mirror of
https://github.com/ppy/osu.git
synced 2026-05-21 01:00:27 +08:00
Extract leaderboard fetch logic from song select beatmap leaderboard drawable
This commit is contained in:
@@ -631,7 +631,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -578,7 +578,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -135,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.Mania.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -199,7 +199,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleSoloPlayer()
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: base(new PlayerConfiguration
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: base(null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -860,7 +860,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -217,7 +217,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -570,7 +570,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -516,7 +516,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -338,7 +338,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -115,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -494,7 +494,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements
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protected override bool PauseOnFocusLost => false;
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public ScoreAccessibleReplayPlayer(Score score)
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: base(score, new PlayerConfiguration
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: base(score, null, new PlayerConfiguration
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{
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AllowPause = false,
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ShowResults = false,
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@@ -60,6 +60,7 @@ using osu.Game.Resources;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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using RuntimeInfo = osu.Framework.RuntimeInfo;
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@@ -339,6 +340,10 @@ namespace osu.Game
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dependencies.Cache(beatmapCache = new BeatmapLookupCache());
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base.Content.Add(beatmapCache);
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var leaderboardProvider = new LeaderboardProvider();
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dependencies.Cache(leaderboardProvider);
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base.Content.Add(leaderboardProvider);
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dependencies.CacheAs<IRulesetConfigCache>(rulesetConfigCache = new RulesetConfigCache(realm, RulesetStore));
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var powerStatus = CreateBatteryInfo();
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@@ -343,7 +343,7 @@ namespace osu.Game.Overlays.SkinEditor
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public override bool? AllowGlobalTrackControl => false;
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public EndlessPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore)
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: base(createScore, new PlayerConfiguration
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: base(createScore, null, new PlayerConfiguration
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{
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ShowResults = false,
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AutomaticallySkipIntro = true,
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@@ -7,6 +7,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Input.Bindings;
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@@ -19,6 +20,7 @@ using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Select.Leaderboards;
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using osu.Game.Users;
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namespace osu.Game.Screens.Play
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@@ -38,6 +40,8 @@ namespace osu.Game.Screens.Play
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private bool isAutoplayPlayback => GameplayState.Mods.OfType<ModAutoplay>().Any();
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private readonly BindableList<ScoreInfo> leaderboardScores = new BindableList<ScoreInfo>();
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// Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108)
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protected override bool CheckModsAllowFailure()
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{
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@@ -47,16 +51,17 @@ namespace osu.Game.Screens.Play
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return base.CheckModsAllowFailure();
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}
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public ReplayPlayer(Score score, PlayerConfiguration configuration = null)
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: this((_, _) => score, configuration)
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public ReplayPlayer(Score score, StateTrackingLeaderboardProvider leaderboardScores = null, PlayerConfiguration configuration = null)
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: this((_, _) => score, leaderboardScores, configuration)
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{
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replayIsFailedScore = score.ScoreInfo.Rank == ScoreRank.F;
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}
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public ReplayPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore, PlayerConfiguration configuration = null)
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public ReplayPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore, [CanBeNull] StateTrackingLeaderboardProvider leaderboardScores = null, PlayerConfiguration configuration = null)
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: base(configuration)
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{
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this.createScore = createScore;
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this.leaderboardScores.AddRange(leaderboardScores?.Scores.Value?.best ?? []);
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}
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/// <summary>
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@@ -97,13 +102,11 @@ namespace osu.Game.Screens.Play
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// Don't re-import replay scores as they're already present in the database.
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protected override Task ImportScore(Score score) => Task.CompletedTask;
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public readonly BindableList<ScoreInfo> LeaderboardScores = new BindableList<ScoreInfo>();
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protected override GameplayLeaderboard CreateGameplayLeaderboard() =>
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new SoloGameplayLeaderboard(Score.ScoreInfo.User)
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{
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AlwaysVisible = { Value = true },
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Scores = { BindTarget = LeaderboardScores }
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Scores = { BindTarget = leaderboardScores }
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};
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protected override ResultsScreen CreateResults(ScoreInfo score) => new SoloResultsScreen(score)
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@@ -1,11 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Extensions;
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@@ -14,22 +11,19 @@ using osu.Game.Online.Rooms;
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using osu.Game.Online.Solo;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Select.Leaderboards;
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namespace osu.Game.Screens.Play
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{
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public partial class SoloPlayer : SubmittingPlayer
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{
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public SoloPlayer()
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: this(null)
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{
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}
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protected SoloPlayer(PlayerConfiguration configuration = null)
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public SoloPlayer(StateTrackingLeaderboardProvider? leaderboardScores, PlayerConfiguration? configuration = null)
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: base(configuration)
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{
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this.leaderboardScores.AddRange(leaderboardScores?.Scores.Value?.best ?? []);
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}
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protected override APIRequest<APIScoreToken> CreateTokenRequest()
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protected override APIRequest<APIScoreToken>? CreateTokenRequest()
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{
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int beatmapId = Beatmap.Value.BeatmapInfo.OnlineID;
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int rulesetId = Ruleset.Value.OnlineID;
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@@ -43,32 +37,22 @@ namespace osu.Game.Screens.Play
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return new CreateSoloScoreRequest(Beatmap.Value.BeatmapInfo, rulesetId, Game.VersionHash);
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}
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public readonly BindableList<ScoreInfo> LeaderboardScores = new BindableList<ScoreInfo>();
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private readonly BindableList<ScoreInfo> leaderboardScores = new BindableList<ScoreInfo>();
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protected override GameplayLeaderboard CreateGameplayLeaderboard() =>
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new SoloGameplayLeaderboard(Score.ScoreInfo.User)
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{
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AlwaysVisible = { Value = false },
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Scores = { BindTarget = LeaderboardScores }
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Scores = { BindTarget = leaderboardScores }
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};
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protected override bool ShouldExitOnTokenRetrievalFailure(Exception exception) => false;
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protected override Task ImportScore(Score score)
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{
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// Before importing a score, stop binding the leaderboard with its score source.
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// This avoids a case where the imported score may cause a leaderboard refresh
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// (if the leaderboard's source is local).
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LeaderboardScores.UnbindBindings();
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return base.ImportScore(score);
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}
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protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token)
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{
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IBeatmapInfo beatmap = score.ScoreInfo.BeatmapInfo;
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IBeatmapInfo beatmap = score.ScoreInfo.BeatmapInfo!;
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Debug.Assert(beatmap!.OnlineID > 0);
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Debug.Assert(beatmap.OnlineID > 0);
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return new SubmitSoloScoreRequest(score.ScoreInfo, token, beatmap.OnlineID);
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}
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@@ -3,21 +3,17 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using Realms;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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@@ -48,24 +44,10 @@ namespace osu.Game.Screens.Select.Leaderboards
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}
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}
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private bool filterMods;
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/// <summary>
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/// Whether to apply the game's currently selected mods as a filter when retrieving scores.
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/// </summary>
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public bool FilterMods
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{
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get => filterMods;
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set
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{
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if (value == filterMods)
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return;
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filterMods = value;
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RefetchScores();
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}
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}
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public Bindable<bool> FilterMods { get; set; } = new Bindable<bool>();
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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@@ -77,32 +59,16 @@ namespace osu.Game.Screens.Select.Leaderboards
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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private LeaderboardProvider leaderboardProvider { get; set; } = null!;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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private IDisposable? scoreSubscription;
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private GetScoresRequest? scoreRetrievalRequest;
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[BackgroundDependencyLoader]
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private void load()
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{
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ruleset.ValueChanged += _ => RefetchScores();
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mods.ValueChanged += _ =>
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{
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if (filterMods)
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RefetchScores();
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};
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}
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public StateTrackingLeaderboardProvider? LeaderboardProvider { get; private set; }
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protected override bool IsOnlineScope => Scope != BeatmapLeaderboardScope.Local;
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protected override APIRequest? FetchScores(CancellationToken cancellationToken)
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{
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scoreRetrievalRequest?.Cancel();
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scoreRetrievalRequest = null;
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LeaderboardProvider?.RemoveAndDisposeImmediately();
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LeaderboardProvider = null;
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var fetchBeatmapInfo = BeatmapInfo;
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@@ -114,12 +80,6 @@ namespace osu.Game.Screens.Select.Leaderboards
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var fetchRuleset = ruleset.Value ?? fetchBeatmapInfo.Ruleset;
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if (Scope == BeatmapLeaderboardScope.Local)
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{
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subscribeToLocalScores(fetchBeatmapInfo, cancellationToken);
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return null;
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}
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if (!api.IsLoggedIn)
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{
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SetErrorState(LeaderboardState.NotLoggedIn);
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@@ -132,41 +92,34 @@ namespace osu.Game.Screens.Select.Leaderboards
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return null;
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}
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if (fetchBeatmapInfo.OnlineID <= 0 || fetchBeatmapInfo.Status <= BeatmapOnlineStatus.Pending)
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if ((fetchBeatmapInfo.OnlineID <= 0 || fetchBeatmapInfo.Status <= BeatmapOnlineStatus.Pending) && IsOnlineScope)
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{
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SetErrorState(LeaderboardState.BeatmapUnavailable);
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return null;
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}
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if (!api.LocalUser.Value.IsSupporter && (Scope != BeatmapLeaderboardScope.Global || filterMods))
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if (!api.LocalUser.Value.IsSupporter && (Scope >= BeatmapLeaderboardScope.Country || FilterMods.Value))
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{
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SetErrorState(LeaderboardState.NotSupporter);
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return null;
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}
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IReadOnlyList<Mod>? requestMods = null;
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if (filterMods && !mods.Value.Any())
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// add nomod for the request
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requestMods = new Mod[] { new ModNoMod() };
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else if (filterMods)
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requestMods = mods.Value;
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var newRequest = new GetScoresRequest(fetchBeatmapInfo, fetchRuleset, Scope, requestMods);
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newRequest.Success += response => Schedule(() =>
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LeaderboardProvider = new StateTrackingLeaderboardProvider(leaderboardProvider)
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{
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// Request may have changed since fetch request.
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// Can't rely on request cancellation due to Schedule inside SetScores so let's play it safe.
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if (!newRequest.Equals(scoreRetrievalRequest))
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return;
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SetScores(
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response.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).OrderByTotalScore(),
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response.UserScore?.CreateScoreInfo(rulesets, fetchBeatmapInfo)
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);
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});
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return scoreRetrievalRequest = newRequest;
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Beatmap = { Value = BeatmapInfo! },
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Ruleset = { BindTarget = ruleset },
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ModFilterActive = { BindTarget = FilterMods },
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Mods = { BindTarget = mods },
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Scope = { Value = Scope },
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};
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LeaderboardProvider.Scores.BindValueChanged(val =>
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{
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if (val.NewValue != null)
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SetScores(val.NewValue.Value.best, val.NewValue.Value.userScore);
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}, true);
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LeaderboardProvider.RetrievalFailed += _ => Schedule(() => SetErrorState(LeaderboardState.NetworkFailure));
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AddInternal(LeaderboardProvider);
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return null;
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}
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||||
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protected override LeaderboardScore CreateDrawableScore(ScoreInfo model, int index) => new LeaderboardScore(model, index, IsOnlineScope, Scope != BeatmapLeaderboardScope.Friend)
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@@ -178,59 +131,5 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
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||||
Action = () => ScoreSelected?.Invoke(model)
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||||
};
|
||||
|
||||
private void subscribeToLocalScores(BeatmapInfo beatmapInfo, CancellationToken cancellationToken)
|
||||
{
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||||
Debug.Assert(beatmapInfo != null);
|
||||
|
||||
scoreSubscription?.Dispose();
|
||||
scoreSubscription = null;
|
||||
|
||||
scoreSubscription = realm.RegisterForNotifications(r =>
|
||||
r.All<ScoreInfo>().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0"
|
||||
+ $" AND {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.Hash)} == {nameof(ScoreInfo.BeatmapHash)}"
|
||||
+ $" AND {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1"
|
||||
+ $" AND {nameof(ScoreInfo.DeletePending)} == false"
|
||||
, beatmapInfo.ID, ruleset.Value.ShortName), localScoresChanged);
|
||||
|
||||
void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
return;
|
||||
|
||||
// This subscription may fire from changes to linked beatmaps, which we don't care about.
|
||||
// It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.
|
||||
if (changes?.HasCollectionChanges() == false)
|
||||
return;
|
||||
|
||||
var scores = sender.AsEnumerable();
|
||||
|
||||
if (filterMods && !mods.Value.Any())
|
||||
{
|
||||
// we need to filter out all scores that have any mods to get all local nomod scores
|
||||
scores = scores.Where(s => !s.Mods.Any());
|
||||
}
|
||||
else if (filterMods)
|
||||
{
|
||||
// otherwise find all the scores that have all of the currently selected mods (similar to how web applies mod filters)
|
||||
// we're creating and using a string HashSet representation of selected mods so that it can be translated into the DB query itself
|
||||
var selectedMods = mods.Value.Select(m => m.Acronym).ToHashSet();
|
||||
|
||||
scores = scores.Where(s => selectedMods.SetEquals(s.Mods.Select(m => m.Acronym)));
|
||||
}
|
||||
|
||||
scores = scores.Detach().OrderByTotalScore();
|
||||
|
||||
SetScores(scores);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
scoreSubscription?.Dispose();
|
||||
scoreRetrievalRequest?.Cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public partial class LeaderboardProvider : Component
|
||||
{
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; } = null!;
|
||||
|
||||
private IQueryable<ScoreInfo> getLocalScoresFor(Realm r, BeatmapInfo beatmap, RulesetInfo ruleset)
|
||||
{
|
||||
return r.All<ScoreInfo>().Filter($"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0"
|
||||
+ $" AND {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.Hash)} == {nameof(ScoreInfo.BeatmapHash)}"
|
||||
+ $" AND {nameof(ScoreInfo.Ruleset)}.{nameof(RulesetInfo.ShortName)} == $1"
|
||||
+ $" AND {nameof(ScoreInfo.DeletePending)} == false", beatmap.ID, ruleset.ShortName);
|
||||
}
|
||||
|
||||
public IEnumerable<ScoreInfo> GetLocalScoresFor(BeatmapInfo beatmap, RulesetInfo ruleset) => realm.Run(r => getLocalScoresFor(r, beatmap, ruleset)).AsEnumerable();
|
||||
|
||||
public IDisposable SubscribeToLocalScores(BeatmapInfo beatmap, RulesetInfo ruleset, NotificationCallbackDelegate<ScoreInfo> onChange)
|
||||
=> realm.RegisterForNotifications(r => getLocalScoresFor(r, beatmap, ruleset), onChange);
|
||||
|
||||
public Task<(IEnumerable<ScoreInfo> best, ScoreInfo? userScore)> GetOnlineScoresAsync(BeatmapInfo beatmap, RulesetInfo ruleset, IReadOnlyList<Mod>? mods, BeatmapLeaderboardScope scope,
|
||||
CancellationToken cancellationToken = default)
|
||||
{
|
||||
IReadOnlyList<Mod>? requestMods = mods;
|
||||
|
||||
if (mods != null && !mods.Any())
|
||||
// add nomod for the request
|
||||
requestMods = new Mod[] { new ModNoMod() };
|
||||
|
||||
var tcs = new TaskCompletionSource<(IEnumerable<ScoreInfo>, ScoreInfo?)>();
|
||||
var newRequest = new GetScoresRequest(beatmap, ruleset, scope, requestMods);
|
||||
newRequest.Success += response =>
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
tcs.SetCanceled(cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
// Request may have changed since fetch request.
|
||||
IEnumerable<ScoreInfo> newScores = response.Scores.Select(s => s.ToScoreInfo(rulesets, beatmap)).OrderByTotalScore().ToArray();
|
||||
var userScore = response.UserScore?.CreateScoreInfo(rulesets, beatmap);
|
||||
|
||||
tcs.SetResult((newScores, userScore));
|
||||
};
|
||||
newRequest.Failure += ex =>
|
||||
{
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
tcs.SetCanceled(cancellationToken);
|
||||
return;
|
||||
}
|
||||
|
||||
tcs.SetException(ex);
|
||||
};
|
||||
api.Queue(newRequest);
|
||||
return tcs.Task;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Scoring;
|
||||
using Realms;
|
||||
|
||||
namespace osu.Game.Screens.Select.Leaderboards
|
||||
{
|
||||
public partial class StateTrackingLeaderboardProvider : Component
|
||||
{
|
||||
/// <summary>
|
||||
/// List of all fetched scores.
|
||||
/// <see langword="null"/> if fetch is in progress.
|
||||
/// Updates to this bindable may not be delivered on the update thread. Consumers are expected to schedule locally as required.
|
||||
/// </summary>
|
||||
public Bindable<(IEnumerable<ScoreInfo> best, ScoreInfo? userScore)?> Scores => scores;
|
||||
|
||||
private Bindable<(IEnumerable<ScoreInfo>, ScoreInfo?)?> scores { get; } = new Bindable<(IEnumerable<ScoreInfo>, ScoreInfo?)?>();
|
||||
|
||||
/// <summary>
|
||||
/// Raised when fetching scores fails.
|
||||
/// This event may not be invoked on the update thread. Consumers are expected to schedule locally as required.
|
||||
/// </summary>
|
||||
public event Action<Exception>? RetrievalFailed;
|
||||
|
||||
public Bindable<BeatmapLeaderboardScope> Scope { get; } = new Bindable<BeatmapLeaderboardScope>();
|
||||
public Bindable<BeatmapInfo> Beatmap { get; } = new Bindable<BeatmapInfo>();
|
||||
public Bindable<RulesetInfo> Ruleset { get; } = new Bindable<RulesetInfo>();
|
||||
public Bindable<bool> ModFilterActive { get; } = new BindableBool();
|
||||
public Bindable<IReadOnlyList<Mod>> Mods { get; } = new Bindable<IReadOnlyList<Mod>>([]);
|
||||
|
||||
private readonly LeaderboardProvider leaderboardProvider;
|
||||
|
||||
private IDisposable? localScoreSubscription;
|
||||
private CancellationTokenSource? onlineLookupCancellationTokenSource;
|
||||
|
||||
public StateTrackingLeaderboardProvider(LeaderboardProvider leaderboardProvider)
|
||||
{
|
||||
this.leaderboardProvider = leaderboardProvider;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Scope.BindValueChanged(_ => Scheduler.AddOnce(refetch));
|
||||
Beatmap.BindValueChanged(_ => Scheduler.AddOnce(refetch));
|
||||
Ruleset.BindValueChanged(_ => Scheduler.AddOnce(refetch));
|
||||
ModFilterActive.BindValueChanged(_ => Scheduler.AddOnce(refetch));
|
||||
Mods.BindValueChanged(_ => Scheduler.AddOnce(refetch));
|
||||
refetch();
|
||||
}
|
||||
|
||||
private void refetch()
|
||||
{
|
||||
localScoreSubscription?.Dispose();
|
||||
localScoreSubscription = null;
|
||||
|
||||
onlineLookupCancellationTokenSource?.Cancel();
|
||||
onlineLookupCancellationTokenSource = null;
|
||||
|
||||
if (Scope.Value == BeatmapLeaderboardScope.Local)
|
||||
{
|
||||
localScoreSubscription = leaderboardProvider.SubscribeToLocalScores(Beatmap.Value, Ruleset.Value, localScoresChanged);
|
||||
}
|
||||
else
|
||||
{
|
||||
onlineLookupCancellationTokenSource = new CancellationTokenSource();
|
||||
scores.Value = null;
|
||||
leaderboardProvider.GetOnlineScoresAsync(Beatmap.Value, Ruleset.Value, ModFilterActive.Value ? Mods.Value : null, Scope.Value, onlineLookupCancellationTokenSource.Token)
|
||||
.ContinueWith(t =>
|
||||
{
|
||||
switch (t.Status)
|
||||
{
|
||||
case TaskStatus.RanToCompletion:
|
||||
scores.Value = t.GetResultSafely();
|
||||
break;
|
||||
|
||||
case TaskStatus.Faulted:
|
||||
RetrievalFailed?.Invoke(t.Exception!);
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void localScoresChanged(IRealmCollection<ScoreInfo> sender, ChangeSet? changes)
|
||||
{
|
||||
// This subscription may fire from changes to linked beatmaps, which we don't care about.
|
||||
// It's currently not possible for a score to be modified after insertion, so we can safely ignore callbacks with only modifications.
|
||||
if (changes?.HasCollectionChanges() == false)
|
||||
return;
|
||||
|
||||
var newScores = sender.AsEnumerable();
|
||||
|
||||
if (ModFilterActive.Value && !Mods.Value.Any())
|
||||
{
|
||||
// we need to filter out all scores that have any mods to get all local nomod scores
|
||||
newScores = newScores.Where(s => !s.Mods.Any());
|
||||
}
|
||||
else if (ModFilterActive.Value)
|
||||
{
|
||||
// otherwise find all the scores that have all of the currently selected mods (similar to how web applies mod filters)
|
||||
// we're creating and using a string HashSet representation of selected mods so that it can be translated into the DB query itself
|
||||
var selectedMods = Mods.Value.Select(m => m.Acronym).ToHashSet();
|
||||
|
||||
newScores = newScores.Where(s => selectedMods.SetEquals(s.Mods.Select(m => m.Acronym)));
|
||||
}
|
||||
|
||||
newScores = newScores.Detach().OrderByTotalScore();
|
||||
scores.Value = (newScores, null);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
localScoreSubscription?.Dispose();
|
||||
localScoreSubscription = null;
|
||||
|
||||
onlineLookupCancellationTokenSource?.Cancel();
|
||||
onlineLookupCancellationTokenSource = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -62,7 +62,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
base.OnTabChanged(tab, selectedMods);
|
||||
|
||||
Leaderboard.FilterMods = selectedMods;
|
||||
Leaderboard.FilterMods.Value = selectedMods;
|
||||
|
||||
switch (tab)
|
||||
{
|
||||
|
||||
@@ -129,17 +129,11 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
if (replayGeneratingMod != null)
|
||||
{
|
||||
player = new ReplayPlayer((beatmap, mods) => replayGeneratingMod.CreateScoreFromReplayData(beatmap, mods))
|
||||
{
|
||||
LeaderboardScores = { BindTarget = playBeatmapDetailArea.Leaderboard.Scores }
|
||||
};
|
||||
player = new ReplayPlayer((beatmap, mods) => replayGeneratingMod.CreateScoreFromReplayData(beatmap, mods), playBeatmapDetailArea.Leaderboard.LeaderboardProvider);
|
||||
}
|
||||
else
|
||||
{
|
||||
player = new SoloPlayer
|
||||
{
|
||||
LeaderboardScores = { BindTarget = playBeatmapDetailArea.Leaderboard.Scores }
|
||||
};
|
||||
player = new SoloPlayer(playBeatmapDetailArea.Leaderboard.LeaderboardProvider);
|
||||
}
|
||||
|
||||
return player;
|
||||
|
||||
@@ -114,7 +114,7 @@ namespace osu.Game.Screens.SelectV2
|
||||
|
||||
logo.Action = () =>
|
||||
{
|
||||
this.Push(new PlayerLoaderV2(() => new SoloPlayer()));
|
||||
this.Push(new PlayerLoaderV2(() => new SoloPlayer(null)));
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual
|
||||
private SpectatorClient spectatorClient { get; set; }
|
||||
|
||||
public TestPlayer(bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false)
|
||||
: base(new PlayerConfiguration
|
||||
: base(null, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = allowPause,
|
||||
ShowResults = showResults
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// Instantiate a replay player that renders an autoplay mod.
|
||||
/// </summary>
|
||||
public TestReplayPlayer(bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false)
|
||||
: base((beatmap, mods) => mods.OfType<ModAutoplay>().First().CreateScoreFromReplayData(beatmap, mods), new PlayerConfiguration
|
||||
: base((beatmap, mods) => mods.OfType<ModAutoplay>().First().CreateScoreFromReplayData(beatmap, mods), null, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = allowPause,
|
||||
ShowResults = showResults
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
|
||||
/// Instantiate a replay player that renders the provided replay.
|
||||
/// </summary>
|
||||
public TestReplayPlayer(Score score, bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false)
|
||||
: base(score, new PlayerConfiguration
|
||||
: base(score, null, new PlayerConfiguration
|
||||
{
|
||||
AllowPause = allowPause,
|
||||
ShowResults = showResults
|
||||
|
||||
Reference in New Issue
Block a user