapSetCoverType.Card:
|
||||||
|
resource = set.OnlineInfo.Covers.Card;
|
||||||
|
break;
|
||||||
|
case BeatmapSetCoverType.List:
|
||||||
|
resource = set.OnlineInfo.Covers.List;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
if (resource != null)
|
if (resource != null)
|
||||||
Texture = textures.Get(resource);
|
Texture = textures.Get(resource);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum BeatmapSetCoverType
|
||||||
|
{
|
||||||
|
Cover,
|
||||||
|
Card,
|
||||||
|
List,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public override string Description => "dummy";
|
public override string Description => "dummy";
|
||||||
|
|
||||||
|
public override string ShortName => "dummy";
|
||||||
|
|
||||||
public DummyRuleset(RulesetInfo rulesetInfo)
|
public DummyRuleset(RulesetInfo rulesetInfo)
|
||||||
: base(rulesetInfo)
|
: base(rulesetInfo)
|
||||||
{
|
{
|
||||||
|
@ -1,75 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Formats
|
|
||||||
{
|
|
||||||
public abstract class BeatmapDecoder
|
|
||||||
{
|
|
||||||
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
|
|
||||||
|
|
||||||
static BeatmapDecoder()
|
|
||||||
{
|
|
||||||
OsuLegacyDecoder.Register();
|
|
||||||
OsuJsonDecoder.Register();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BeatmapDecoder GetDecoder(StreamReader stream)
|
|
||||||
{
|
|
||||||
if (stream == null)
|
|
||||||
throw new ArgumentNullException(nameof(stream));
|
|
||||||
|
|
||||||
string line;
|
|
||||||
do { line = stream.ReadLine()?.Trim(); }
|
|
||||||
while (line != null && line.Length == 0);
|
|
||||||
|
|
||||||
if (line == null || !decoders.ContainsKey(line))
|
|
||||||
throw new IOException(@"Unknown file format");
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
return (BeatmapDecoder)Activator.CreateInstance(decoders[line], line);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
// As a default case, try a parameterless constructor
|
|
||||||
return (BeatmapDecoder)Activator.CreateInstance(decoders[line]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
|
|
||||||
{
|
|
||||||
decoders[magic] = typeof(T);
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual Beatmap Decode(StreamReader stream)
|
|
||||||
{
|
|
||||||
return ParseFile(stream);
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void Decode(StreamReader stream, Beatmap beatmap)
|
|
||||||
{
|
|
||||||
ParseFile(stream, beatmap);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual Beatmap ParseFile(StreamReader stream)
|
|
||||||
{
|
|
||||||
var beatmap = new Beatmap
|
|
||||||
{
|
|
||||||
BeatmapInfo = new BeatmapInfo
|
|
||||||
{
|
|
||||||
Metadata = new BeatmapMetadata(),
|
|
||||||
BaseDifficulty = new BeatmapDifficulty(),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
ParseFile(stream, beatmap);
|
|
||||||
return beatmap;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected abstract void ParseFile(StreamReader stream, Beatmap beatmap);
|
|
||||||
}
|
|
||||||
}
|
|
80
osu.Game/Beatmaps/Formats/Decoder.cs
Normal file
80
osu.Game/Beatmaps/Formats/Decoder.cs
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public abstract class Decoder
|
||||||
|
{
|
||||||
|
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
|
||||||
|
|
||||||
|
static Decoder()
|
||||||
|
{
|
||||||
|
LegacyDecoder.Register();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Beatmap"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stream">A stream pointing to the <see cref="Beatmap"/>.</param>
|
||||||
|
public static Decoder GetDecoder(StreamReader stream)
|
||||||
|
{
|
||||||
|
if (stream == null)
|
||||||
|
throw new ArgumentNullException(nameof(stream));
|
||||||
|
|
||||||
|
string line;
|
||||||
|
do
|
||||||
|
{ line = stream.ReadLine()?.Trim(); }
|
||||||
|
while (line != null && line.Length == 0);
|
||||||
|
|
||||||
|
if (line == null || !decoders.ContainsKey(line))
|
||||||
|
throw new IOException(@"Unknown file format");
|
||||||
|
return (Decoder)Activator.CreateInstance(decoders[line], line);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Adds the <see cref="Decoder"/> to the list of <see cref="Beatmap"/> and <see cref="Storyboard"/> decoder.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Type to decode a <see cref="Beatmap"/> with.</typeparam>
|
||||||
|
/// <param name="version">A string representation of the version.</param>
|
||||||
|
protected static void AddDecoder<T>(string version) where T : Decoder
|
||||||
|
{
|
||||||
|
decoders[version] = typeof(T);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Storyboard"/>
|
||||||
|
/// </summary>
|
||||||
|
public abstract Decoder GetStoryboardDecoder();
|
||||||
|
|
||||||
|
public virtual Beatmap DecodeBeatmap(StreamReader stream)
|
||||||
|
{
|
||||||
|
var beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo = new BeatmapInfo
|
||||||
|
{
|
||||||
|
Metadata = new BeatmapMetadata(),
|
||||||
|
BaseDifficulty = new BeatmapDifficulty(),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
ParseBeatmap(stream, beatmap);
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void ParseBeatmap(StreamReader stream, Beatmap beatmap);
|
||||||
|
|
||||||
|
public virtual Storyboard DecodeStoryboard(StreamReader stream)
|
||||||
|
{
|
||||||
|
var storyboard = new Storyboard();
|
||||||
|
ParseStoryboard(stream, storyboard);
|
||||||
|
return storyboard;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void ParseStoryboard(StreamReader stream, Storyboard storyboard);
|
||||||
|
}
|
||||||
|
}
|
421
osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
Normal file
421
osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
Normal file
@ -0,0 +1,421 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public class LegacyBeatmapDecoder : LegacyDecoder
|
||||||
|
{
|
||||||
|
private Beatmap beatmap;
|
||||||
|
|
||||||
|
private bool hasCustomColours;
|
||||||
|
private ConvertHitObjectParser parser;
|
||||||
|
|
||||||
|
private LegacySampleBank defaultSampleBank;
|
||||||
|
private int defaultSampleVolume = 100;
|
||||||
|
|
||||||
|
public LegacyBeatmapDecoder()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public LegacyBeatmapDecoder(string header)
|
||||||
|
{
|
||||||
|
BeatmapVersion = int.Parse(header.Substring(17));
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
|
||||||
|
{
|
||||||
|
if (stream == null)
|
||||||
|
throw new ArgumentNullException(nameof(stream));
|
||||||
|
if (beatmap == null)
|
||||||
|
throw new ArgumentNullException(nameof(beatmap));
|
||||||
|
|
||||||
|
this.beatmap = beatmap;
|
||||||
|
this.beatmap.BeatmapInfo.BeatmapVersion = BeatmapVersion;
|
||||||
|
|
||||||
|
ParseContent(stream);
|
||||||
|
|
||||||
|
foreach (var hitObject in this.beatmap.HitObjects)
|
||||||
|
hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool ShouldSkipLine(string line)
|
||||||
|
{
|
||||||
|
if (base.ShouldSkipLine(line) || line.StartsWith(" ") || line.StartsWith("_"))
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ProcessSection(Section section, string line)
|
||||||
|
{
|
||||||
|
switch (section)
|
||||||
|
{
|
||||||
|
case Section.General:
|
||||||
|
handleGeneral(line);
|
||||||
|
break;
|
||||||
|
case Section.Editor:
|
||||||
|
handleEditor(line);
|
||||||
|
break;
|
||||||
|
case Section.Metadata:
|
||||||
|
handleMetadata(line);
|
||||||
|
break;
|
||||||
|
case Section.Difficulty:
|
||||||
|
handleDifficulty(line);
|
||||||
|
break;
|
||||||
|
case Section.Events:
|
||||||
|
handleEvents(line);
|
||||||
|
break;
|
||||||
|
case Section.TimingPoints:
|
||||||
|
handleTimingPoints(line);
|
||||||
|
break;
|
||||||
|
case Section.Colours:
|
||||||
|
handleColours(line);
|
||||||
|
break;
|
||||||
|
case Section.HitObjects:
|
||||||
|
handleHitObjects(line);
|
||||||
|
break;
|
||||||
|
case Section.Variables:
|
||||||
|
handleVariables(line);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleGeneral(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
|
switch (pair.Key)
|
||||||
|
{
|
||||||
|
case @"AudioFilename":
|
||||||
|
metadata.AudioFile = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"AudioLeadIn":
|
||||||
|
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"PreviewTime":
|
||||||
|
metadata.PreviewTime = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"Countdown":
|
||||||
|
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
|
||||||
|
break;
|
||||||
|
case @"SampleSet":
|
||||||
|
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
|
||||||
|
break;
|
||||||
|
case @"SampleVolume":
|
||||||
|
defaultSampleVolume = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"StackLeniency":
|
||||||
|
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"Mode":
|
||||||
|
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
|
||||||
|
|
||||||
|
switch (beatmap.BeatmapInfo.RulesetID)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case @"LetterboxInBreaks":
|
||||||
|
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
|
||||||
|
break;
|
||||||
|
case @"SpecialStyle":
|
||||||
|
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
|
||||||
|
break;
|
||||||
|
case @"WidescreenStoryboard":
|
||||||
|
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEditor(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
switch (pair.Key)
|
||||||
|
{
|
||||||
|
case @"Bookmarks":
|
||||||
|
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"DistanceSpacing":
|
||||||
|
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"BeatDivisor":
|
||||||
|
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"GridSize":
|
||||||
|
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"TimelineZoom":
|
||||||
|
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleMetadata(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||||
|
switch (pair.Key)
|
||||||
|
{
|
||||||
|
case @"Title":
|
||||||
|
metadata.Title = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"TitleUnicode":
|
||||||
|
metadata.TitleUnicode = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"Artist":
|
||||||
|
metadata.Artist = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"ArtistUnicode":
|
||||||
|
metadata.ArtistUnicode = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"Creator":
|
||||||
|
metadata.AuthorString = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"Version":
|
||||||
|
beatmap.BeatmapInfo.Version = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"Source":
|
||||||
|
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"Tags":
|
||||||
|
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
||||||
|
break;
|
||||||
|
case @"BeatmapID":
|
||||||
|
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
case @"BeatmapSetID":
|
||||||
|
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||||
|
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleDifficulty(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
||||||
|
switch (pair.Key)
|
||||||
|
{
|
||||||
|
case @"HPDrainRate":
|
||||||
|
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"CircleSize":
|
||||||
|
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"OverallDifficulty":
|
||||||
|
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"ApproachRate":
|
||||||
|
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"SliderMultiplier":
|
||||||
|
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
case @"SliderTickRate":
|
||||||
|
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEvents(string line)
|
||||||
|
{
|
||||||
|
DecodeVariables(ref line);
|
||||||
|
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
EventType type;
|
||||||
|
if (!Enum.TryParse(split[0], out type))
|
||||||
|
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case EventType.Background:
|
||||||
|
string filename = split[2].Trim('"');
|
||||||
|
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
||||||
|
break;
|
||||||
|
case EventType.Break:
|
||||||
|
var breakEvent = new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
|
||||||
|
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!breakEvent.HasEffect)
|
||||||
|
return;
|
||||||
|
|
||||||
|
beatmap.Breaks.Add(breakEvent);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleTimingPoints(string line)
|
||||||
|
{
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
||||||
|
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
||||||
|
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
||||||
|
|
||||||
|
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
||||||
|
if (split.Length >= 3)
|
||||||
|
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
|
||||||
|
|
||||||
|
LegacySampleBank sampleSet = defaultSampleBank;
|
||||||
|
if (split.Length >= 4)
|
||||||
|
sampleSet = (LegacySampleBank)int.Parse(split[3]);
|
||||||
|
|
||||||
|
//SampleBank sampleBank = SampleBank.Default;
|
||||||
|
//if (split.Length >= 5)
|
||||||
|
// sampleBank = (SampleBank)int.Parse(split[4]);
|
||||||
|
|
||||||
|
int sampleVolume = defaultSampleVolume;
|
||||||
|
if (split.Length >= 6)
|
||||||
|
sampleVolume = int.Parse(split[5]);
|
||||||
|
|
||||||
|
bool timingChange = true;
|
||||||
|
if (split.Length >= 7)
|
||||||
|
timingChange = split[6][0] == '1';
|
||||||
|
|
||||||
|
bool kiaiMode = false;
|
||||||
|
bool omitFirstBarSignature = false;
|
||||||
|
if (split.Length >= 8)
|
||||||
|
{
|
||||||
|
int effectFlags = int.Parse(split[7]);
|
||||||
|
kiaiMode = (effectFlags & 1) > 0;
|
||||||
|
omitFirstBarSignature = (effectFlags & 8) > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
string stringSampleSet = sampleSet.ToString().ToLower();
|
||||||
|
if (stringSampleSet == @"none")
|
||||||
|
stringSampleSet = @"normal";
|
||||||
|
|
||||||
|
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
|
||||||
|
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
|
||||||
|
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
|
||||||
|
|
||||||
|
if (timingChange)
|
||||||
|
{
|
||||||
|
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
BeatLength = beatLength,
|
||||||
|
TimeSignature = timeSignature
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
|
||||||
|
{
|
||||||
|
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
|
||||||
|
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
SpeedMultiplier = speedMultiplier
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
|
||||||
|
{
|
||||||
|
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
SampleBank = stringSampleSet,
|
||||||
|
SampleVolume = sampleVolume
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
|
||||||
|
{
|
||||||
|
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
KiaiMode = kiaiMode,
|
||||||
|
OmitFirstBarLine = omitFirstBarSignature
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleColours(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, ':');
|
||||||
|
|
||||||
|
string[] split = pair.Value.Split(',');
|
||||||
|
|
||||||
|
if (split.Length != 3)
|
||||||
|
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||||
|
|
||||||
|
byte r, g, b;
|
||||||
|
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||||
|
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
|
||||||
|
|
||||||
|
if (!hasCustomColours)
|
||||||
|
{
|
||||||
|
beatmap.ComboColors.Clear();
|
||||||
|
hasCustomColours = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Note: the combo index specified in the beatmap is discarded
|
||||||
|
if (pair.Key.StartsWith(@"Combo"))
|
||||||
|
{
|
||||||
|
beatmap.ComboColors.Add(new Color4
|
||||||
|
{
|
||||||
|
R = r / 255f,
|
||||||
|
G = g / 255f,
|
||||||
|
B = b / 255f,
|
||||||
|
A = 1f,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleHitObjects(string line)
|
||||||
|
{
|
||||||
|
// If the ruleset wasn't specified, assume the osu!standard ruleset.
|
||||||
|
if (parser == null)
|
||||||
|
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
||||||
|
|
||||||
|
var obj = parser.Parse(line);
|
||||||
|
|
||||||
|
if (obj != null)
|
||||||
|
beatmap.HitObjects.Add(obj);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleVariables(string line)
|
||||||
|
{
|
||||||
|
var pair = splitKeyVal(line, '=');
|
||||||
|
Variables[pair.Key] = pair.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||||
|
{
|
||||||
|
var split = line.Trim().Split(new[] { separator }, 2);
|
||||||
|
|
||||||
|
return new KeyValuePair<string, string>
|
||||||
|
(
|
||||||
|
split[0].Trim(),
|
||||||
|
split.Length > 1 ? split[1].Trim() : string.Empty
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
163
osu.Game/Beatmaps/Formats/LegacyDecoder.cs
Normal file
163
osu.Game/Beatmaps/Formats/LegacyDecoder.cs
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using osu.Game.Beatmaps.Legacy;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public abstract class LegacyDecoder : Decoder
|
||||||
|
{
|
||||||
|
public static void Register()
|
||||||
|
{
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v14");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v13");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v12");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v11");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v10");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v9");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v8");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v7");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v6");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v5");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v4");
|
||||||
|
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v3");
|
||||||
|
// TODO: differences between versions
|
||||||
|
}
|
||||||
|
|
||||||
|
protected int BeatmapVersion;
|
||||||
|
protected readonly Dictionary<string, string> Variables = new Dictionary<string, string>();
|
||||||
|
|
||||||
|
public override Decoder GetStoryboardDecoder() => new LegacyStoryboardDecoder(BeatmapVersion);
|
||||||
|
|
||||||
|
public override Beatmap DecodeBeatmap(StreamReader stream) => new LegacyBeatmap(base.DecodeBeatmap(stream));
|
||||||
|
|
||||||
|
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ParseContent(StreamReader stream)
|
||||||
|
{
|
||||||
|
Section section = Section.None;
|
||||||
|
|
||||||
|
string line;
|
||||||
|
while ((line = stream.ReadLine()) != null)
|
||||||
|
{
|
||||||
|
if (ShouldSkipLine(line))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// It's already set in ParseBeatmap... why do it again?
|
||||||
|
//if (line.StartsWith(@"osu file format v"))
|
||||||
|
//{
|
||||||
|
// Beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
|
||||||
|
// continue;
|
||||||
|
//}
|
||||||
|
|
||||||
|
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
|
||||||
|
{
|
||||||
|
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
||||||
|
throw new InvalidDataException($@"Unknown osu section {line}");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ProcessSection(section, line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual bool ShouldSkipLine(string line)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrWhiteSpace(line) || line.StartsWith("//"))
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void ProcessSection(Section section, string line);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes any beatmap variables present in a line into their real values.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="line">The line which may contains variables.</param>
|
||||||
|
protected void DecodeVariables(ref string line)
|
||||||
|
{
|
||||||
|
while (line.IndexOf('$') >= 0)
|
||||||
|
{
|
||||||
|
string origLine = line;
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
for (int i = 0; i < split.Length; i++)
|
||||||
|
{
|
||||||
|
var item = split[i];
|
||||||
|
if (item.StartsWith("$") && Variables.ContainsKey(item))
|
||||||
|
split[i] = Variables[item];
|
||||||
|
}
|
||||||
|
|
||||||
|
line = string.Join(",", split);
|
||||||
|
if (line == origLine)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected enum Section
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
General,
|
||||||
|
Editor,
|
||||||
|
Metadata,
|
||||||
|
Difficulty,
|
||||||
|
Events,
|
||||||
|
TimingPoints,
|
||||||
|
Colours,
|
||||||
|
HitObjects,
|
||||||
|
Variables,
|
||||||
|
}
|
||||||
|
|
||||||
|
internal enum LegacySampleBank
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Normal = 1,
|
||||||
|
Soft = 2,
|
||||||
|
Drum = 3
|
||||||
|
}
|
||||||
|
|
||||||
|
internal enum EventType
|
||||||
|
{
|
||||||
|
Background = 0,
|
||||||
|
Video = 1,
|
||||||
|
Break = 2,
|
||||||
|
Colour = 3,
|
||||||
|
Sprite = 4,
|
||||||
|
Sample = 5,
|
||||||
|
Animation = 6
|
||||||
|
}
|
||||||
|
|
||||||
|
internal enum LegacyOrigins
|
||||||
|
{
|
||||||
|
TopLeft,
|
||||||
|
Centre,
|
||||||
|
CentreLeft,
|
||||||
|
TopRight,
|
||||||
|
BottomCentre,
|
||||||
|
TopCentre,
|
||||||
|
Custom,
|
||||||
|
CentreRight,
|
||||||
|
BottomLeft,
|
||||||
|
BottomRight
|
||||||
|
};
|
||||||
|
|
||||||
|
internal enum StoryLayer
|
||||||
|
{
|
||||||
|
Background = 0,
|
||||||
|
Fail = 1,
|
||||||
|
Pass = 2,
|
||||||
|
Foreground = 3
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
271
osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
Normal file
271
osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
Normal file
@ -0,0 +1,271 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.IO.File;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
|
namespace osu.Game.Beatmaps.Formats
|
||||||
|
{
|
||||||
|
public class LegacyStoryboardDecoder : LegacyDecoder
|
||||||
|
{
|
||||||
|
private Storyboard storyboard;
|
||||||
|
|
||||||
|
private StoryboardSprite storyboardSprite;
|
||||||
|
private CommandTimelineGroup timelineGroup;
|
||||||
|
|
||||||
|
public LegacyStoryboardDecoder()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public LegacyStoryboardDecoder(int beatmapVersion)
|
||||||
|
{
|
||||||
|
BeatmapVersion = beatmapVersion;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
|
||||||
|
{
|
||||||
|
if (stream == null)
|
||||||
|
throw new ArgumentNullException(nameof(stream));
|
||||||
|
if (storyboard == null)
|
||||||
|
throw new ArgumentNullException(nameof(storyboard));
|
||||||
|
|
||||||
|
this.storyboard = storyboard;
|
||||||
|
|
||||||
|
ParseContent(stream);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ProcessSection(Section section, string line)
|
||||||
|
{
|
||||||
|
switch (section)
|
||||||
|
{
|
||||||
|
case Section.Events:
|
||||||
|
handleEvents(line);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleEvents(string line)
|
||||||
|
{
|
||||||
|
var depth = 0;
|
||||||
|
while (line.StartsWith(" ") || line.StartsWith("_"))
|
||||||
|
{
|
||||||
|
++depth;
|
||||||
|
line = line.Substring(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
DecodeVariables(ref line);
|
||||||
|
|
||||||
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
if (depth == 0)
|
||||||
|
{
|
||||||
|
storyboardSprite = null;
|
||||||
|
|
||||||
|
EventType type;
|
||||||
|
if (!Enum.TryParse(split[0], out type))
|
||||||
|
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
||||||
|
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case EventType.Sprite:
|
||||||
|
{
|
||||||
|
var layer = parseLayer(split[1]);
|
||||||
|
var origin = parseOrigin(split[2]);
|
||||||
|
var path = cleanFilename(split[3]);
|
||||||
|
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
|
||||||
|
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
|
||||||
|
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
|
||||||
|
storyboard.GetLayer(layer).Add(storyboardSprite);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case EventType.Animation:
|
||||||
|
{
|
||||||
|
var layer = parseLayer(split[1]);
|
||||||
|
var origin = parseOrigin(split[2]);
|
||||||
|
var path = cleanFilename(split[3]);
|
||||||
|
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
|
||||||
|
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
|
||||||
|
var frameCount = int.Parse(split[6]);
|
||||||
|
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
|
||||||
|
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
|
||||||
|
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
|
||||||
|
storyboard.GetLayer(layer).Add(storyboardSprite);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case EventType.Sample:
|
||||||
|
{
|
||||||
|
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
|
||||||
|
var layer = parseLayer(split[2]);
|
||||||
|
var path = cleanFilename(split[3]);
|
||||||
|
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
|
||||||
|
storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (depth < 2)
|
||||||
|
timelineGroup = storyboardSprite?.TimelineGroup;
|
||||||
|
|
||||||
|
var commandType = split[0];
|
||||||
|
switch (commandType)
|
||||||
|
{
|
||||||
|
case "T":
|
||||||
|
{
|
||||||
|
var triggerName = split[1];
|
||||||
|
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
|
||||||
|
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
|
||||||
|
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
|
||||||
|
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "L":
|
||||||
|
{
|
||||||
|
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
|
||||||
|
var loopCount = int.Parse(split[2]);
|
||||||
|
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(split[3]))
|
||||||
|
split[3] = split[2];
|
||||||
|
|
||||||
|
var easing = (Easing)int.Parse(split[1]);
|
||||||
|
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
|
||||||
|
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
switch (commandType)
|
||||||
|
{
|
||||||
|
case "F":
|
||||||
|
{
|
||||||
|
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||||
|
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "S":
|
||||||
|
{
|
||||||
|
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||||
|
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "V":
|
||||||
|
{
|
||||||
|
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
|
||||||
|
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
|
||||||
|
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
|
||||||
|
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "R":
|
||||||
|
{
|
||||||
|
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||||
|
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "M":
|
||||||
|
{
|
||||||
|
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
|
||||||
|
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
|
||||||
|
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
|
||||||
|
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
|
||||||
|
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "MX":
|
||||||
|
{
|
||||||
|
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||||
|
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "MY":
|
||||||
|
{
|
||||||
|
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
||||||
|
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "C":
|
||||||
|
{
|
||||||
|
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
|
||||||
|
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
|
||||||
|
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
|
||||||
|
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
|
||||||
|
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
|
||||||
|
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
|
||||||
|
timelineGroup?.Colour.Add(easing, startTime, endTime,
|
||||||
|
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
|
||||||
|
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "P":
|
||||||
|
{
|
||||||
|
var type = split[4];
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case "A":
|
||||||
|
timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
|
||||||
|
break;
|
||||||
|
case "H":
|
||||||
|
timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
|
||||||
|
break;
|
||||||
|
case "V":
|
||||||
|
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new InvalidDataException($@"Unknown command type: {commandType}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string parseLayer(string value) => Enum.Parse(typeof(StoryLayer), value).ToString();
|
||||||
|
|
||||||
|
private Anchor parseOrigin(string value)
|
||||||
|
{
|
||||||
|
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
|
||||||
|
switch (origin)
|
||||||
|
{
|
||||||
|
case LegacyOrigins.TopLeft:
|
||||||
|
return Anchor.TopLeft;
|
||||||
|
case LegacyOrigins.TopCentre:
|
||||||
|
return Anchor.TopCentre;
|
||||||
|
case LegacyOrigins.TopRight:
|
||||||
|
return Anchor.TopRight;
|
||||||
|
case LegacyOrigins.CentreLeft:
|
||||||
|
return Anchor.CentreLeft;
|
||||||
|
case LegacyOrigins.Centre:
|
||||||
|
return Anchor.Centre;
|
||||||
|
case LegacyOrigins.CentreRight:
|
||||||
|
return Anchor.CentreRight;
|
||||||
|
case LegacyOrigins.BottomLeft:
|
||||||
|
return Anchor.BottomLeft;
|
||||||
|
case LegacyOrigins.BottomCentre:
|
||||||
|
return Anchor.BottomCentre;
|
||||||
|
case LegacyOrigins.BottomRight:
|
||||||
|
return Anchor.BottomRight;
|
||||||
|
}
|
||||||
|
throw new InvalidDataException($@"Unknown origin: {value}");
|
||||||
|
}
|
||||||
|
|
||||||
|
private string cleanFilename(string path) => FileSafety.PathStandardise(path.Trim('\"'));
|
||||||
|
}
|
||||||
|
}
|
@ -1,781 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Globalization;
|
|
||||||
using System.IO;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
|
||||||
using osu.Game.Beatmaps.Legacy;
|
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
|
||||||
using osu.Game.Storyboards;
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.IO.File;
|
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Formats
|
|
||||||
{
|
|
||||||
public class OsuLegacyDecoder : BeatmapDecoder
|
|
||||||
{
|
|
||||||
public static void Register()
|
|
||||||
{
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v14");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v13");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v12");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v9");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v8");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v7");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v6");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v5");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v4");
|
|
||||||
AddDecoder<OsuLegacyDecoder>(@"osu file format v3");
|
|
||||||
// TODO: differences between versions
|
|
||||||
}
|
|
||||||
|
|
||||||
private ConvertHitObjectParser parser;
|
|
||||||
|
|
||||||
private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
|
|
||||||
|
|
||||||
private LegacySampleBank defaultSampleBank;
|
|
||||||
private int defaultSampleVolume = 100;
|
|
||||||
|
|
||||||
private readonly int beatmapVersion;
|
|
||||||
|
|
||||||
public OsuLegacyDecoder()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public OsuLegacyDecoder(string header)
|
|
||||||
{
|
|
||||||
beatmapVersion = int.Parse(header.Substring(17));
|
|
||||||
}
|
|
||||||
|
|
||||||
private enum Section
|
|
||||||
{
|
|
||||||
None,
|
|
||||||
General,
|
|
||||||
Editor,
|
|
||||||
Metadata,
|
|
||||||
Difficulty,
|
|
||||||
Events,
|
|
||||||
TimingPoints,
|
|
||||||
Colours,
|
|
||||||
HitObjects,
|
|
||||||
Variables,
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleGeneral(Beatmap beatmap, string line)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
|
||||||
switch (pair.Key)
|
|
||||||
{
|
|
||||||
case @"AudioFilename":
|
|
||||||
metadata.AudioFile = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"AudioLeadIn":
|
|
||||||
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"PreviewTime":
|
|
||||||
metadata.PreviewTime = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"Countdown":
|
|
||||||
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
|
|
||||||
break;
|
|
||||||
case @"SampleSet":
|
|
||||||
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
|
|
||||||
break;
|
|
||||||
case @"SampleVolume":
|
|
||||||
defaultSampleVolume = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"StackLeniency":
|
|
||||||
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"Mode":
|
|
||||||
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
|
|
||||||
|
|
||||||
switch (beatmap.BeatmapInfo.RulesetID)
|
|
||||||
{
|
|
||||||
case 0:
|
|
||||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
|
|
||||||
break;
|
|
||||||
case 3:
|
|
||||||
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case @"LetterboxInBreaks":
|
|
||||||
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
|
|
||||||
break;
|
|
||||||
case @"SpecialStyle":
|
|
||||||
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
|
|
||||||
break;
|
|
||||||
case @"WidescreenStoryboard":
|
|
||||||
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleEditor(Beatmap beatmap, string line)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
|
||||||
|
|
||||||
switch (pair.Key)
|
|
||||||
{
|
|
||||||
case @"Bookmarks":
|
|
||||||
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"DistanceSpacing":
|
|
||||||
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"BeatDivisor":
|
|
||||||
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"GridSize":
|
|
||||||
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"TimelineZoom":
|
|
||||||
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleMetadata(Beatmap beatmap, string line)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
|
||||||
|
|
||||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
|
||||||
switch (pair.Key)
|
|
||||||
{
|
|
||||||
case @"Title":
|
|
||||||
metadata.Title = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"TitleUnicode":
|
|
||||||
metadata.TitleUnicode = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"Artist":
|
|
||||||
metadata.Artist = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"ArtistUnicode":
|
|
||||||
metadata.ArtistUnicode = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"Creator":
|
|
||||||
metadata.AuthorString = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"Version":
|
|
||||||
beatmap.BeatmapInfo.Version = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"Source":
|
|
||||||
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"Tags":
|
|
||||||
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
|
||||||
break;
|
|
||||||
case @"BeatmapID":
|
|
||||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
case @"BeatmapSetID":
|
|
||||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
|
||||||
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleDifficulty(Beatmap beatmap, string line)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
|
||||||
|
|
||||||
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
|
||||||
switch (pair.Key)
|
|
||||||
{
|
|
||||||
case @"HPDrainRate":
|
|
||||||
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"CircleSize":
|
|
||||||
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"OverallDifficulty":
|
|
||||||
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"ApproachRate":
|
|
||||||
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"SliderMultiplier":
|
|
||||||
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
case @"SliderTickRate":
|
|
||||||
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Decodes any beatmap variables present in a line into their real values.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="line">The line which may contains variables.</param>
|
|
||||||
private void decodeVariables(ref string line)
|
|
||||||
{
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
while (line.IndexOf('$') >= 0)
|
|
||||||
{
|
|
||||||
string origLine = line;
|
|
||||||
string[] split = line.Split(',');
|
|
||||||
for (int i = 0; i < split.Length; i++)
|
|
||||||
{
|
|
||||||
var item = split[i];
|
|
||||||
if (item.StartsWith("$") && variables.ContainsKey(item))
|
|
||||||
split[i] = variables[item];
|
|
||||||
}
|
|
||||||
|
|
||||||
line = string.Join(",", split);
|
|
||||||
if (line == origLine) break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleEvents(Beatmap beatmap, string line, ref StoryboardSprite storyboardSprite, ref CommandTimelineGroup timelineGroup)
|
|
||||||
{
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
|
|
||||||
var depth = 0;
|
|
||||||
while (line.StartsWith(" ") || line.StartsWith("_"))
|
|
||||||
{
|
|
||||||
++depth;
|
|
||||||
line = line.Substring(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
decodeVariables(ref line);
|
|
||||||
|
|
||||||
string[] split = line.Split(',');
|
|
||||||
|
|
||||||
if (depth == 0)
|
|
||||||
{
|
|
||||||
storyboardSprite = null;
|
|
||||||
|
|
||||||
EventType type;
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
|
||||||
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case EventType.Video:
|
|
||||||
case EventType.Background:
|
|
||||||
string filename = split[2].Trim('"');
|
|
||||||
|
|
||||||
if (type == EventType.Background)
|
|
||||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
|
||||||
|
|
||||||
break;
|
|
||||||
case EventType.Break:
|
|
||||||
var breakEvent = new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
|
|
||||||
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
|
|
||||||
};
|
|
||||||
|
|
||||||
if (!breakEvent.HasEffect)
|
|
||||||
return;
|
|
||||||
|
|
||||||
beatmap.Breaks.Add(breakEvent);
|
|
||||||
break;
|
|
||||||
case EventType.Sprite:
|
|
||||||
{
|
|
||||||
var layer = parseLayer(split[1]);
|
|
||||||
var origin = parseOrigin(split[2]);
|
|
||||||
var path = cleanFilename(split[3]);
|
|
||||||
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
|
|
||||||
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
|
|
||||||
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
|
|
||||||
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case EventType.Animation:
|
|
||||||
{
|
|
||||||
var layer = parseLayer(split[1]);
|
|
||||||
var origin = parseOrigin(split[2]);
|
|
||||||
var path = cleanFilename(split[3]);
|
|
||||||
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
|
|
||||||
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
|
|
||||||
var frameCount = int.Parse(split[6]);
|
|
||||||
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
|
|
||||||
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
|
|
||||||
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
|
|
||||||
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case EventType.Sample:
|
|
||||||
{
|
|
||||||
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
|
|
||||||
var layer = parseLayer(split[2]);
|
|
||||||
var path = cleanFilename(split[3]);
|
|
||||||
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
|
|
||||||
beatmap.Storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (depth < 2)
|
|
||||||
timelineGroup = storyboardSprite?.TimelineGroup;
|
|
||||||
|
|
||||||
var commandType = split[0];
|
|
||||||
switch (commandType)
|
|
||||||
{
|
|
||||||
case "T":
|
|
||||||
{
|
|
||||||
var triggerName = split[1];
|
|
||||||
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
|
|
||||||
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
|
|
||||||
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
|
|
||||||
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "L":
|
|
||||||
{
|
|
||||||
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
|
|
||||||
var loopCount = int.Parse(split[2]);
|
|
||||||
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(split[3]))
|
|
||||||
split[3] = split[2];
|
|
||||||
|
|
||||||
var easing = (Easing)int.Parse(split[1]);
|
|
||||||
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
|
|
||||||
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
|
|
||||||
|
|
||||||
switch (commandType)
|
|
||||||
{
|
|
||||||
case "F":
|
|
||||||
{
|
|
||||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
|
||||||
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "S":
|
|
||||||
{
|
|
||||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
|
||||||
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "V":
|
|
||||||
{
|
|
||||||
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
|
|
||||||
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
|
|
||||||
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
|
|
||||||
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "R":
|
|
||||||
{
|
|
||||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
|
||||||
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "M":
|
|
||||||
{
|
|
||||||
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
|
|
||||||
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
|
|
||||||
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
|
|
||||||
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
|
|
||||||
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "MX":
|
|
||||||
{
|
|
||||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
|
||||||
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "MY":
|
|
||||||
{
|
|
||||||
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
|
|
||||||
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "C":
|
|
||||||
{
|
|
||||||
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
|
|
||||||
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
|
|
||||||
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
|
|
||||||
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
|
|
||||||
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
|
|
||||||
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
|
|
||||||
timelineGroup?.Colour.Add(easing, startTime, endTime,
|
|
||||||
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
|
|
||||||
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case "P":
|
|
||||||
{
|
|
||||||
var type = split[4];
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case "A": timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit); break;
|
|
||||||
case "H": timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime); break;
|
|
||||||
case "V": timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime); break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
throw new InvalidDataException($@"Unknown command type: {commandType}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string cleanFilename(string path)
|
|
||||||
=> FileSafety.PathStandardise(path.Trim('\"'));
|
|
||||||
|
|
||||||
private static Anchor parseOrigin(string value)
|
|
||||||
{
|
|
||||||
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
|
|
||||||
switch (origin)
|
|
||||||
{
|
|
||||||
case LegacyOrigins.TopLeft: return Anchor.TopLeft;
|
|
||||||
case LegacyOrigins.TopCentre: return Anchor.TopCentre;
|
|
||||||
case LegacyOrigins.TopRight: return Anchor.TopRight;
|
|
||||||
case LegacyOrigins.CentreLeft: return Anchor.CentreLeft;
|
|
||||||
case LegacyOrigins.Centre: return Anchor.Centre;
|
|
||||||
case LegacyOrigins.CentreRight: return Anchor.CentreRight;
|
|
||||||
case LegacyOrigins.BottomLeft: return Anchor.BottomLeft;
|
|
||||||
case LegacyOrigins.BottomCentre: return Anchor.BottomCentre;
|
|
||||||
case LegacyOrigins.BottomRight: return Anchor.BottomRight;
|
|
||||||
}
|
|
||||||
throw new InvalidDataException($@"Unknown origin: {value}");
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string parseLayer(string value)
|
|
||||||
=> Enum.Parse(typeof(StoryLayer), value).ToString();
|
|
||||||
|
|
||||||
private void handleTimingPoints(Beatmap beatmap, string line)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
string[] split = line.Split(',');
|
|
||||||
|
|
||||||
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
|
||||||
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
|
||||||
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
|
||||||
|
|
||||||
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
|
||||||
if (split.Length >= 3)
|
|
||||||
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
|
|
||||||
|
|
||||||
LegacySampleBank sampleSet = defaultSampleBank;
|
|
||||||
if (split.Length >= 4)
|
|
||||||
sampleSet = (LegacySampleBank)int.Parse(split[3]);
|
|
||||||
|
|
||||||
//SampleBank sampleBank = SampleBank.Default;
|
|
||||||
//if (split.Length >= 5)
|
|
||||||
// sampleBank = (SampleBank)int.Parse(split[4]);
|
|
||||||
|
|
||||||
int sampleVolume = defaultSampleVolume;
|
|
||||||
if (split.Length >= 6)
|
|
||||||
sampleVolume = int.Parse(split[5]);
|
|
||||||
|
|
||||||
bool timingChange = true;
|
|
||||||
if (split.Length >= 7)
|
|
||||||
timingChange = split[6][0] == '1';
|
|
||||||
|
|
||||||
bool kiaiMode = false;
|
|
||||||
bool omitFirstBarSignature = false;
|
|
||||||
if (split.Length >= 8)
|
|
||||||
{
|
|
||||||
int effectFlags = int.Parse(split[7]);
|
|
||||||
kiaiMode = (effectFlags & 1) > 0;
|
|
||||||
omitFirstBarSignature = (effectFlags & 8) > 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
string stringSampleSet = sampleSet.ToString().ToLower();
|
|
||||||
if (stringSampleSet == @"none")
|
|
||||||
stringSampleSet = @"normal";
|
|
||||||
|
|
||||||
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
|
|
||||||
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
|
|
||||||
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
|
|
||||||
|
|
||||||
if (timingChange)
|
|
||||||
{
|
|
||||||
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
BeatLength = beatLength,
|
|
||||||
TimeSignature = timeSignature
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
|
|
||||||
{
|
|
||||||
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
|
|
||||||
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SpeedMultiplier = speedMultiplier
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
|
|
||||||
{
|
|
||||||
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SampleBank = stringSampleSet,
|
|
||||||
SampleVolume = sampleVolume
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
|
|
||||||
{
|
|
||||||
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
KiaiMode = kiaiMode,
|
|
||||||
OmitFirstBarLine = omitFirstBarSignature
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, ':');
|
|
||||||
|
|
||||||
string[] split = pair.Value.Split(',');
|
|
||||||
|
|
||||||
if (split.Length != 3)
|
|
||||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
|
||||||
|
|
||||||
byte r, g, b;
|
|
||||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
|
||||||
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
|
|
||||||
|
|
||||||
if (!hasCustomColours)
|
|
||||||
{
|
|
||||||
beatmap.ComboColors.Clear();
|
|
||||||
hasCustomColours = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Note: the combo index specified in the beatmap is discarded
|
|
||||||
if (pair.Key.StartsWith(@"Combo"))
|
|
||||||
{
|
|
||||||
beatmap.ComboColors.Add(new Color4
|
|
||||||
{
|
|
||||||
R = r / 255f,
|
|
||||||
G = g / 255f,
|
|
||||||
B = b / 255f,
|
|
||||||
A = 1f,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleVariables(string line)
|
|
||||||
{
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var pair = splitKeyVal(line, '=');
|
|
||||||
variables[pair.Key] = pair.Value;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Beatmap ParseFile(StreamReader stream)
|
|
||||||
{
|
|
||||||
return new LegacyBeatmap(base.ParseFile(stream));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override Beatmap Decode(StreamReader stream)
|
|
||||||
{
|
|
||||||
return new LegacyBeatmap(base.Decode(stream));
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void ParseFile(StreamReader stream, Beatmap beatmap)
|
|
||||||
{
|
|
||||||
if (beatmap == null)
|
|
||||||
throw new ArgumentNullException(nameof(beatmap));
|
|
||||||
if (stream == null)
|
|
||||||
throw new ArgumentNullException(nameof(stream));
|
|
||||||
|
|
||||||
beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
|
|
||||||
|
|
||||||
Section section = Section.None;
|
|
||||||
bool hasCustomColours = false;
|
|
||||||
StoryboardSprite storyboardSprite = null;
|
|
||||||
CommandTimelineGroup timelineGroup = null;
|
|
||||||
|
|
||||||
string line;
|
|
||||||
while ((line = stream.ReadLine()) != null)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(line))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (line.StartsWith("//"))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (line.StartsWith(@"osu file format v"))
|
|
||||||
{
|
|
||||||
beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
|
|
||||||
{
|
|
||||||
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
|
|
||||||
throw new InvalidDataException($@"Unknown osu section {line}");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (section)
|
|
||||||
{
|
|
||||||
case Section.General:
|
|
||||||
handleGeneral(beatmap, line);
|
|
||||||
break;
|
|
||||||
case Section.Editor:
|
|
||||||
handleEditor(beatmap, line);
|
|
||||||
break;
|
|
||||||
case Section.Metadata:
|
|
||||||
handleMetadata(beatmap, line);
|
|
||||||
break;
|
|
||||||
case Section.Difficulty:
|
|
||||||
handleDifficulty(beatmap, line);
|
|
||||||
break;
|
|
||||||
case Section.Events:
|
|
||||||
handleEvents(beatmap, line, ref storyboardSprite, ref timelineGroup);
|
|
||||||
break;
|
|
||||||
case Section.TimingPoints:
|
|
||||||
handleTimingPoints(beatmap, line);
|
|
||||||
break;
|
|
||||||
case Section.Colours:
|
|
||||||
handleColours(beatmap, line, ref hasCustomColours);
|
|
||||||
break;
|
|
||||||
case Section.HitObjects:
|
|
||||||
|
|
||||||
// If the ruleset wasn't specified, assume the osu!standard ruleset.
|
|
||||||
if (parser == null)
|
|
||||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
|
||||||
|
|
||||||
var obj = parser.Parse(line);
|
|
||||||
|
|
||||||
if (obj != null)
|
|
||||||
beatmap.HitObjects.Add(obj);
|
|
||||||
|
|
||||||
break;
|
|
||||||
case Section.Variables:
|
|
||||||
handleVariables(line);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var hitObject in beatmap.HitObjects)
|
|
||||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
|
|
||||||
}
|
|
||||||
|
|
||||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
|
||||||
{
|
|
||||||
if (line == null)
|
|
||||||
throw new ArgumentNullException(nameof(line));
|
|
||||||
|
|
||||||
var split = line.Trim().Split(new[] { separator }, 2);
|
|
||||||
|
|
||||||
return new KeyValuePair<string, string>
|
|
||||||
(
|
|
||||||
split[0].Trim(),
|
|
||||||
split.Length > 1 ? split[1].Trim() : string.Empty
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
internal enum LegacySampleBank
|
|
||||||
{
|
|
||||||
None = 0,
|
|
||||||
Normal = 1,
|
|
||||||
Soft = 2,
|
|
||||||
Drum = 3
|
|
||||||
}
|
|
||||||
|
|
||||||
internal enum EventType
|
|
||||||
{
|
|
||||||
Background = 0,
|
|
||||||
Video = 1,
|
|
||||||
Break = 2,
|
|
||||||
Colour = 3,
|
|
||||||
Sprite = 4,
|
|
||||||
Sample = 5,
|
|
||||||
Animation = 6
|
|
||||||
}
|
|
||||||
|
|
||||||
internal enum LegacyOrigins
|
|
||||||
{
|
|
||||||
TopLeft,
|
|
||||||
Centre,
|
|
||||||
CentreLeft,
|
|
||||||
TopRight,
|
|
||||||
BottomCentre,
|
|
||||||
TopCentre,
|
|
||||||
Custom,
|
|
||||||
CentreRight,
|
|
||||||
BottomLeft,
|
|
||||||
BottomRight
|
|
||||||
};
|
|
||||||
|
|
||||||
internal enum StoryLayer
|
|
||||||
{
|
|
||||||
Background = 0,
|
|
||||||
Fail = 1,
|
|
||||||
Pass = 2,
|
|
||||||
Foreground = 3
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -9,6 +9,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
using osu.Game.Storyboards;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps
|
namespace osu.Game.Beatmaps
|
||||||
{
|
{
|
||||||
@ -34,12 +35,14 @@ namespace osu.Game.Beatmaps
|
|||||||
background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
|
background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
|
||||||
track = new AsyncLazy<Track>(populateTrack);
|
track = new AsyncLazy<Track>(populateTrack);
|
||||||
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
||||||
|
storyboard = new AsyncLazy<Storyboard>(populateStoryboard);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract Beatmap GetBeatmap();
|
protected abstract Beatmap GetBeatmap();
|
||||||
protected abstract Texture GetBackground();
|
protected abstract Texture GetBackground();
|
||||||
protected abstract Track GetTrack();
|
protected abstract Track GetTrack();
|
||||||
protected virtual Waveform GetWaveform() => new Waveform();
|
protected virtual Waveform GetWaveform() => new Waveform();
|
||||||
|
protected virtual Storyboard GetStoryboard() => new Storyboard();
|
||||||
|
|
||||||
public bool BeatmapLoaded => beatmap.IsResultAvailable;
|
public bool BeatmapLoaded => beatmap.IsResultAvailable;
|
||||||
public Beatmap Beatmap => beatmap.Value.Result;
|
public Beatmap Beatmap => beatmap.Value.Result;
|
||||||
@ -84,6 +87,13 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
private Waveform populateWaveform() => GetWaveform();
|
private Waveform populateWaveform() => GetWaveform();
|
||||||
|
|
||||||
|
public bool StoryboardLoaded => storyboard.IsResultAvailable;
|
||||||
|
public Storyboard Storyboard => storyboard.Value.Result;
|
||||||
|
public async Task<Storyboard> GetStoryboardAsync() => await storyboard.Value;
|
||||||
|
private readonly AsyncLazy<Storyboard> storyboard;
|
||||||
|
|
||||||
|
private Storyboard populateStoryboard() => GetStoryboard();
|
||||||
|
|
||||||
public void TransferTo(WorkingBeatmap other)
|
public void TransferTo(WorkingBeatmap other)
|
||||||
{
|
{
|
||||||
if (track.IsResultAvailable && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
if (track.IsResultAvailable && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
|
||||||
@ -97,6 +107,7 @@ namespace osu.Game.Beatmaps
|
|||||||
{
|
{
|
||||||
if (BackgroundLoaded) Background?.Dispose();
|
if (BackgroundLoaded) Background?.Dispose();
|
||||||
if (WaveformLoaded) Waveform?.Dispose();
|
if (WaveformLoaded) Waveform?.Dispose();
|
||||||
|
if (StoryboardLoaded) Storyboard?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
|
||||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
|
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
|
||||||
|
|
||||||
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
|
||||||
|
|
||||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
||||||
|
|
||||||
@ -108,7 +108,7 @@ namespace osu.Game.Configuration
|
|||||||
SaveUsername,
|
SaveUsername,
|
||||||
DisplayStarsMinimum,
|
DisplayStarsMinimum,
|
||||||
DisplayStarsMaximum,
|
DisplayStarsMaximum,
|
||||||
SelectionRandomType,
|
RandomSelectAlgorithm,
|
||||||
SnakingInSliders,
|
SnakingInSliders,
|
||||||
SnakingOutSliders,
|
SnakingOutSliders,
|
||||||
ShowFpsDisplay,
|
ShowFpsDisplay,
|
||||||
|
@ -5,11 +5,11 @@ using System.ComponentModel;
|
|||||||
|
|
||||||
namespace osu.Game.Configuration
|
namespace osu.Game.Configuration
|
||||||
{
|
{
|
||||||
public enum SelectionRandomType
|
public enum RandomSelectAlgorithm
|
||||||
{
|
{
|
||||||
[Description("Never repeat")]
|
[Description("Never repeat")]
|
||||||
RandomPermutation,
|
RandomPermutation,
|
||||||
[Description("Random")]
|
[Description("Random")]
|
||||||
Random
|
Random
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -93,6 +93,7 @@ namespace osu.Game.Database
|
|||||||
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
|
modelBuilder.Entity<FileInfo>().HasIndex(b => b.ReferenceCount);
|
||||||
|
|
||||||
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
|
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.Available);
|
||||||
|
modelBuilder.Entity<RulesetInfo>().HasIndex(b => b.ShortName).IsUnique();
|
||||||
|
|
||||||
modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
|
modelBuilder.Entity<BeatmapInfo>().HasOne(b => b.BaseDifficulty);
|
||||||
}
|
}
|
||||||
|
@ -15,14 +15,19 @@ namespace osu.Game.Graphics
|
|||||||
{
|
{
|
||||||
public class SpriteIcon : CompositeDrawable
|
public class SpriteIcon : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly Sprite spriteShadow;
|
private Sprite spriteShadow;
|
||||||
private readonly Sprite spriteMain;
|
private Sprite spriteMain;
|
||||||
|
|
||||||
private Cached layout = new Cached();
|
private Cached layout = new Cached();
|
||||||
private readonly Container shadowVisibility;
|
private Container shadowVisibility;
|
||||||
|
|
||||||
public SpriteIcon()
|
private FontStore store;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(FontStore store)
|
||||||
{
|
{
|
||||||
|
this.store = store;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
shadowVisibility = new Container
|
shadowVisibility = new Container
|
||||||
@ -39,7 +44,7 @@ namespace osu.Game.Graphics
|
|||||||
Y = 2,
|
Y = 2,
|
||||||
Colour = new Color4(0f, 0f, 0f, 0.2f),
|
Colour = new Color4(0f, 0f, 0f, 0.2f),
|
||||||
},
|
},
|
||||||
Alpha = 0,
|
Alpha = shadow ? 1 : 0,
|
||||||
},
|
},
|
||||||
spriteMain = new Sprite
|
spriteMain = new Sprite
|
||||||
{
|
{
|
||||||
@ -49,14 +54,7 @@ namespace osu.Game.Graphics
|
|||||||
FillMode = FillMode.Fit
|
FillMode = FillMode.Fit
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
|
||||||
private FontStore store;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(FontStore store)
|
|
||||||
{
|
|
||||||
this.store = store;
|
|
||||||
updateTexture();
|
updateTexture();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -105,12 +103,15 @@ namespace osu.Game.Graphics
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool shadow;
|
||||||
public bool Shadow
|
public bool Shadow
|
||||||
{
|
{
|
||||||
get { return spriteShadow.IsPresent; }
|
get { return shadow; }
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
shadowVisibility.Alpha = value ? 1 : 0;
|
shadow = value;
|
||||||
|
if (shadowVisibility != null)
|
||||||
|
shadowVisibility.Alpha = value ? 1 : 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,6 +12,8 @@ using osu.Game.Graphics.Backgrounds;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -22,62 +24,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private const float glow_fade_duration = 250;
|
private const float glow_fade_duration = 250;
|
||||||
private const float click_duration = 200;
|
private const float click_duration = 200;
|
||||||
|
|
||||||
private Color4 buttonColour;
|
public readonly BindableBool Selected = new BindableBool();
|
||||||
public Color4 ButtonColour
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return buttonColour;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
buttonColour = value;
|
|
||||||
updateGlow();
|
|
||||||
colourContainer.Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 backgroundColour = OsuColour.Gray(34);
|
|
||||||
public Color4 BackgroundColour
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return backgroundColour;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
backgroundColour = value;
|
|
||||||
background.Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private string text;
|
|
||||||
public string Text
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return text;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
text = value;
|
|
||||||
spriteText.Text = Text;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private float textSize = 28;
|
|
||||||
public float TextSize
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return textSize;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
textSize = value;
|
|
||||||
spriteText.TextSize = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private readonly Container backgroundContainer;
|
private readonly Container backgroundContainer;
|
||||||
private readonly Container colourContainer;
|
private readonly Container colourContainer;
|
||||||
@ -89,71 +36,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
private readonly SpriteText spriteText;
|
private readonly SpriteText spriteText;
|
||||||
private Vector2 hoverSpacing => new Vector2(3f, 0f);
|
private Vector2 hoverSpacing => new Vector2(3f, 0f);
|
||||||
|
|
||||||
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
|
|
||||||
|
|
||||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
|
|
||||||
|
|
||||||
protected override bool OnClick(Framework.Input.InputState state)
|
|
||||||
{
|
|
||||||
didClick = true;
|
|
||||||
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
|
|
||||||
flash();
|
|
||||||
|
|
||||||
this.Delay(click_duration).Schedule(delegate
|
|
||||||
{
|
|
||||||
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
|
|
||||||
spriteText.Spacing = Vector2.Zero;
|
|
||||||
glowContainer.FadeOut();
|
|
||||||
});
|
|
||||||
|
|
||||||
return base.OnClick(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(Framework.Input.InputState state)
|
|
||||||
{
|
|
||||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
|
|
||||||
|
|
||||||
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
|
|
||||||
glowContainer.FadeIn(glow_fade_duration, Easing.Out);
|
|
||||||
base.OnHover(state);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(Framework.Input.InputState state)
|
|
||||||
{
|
|
||||||
if (!didClick)
|
|
||||||
{
|
|
||||||
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
|
|
||||||
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
|
|
||||||
glowContainer.FadeOut(glow_fade_duration, Easing.Out);
|
|
||||||
}
|
|
||||||
|
|
||||||
didClick = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void flash()
|
|
||||||
{
|
|
||||||
var flash = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
};
|
|
||||||
|
|
||||||
colourContainer.Add(flash);
|
|
||||||
|
|
||||||
flash.Colour = ButtonColour;
|
|
||||||
flash.Blending = BlendingMode.Additive;
|
|
||||||
flash.Alpha = 0.3f;
|
|
||||||
flash.FadeOutFromOne(click_duration);
|
|
||||||
flash.Expire();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateGlow()
|
|
||||||
{
|
|
||||||
leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
|
|
||||||
centerGlow.Colour = ButtonColour;
|
|
||||||
rightGlow.Colour = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
|
|
||||||
}
|
|
||||||
|
|
||||||
public DialogButton()
|
public DialogButton()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
@ -268,6 +150,135 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
};
|
};
|
||||||
|
|
||||||
updateGlow();
|
updateGlow();
|
||||||
|
|
||||||
|
Selected.ValueChanged += selectionChanged;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 buttonColour;
|
||||||
|
public Color4 ButtonColour
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return buttonColour;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
buttonColour = value;
|
||||||
|
updateGlow();
|
||||||
|
colourContainer.Colour = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 backgroundColour = OsuColour.Gray(34);
|
||||||
|
public Color4 BackgroundColour
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return backgroundColour;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
backgroundColour = value;
|
||||||
|
background.Colour = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private string text;
|
||||||
|
public string Text
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
text = value;
|
||||||
|
spriteText.Text = Text;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private float textSize = 28;
|
||||||
|
public float TextSize
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return textSize;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
textSize = value;
|
||||||
|
spriteText.TextSize = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
|
||||||
|
flash();
|
||||||
|
|
||||||
|
this.Delay(click_duration).Schedule(delegate
|
||||||
|
{
|
||||||
|
colourContainer.ResizeTo(new Vector2(0.8f, 1f));
|
||||||
|
spriteText.Spacing = Vector2.Zero;
|
||||||
|
glowContainer.FadeOut();
|
||||||
|
});
|
||||||
|
|
||||||
|
return base.OnClick(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
base.OnHover(state);
|
||||||
|
|
||||||
|
Selected.Value = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
Selected.Value = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void selectionChanged(bool isSelected)
|
||||||
|
{
|
||||||
|
if (isSelected)
|
||||||
|
{
|
||||||
|
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
|
||||||
|
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
|
||||||
|
glowContainer.FadeIn(glow_fade_duration, Easing.Out);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
|
||||||
|
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
|
||||||
|
glowContainer.FadeOut(glow_fade_duration, Easing.Out);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void flash()
|
||||||
|
{
|
||||||
|
var flash = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
};
|
||||||
|
|
||||||
|
colourContainer.Add(flash);
|
||||||
|
|
||||||
|
flash.Colour = ButtonColour;
|
||||||
|
flash.Blending = BlendingMode.Additive;
|
||||||
|
flash.Alpha = 0.3f;
|
||||||
|
flash.FadeOutFromOne(click_duration);
|
||||||
|
flash.Expire();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateGlow()
|
||||||
|
{
|
||||||
|
leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
|
||||||
|
centerGlow.Colour = ButtonColour;
|
||||||
|
rightGlow.Colour = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterface
|
namespace osu.Game.Graphics.UserInterface
|
||||||
{
|
{
|
||||||
@ -72,16 +73,9 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(star_spacing),
|
Spacing = new Vector2(star_spacing),
|
||||||
|
ChildrenEnumerable = Enumerable.Range(0, StarCount).Select(i => new Star { Alpha = minStarAlpha })
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
for (int i = 0; i < StarCount; i++)
|
|
||||||
{
|
|
||||||
stars.Add(new Star
|
|
||||||
{
|
|
||||||
Alpha = minStarAlpha,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -147,15 +141,12 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
Size = new Vector2(star_size);
|
Size = new Vector2(star_size);
|
||||||
|
|
||||||
Children = new[]
|
Child = Icon = new SpriteIcon
|
||||||
{
|
{
|
||||||
Icon = new SpriteIcon
|
Size = new Vector2(star_size),
|
||||||
{
|
Icon = FontAwesome.fa_star,
|
||||||
Size = new Vector2(star_size),
|
Anchor = Anchor.Centre,
|
||||||
Icon = FontAwesome.fa_star,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
/// A KeyBindingInputManager with a database backing for custom overrides.
|
/// A KeyBindingInputManager with a database backing for custom overrides.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="T">The type of the custom action.</typeparam>
|
/// <typeparam name="T">The type of the custom action.</typeparam>
|
||||||
public abstract class DatabasedKeyBindingInputManager<T> : KeyBindingInputManager<T>
|
public class DatabasedKeyBindingInputManager<T> : KeyBindingContainer<T>
|
||||||
where T : struct
|
where T : struct
|
||||||
{
|
{
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
@ -31,7 +31,7 @@ namespace osu.Game.Input.Bindings
|
|||||||
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
/// <param name="ruleset">A reference to identify the current <see cref="Ruleset"/>. Used to lookup mappings. Null for global mappings.</param>
|
||||||
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
/// <param name="variant">An optional variant for the specified <see cref="Ruleset"/>. Used when a ruleset has more than one possible keyboard layouts.</param>
|
||||||
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
|
/// <param name="simultaneousMode">Specify how to deal with multiple matches of <see cref="KeyCombination"/>s and <see cref="T"/>s.</param>
|
||||||
protected DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
|
public DatabasedKeyBindingInputManager(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
|
||||||
: base(simultaneousMode)
|
: base(simultaneousMode)
|
||||||
{
|
{
|
||||||
this.ruleset = ruleset;
|
this.ruleset = ruleset;
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Input
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Register(KeyBindingInputManager manager) => insertDefaults(manager.DefaultKeyBindings);
|
public void Register(KeyBindingContainer manager) => insertDefaults(manager.DefaultKeyBindings);
|
||||||
|
|
||||||
private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
|
private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
|
||||||
{
|
{
|
||||||
|
307
osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs
generated
Normal file
307
osu.Game/Migrations/20171209034410_AddRulesetInfoShortName.Designer.cs
generated
Normal file
@ -0,0 +1,307 @@
|
|||||||
|
// <auto-generated />
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||||
|
using Microsoft.EntityFrameworkCore.Metadata;
|
||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
using Microsoft.EntityFrameworkCore.Storage;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
[DbContext(typeof(OsuDbContext))]
|
||||||
|
[Migration("20171209034410_AddRulesetInfoShortName")]
|
||||||
|
partial class AddRulesetInfoShortName
|
||||||
|
{
|
||||||
|
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||||
|
{
|
||||||
|
#pragma warning disable 612, 618
|
||||||
|
modelBuilder
|
||||||
|
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<float>("ApproachRate");
|
||||||
|
|
||||||
|
b.Property<float>("CircleSize");
|
||||||
|
|
||||||
|
b.Property<float>("DrainRate");
|
||||||
|
|
||||||
|
b.Property<float>("OverallDifficulty");
|
||||||
|
|
||||||
|
b.Property<float>("SliderMultiplier");
|
||||||
|
|
||||||
|
b.Property<float>("SliderTickRate");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapDifficulty");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("AudioLeadIn");
|
||||||
|
|
||||||
|
b.Property<int>("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.Property<int>("BeatDivisor");
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<bool>("Countdown");
|
||||||
|
|
||||||
|
b.Property<double>("DistanceSpacing");
|
||||||
|
|
||||||
|
b.Property<int>("GridSize");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<bool>("Hidden");
|
||||||
|
|
||||||
|
b.Property<bool>("LetterboxInBreaks");
|
||||||
|
|
||||||
|
b.Property<string>("MD5Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapID");
|
||||||
|
|
||||||
|
b.Property<string>("Path");
|
||||||
|
|
||||||
|
b.Property<int>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<bool>("SpecialStyle");
|
||||||
|
|
||||||
|
b.Property<float>("StackLeniency");
|
||||||
|
|
||||||
|
b.Property<double>("StarDifficulty");
|
||||||
|
|
||||||
|
b.Property<string>("StoredBookmarks");
|
||||||
|
|
||||||
|
b.Property<double>("TimelineZoom");
|
||||||
|
|
||||||
|
b.Property<string>("Version");
|
||||||
|
|
||||||
|
b.Property<bool>("WidescreenStoryboard");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("MD5Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Artist");
|
||||||
|
|
||||||
|
b.Property<string>("ArtistUnicode");
|
||||||
|
|
||||||
|
b.Property<string>("AudioFile");
|
||||||
|
|
||||||
|
b.Property<string>("AuthorString")
|
||||||
|
.HasColumnName("Author");
|
||||||
|
|
||||||
|
b.Property<string>("BackgroundFile");
|
||||||
|
|
||||||
|
b.Property<int>("PreviewTime");
|
||||||
|
|
||||||
|
b.Property<string>("Source");
|
||||||
|
|
||||||
|
b.Property<string>("Tags");
|
||||||
|
|
||||||
|
b.Property<string>("Title");
|
||||||
|
|
||||||
|
b.Property<string>("TitleUnicode");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapMetadata");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapSetID");
|
||||||
|
|
||||||
|
b.Property<bool>("Protected");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("DeletePending");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapSetID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("IntAction")
|
||||||
|
.HasColumnName("Action");
|
||||||
|
|
||||||
|
b.Property<string>("KeysString")
|
||||||
|
.HasColumnName("Keys");
|
||||||
|
|
||||||
|
b.Property<int?>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<int?>("Variant");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("IntAction");
|
||||||
|
|
||||||
|
b.HasIndex("Variant");
|
||||||
|
|
||||||
|
b.ToTable("KeyBinding");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int>("ReferenceCount");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("ReferenceCount");
|
||||||
|
|
||||||
|
b.ToTable("FileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int?>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<bool>("Available");
|
||||||
|
|
||||||
|
b.Property<string>("InstantiationInfo");
|
||||||
|
|
||||||
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.Property<string>("ShortName");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Available");
|
||||||
|
|
||||||
|
b.HasIndex("ShortName")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("RulesetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("BaseDifficultyID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("RulesetID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("BeatmapSets")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
});
|
||||||
|
#pragma warning restore 612, 618
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,35 @@
|
|||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
public partial class AddRulesetInfoShortName : Migration
|
||||||
|
{
|
||||||
|
protected override void Up(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.AddColumn<string>(
|
||||||
|
name: "ShortName",
|
||||||
|
table: "RulesetInfo",
|
||||||
|
type: "TEXT",
|
||||||
|
nullable: true);
|
||||||
|
|
||||||
|
migrationBuilder.CreateIndex(
|
||||||
|
name: "IX_RulesetInfo_ShortName",
|
||||||
|
table: "RulesetInfo",
|
||||||
|
column: "ShortName",
|
||||||
|
unique: true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Down(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.DropIndex(
|
||||||
|
name: "IX_RulesetInfo_ShortName",
|
||||||
|
table: "RulesetInfo");
|
||||||
|
|
||||||
|
migrationBuilder.DropColumn(
|
||||||
|
name: "ShortName",
|
||||||
|
table: "RulesetInfo");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -247,10 +247,15 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<string>("Name");
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.Property<string>("ShortName");
|
||||||
|
|
||||||
b.HasKey("ID");
|
b.HasKey("ID");
|
||||||
|
|
||||||
b.HasIndex("Available");
|
b.HasIndex("Available");
|
||||||
|
|
||||||
|
b.HasIndex("ShortName")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
b.ToTable("RulesetInfo");
|
b.ToTable("RulesetInfo");
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -10,7 +10,7 @@ using System;
|
|||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class GetBeatmapSetsResponse : BeatmapMetadata // todo: this is a bit wrong...
|
public class APIResponseBeatmapSet : BeatmapMetadata // todo: this is a bit wrong...
|
||||||
{
|
{
|
||||||
[JsonProperty(@"covers")]
|
[JsonProperty(@"covers")]
|
||||||
private BeatmapSetOnlineCovers covers { get; set; }
|
private BeatmapSetOnlineCovers covers { get; set; }
|
||||||
@ -45,7 +45,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
}
|
}
|
||||||
|
|
||||||
[JsonProperty(@"beatmaps")]
|
[JsonProperty(@"beatmaps")]
|
||||||
private IEnumerable<GetBeatmapSetsBeatmapResponse> beatmaps { get; set; }
|
private IEnumerable<APIResponseBeatmap> beatmaps { get; set; }
|
||||||
|
|
||||||
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
|
public BeatmapSetInfo ToBeatmapSet(RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
@ -65,11 +65,11 @@ namespace osu.Game.Online.API.Requests
|
|||||||
Ranked = ranked,
|
Ranked = ranked,
|
||||||
LastUpdated = lastUpdated,
|
LastUpdated = lastUpdated,
|
||||||
},
|
},
|
||||||
Beatmaps = beatmaps.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
Beatmaps = beatmaps?.Select(b => b.ToBeatmap(rulesets)).ToList(),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
private class GetBeatmapSetsBeatmapResponse : BeatmapMetadata
|
private class APIResponseBeatmap : BeatmapMetadata
|
||||||
{
|
{
|
||||||
[JsonProperty(@"id")]
|
[JsonProperty(@"id")]
|
||||||
private int onlineBeatmapID { get; set; }
|
private int onlineBeatmapID { get; set; }
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class GetBeatmapSetRequest : APIRequest<GetBeatmapSetsResponse>
|
public class GetBeatmapSetRequest : APIRequest<APIResponseBeatmapSet>
|
||||||
{
|
{
|
||||||
private readonly int beatmapSetId;
|
private readonly int beatmapSetId;
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
|||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class GetUserBeatmapsRequest : APIRequest<List<GetBeatmapSetsResponse>>
|
public class GetUserBeatmapsRequest : APIRequest<List<APIResponseBeatmapSet>>
|
||||||
{
|
{
|
||||||
private readonly long userId;
|
private readonly long userId;
|
||||||
private readonly int offset;
|
private readonly int offset;
|
||||||
@ -24,7 +24,6 @@ namespace osu.Game.Online.API.Requests
|
|||||||
|
|
||||||
public enum BeatmapSetType
|
public enum BeatmapSetType
|
||||||
{
|
{
|
||||||
MostPlayed,
|
|
||||||
Favourite,
|
Favourite,
|
||||||
RankedAndApproved,
|
RankedAndApproved,
|
||||||
Unranked,
|
Unranked,
|
||||||
|
@ -0,0 +1,48 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.API.Requests
|
||||||
|
{
|
||||||
|
public class GetUserMostPlayedBeatmapsRequest : APIRequest<List<MostPlayedBeatmap>>
|
||||||
|
{
|
||||||
|
private readonly long userId;
|
||||||
|
private readonly int offset;
|
||||||
|
|
||||||
|
public GetUserMostPlayedBeatmapsRequest(long userId, int offset = 0)
|
||||||
|
{
|
||||||
|
this.userId = userId;
|
||||||
|
this.offset = offset;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string Target => $@"users/{userId}/beatmapsets/most_played?offset={offset}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public class MostPlayedBeatmap
|
||||||
|
{
|
||||||
|
[JsonProperty("beatmap_id")]
|
||||||
|
public int BeatmapID;
|
||||||
|
|
||||||
|
[JsonProperty("count")]
|
||||||
|
public int PlayCount;
|
||||||
|
|
||||||
|
[JsonProperty]
|
||||||
|
private BeatmapInfo beatmap;
|
||||||
|
|
||||||
|
[JsonProperty]
|
||||||
|
private APIResponseBeatmapSet beatmapSet;
|
||||||
|
|
||||||
|
public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets)
|
||||||
|
{
|
||||||
|
BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets);
|
||||||
|
beatmap.BeatmapSet = setInfo;
|
||||||
|
beatmap.OnlineBeatmapSetID = setInfo.OnlineBeatmapSetID;
|
||||||
|
beatmap.Metadata = setInfo.Metadata;
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets;
|
|||||||
|
|
||||||
namespace osu.Game.Online.API.Requests
|
namespace osu.Game.Online.API.Requests
|
||||||
{
|
{
|
||||||
public class SearchBeatmapSetsRequest : APIRequest<IEnumerable<GetBeatmapSetsResponse>>
|
public class SearchBeatmapSetsRequest : APIRequest<IEnumerable<APIResponseBeatmapSet>>
|
||||||
{
|
{
|
||||||
private readonly string query;
|
private readonly string query;
|
||||||
private readonly RulesetInfo ruleset;
|
private readonly RulesetInfo ruleset;
|
||||||
|
@ -14,10 +14,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
public DownloadButton(string title, string subtitle)
|
public DownloadButton(string title, string subtitle)
|
||||||
{
|
{
|
||||||
Width = 120;
|
Width = 120;
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Child = new Container
|
Add(new Container
|
||||||
{
|
{
|
||||||
|
Depth = -1,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Horizontal = 10 },
|
Padding = new MarginPadding { Horizontal = 10 },
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Margin = new MarginPadding { Right = 5 },
|
Margin = new MarginPadding { Right = 5 },
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -15,13 +16,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
{
|
{
|
||||||
public readonly Bindable<bool> Favourited = new Bindable<bool>();
|
public readonly Bindable<bool> Favourited = new Bindable<bool>();
|
||||||
|
|
||||||
public FavouriteButton()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Container pink;
|
Container pink;
|
||||||
SpriteIcon icon;
|
SpriteIcon icon;
|
||||||
Children = new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
pink = new Container
|
pink = new Container
|
||||||
{
|
{
|
||||||
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
Size = new Vector2(18),
|
Size = new Vector2(18),
|
||||||
Shadow = false,
|
Shadow = false,
|
||||||
},
|
},
|
||||||
};
|
});
|
||||||
|
|
||||||
Favourited.ValueChanged += value =>
|
Favourited.ValueChanged += value =>
|
||||||
{
|
{
|
||||||
|
@ -2,44 +2,27 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.BeatmapSet
|
namespace osu.Game.Overlays.BeatmapSet
|
||||||
{
|
{
|
||||||
public class HeaderButton : OsuClickableContainer
|
public class HeaderButton : TriangleButton
|
||||||
{
|
{
|
||||||
private readonly Container content;
|
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
|
||||||
public HeaderButton()
|
public HeaderButton()
|
||||||
{
|
{
|
||||||
CornerRadius = 3;
|
Height = 0;
|
||||||
Masking = true;
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
}
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
[BackgroundDependencyLoader]
|
||||||
{
|
private void load()
|
||||||
new Box
|
{
|
||||||
{
|
BackgroundColour = OsuColour.FromHex(@"094c5f");
|
||||||
RelativeSizeAxes = Axes.Both,
|
Triangles.ColourLight = OsuColour.FromHex(@"0f7c9b");
|
||||||
Colour = OsuColour.FromHex(@"094c5f"),
|
Triangles.ColourDark = OsuColour.FromHex(@"094c5f");
|
||||||
},
|
Triangles.TriangleScale = 1.5f;
|
||||||
new Triangles
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
ColourLight = OsuColour.FromHex(@"0f7c9b"),
|
|
||||||
ColourDark = OsuColour.FromHex(@"094c5f"),
|
|
||||||
TriangleScale = 1.5f,
|
|
||||||
},
|
|
||||||
content = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
if (PreviewPlaying && Preview != null)
|
if (PreviewPlaying && Preview != null && Preview.IsLoaded)
|
||||||
{
|
{
|
||||||
PreviewBar.Width = (float)(Preview.CurrentTime / Preview.Length);
|
PreviewBar.Width = (float)(Preview.CurrentTime / Preview.Length);
|
||||||
}
|
}
|
||||||
|
@ -105,6 +105,7 @@ namespace osu.Game.Overlays.Direct
|
|||||||
|
|
||||||
public enum DirectSortCriteria
|
public enum DirectSortCriteria
|
||||||
{
|
{
|
||||||
|
Relevance,
|
||||||
Title,
|
Title,
|
||||||
Artist,
|
Artist,
|
||||||
Creator,
|
Creator,
|
||||||
|
@ -43,6 +43,7 @@ namespace osu.Game.Overlays
|
|||||||
protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
|
protected override SearchableListFilterControl<DirectSortCriteria, RankStatus> CreateFilterControl() => new FilterControl();
|
||||||
|
|
||||||
private IEnumerable<BeatmapSetInfo> beatmapSets;
|
private IEnumerable<BeatmapSetInfo> beatmapSets;
|
||||||
|
|
||||||
public IEnumerable<BeatmapSetInfo> BeatmapSets
|
public IEnumerable<BeatmapSetInfo> BeatmapSets
|
||||||
{
|
{
|
||||||
get { return beatmapSets; }
|
get { return beatmapSets; }
|
||||||
@ -69,6 +70,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
private ResultCounts resultAmounts;
|
private ResultCounts resultAmounts;
|
||||||
|
|
||||||
public ResultCounts ResultAmounts
|
public ResultCounts ResultAmounts
|
||||||
{
|
{
|
||||||
get { return resultAmounts; }
|
get { return resultAmounts; }
|
||||||
@ -115,7 +117,23 @@ namespace osu.Game.Overlays
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
Filter.Search.Current.ValueChanged += text => { if (text != string.Empty) Header.Tabs.Current.Value = DirectTab.Search; };
|
Filter.Search.Current.ValueChanged += text =>
|
||||||
|
{
|
||||||
|
if (text != string.Empty)
|
||||||
|
{
|
||||||
|
Header.Tabs.Current.Value = DirectTab.Search;
|
||||||
|
|
||||||
|
if (Filter.Tabs.Current.Value == DirectSortCriteria.Ranked)
|
||||||
|
Filter.Tabs.Current.Value = DirectSortCriteria.Relevance;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Header.Tabs.Current.Value = DirectTab.NewestMaps;
|
||||||
|
|
||||||
|
if (Filter.Tabs.Current.Value == DirectSortCriteria.Relevance)
|
||||||
|
Filter.Tabs.Current.Value = DirectSortCriteria.Ranked;
|
||||||
|
}
|
||||||
|
};
|
||||||
((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch);
|
((FilterControl)Filter).Ruleset.ValueChanged += ruleset => Scheduler.AddOnce(updateSearch);
|
||||||
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels;
|
Filter.DisplayStyleControl.DisplayStyle.ValueChanged += recreatePanels;
|
||||||
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch);
|
Filter.DisplayStyleControl.Dropdown.Current.ValueChanged += rankStatus => Scheduler.AddOnce(updateSearch);
|
||||||
@ -271,9 +289,9 @@ namespace osu.Game.Overlays
|
|||||||
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) return;
|
if (Header.Tabs.Current.Value == DirectTab.Search && (Filter.Search.Text == string.Empty || currentQuery == string.Empty)) return;
|
||||||
|
|
||||||
getSetsRequest = new SearchBeatmapSetsRequest(currentQuery.Value ?? string.Empty,
|
getSetsRequest = new SearchBeatmapSetsRequest(currentQuery.Value ?? string.Empty,
|
||||||
((FilterControl)Filter).Ruleset.Value,
|
((FilterControl)Filter).Ruleset.Value,
|
||||||
Filter.DisplayStyleControl.Dropdown.Current.Value,
|
Filter.DisplayStyleControl.Dropdown.Current.Value,
|
||||||
Filter.Tabs.Current.Value); //todo: sort direction (?)
|
Filter.Tabs.Current.Value); //todo: sort direction (?)
|
||||||
|
|
||||||
getSetsRequest.Success += response =>
|
getSetsRequest.Success += response =>
|
||||||
{
|
{
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
|
public override FontAwesome Icon => FontAwesome.fa_osu_hot;
|
||||||
public override string Header => "Global";
|
public override string Header => "Global";
|
||||||
|
|
||||||
public GlobalKeyBindingsSection(KeyBindingInputManager manager)
|
public GlobalKeyBindingsSection(KeyBindingContainer manager)
|
||||||
{
|
{
|
||||||
Add(new DefaultBindingsSubsection(manager));
|
Add(new DefaultBindingsSubsection(manager));
|
||||||
}
|
}
|
||||||
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
{
|
{
|
||||||
protected override string Header => string.Empty;
|
protected override string Header => string.Empty;
|
||||||
|
|
||||||
public DefaultBindingsSubsection(KeyBindingInputManager manager)
|
public DefaultBindingsSubsection(KeyBindingContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
{
|
{
|
||||||
Defaults = manager.DefaultKeyBindings;
|
Defaults = manager.DefaultKeyBindings;
|
||||||
|
@ -17,22 +17,21 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Mods
|
namespace osu.Game.Overlays.Mods
|
||||||
{
|
{
|
||||||
public class ModSelectOverlay : WaveOverlayContainer
|
public class ModSelectOverlay : WaveOverlayContainer
|
||||||
{
|
{
|
||||||
private const int button_duration = 700;
|
|
||||||
private const int ranked_multiplier_duration = 700;
|
|
||||||
private const float content_width = 0.8f;
|
private const float content_width = 0.8f;
|
||||||
|
|
||||||
private Color4 lowMultiplierColour, highMultiplierColour;
|
protected Color4 LowMultiplierColour, HighMultiplierColour;
|
||||||
|
|
||||||
private readonly OsuSpriteText rankedLabel;
|
protected readonly TriangleButton DeselectAllButton;
|
||||||
private readonly OsuSpriteText multiplierLabel;
|
protected readonly OsuSpriteText MultiplierLabel;
|
||||||
private readonly FillFlowContainer rankedMultiplerContainer;
|
private readonly FillFlowContainer footerContainer;
|
||||||
|
|
||||||
private readonly FillFlowContainer<ModSection> modSectionsContainer;
|
protected readonly FillFlowContainer<ModSection> ModSectionsContainer;
|
||||||
|
|
||||||
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
|
public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
|
||||||
|
|
||||||
@ -42,7 +41,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
var instance = newRuleset.CreateInstance();
|
var instance = newRuleset.CreateInstance();
|
||||||
|
|
||||||
foreach (ModSection section in modSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
section.Mods = instance.GetModsFor(section.ModType);
|
section.Mods = instance.GetModsFor(section.ModType);
|
||||||
refreshSelectedMods();
|
refreshSelectedMods();
|
||||||
}
|
}
|
||||||
@ -50,8 +49,8 @@ namespace osu.Game.Overlays.Mods
|
|||||||
[BackgroundDependencyLoader(permitNulls: true)]
|
[BackgroundDependencyLoader(permitNulls: true)]
|
||||||
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets)
|
private void load(OsuColour colours, OsuGame osu, RulesetStore rulesets)
|
||||||
{
|
{
|
||||||
lowMultiplierColour = colours.Red;
|
LowMultiplierColour = colours.Red;
|
||||||
highMultiplierColour = colours.Green;
|
HighMultiplierColour = colours.Green;
|
||||||
|
|
||||||
if (osu != null)
|
if (osu != null)
|
||||||
Ruleset.BindTo(osu.Ruleset);
|
Ruleset.BindTo(osu.Ruleset);
|
||||||
@ -66,14 +65,14 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
base.PopOut();
|
base.PopOut();
|
||||||
|
|
||||||
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, Easing.InSine);
|
footerContainer.MoveToX(footerContainer.DrawSize.X, DISAPPEAR_DURATION, Easing.InSine);
|
||||||
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, Easing.InSine);
|
footerContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
|
||||||
|
|
||||||
foreach (ModSection section in modSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
{
|
{
|
||||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), DISAPPEAR_DURATION, Easing.InSine);
|
||||||
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.MoveToX(100f, DISAPPEAR_DURATION, Easing.InSine);
|
||||||
section.ButtonsContainer.FadeOut(APPEAR_DURATION, Easing.InSine);
|
section.ButtonsContainer.FadeOut(DISAPPEAR_DURATION, Easing.InSine);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,27 +80,28 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
base.PopIn();
|
base.PopIn();
|
||||||
|
|
||||||
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, Easing.OutQuint);
|
footerContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
|
||||||
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, Easing.OutQuint);
|
footerContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
||||||
|
|
||||||
foreach (ModSection section in modSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
{
|
{
|
||||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, Easing.OutQuint);
|
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), APPEAR_DURATION, Easing.OutQuint);
|
||||||
section.ButtonsContainer.MoveToX(0, button_duration, Easing.OutQuint);
|
section.ButtonsContainer.MoveToX(0, APPEAR_DURATION, Easing.OutQuint);
|
||||||
section.ButtonsContainer.FadeIn(button_duration, Easing.OutQuint);
|
section.ButtonsContainer.FadeIn(APPEAR_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeselectAll()
|
public void DeselectAll()
|
||||||
{
|
{
|
||||||
foreach (ModSection section in modSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
section.DeselectAll();
|
section.DeselectAll();
|
||||||
|
refreshSelectedMods();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeselectTypes(Type[] modTypes)
|
public void DeselectTypes(Type[] modTypes)
|
||||||
{
|
{
|
||||||
if (modTypes.Length == 0) return;
|
if (modTypes.Length == 0) return;
|
||||||
foreach (ModSection section in modSectionsContainer.Children)
|
foreach (ModSection section in ModSectionsContainer.Children)
|
||||||
section.DeselectTypes(modTypes);
|
section.DeselectTypes(modTypes);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
|
|
||||||
private void refreshSelectedMods()
|
private void refreshSelectedMods()
|
||||||
{
|
{
|
||||||
SelectedMods.Value = modSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
|
SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
|
||||||
|
|
||||||
double multiplier = 1.0;
|
double multiplier = 1.0;
|
||||||
bool ranked = true;
|
bool ranked = true;
|
||||||
@ -129,16 +129,16 @@ namespace osu.Game.Overlays.Mods
|
|||||||
// 1.05x
|
// 1.05x
|
||||||
// 1.20x
|
// 1.20x
|
||||||
|
|
||||||
multiplierLabel.Text = $"{multiplier:N2}x";
|
MultiplierLabel.Text = $"{multiplier:N2}x";
|
||||||
string rankedString = ranked ? "Ranked" : "Unranked";
|
if (!ranked)
|
||||||
rankedLabel.Text = $@"{rankedString}, Score Multiplier: ";
|
MultiplierLabel.Text += " (Unranked)";
|
||||||
|
|
||||||
if (multiplier > 1.0)
|
if (multiplier > 1.0)
|
||||||
multiplierLabel.FadeColour(highMultiplierColour, 200);
|
MultiplierLabel.FadeColour(HighMultiplierColour, 200);
|
||||||
else if (multiplier < 1.0)
|
else if (multiplier < 1.0)
|
||||||
multiplierLabel.FadeColour(lowMultiplierColour, 200);
|
MultiplierLabel.FadeColour(LowMultiplierColour, 200);
|
||||||
else
|
else
|
||||||
multiplierLabel.FadeColour(Color4.White, 200);
|
MultiplierLabel.FadeColour(Color4.White, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ModSelectOverlay()
|
public ModSelectOverlay()
|
||||||
@ -232,7 +232,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = @"Others are just for fun",
|
Text = @"Others are just for fun.",
|
||||||
TextSize = 18,
|
TextSize = 18,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
},
|
||||||
@ -241,7 +241,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
// Body
|
// Body
|
||||||
modSectionsContainer = new FillFlowContainer<ModSection>
|
ModSectionsContainer = new FillFlowContainer<ModSection>
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
@ -289,7 +289,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Colour = new Color4(172, 20, 116, 255),
|
Colour = new Color4(172, 20, 116, 255),
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
},
|
},
|
||||||
rankedMultiplerContainer = new FillFlowContainer
|
footerContainer = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
@ -299,26 +299,42 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Top = 20,
|
Vertical = 15
|
||||||
Bottom = 20,
|
|
||||||
},
|
},
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
rankedLabel = new OsuSpriteText
|
DeselectAllButton = new TriangleButton
|
||||||
{
|
{
|
||||||
Text = @"Ranked, Score Multiplier: ",
|
Width = 180,
|
||||||
|
Text = "Deselect All",
|
||||||
|
Action = DeselectAll,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Right = 20
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = @"Score Multiplier: ",
|
||||||
TextSize = 30,
|
TextSize = 30,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = 5
|
||||||
|
}
|
||||||
},
|
},
|
||||||
multiplierLabel = new OsuSpriteText
|
MultiplierLabel = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Font = @"Exo2.0-Bold",
|
Font = @"Exo2.0-Bold",
|
||||||
Text = @"1.00x",
|
|
||||||
TextSize = 30,
|
TextSize = 30,
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
},
|
Margin = new MarginPadding
|
||||||
},
|
{
|
||||||
},
|
Top = 5
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -251,7 +251,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
|
playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
|
||||||
|
|
||||||
if (track.HasCompleted && !beatmapBacking.Disabled && playlist.BeatmapSets.Any())
|
if (track.HasCompleted && !track.Looping && !beatmapBacking.Disabled && playlist.BeatmapSets.Any())
|
||||||
next();
|
next();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string CompletionText { get; set; } = "Task has completed!";
|
||||||
|
|
||||||
public float Progress
|
public float Progress
|
||||||
{
|
{
|
||||||
get { return progressBar.Progress; }
|
get { return progressBar.Progress; }
|
||||||
@ -87,7 +89,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||||
{
|
{
|
||||||
Activated = CompletionClickAction,
|
Activated = CompletionClickAction,
|
||||||
Text = "Task has completed!"
|
Text = CompletionText
|
||||||
};
|
};
|
||||||
|
|
||||||
protected virtual void Completed()
|
protected virtual void Completed()
|
||||||
|
@ -53,6 +53,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = cover_height,
|
Height = cover_height,
|
||||||
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
@ -324,8 +325,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
FillMode = FillMode.Fill,
|
FillMode = FillMode.Fill,
|
||||||
OnLoadComplete = d => d.FadeInFromZero(200),
|
OnLoadComplete = d => d.FadeInFromZero(200),
|
||||||
Depth = float.MaxValue,
|
Depth = float.MaxValue,
|
||||||
},
|
}, coverContainer.Add);
|
||||||
coverContainer.Add);
|
|
||||||
|
|
||||||
if (user.IsSupporter) supporterTag.Show();
|
if (user.IsSupporter) supporterTag.Show();
|
||||||
|
|
||||||
@ -382,7 +382,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
}
|
}
|
||||||
|
|
||||||
tryAddInfoRightLine(FontAwesome.fa_map_marker, user.Location);
|
tryAddInfoRightLine(FontAwesome.fa_map_marker, user.Location);
|
||||||
tryAddInfoRightLine(FontAwesome.fa_heart_o, user.Intrerests);
|
tryAddInfoRightLine(FontAwesome.fa_heart_o, user.Interests);
|
||||||
tryAddInfoRightLine(FontAwesome.fa_suitcase, user.Occupation);
|
tryAddInfoRightLine(FontAwesome.fa_suitcase, user.Occupation);
|
||||||
infoTextRight.NewParagraph();
|
infoTextRight.NewParagraph();
|
||||||
if (!string.IsNullOrEmpty(user.Twitter))
|
if (!string.IsNullOrEmpty(user.Twitter))
|
||||||
@ -514,7 +514,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if(value != null)
|
if (value != null)
|
||||||
content.Action = () => Process.Start(value);
|
content.Action = () => Process.Start(value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -81,12 +81,12 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
rankText.Text = user.Statistics.Rank > 0 ? $"#{user.Statistics.Rank:#,0}" : "no rank";
|
rankText.Text = user.Statistics.Rank > 0 ? $"#{user.Statistics.Rank:#,0}" : "no rank";
|
||||||
performanceText.Text = user.Statistics.PP != null ? $"{user.Statistics.PP:#,0}pp" : string.Empty;
|
performanceText.Text = user.Statistics.PP != null ? $"{user.Statistics.PP:#,0}pp" : string.Empty;
|
||||||
relativeText.Text = $"{user.Country?.FullName} #{user.CountryRank:#,0}";
|
relativeText.Text = user.CountryRank > 0 ? $"{user.Country?.FullName} #{user.CountryRank:#,0}" : $"{user.Country?.FullName}";
|
||||||
}
|
}
|
||||||
|
|
||||||
private void showHistoryRankTexts(int dayIndex)
|
private void showHistoryRankTexts(int dayIndex)
|
||||||
{
|
{
|
||||||
rankText.Text = $"#{ranks[dayIndex]:#,0}";
|
rankText.Text = ranks[dayIndex] > 0 ? $"#{ranks[dayIndex]:#,0}" : "no rank";
|
||||||
dayIndex++;
|
dayIndex++;
|
||||||
relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
|
relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
|
||||||
//plural should be handled in a general way
|
//plural should be handled in a general way
|
||||||
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Profile
|
|||||||
{
|
{
|
||||||
graph.Colour = colours.Yellow;
|
graph.Colour = colours.Yellow;
|
||||||
// use logarithmic coordinates
|
// use logarithmic coordinates
|
||||||
graph.Values = ranks.Select(x => -(float)Math.Log(x));
|
graph.Values = ranks.Select(x => x == 0 ? float.MinValue : -(float)Math.Log(x));
|
||||||
graph.SetStaticBallPosition();
|
graph.SetStaticBallPosition();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Display artist/title/mapper information, commonly used as the left portion of a profile or score display row (see <see cref="DrawableProfileRow"/>).
|
||||||
|
/// </summary>
|
||||||
|
public class BeatmapMetadataContainer : OsuHoverContainer, IHasTooltip
|
||||||
|
{
|
||||||
|
private readonly BeatmapInfo beatmap;
|
||||||
|
|
||||||
|
public BeatmapMetadataContainer(BeatmapInfo beatmap)
|
||||||
|
{
|
||||||
|
this.beatmap = beatmap;
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
TooltipText = $"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title}";
|
||||||
|
}
|
||||||
|
|
||||||
|
public string TooltipText { get; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay)
|
||||||
|
{
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
if (beatmap.OnlineBeatmapSetID.HasValue) beatmapSetOverlay?.ShowBeatmapSet(beatmap.OnlineBeatmapSetID.Value);
|
||||||
|
};
|
||||||
|
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Current = locale.GetUnicodePreference(
|
||||||
|
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
|
||||||
|
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] "
|
||||||
|
),
|
||||||
|
TextSize = 15,
|
||||||
|
Font = "Exo2.0-SemiBoldItalic",
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Current = locale.GetUnicodePreference(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
|
||||||
|
TextSize = 12,
|
||||||
|
Padding = new MarginPadding { Top = 3 },
|
||||||
|
Font = "Exo2.0-RegularItalic",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
124
osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs
Normal file
124
osu.Game/Overlays/Profile/Sections/DrawableProfileRow.cs
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections
|
||||||
|
{
|
||||||
|
public abstract class DrawableProfileRow : Container
|
||||||
|
{
|
||||||
|
private const int fade_duration = 200;
|
||||||
|
|
||||||
|
private Box underscoreLine;
|
||||||
|
private readonly Box coloredBackground;
|
||||||
|
private readonly Container background;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A visual element displayed to the left of <see cref="LeftFlowContainer"/> content.
|
||||||
|
/// </summary>
|
||||||
|
protected abstract Drawable CreateLeftVisual();
|
||||||
|
|
||||||
|
protected FillFlowContainer LeftFlowContainer { get; private set; }
|
||||||
|
protected FillFlowContainer RightFlowContainer { get; private set; }
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content { get; }
|
||||||
|
|
||||||
|
protected DrawableProfileRow()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Height = 60;
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 3,
|
||||||
|
Alpha = 0,
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Shadow,
|
||||||
|
Offset = new Vector2(0f, 1f),
|
||||||
|
Radius = 1f,
|
||||||
|
Colour = Color4.Black.Opacity(0.2f),
|
||||||
|
},
|
||||||
|
Child = coloredBackground = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
},
|
||||||
|
Content = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Width = 0.97f,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(OsuColour colour)
|
||||||
|
{
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
underscoreLine = new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 1,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
CreateLeftVisual(),
|
||||||
|
LeftFlowContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Margin = new MarginPadding { Left = 10 },
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
RightFlowContainer = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
coloredBackground.Colour = underscoreLine.Colour = colour.Gray4;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state) => true;
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
background.FadeIn(fade_duration, Easing.OutQuint);
|
||||||
|
underscoreLine.FadeOut(fade_duration, Easing.OutQuint);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
background.FadeOut(fade_duration, Easing.OutQuint);
|
||||||
|
underscoreLine.FadeIn(fade_duration, Easing.OutQuint);
|
||||||
|
base.OnHoverLost(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,105 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||||
|
{
|
||||||
|
public class DrawableMostPlayedRow : DrawableProfileRow
|
||||||
|
{
|
||||||
|
private readonly BeatmapInfo beatmap;
|
||||||
|
private readonly int playCount;
|
||||||
|
private OsuHoverContainer mapperContainer;
|
||||||
|
|
||||||
|
public DrawableMostPlayedRow(BeatmapInfo beatmap, int playCount)
|
||||||
|
{
|
||||||
|
this.beatmap = beatmap;
|
||||||
|
this.playCount = playCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateLeftVisual() => new DelayedLoadWrapper(new BeatmapSetCover(beatmap.BeatmapSet, BeatmapSetCoverType.List)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
OnLoadComplete = d => d.FadeInFromZero(500, Easing.OutQuint)
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
RelativeSizeAxes = Axes.None,
|
||||||
|
Size = new Vector2(80, 50),
|
||||||
|
};
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(UserProfileOverlay profileOverlay)
|
||||||
|
{
|
||||||
|
LeftFlowContainer.Add(new BeatmapMetadataContainer(beatmap));
|
||||||
|
LeftFlowContainer.Add(new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = @"mapped by ",
|
||||||
|
TextSize = 12,
|
||||||
|
},
|
||||||
|
mapperContainer = new OsuHoverContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = beatmap.Metadata.AuthorString,
|
||||||
|
TextSize = 12,
|
||||||
|
Font = @"Exo2.0-MediumItalic"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
RightFlowContainer.Add(new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Text = playCount.ToString(),
|
||||||
|
TextSize = 18,
|
||||||
|
Font = @"Exo2.0-SemiBoldItalic"
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Text = @"times played ",
|
||||||
|
TextSize = 12,
|
||||||
|
Font = @"Exo2.0-RegularItalic"
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
if (profileOverlay != null)
|
||||||
|
mapperContainer.Action = () => profileOverlay.ShowUser(beatmap.BeatmapSet.Metadata.Author);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,51 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||||
|
{
|
||||||
|
public class PaginatedMostPlayedBeatmapContainer : PaginatedContainer
|
||||||
|
{
|
||||||
|
public PaginatedMostPlayedBeatmapContainer(Bindable<User> user)
|
||||||
|
:base(user, "Most Played Beatmaps", "No records. :(")
|
||||||
|
{
|
||||||
|
ItemsPerPage = 5;
|
||||||
|
|
||||||
|
ItemsContainer.Direction = FillDirection.Vertical;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ShowMore()
|
||||||
|
{
|
||||||
|
base.ShowMore();
|
||||||
|
|
||||||
|
var req = new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++ * ItemsPerPage);
|
||||||
|
|
||||||
|
req.Success += beatmaps =>
|
||||||
|
{
|
||||||
|
ShowMoreButton.FadeTo(beatmaps.Count == ItemsPerPage ? 1 : 0);
|
||||||
|
ShowMoreLoading.Hide();
|
||||||
|
|
||||||
|
if (!beatmaps.Any() && VisiblePages == 1)
|
||||||
|
{
|
||||||
|
MissingText.Show();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MissingText.Hide();
|
||||||
|
|
||||||
|
foreach (var beatmap in beatmaps)
|
||||||
|
{
|
||||||
|
ItemsContainer.Add(new DrawableMostPlayedRow(beatmap.GetBeatmapInfo(Rulesets), beatmap.PlayCount));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
Api.Queue(req);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,7 +1,9 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
|
using osu.Game.Overlays.Profile.Sections.Historical;
|
||||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections
|
namespace osu.Game.Overlays.Profile.Sections
|
||||||
@ -14,7 +16,11 @@ namespace osu.Game.Overlays.Profile.Sections
|
|||||||
|
|
||||||
public HistoricalSection()
|
public HistoricalSection()
|
||||||
{
|
{
|
||||||
Child = new PaginatedScoreContainer(ScoreType.Recent, User, "Recent Plays (24h)", "No performance records. :(");
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new PaginatedMostPlayedBeatmapContainer(User),
|
||||||
|
new PaginatedScoreContainer(ScoreType.Recent, User, "Recent Plays (24h)", "No performance records. :("),
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
{
|
{
|
||||||
public class DrawablePerformanceScore : DrawableScore
|
public class DrawablePerformanceScore : DrawableProfileScore
|
||||||
{
|
{
|
||||||
private readonly double? weight;
|
private readonly double? weight;
|
||||||
|
|
||||||
@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
private void load(OsuColour colour)
|
private void load(OsuColour colour)
|
||||||
{
|
{
|
||||||
double pp = Score.PP ?? 0;
|
double pp = Score.PP ?? 0;
|
||||||
Stats.Add(new OsuSpriteText
|
RightFlowContainer.Add(new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"{pp:0}pp",
|
Text = $"{pp:0}pp",
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
|
|
||||||
if (weight.HasValue)
|
if (weight.HasValue)
|
||||||
{
|
{
|
||||||
Stats.Add(new OsuSpriteText
|
RightFlowContainer.Add(new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = $"weighted: {pp * weight:0}pp ({weight:P0})",
|
Text = $"weighted: {pp * weight:0}pp ({weight:P0})",
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
|
@ -0,0 +1,75 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Screens.Select.Leaderboards;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
|
{
|
||||||
|
public abstract class DrawableProfileScore : DrawableProfileRow
|
||||||
|
{
|
||||||
|
private readonly FillFlowContainer metadata;
|
||||||
|
private readonly ScoreModsContainer modsContainer;
|
||||||
|
protected readonly Score Score;
|
||||||
|
|
||||||
|
protected DrawableProfileScore(Score score)
|
||||||
|
{
|
||||||
|
Score = score;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Height = 60;
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
modsContainer = new ScoreModsContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Width = 60,
|
||||||
|
Margin = new MarginPadding { Right = 160 }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader(true)]
|
||||||
|
private void load(OsuColour colour)
|
||||||
|
{
|
||||||
|
RightFlowContainer.Add(new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = $"accuracy: {Score.Accuracy:P2}",
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Colour = colour.GrayA,
|
||||||
|
TextSize = 11,
|
||||||
|
Font = "Exo2.0-RegularItalic",
|
||||||
|
Depth = -1,
|
||||||
|
});
|
||||||
|
|
||||||
|
LeftFlowContainer.Add(new BeatmapMetadataContainer(Score.Beatmap));
|
||||||
|
LeftFlowContainer.Add(new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = Score.Date.LocalDateTime.ToShortDateString(),
|
||||||
|
TextSize = 11,
|
||||||
|
Colour = OsuColour.Gray(0xAA),
|
||||||
|
});
|
||||||
|
|
||||||
|
foreach (Mod mod in Score.Mods)
|
||||||
|
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateLeftVisual() => new DrawableRank(Score.Rank)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 60,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -1,195 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Screens.Select.Leaderboards;
|
|
||||||
using osu.Framework.Localisation;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Framework.Input;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|
||||||
{
|
|
||||||
public abstract class DrawableScore : Container
|
|
||||||
{
|
|
||||||
private const int fade_duration = 200;
|
|
||||||
|
|
||||||
protected readonly FillFlowContainer<OsuSpriteText> Stats;
|
|
||||||
private readonly FillFlowContainer metadata;
|
|
||||||
private readonly ScoreModsContainer modsContainer;
|
|
||||||
protected readonly Score Score;
|
|
||||||
private readonly Box underscoreLine;
|
|
||||||
private readonly Box coloredBackground;
|
|
||||||
private readonly Container background;
|
|
||||||
|
|
||||||
protected DrawableScore(Score score)
|
|
||||||
{
|
|
||||||
Score = score;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
Height = 60;
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
CornerRadius = 3,
|
|
||||||
Alpha = 0,
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Offset = new Vector2(0f, 1f),
|
|
||||||
Radius = 1f,
|
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
|
||||||
},
|
|
||||||
Child = coloredBackground = new Box { RelativeSizeAxes = Axes.Both }
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Width = 0.97f,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
underscoreLine = new Box
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 1,
|
|
||||||
},
|
|
||||||
new DrawableRank(score.Rank)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 60,
|
|
||||||
FillMode = FillMode.Fit,
|
|
||||||
},
|
|
||||||
Stats = new FillFlowContainer<OsuSpriteText>
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
},
|
|
||||||
metadata = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Margin = new MarginPadding { Left = 70 },
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Child = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = score.Date.LocalDateTime.ToShortDateString(),
|
|
||||||
TextSize = 11,
|
|
||||||
Colour = OsuColour.Gray(0xAA),
|
|
||||||
Depth = -1,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
modsContainer = new ScoreModsContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Width = 60,
|
|
||||||
Margin = new MarginPadding { Right = 160 }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
|
||||||
private void load(OsuColour colour, LocalisationEngine locale, BeatmapSetOverlay beatmapSetOverlay)
|
|
||||||
{
|
|
||||||
coloredBackground.Colour = underscoreLine.Colour = colour.Gray4;
|
|
||||||
|
|
||||||
Stats.Add(new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = $"accuracy: {Score.Accuracy:P2}",
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Colour = colour.GrayA,
|
|
||||||
TextSize = 11,
|
|
||||||
Font = "Exo2.0-RegularItalic",
|
|
||||||
Depth = -1,
|
|
||||||
});
|
|
||||||
|
|
||||||
metadata.Add(new MetadataContainer(Score.Beatmap.Metadata.Title, Score.Beatmap.Metadata.Artist)
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Action = () =>
|
|
||||||
{
|
|
||||||
if (Score.Beatmap.OnlineBeatmapSetID.HasValue) beatmapSetOverlay?.ShowBeatmapSet(Score.Beatmap.OnlineBeatmapSetID.Value);
|
|
||||||
},
|
|
||||||
Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Current = locale.GetUnicodePreference(
|
|
||||||
$"{Score.Beatmap.Metadata.TitleUnicode ?? Score.Beatmap.Metadata.Title} [{Score.Beatmap.Version}] ",
|
|
||||||
$"{Score.Beatmap.Metadata.Title ?? Score.Beatmap.Metadata.TitleUnicode} [{Score.Beatmap.Version}] "
|
|
||||||
),
|
|
||||||
TextSize = 15,
|
|
||||||
Font = "Exo2.0-SemiBoldItalic",
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Current = locale.GetUnicodePreference(Score.Beatmap.Metadata.ArtistUnicode, Score.Beatmap.Metadata.Artist),
|
|
||||||
TextSize = 12,
|
|
||||||
Padding = new MarginPadding { Top = 3 },
|
|
||||||
Font = "Exo2.0-RegularItalic",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
foreach (Mod mod in Score.Mods)
|
|
||||||
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnClick(InputState state) => true;
|
|
||||||
|
|
||||||
protected override bool OnHover(InputState state)
|
|
||||||
{
|
|
||||||
background.FadeIn(fade_duration, Easing.OutQuint);
|
|
||||||
underscoreLine.FadeOut(fade_duration, Easing.OutQuint);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(InputState state)
|
|
||||||
{
|
|
||||||
background.FadeOut(fade_duration, Easing.OutQuint);
|
|
||||||
underscoreLine.FadeIn(fade_duration, Easing.OutQuint);
|
|
||||||
base.OnHoverLost(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
private class MetadataContainer : OsuHoverContainer, IHasTooltip
|
|
||||||
{
|
|
||||||
public string TooltipText { get; set; }
|
|
||||||
|
|
||||||
public MetadataContainer(string title, string artist)
|
|
||||||
{
|
|
||||||
TooltipText = $"{artist} - {title}";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
{
|
{
|
||||||
public class DrawableTotalScore : DrawableScore
|
public class DrawableTotalScore : DrawableProfileScore
|
||||||
{
|
{
|
||||||
public DrawableTotalScore(Score score)
|
public DrawableTotalScore(Score score)
|
||||||
: base(score)
|
: base(score)
|
||||||
@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Stats.Add(new OsuSpriteText
|
RightFlowContainer.Add(new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = Score.TotalScore.ToString("#,###"),
|
Text = Score.TotalScore.ToString("#,###"),
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
|
@ -51,7 +51,7 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
|
|
||||||
foreach (OnlineScore score in scores)
|
foreach (OnlineScore score in scores)
|
||||||
{
|
{
|
||||||
DrawableScore drawableScore;
|
DrawableProfileScore drawableScore;
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
|
@ -34,10 +34,10 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
|
||||||
KeyboardStep = 1f
|
KeyboardStep = 1f
|
||||||
},
|
},
|
||||||
new SettingsEnumDropdown<SelectionRandomType>
|
new SettingsEnumDropdown<RandomSelectAlgorithm>
|
||||||
{
|
{
|
||||||
LabelText = "Random beatmap selection",
|
LabelText = "Random selection algorithm",
|
||||||
Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
|
Bindable = config.GetBindable<RandomSelectAlgorithm>(OsuSetting.RandomSelectAlgorithm),
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -97,6 +97,11 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
|
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public SensitivitySetting()
|
||||||
|
{
|
||||||
|
KeyboardStep = 0.01f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SensitivitySlider : OsuSliderBar<double>
|
private class SensitivitySlider : OsuSliderBar<double>
|
||||||
@ -105,8 +110,6 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
|
|
||||||
public SensitivitySlider()
|
public SensitivitySlider()
|
||||||
{
|
{
|
||||||
KeyboardStep = 0.01f;
|
|
||||||
|
|
||||||
Current.ValueChanged += newValue =>
|
Current.ValueChanged += newValue =>
|
||||||
{
|
{
|
||||||
if (!isDragging && Sensitivity != null)
|
if (!isDragging && Sensitivity != null)
|
||||||
@ -133,4 +136,4 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -159,8 +159,6 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
public string TooltipText => "Revert to default";
|
public string TooltipText => "Revert to default";
|
||||||
|
|
||||||
public override bool HandleInput => true;
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||||
|
|
||||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;
|
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => true;
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Edit.Layers.Selection;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
|
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
|
||||||
@ -77,7 +78,8 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
Alpha = 0,
|
Alpha = 0,
|
||||||
AlwaysPresent = true,
|
AlwaysPresent = true,
|
||||||
},
|
},
|
||||||
rulesetContainer
|
rulesetContainer,
|
||||||
|
new SelectionLayer(rulesetContainer.Playfield)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
105
osu.Game/Rulesets/Edit/Layers/Selection/Handle.cs
Normal file
105
osu.Game/Rulesets/Edit/Layers/Selection/Handle.cs
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Represents a marker visible on the border of a <see cref="HandleContainer"/> which exposes
|
||||||
|
/// properties that are used to resize a <see cref="HitObjectSelectionBox"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class Handle : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float marker_size = 10;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when this <see cref="Handle"/> requires the current drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Func<RectangleF> GetDragRectangle;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when this <see cref="Handle"/> wants to update the drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Action<RectangleF> UpdateDragRectangle;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when this <see cref="Handle"/> has finished updates to the drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Action FinishDrag;
|
||||||
|
|
||||||
|
private Color4 normalColour;
|
||||||
|
private Color4 hoverColour;
|
||||||
|
|
||||||
|
public Handle()
|
||||||
|
{
|
||||||
|
Size = new Vector2(marker_size);
|
||||||
|
|
||||||
|
InternalChild = new CircularContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Colour = normalColour = colours.Yellow;
|
||||||
|
hoverColour = colours.YellowDarker;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnDragStart(InputState state) => true;
|
||||||
|
|
||||||
|
protected override bool OnDrag(InputState state)
|
||||||
|
{
|
||||||
|
var currentRectangle = GetDragRectangle();
|
||||||
|
|
||||||
|
float left = currentRectangle.Left;
|
||||||
|
float right = currentRectangle.Right;
|
||||||
|
float top = currentRectangle.Top;
|
||||||
|
float bottom = currentRectangle.Bottom;
|
||||||
|
|
||||||
|
// Apply modifications to the capture rectangle
|
||||||
|
if ((Anchor & Anchor.y0) > 0)
|
||||||
|
top += state.Mouse.Delta.Y;
|
||||||
|
else if ((Anchor & Anchor.y2) > 0)
|
||||||
|
bottom += state.Mouse.Delta.Y;
|
||||||
|
|
||||||
|
if ((Anchor & Anchor.x0) > 0)
|
||||||
|
left += state.Mouse.Delta.X;
|
||||||
|
else if ((Anchor & Anchor.x2) > 0)
|
||||||
|
right += state.Mouse.Delta.X;
|
||||||
|
|
||||||
|
UpdateDragRectangle(RectangleF.FromLTRB(left, top, right, bottom));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnDragEnd(InputState state)
|
||||||
|
{
|
||||||
|
FinishDrag();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(InputState state)
|
||||||
|
{
|
||||||
|
this.FadeColour(hoverColour, 100);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(InputState state)
|
||||||
|
{
|
||||||
|
this.FadeColour(normalColour, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
92
osu.Game/Rulesets/Edit/Layers/Selection/HandleContainer.cs
Normal file
92
osu.Game/Rulesets/Edit/Layers/Selection/HandleContainer.cs
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A <see cref="CompositeDrawable"/> that has <see cref="Handle"/>s around its border.
|
||||||
|
/// </summary>
|
||||||
|
public class HandleContainer : CompositeDrawable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when a <see cref="Handle"/> requires the current drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Func<RectangleF> GetDragRectangle;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when a <see cref="Handle"/> wants to update the drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Action<RectangleF> UpdateDragRectangle;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when a <see cref="Handle"/> has finished updates to the drag rectangle.
|
||||||
|
/// </summary>
|
||||||
|
public Action FinishDrag;
|
||||||
|
|
||||||
|
public HandleContainer()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopLeft,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new Handle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
},
|
||||||
|
new OriginHandle
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
InternalChildren.OfType<Handle>().ForEach(m =>
|
||||||
|
{
|
||||||
|
m.GetDragRectangle = () => GetDragRectangle();
|
||||||
|
m.UpdateDragRectangle = r => UpdateDragRectangle(r);
|
||||||
|
m.FinishDrag = () => FinishDrag();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
178
osu.Game/Rulesets/Edit/Layers/Selection/HitObjectSelectionBox.cs
Normal file
178
osu.Game/Rulesets/Edit/Layers/Selection/HitObjectSelectionBox.cs
Normal file
@ -0,0 +1,178 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A box that represents a drag selection.
|
||||||
|
/// </summary>
|
||||||
|
public class HitObjectSelectionBox : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly Bindable<SelectionInfo> Selection = new Bindable<SelectionInfo>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The <see cref="DrawableHitObject"/>s that can be selected through a drag-selection.
|
||||||
|
/// </summary>
|
||||||
|
public IEnumerable<DrawableHitObject> CapturableObjects;
|
||||||
|
|
||||||
|
private readonly Container borderMask;
|
||||||
|
private readonly Drawable background;
|
||||||
|
private readonly HandleContainer handles;
|
||||||
|
|
||||||
|
private Color4 captureFinishedColour;
|
||||||
|
|
||||||
|
private readonly Vector2 startPos;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new <see cref="HitObjectSelectionBox"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="startPos">The point at which the drag was initiated, in the parent's coordinates.</param>
|
||||||
|
public HitObjectSelectionBox(Vector2 startPos)
|
||||||
|
{
|
||||||
|
this.startPos = startPos;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(-1),
|
||||||
|
Child = borderMask = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Masking = true,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
BorderThickness = 2,
|
||||||
|
MaskingSmoothness = 1,
|
||||||
|
Child = background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.1f,
|
||||||
|
AlwaysPresent = true
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
handles = new HandleContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
GetDragRectangle = () => dragRectangle,
|
||||||
|
UpdateDragRectangle = updateDragRectangle,
|
||||||
|
FinishDrag = FinishCapture
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
captureFinishedColour = colours.Yellow;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The secondary corner of the drag selection box. A rectangle will be fit between the starting position and this value.
|
||||||
|
/// </summary>
|
||||||
|
public Vector2 DragEndPosition { set => updateDragRectangle(RectangleF.FromLTRB(startPos.X, startPos.Y, value.X, value.Y)); }
|
||||||
|
|
||||||
|
private RectangleF dragRectangle;
|
||||||
|
private void updateDragRectangle(RectangleF rectangle)
|
||||||
|
{
|
||||||
|
dragRectangle = rectangle;
|
||||||
|
|
||||||
|
Position = new Vector2(
|
||||||
|
Math.Min(rectangle.Left, rectangle.Right),
|
||||||
|
Math.Min(rectangle.Top, rectangle.Bottom));
|
||||||
|
|
||||||
|
Size = new Vector2(
|
||||||
|
Math.Max(rectangle.Left, rectangle.Right) - Position.X,
|
||||||
|
Math.Max(rectangle.Top, rectangle.Bottom) - Position.Y);
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly List<DrawableHitObject> capturedHitObjects = new List<DrawableHitObject>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Processes hitobjects to determine which ones are captured by the drag selection.
|
||||||
|
/// Captured hitobjects will be enclosed by the drag selection upon <see cref="FinishCapture"/>.
|
||||||
|
/// </summary>
|
||||||
|
public void BeginCapture()
|
||||||
|
{
|
||||||
|
capturedHitObjects.Clear();
|
||||||
|
|
||||||
|
foreach (var obj in CapturableObjects)
|
||||||
|
{
|
||||||
|
if (!obj.IsAlive || !obj.IsPresent)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (ScreenSpaceDrawQuad.Contains(obj.SelectionPoint))
|
||||||
|
capturedHitObjects.Add(obj);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Encloses hitobjects captured through <see cref="BeginCapture"/> in the drag selection box.
|
||||||
|
/// </summary>
|
||||||
|
public void FinishCapture()
|
||||||
|
{
|
||||||
|
if (capturedHitObjects.Count == 0)
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Move the rectangle to cover the hitobjects
|
||||||
|
var topLeft = new Vector2(float.MaxValue, float.MaxValue);
|
||||||
|
var bottomRight = new Vector2(float.MinValue, float.MinValue);
|
||||||
|
|
||||||
|
foreach (var obj in capturedHitObjects)
|
||||||
|
{
|
||||||
|
topLeft = Vector2.ComponentMin(topLeft, Parent.ToLocalSpace(obj.SelectionQuad.TopLeft));
|
||||||
|
bottomRight = Vector2.ComponentMax(bottomRight, Parent.ToLocalSpace(obj.SelectionQuad.BottomRight));
|
||||||
|
}
|
||||||
|
|
||||||
|
topLeft -= new Vector2(5);
|
||||||
|
bottomRight += new Vector2(5);
|
||||||
|
|
||||||
|
this.MoveTo(topLeft, 200, Easing.OutQuint)
|
||||||
|
.ResizeTo(bottomRight - topLeft, 200, Easing.OutQuint);
|
||||||
|
|
||||||
|
dragRectangle = RectangleF.FromLTRB(topLeft.X, topLeft.Y, bottomRight.X, bottomRight.Y);
|
||||||
|
|
||||||
|
borderMask.BorderThickness = 3;
|
||||||
|
borderMask.FadeColour(captureFinishedColour, 200);
|
||||||
|
|
||||||
|
// Transform into markers to let the user modify the drag selection further.
|
||||||
|
background.Delay(50).FadeOut(200);
|
||||||
|
handles.FadeIn(200);
|
||||||
|
|
||||||
|
Selection.Value = new SelectionInfo
|
||||||
|
{
|
||||||
|
Objects = capturedHitObjects,
|
||||||
|
SelectionQuad = Parent.ToScreenSpace(dragRectangle)
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool isActive = true;
|
||||||
|
public override bool HandleInput => isActive;
|
||||||
|
|
||||||
|
public override void Hide()
|
||||||
|
{
|
||||||
|
isActive = false;
|
||||||
|
this.FadeOut(400, Easing.OutQuint).Expire();
|
||||||
|
|
||||||
|
Selection.Value = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
50
osu.Game/Rulesets/Edit/Layers/Selection/OriginHandle.cs
Normal file
50
osu.Game/Rulesets/Edit/Layers/Selection/OriginHandle.cs
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Represents the origin of a <see cref="HandleContainer"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class OriginHandle : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const float marker_size = 10;
|
||||||
|
private const float line_width = 2;
|
||||||
|
|
||||||
|
public OriginHandle()
|
||||||
|
{
|
||||||
|
Size = new Vector2(marker_size);
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = line_width
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = line_width
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
Colour = colours.Yellow;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
22
osu.Game/Rulesets/Edit/Layers/Selection/SelectionInfo.cs
Normal file
22
osu.Game/Rulesets/Edit/Layers/Selection/SelectionInfo.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
public class SelectionInfo
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The objects that are captured by the selection.
|
||||||
|
/// </summary>
|
||||||
|
public IEnumerable<DrawableHitObject> Objects;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The screen space quad of the selection box surrounding <see cref="Objects"/>.
|
||||||
|
/// </summary>
|
||||||
|
public Quad SelectionQuad;
|
||||||
|
}
|
||||||
|
}
|
61
osu.Game/Rulesets/Edit/Layers/Selection/SelectionLayer.cs
Normal file
61
osu.Game/Rulesets/Edit/Layers/Selection/SelectionLayer.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Layers.Selection
|
||||||
|
{
|
||||||
|
public class SelectionLayer : CompositeDrawable
|
||||||
|
{
|
||||||
|
public readonly Bindable<SelectionInfo> Selection = new Bindable<SelectionInfo>();
|
||||||
|
|
||||||
|
private readonly Playfield playfield;
|
||||||
|
|
||||||
|
public SelectionLayer(Playfield playfield)
|
||||||
|
{
|
||||||
|
this.playfield = playfield;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
private HitObjectSelectionBox selectionBoxBox;
|
||||||
|
|
||||||
|
protected override bool OnDragStart(InputState state)
|
||||||
|
{
|
||||||
|
// Hide the previous drag box - we won't be working with it any longer
|
||||||
|
selectionBoxBox?.Hide();
|
||||||
|
|
||||||
|
AddInternal(selectionBoxBox = new HitObjectSelectionBox(ToLocalSpace(state.Mouse.NativeState.Position))
|
||||||
|
{
|
||||||
|
CapturableObjects = playfield.HitObjects.Objects,
|
||||||
|
});
|
||||||
|
|
||||||
|
Selection.BindTo(selectionBoxBox.Selection);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnDrag(InputState state)
|
||||||
|
{
|
||||||
|
selectionBoxBox.DragEndPosition = ToLocalSpace(state.Mouse.NativeState.Position);
|
||||||
|
selectionBoxBox.BeginCapture();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnDragEnd(InputState state)
|
||||||
|
{
|
||||||
|
selectionBoxBox.FinishCapture();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnClick(InputState state)
|
||||||
|
{
|
||||||
|
selectionBoxBox?.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -14,6 +14,8 @@ using osu.Game.Audio;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
|
using OpenTK;
|
||||||
|
using osu.Framework.Graphics.Primitives;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Drawables
|
namespace osu.Game.Rulesets.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -38,6 +40,16 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
|||||||
{
|
{
|
||||||
HitObject = hitObject;
|
HitObject = hitObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The screen-space point that causes this <see cref="DrawableHitObject"/> to be selected in the Editor.
|
||||||
|
/// </summary>
|
||||||
|
public virtual Vector2 SelectionPoint => ScreenSpaceDrawQuad.Centre;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The screen-space quad that outlines this <see cref="DrawableHitObject"/> for selections in the Editor.
|
||||||
|
/// </summary>
|
||||||
|
public virtual Quad SelectionQuad => ScreenSpaceDrawQuad;
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class DrawableHitObject<TObject> : DrawableHitObject
|
public abstract class DrawableHitObject<TObject> : DrawableHitObject
|
||||||
|
@ -177,8 +177,8 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
string[] split = str.Split(':');
|
string[] split = str.Split(':');
|
||||||
|
|
||||||
var bank = (OsuLegacyDecoder.LegacySampleBank)Convert.ToInt32(split[0]);
|
var bank = (LegacyDecoder.LegacySampleBank)Convert.ToInt32(split[0]);
|
||||||
var addbank = (OsuLegacyDecoder.LegacySampleBank)Convert.ToInt32(split[1]);
|
var addbank = (LegacyDecoder.LegacySampleBank)Convert.ToInt32(split[1]);
|
||||||
|
|
||||||
// Let's not implement this for now, because this doesn't fit nicely into the bank structure
|
// Let's not implement this for now, because this doesn't fit nicely into the bank structure
|
||||||
//string sampleFile = split2.Length > 4 ? split2[4] : string.Empty;
|
//string sampleFile = split2.Length > 4 ? split2[4] : string.Empty;
|
||||||
|
@ -23,13 +23,12 @@ namespace osu.Game.Rulesets
|
|||||||
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
||||||
|
|
||||||
public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
|
public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
|
||||||
// Get all mod types as an IEnumerable<ModType>
|
// Confine all mods of each mod type into a single IEnumerable<Mod>
|
||||||
.SelectMany(GetModsFor)
|
.SelectMany(GetModsFor)
|
||||||
// Confine all mods of each mod type into a single IEnumerable<Mod>
|
// Filter out all null mods
|
||||||
.Where(mod => mod != null)
|
.Where(mod => mod != null)
|
||||||
// Filter out all null mods
|
// Resolve MultiMods as their .Mods property
|
||||||
.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod });
|
.SelectMany(mod => (mod as MultiMod)?.Mods ?? new[] { mod });
|
||||||
// Resolve MultiMods as their .Mods property
|
|
||||||
|
|
||||||
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
||||||
|
|
||||||
@ -66,6 +65,11 @@ namespace osu.Game.Rulesets
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public virtual int LegacyID => -1;
|
public virtual int LegacyID => -1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A unique short name to reference this ruleset in online requests.
|
||||||
|
/// </summary>
|
||||||
|
public abstract string ShortName { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A list of available variant ids.
|
/// A list of available variant ids.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -15,6 +15,8 @@ namespace osu.Game.Rulesets
|
|||||||
|
|
||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
public string ShortName { get; set; }
|
||||||
|
|
||||||
public string InstantiationInfo { get; set; }
|
public string InstantiationInfo { get; set; }
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
|
@ -83,7 +83,11 @@ namespace osu.Game.Rulesets
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
r.CreateInstance();
|
var instance = r.CreateInstance();
|
||||||
|
|
||||||
|
r.Name = instance.Description;
|
||||||
|
r.ShortName = instance.ShortName;
|
||||||
|
|
||||||
r.Available = true;
|
r.Available = true;
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
@ -117,6 +121,7 @@ namespace osu.Game.Rulesets
|
|||||||
private RulesetInfo createRulesetInfo(Ruleset ruleset) => new RulesetInfo
|
private RulesetInfo createRulesetInfo(Ruleset ruleset) => new RulesetInfo
|
||||||
{
|
{
|
||||||
Name = ruleset.Description,
|
Name = ruleset.Description,
|
||||||
|
ShortName = ruleset.ShortName,
|
||||||
InstantiationInfo = ruleset.GetType().AssemblyQualifiedName,
|
InstantiationInfo = ruleset.GetType().AssemblyQualifiedName,
|
||||||
ID = ruleset.LegacyID
|
ID = ruleset.LegacyID
|
||||||
};
|
};
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user