1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-15 20:43:21 +08:00

Merge branch 'master' into sheared_slider_implementation_clean_ii

This commit is contained in:
Dean Herbert 2023-02-06 17:49:33 +09:00 committed by GitHub
commit c691a0d3af
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124 changed files with 1795 additions and 1009 deletions

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@ -1,6 +0,0 @@
source "https://rubygems.org"
gem "fastlane"
plugins_path = File.join(File.dirname(__FILE__), 'fastlane', 'Pluginfile')
eval_gemfile(plugins_path) if File.exist?(plugins_path)

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@ -1,234 +0,0 @@
GEM
remote: https://rubygems.org/
specs:
CFPropertyList (3.0.5)
rexml
addressable (2.8.1)
public_suffix (>= 2.0.2, < 6.0)
artifactory (3.0.15)
atomos (0.1.3)
aws-eventstream (1.2.0)
aws-partitions (1.653.0)
aws-sdk-core (3.166.0)
aws-eventstream (~> 1, >= 1.0.2)
aws-partitions (~> 1, >= 1.651.0)
aws-sigv4 (~> 1.5)
jmespath (~> 1, >= 1.6.1)
aws-sdk-kms (1.59.0)
aws-sdk-core (~> 3, >= 3.165.0)
aws-sigv4 (~> 1.1)
aws-sdk-s3 (1.117.1)
aws-sdk-core (~> 3, >= 3.165.0)
aws-sdk-kms (~> 1)
aws-sigv4 (~> 1.4)
aws-sigv4 (1.5.2)
aws-eventstream (~> 1, >= 1.0.2)
babosa (1.0.4)
claide (1.1.0)
colored (1.2)
colored2 (3.1.2)
commander (4.6.0)
highline (~> 2.0.0)
declarative (0.0.20)
digest-crc (0.6.4)
rake (>= 12.0.0, < 14.0.0)
domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0)
dotenv (2.8.1)
emoji_regex (3.2.3)
excon (0.93.1)
faraday (1.10.2)
faraday-em_http (~> 1.0)
faraday-em_synchrony (~> 1.0)
faraday-excon (~> 1.1)
faraday-httpclient (~> 1.0)
faraday-multipart (~> 1.0)
faraday-net_http (~> 1.0)
faraday-net_http_persistent (~> 1.0)
faraday-patron (~> 1.0)
faraday-rack (~> 1.0)
faraday-retry (~> 1.0)
ruby2_keywords (>= 0.0.4)
faraday-cookie_jar (0.0.7)
faraday (>= 0.8.0)
http-cookie (~> 1.0.0)
faraday-em_http (1.0.0)
faraday-em_synchrony (1.0.0)
faraday-excon (1.1.0)
faraday-httpclient (1.0.1)
faraday-multipart (1.0.4)
multipart-post (~> 2)
faraday-net_http (1.0.1)
faraday-net_http_persistent (1.2.0)
faraday-patron (1.0.0)
faraday-rack (1.0.0)
faraday-retry (1.0.3)
faraday_middleware (1.2.0)
faraday (~> 1.0)
fastimage (2.2.6)
fastlane (2.210.1)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.8, < 3.0.0)
artifactory (~> 3.0)
aws-sdk-s3 (~> 1.0)
babosa (>= 1.0.3, < 2.0.0)
bundler (>= 1.12.0, < 3.0.0)
colored
commander (~> 4.6)
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 4.0)
excon (>= 0.71.0, < 1.0.0)
faraday (~> 1.0)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (~> 1.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-apis-androidpublisher_v3 (~> 0.3)
google-apis-playcustomapp_v1 (~> 0.1)
google-cloud-storage (~> 1.31)
highline (~> 2.0)
json (< 3.0.0)
jwt (>= 2.1.0, < 3)
mini_magick (>= 4.9.4, < 5.0.0)
multipart-post (~> 2.0.0)
naturally (~> 2.2)
optparse (~> 0.1.1)
plist (>= 3.1.0, < 4.0.0)
rubyzip (>= 2.0.0, < 3.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
xcodeproj (>= 1.13.0, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.11.1)
souyuz (= 0.11.1)
fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3)
google-apis-androidpublisher_v3 (0.29.0)
google-apis-core (>= 0.9.0, < 2.a)
google-apis-core (0.9.1)
addressable (~> 2.5, >= 2.5.1)
googleauth (>= 0.16.2, < 2.a)
httpclient (>= 2.8.1, < 3.a)
mini_mime (~> 1.0)
representable (~> 3.0)
retriable (>= 2.0, < 4.a)
rexml
webrick
google-apis-iamcredentials_v1 (0.15.0)
google-apis-core (>= 0.9.0, < 2.a)
google-apis-playcustomapp_v1 (0.12.0)
google-apis-core (>= 0.9.1, < 2.a)
google-apis-storage_v1 (0.19.0)
google-apis-core (>= 0.9.0, < 2.a)
google-cloud-core (1.6.0)
google-cloud-env (~> 1.0)
google-cloud-errors (~> 1.0)
google-cloud-env (1.6.0)
faraday (>= 0.17.3, < 3.0)
google-cloud-errors (1.3.0)
google-cloud-storage (1.43.0)
addressable (~> 2.8)
digest-crc (~> 0.4)
google-apis-iamcredentials_v1 (~> 0.1)
google-apis-storage_v1 (~> 0.19.0)
google-cloud-core (~> 1.6)
googleauth (>= 0.16.2, < 2.a)
mini_mime (~> 1.0)
googleauth (1.3.0)
faraday (>= 0.17.3, < 3.a)
jwt (>= 1.4, < 3.0)
memoist (~> 0.16)
multi_json (~> 1.11)
os (>= 0.9, < 2.0)
signet (>= 0.16, < 2.a)
highline (2.0.3)
http-cookie (1.0.5)
domain_name (~> 0.5)
httpclient (2.8.3)
jmespath (1.6.1)
json (2.6.2)
jwt (2.5.0)
memoist (0.16.2)
mini_magick (4.11.0)
mini_mime (1.1.2)
mini_portile2 (2.8.0)
multi_json (1.15.0)
multipart-post (2.0.0)
nanaimo (0.3.0)
naturally (2.2.1)
nokogiri (1.13.9)
mini_portile2 (~> 2.8.0)
racc (~> 1.4)
optparse (0.1.1)
os (1.1.4)
plist (3.6.0)
public_suffix (5.0.0)
racc (1.6.0)
rake (13.0.6)
representable (3.2.0)
declarative (< 0.1.0)
trailblazer-option (>= 0.1.1, < 0.2.0)
uber (< 0.2.0)
retriable (3.1.2)
rexml (3.2.5)
rouge (2.0.7)
ruby2_keywords (0.0.5)
rubyzip (2.3.2)
security (0.1.3)
signet (0.17.0)
addressable (~> 2.8)
faraday (>= 0.17.5, < 3.a)
jwt (>= 1.5, < 3.0)
multi_json (~> 1.10)
simctl (1.6.8)
CFPropertyList
naturally
souyuz (0.11.1)
fastlane (>= 2.182.0)
highline (~> 2.0)
nokogiri (~> 1.7)
terminal-notifier (2.0.0)
terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1)
trailblazer-option (0.1.2)
tty-cursor (0.7.1)
tty-screen (0.8.1)
tty-spinner (0.9.3)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.8.2)
unicode-display_width (1.8.0)
webrick (1.7.0)
word_wrap (1.0.0)
xcodeproj (1.22.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
colored2 (~> 3.1)
nanaimo (~> 0.3.0)
rexml (~> 3.2.4)
xcpretty (0.3.0)
rouge (~> 2.0.7)
xcpretty-travis-formatter (1.0.1)
xcpretty (~> 0.2, >= 0.0.7)
PLATFORMS
ruby
DEPENDENCIES
fastlane
fastlane-plugin-clean_testflight_testers
fastlane-plugin-souyuz
fastlane-plugin-xamarin
BUNDLED WITH
2.0.1

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@ -1,2 +0,0 @@
app_identifier("sh.ppy.osulazer") # The bundle identifier of your app
apple_id("apple-dev@ppy.sh") # Your Apple email address

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@ -1,147 +0,0 @@
update_fastlane
platform :android do
desc 'Deploy to play store'
lane :beta do |options|
update_version(
version: options[:version],
build: options[:build],
)
build(options)
supply(
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
package_name: 'sh.ppy.osulazer',
track: 'alpha', # upload to alpha, we can promote it later
json_key: options[:json_key],
)
end
desc 'Deploy to github release'
lane :build_github do |options|
update_version(
version: options[:version],
build: options[:build],
)
build(options)
client = HTTPClient.new
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
changelog.gsub!('$BUILD_ID', options[:build])
set_github_release(
repository_name: "ppy/osu",
api_token: ENV["GITHUB_TOKEN"],
name: options[:build],
tag_name: options[:build],
is_draft: true,
description: changelog,
commitish: "master",
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
)
end
desc 'Compile the project'
lane :build do |options|
nuget_restore(project_path: 'osu.Android/osu.Android.csproj')
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
souyuz(
build_configuration: 'Release',
solution_path: 'osu.sln',
platform: "android",
output_path: "osu.Android/bin/Release/",
keystore_path: options[:keystore_path],
keystore_alias: options[:keystore_alias],
keystore_password: ENV["KEYSTORE_PASSWORD"]
)
end
lane :update_version do |options|
split = options[:build].split('.')
split[1] = split[1].to_s.rjust(4, '0')
android_build = split.join('')
app_version(
solution_path: 'osu.sln',
version: options[:version],
build: android_build,
)
end
end
platform :ios do
desc 'Deploy to testflight'
lane :beta do |options|
update_version(options)
provision(
type: 'appstore'
)
build(
build_configuration: 'Release',
build_platform: 'iPhone'
)
client = HTTPClient.new
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/ab89c29dcc0dce95f39eb218e8fad197/raw'
changelog.gsub!('$BUILD_ID', options[:build])
pilot(
wait_processing_interval: 900,
changelog: changelog,
groups: ['osu! supporters', 'public'],
distribute_external: true,
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
)
end
desc 'Compile the project'
lane :build do
nuget_restore(project_path: 'osu.iOS/osu.iOS.csproj')
nuget_restore(project_path: 'osu.Game/osu.Game.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj')
nuget_restore(project_path: 'osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj')
souyuz(
platform: "ios",
plist_path: "osu.iOS/Info.plist"
)
end
desc 'Install provisioning profiles using match'
lane :provision do |options|
if Helper.is_ci?
options[:readonly] = true
end
match(options)
end
lane :update_version do |options|
options[:plist_path] = 'osu.iOS/Info.plist'
app_version(options)
end
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:30, dry_run: true)
end
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 30)
end
end

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@ -1 +0,0 @@
git_url('https://github.com/peppy/apple-certificates')

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@ -1,7 +0,0 @@
# Autogenerated by fastlane
#
# Ensure this file is checked in to source control!
gem 'fastlane-plugin-clean_testflight_testers'
gem 'fastlane-plugin-souyuz'
gem 'fastlane-plugin-xamarin'

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@ -1,109 +0,0 @@
fastlane documentation
----
# Installation
Make sure you have the latest version of the Xcode command line tools installed:
```sh
xcode-select --install
```
For _fastlane_ installation instructions, see [Installing _fastlane_](https://docs.fastlane.tools/#installing-fastlane)
# Available Actions
## Android
### android beta
```sh
[bundle exec] fastlane android beta
```
Deploy to play store
### android build_github
```sh
[bundle exec] fastlane android build_github
```
Deploy to github release
### android build
```sh
[bundle exec] fastlane android build
```
Compile the project
### android update_version
```sh
[bundle exec] fastlane android update_version
```
----
## iOS
### ios beta
```sh
[bundle exec] fastlane ios beta
```
Deploy to testflight
### ios build
```sh
[bundle exec] fastlane ios build
```
Compile the project
### ios provision
```sh
[bundle exec] fastlane ios provision
```
Install provisioning profiles using match
### ios update_version
```sh
[bundle exec] fastlane ios update_version
```
### ios testflight_prune_dry
```sh
[bundle exec] fastlane ios testflight_prune_dry
```
### ios testflight_prune
```sh
[bundle exec] fastlane ios testflight_prune
```
----
This README.md is auto-generated and will be re-generated every time [_fastlane_](https://fastlane.tools) is run.
More information about _fastlane_ can be found on [fastlane.tools](https://fastlane.tools).
The documentation of _fastlane_ can be found on [docs.fastlane.tools](https://docs.fastlane.tools).

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@ -10,7 +10,7 @@
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk> <EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.120.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2023.131.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup> <PropertyGroup>
<!-- Fody does not handle Android build well, and warns when unchanged. <!-- Fody does not handle Android build well, and warns when unchanged.

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@ -0,0 +1,63 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Threading.Tasks;
using Android.Content;
using Android.Net;
using Android.Provider;
using osu.Game.Database;
namespace osu.Android
{
public class AndroidImportTask : ImportTask
{
private readonly ContentResolver contentResolver;
private readonly Uri uri;
private AndroidImportTask(Stream stream, string filename, ContentResolver contentResolver, Uri uri)
: base(stream, filename)
{
this.contentResolver = contentResolver;
this.uri = uri;
}
public override void DeleteFile()
{
contentResolver.Delete(uri, null, null);
}
public static async Task<AndroidImportTask?> Create(ContentResolver contentResolver, Uri uri)
{
// there are more performant overloads of this method, but this one is the most backwards-compatible
// (dates back to API 1).
var cursor = contentResolver.Query(uri, null, null, null, null);
if (cursor == null)
return null;
if (!cursor.MoveToFirst())
return null;
int filenameColumn = cursor.GetColumnIndex(IOpenableColumns.DisplayName);
string filename = cursor.GetString(filenameColumn) ?? uri.Path ?? string.Empty;
// SharpCompress requires archive streams to be seekable, which the stream opened by
// OpenInputStream() seems to not necessarily be.
// copy to an arbitrary-access memory stream to be able to proceed with the import.
var copy = new MemoryStream();
using (var stream = contentResolver.OpenInputStream(uri))
{
if (stream == null)
return null;
await stream.CopyToAsync(copy).ConfigureAwait(false);
}
return new AndroidImportTask(copy, filename, contentResolver, uri);
}
}
}

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@ -5,7 +5,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -14,7 +13,6 @@ using Android.Content;
using Android.Content.PM; using Android.Content.PM;
using Android.Graphics; using Android.Graphics;
using Android.OS; using Android.OS;
using Android.Provider;
using Android.Views; using Android.Views;
using osu.Framework.Android; using osu.Framework.Android;
using osu.Game.Database; using osu.Game.Database;
@ -131,28 +129,14 @@ namespace osu.Android
await Task.WhenAll(uris.Select(async uri => await Task.WhenAll(uris.Select(async uri =>
{ {
// there are more performant overloads of this method, but this one is the most backwards-compatible var task = await AndroidImportTask.Create(ContentResolver!, uri).ConfigureAwait(false);
// (dates back to API 1).
var cursor = ContentResolver?.Query(uri, null, null, null, null);
if (cursor == null) if (task != null)
return;
cursor.MoveToFirst();
int filenameColumn = cursor.GetColumnIndex(IOpenableColumns.DisplayName);
string filename = cursor.GetString(filenameColumn);
// SharpCompress requires archive streams to be seekable, which the stream opened by
// OpenInputStream() seems to not necessarily be.
// copy to an arbitrary-access memory stream to be able to proceed with the import.
var copy = new MemoryStream();
using (var stream = ContentResolver.OpenInputStream(uri))
await stream.CopyToAsync(copy).ConfigureAwait(false);
lock (tasks)
{ {
tasks.Add(new ImportTask(copy, filename)); lock (tasks)
{
tasks.Add(task);
}
} }
})).ConfigureAwait(false); })).ConfigureAwait(false);

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@ -29,6 +29,7 @@ namespace osu.Desktop
internal partial class OsuGameDesktop : OsuGame internal partial class OsuGameDesktop : OsuGame
{ {
private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel; private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel;
private ArchiveImportIPCChannel? archiveImportIPCChannel;
public OsuGameDesktop(string[]? args = null) public OsuGameDesktop(string[]? args = null)
: base(args) : base(args)
@ -123,6 +124,7 @@ namespace osu.Desktop
LoadComponentAsync(new ElevatedPrivilegesChecker(), Add); LoadComponentAsync(new ElevatedPrivilegesChecker(), Add);
osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this); osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this);
archiveImportIPCChannel = new ArchiveImportIPCChannel(Host, this);
} }
public override void SetHost(GameHost host) public override void SetHost(GameHost host)
@ -181,6 +183,7 @@ namespace osu.Desktop
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
osuSchemeLinkIPCChannel?.Dispose(); osuSchemeLinkIPCChannel?.Dispose();
archiveImportIPCChannel?.Dispose();
} }
private class SDL2BatteryInfo : BatteryInfo private class SDL2BatteryInfo : BatteryInfo

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@ -376,7 +376,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
protected override void OnFree() protected override void OnFree()
{ {
slidingSample.Samples = null; slidingSample.ClearSamples();
base.OnFree(); base.OnFree();
} }
} }

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@ -5,11 +5,11 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Argon namespace osu.Game.Rulesets.Mania.Skinning.Argon
@ -19,8 +19,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly IBindable<Color4> accentColour = new Bindable<Color4>(); private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
private readonly Box colouredBox; private readonly Box shadeBackground;
private readonly Box shadow; private readonly Box shadeForeground;
public ArgonHoldNoteTailPiece() public ArgonHoldNoteTailPiece()
{ {
@ -32,32 +32,25 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
shadow = new Box shadeBackground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new Container new Container
{ {
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Height = 0.82f, Height = ArgonNotePiece.NOTE_ACCENT_RATIO,
Masking = true, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
CornerRadius = ArgonNotePiece.CORNER_RADIUS, CornerRadius = ArgonNotePiece.CORNER_RADIUS,
Masking = true,
Children = new Drawable[] Children = new Drawable[]
{ {
colouredBox = new Box shadeForeground = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
} },
} },
},
new Circle
{
RelativeSizeAxes = Axes.X,
Height = ArgonNotePiece.CORNER_RADIUS * 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
}, },
}; };
} }
@ -77,19 +70,13 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction) private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{ {
colouredBox.Anchor = colouredBox.Origin = direction.NewValue == ScrollingDirection.Up Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
? Anchor.TopCentre
: Anchor.BottomCentre;
} }
private void onAccentChanged(ValueChangedEvent<Color4> accent) private void onAccentChanged(ValueChangedEvent<Color4> accent)
{ {
colouredBox.Colour = ColourInfo.GradientVertical( shadeBackground.Colour = accent.NewValue.Darken(1.7f);
accent.NewValue, shadeForeground.Colour = accent.NewValue.Darken(1.1f);
accent.NewValue.Darken(0.1f)
);
shadow.Colour = accent.NewValue.Darken(0.5f);
} }
} }
} }

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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
internal partial class ArgonNotePiece : CompositeDrawable internal partial class ArgonNotePiece : CompositeDrawable
{ {
public const float NOTE_HEIGHT = 42; public const float NOTE_HEIGHT = 42;
public const float NOTE_ACCENT_RATIO = 0.82f;
public const float CORNER_RADIUS = 3.4f; public const float CORNER_RADIUS = 3.4f;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Height = 0.82f, Height = NOTE_ACCENT_RATIO,
Masking = true, Masking = true,
CornerRadius = CORNER_RADIUS, CornerRadius = CORNER_RADIUS,
Children = new Drawable[] Children = new Drawable[]
@ -95,6 +95,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
colouredBox.Anchor = colouredBox.Origin = direction.NewValue == ScrollingDirection.Up colouredBox.Anchor = colouredBox.Origin = direction.NewValue == ScrollingDirection.Up
? Anchor.TopCentre ? Anchor.TopCentre
: Anchor.BottomCentre; : Anchor.BottomCentre;
Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
} }
private void onAccentChanged(ValueChangedEvent<Color4> accent) private void onAccentChanged(ValueChangedEvent<Color4> accent)

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@ -4,29 +4,38 @@
#nullable disable #nullable disable
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
using osu.Framework.Timing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
[TestFixture] [TestFixture]
public partial class TestSceneHitCircleKiai : TestSceneHitCircle public partial class TestSceneHitCircleKiai : TestSceneHitCircle, IBeatSyncProvider
{ {
private ControlPointInfo controlPoints { get; set; }
[SetUp] [SetUp]
public void SetUp() => Schedule(() => public void SetUp() => Schedule(() =>
{ {
var controlPointInfo = new ControlPointInfo(); controlPoints = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 }); controlPoints.Add(0, new TimingControlPoint { BeatLength = 500 });
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true }); controlPoints.Add(0, new EffectControlPoint { KiaiMode = true });
Beatmap.Value = CreateWorkingBeatmap(new Beatmap Beatmap.Value = CreateWorkingBeatmap(new Beatmap
{ {
ControlPointInfo = controlPointInfo ControlPointInfo = controlPoints
}); });
// track needs to be playing for BeatSyncedContainer to work. // track needs to be playing for BeatSyncedContainer to work.
Beatmap.Value.Track.Start(); Beatmap.Value.Track.Start();
}); });
ChannelAmplitudes IHasAmplitudes.CurrentAmplitudes => new ChannelAmplitudes();
ControlPointInfo IBeatSyncProvider.ControlPoints => controlPoints;
IClock IBeatSyncProvider.Clock => Clock;
} }
} }

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@ -187,28 +187,19 @@ namespace osu.Game.Rulesets.Osu.Edit
if (b.IsSelected) if (b.IsSelected)
continue; continue;
var hitObject = (OsuHitObject)b.Item; var snapPositions = b.ScreenSpaceSnapPoints;
Vector2? snap = checkSnap(hitObject.Position); if (!snapPositions.Any())
if (snap == null && hitObject.Position != hitObject.EndPosition) continue;
snap = checkSnap(hitObject.EndPosition);
if (snap != null) var closestSnapPosition = snapPositions.MinBy(p => Vector2.Distance(p, screenSpacePosition));
if (Vector2.Distance(closestSnapPosition, screenSpacePosition) < snapRadius)
{ {
// only return distance portion, since time is not really valid // only return distance portion, since time is not really valid
snapResult = new SnapResult(snap.Value, null, playfield); snapResult = new SnapResult(closestSnapPosition, null, playfield);
return true; return true;
} }
Vector2? checkSnap(Vector2 checkPos)
{
Vector2 checkScreenPos = playfield.GamefieldToScreenSpace(checkPos);
if (Vector2.Distance(checkScreenPos, screenSpacePosition) < snapRadius)
return checkScreenPos;
return null;
}
} }
snapResult = null; snapResult = null;

View File

@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
PathVersion.UnbindFrom(HitObject.Path.Version); PathVersion.UnbindFrom(HitObject.Path.Version);
slidingSample.Samples = null; slidingSample?.ClearSamples();
} }
protected override void LoadSamples() protected override void LoadSamples()

View File

@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
base.OnFree(); base.OnFree();
spinningSample.Samples = null; spinningSample.ClearSamples();
} }
protected override void LoadSamples() protected override void LoadSamples()

View File

@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
private readonly IBindable<Color4> accentColour = new Bindable<Color4>(); private readonly IBindable<Color4> accentColour = new Bindable<Color4>();
private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>(); private readonly IBindable<int> indexInCurrentCombo = new Bindable<int>();
private readonly FlashPiece flash; private readonly FlashPiece flash;
private readonly Container kiaiContainer;
private Bindable<bool> configHitLighting = null!; private Bindable<bool> configHitLighting = null!;
@ -82,6 +83,17 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
}, },
kiaiContainer = new CircularContainer
{
Masking = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = Size,
Child = new KiaiFlash
{
RelativeSizeAxes = Axes.Both,
}
},
number = new OsuSpriteText number = new OsuSpriteText
{ {
Font = OsuFont.Default.With(size: 52, weight: FontWeight.Bold), Font = OsuFont.Default.With(size: 52, weight: FontWeight.Bold),
@ -119,6 +131,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
outerGradient.ClearTransforms(targetMember: nameof(Colour)); outerGradient.ClearTransforms(targetMember: nameof(Colour));
outerGradient.Colour = ColourInfo.GradientVertical(colour.NewValue, colour.NewValue.Darken(0.1f)); outerGradient.Colour = ColourInfo.GradientVertical(colour.NewValue, colour.NewValue.Darken(0.1f));
kiaiContainer.Colour = colour.NewValue;
outerFill.Colour = innerFill.Colour = colour.NewValue.Darken(4); outerFill.Colour = innerFill.Colour = colour.NewValue.Darken(4);
innerGradient.Colour = ColourInfo.GradientVertical(colour.NewValue.Darken(0.5f), colour.NewValue.Darken(0.6f)); innerGradient.Colour = ColourInfo.GradientVertical(colour.NewValue.Darken(0.5f), colour.NewValue.Darken(0.6f));
flash.Colour = colour.NewValue; flash.Colour = colour.NewValue;
@ -151,10 +164,6 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
const float shrink_size = 0.8f; const float shrink_size = 0.8f;
// When the user has hit lighting disabled, we won't be showing the bright white flash.
// To make things look good, the surrounding animations are also slightly adjusted.
bool showFlash = configHitLighting.Value;
// Animating with the number present is distracting. // Animating with the number present is distracting.
// The number disappearing is hidden by the bright flash. // The number disappearing is hidden by the bright flash.
number.FadeOut(flash_in_duration / 2); number.FadeOut(flash_in_duration / 2);
@ -180,31 +189,39 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
// gradient layers. // gradient layers.
border.ResizeTo(Size * shrink_size + new Vector2(border.BorderThickness), resize_duration, Easing.OutElasticHalf); border.ResizeTo(Size * shrink_size + new Vector2(border.BorderThickness), resize_duration, Easing.OutElasticHalf);
// Kiai flash should track the overall size but also be cleaned up quite fast, so we don't get additional
// flashes after the hit animation is already in a mostly-completed state.
kiaiContainer.ResizeTo(Size * shrink_size, resize_duration, Easing.OutElasticHalf);
kiaiContainer.FadeOut(flash_in_duration, Easing.OutQuint);
// The outer gradient is resize with a slight delay from the border. // The outer gradient is resize with a slight delay from the border.
// This is to give it a bomb-like effect, with the border "triggering" its animation when getting close. // This is to give it a bomb-like effect, with the border "triggering" its animation when getting close.
using (BeginDelayedSequence(flash_in_duration / 12)) using (BeginDelayedSequence(flash_in_duration / 12))
{ {
outerGradient.ResizeTo(OUTER_GRADIENT_SIZE * shrink_size, resize_duration, Easing.OutElasticHalf); outerGradient.ResizeTo(OUTER_GRADIENT_SIZE * shrink_size, resize_duration, Easing.OutElasticHalf);
if (showFlash) outerGradient
{ .FadeColour(Color4.White, 80)
outerGradient .Then()
.FadeColour(Color4.White, 80) .FadeOut(flash_in_duration);
.Then()
.FadeOut(flash_in_duration);
}
else
{
outerGradient
.FadeColour(Color4.White, flash_in_duration * 8)
.FadeOut(flash_in_duration * 2);
}
} }
if (showFlash) if (configHitLighting.Value)
{
flash.HitLighting = true;
flash.FadeTo(1, flash_in_duration, Easing.OutQuint); flash.FadeTo(1, flash_in_duration, Easing.OutQuint);
this.FadeOut(showFlash ? fade_out_time : fade_out_time / 2, Easing.OutQuad); this.FadeOut(fade_out_time, Easing.OutQuad);
}
else
{
flash.HitLighting = false;
flash.FadeTo(1, flash_in_duration, Easing.OutQuint)
.Then()
.FadeOut(flash_in_duration, Easing.OutQuint);
this.FadeOut(fade_out_time * 0.8f, Easing.OutQuad);
}
break; break;
} }
@ -236,6 +253,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
Child.AlwaysPresent = true; Child.AlwaysPresent = true;
} }
public bool HitLighting { get; set; }
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
@ -244,7 +263,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = Colour, Colour = Colour,
Radius = OsuHitObject.OBJECT_RADIUS * 1.2f, Radius = OsuHitObject.OBJECT_RADIUS * (HitLighting ? 1.2f : 0.6f),
}; };
} }
} }

View File

@ -2,8 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Game.Rulesets.Taiko.Configuration;
using osu.Game.Rulesets.Taiko.UI; using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -14,36 +17,48 @@ namespace osu.Game.Rulesets.Taiko.Tests
{ {
private DrumTouchInputArea drumTouchInputArea = null!; private DrumTouchInputArea drumTouchInputArea = null!;
[SetUpSteps] private readonly Bindable<TaikoTouchControlScheme> controlScheme = new Bindable<TaikoTouchControlScheme>();
public void SetUpSteps()
[BackgroundDependencyLoader]
private void load()
{ {
AddStep("create drum", () => var config = (TaikoRulesetConfigManager)RulesetConfigs.GetConfigFor(Ruleset.Value.CreateInstance()).AsNonNull();
config.BindWith(TaikoRulesetSetting.TouchControlScheme, controlScheme);
}
private void createDrum()
{
Child = new TaikoInputManager(new TaikoRuleset().RulesetInfo)
{ {
Child = new TaikoInputManager(new TaikoRuleset().RulesetInfo) RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new InputDrum
Children = new Drawable[]
{ {
new InputDrum Anchor = Anchor.TopCentre,
{ Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre, Height = 0.2f,
Origin = Anchor.TopCentre,
Height = 0.2f,
},
drumTouchInputArea = new DrumTouchInputArea
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
}, },
}; drumTouchInputArea = new DrumTouchInputArea
}); {
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
}
}
};
} }
[Test] [Test]
public void TestDrum() public void TestDrum()
{ {
AddStep("create drum", createDrum);
AddStep("show drum", () => drumTouchInputArea.Show()); AddStep("show drum", () => drumTouchInputArea.Show());
AddStep("change scheme (kddk)", () => controlScheme.Value = TaikoTouchControlScheme.KDDK);
AddStep("change scheme (kkdd)", () => controlScheme.Value = TaikoTouchControlScheme.KKDD);
AddStep("change scheme (ddkk)", () => controlScheme.Value = TaikoTouchControlScheme.DDKK);
} }
protected override Ruleset CreateRuleset() => new TaikoRuleset();
} }
} }

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Configuration;
using osu.Game.Rulesets.Configuration;
namespace osu.Game.Rulesets.Taiko.Configuration
{
public class TaikoRulesetConfigManager : RulesetConfigManager<TaikoRulesetSetting>
{
public TaikoRulesetConfigManager(SettingsStore? settings, RulesetInfo ruleset, int? variant = null)
: base(settings, ruleset, variant)
{
}
protected override void InitialiseDefaults()
{
base.InitialiseDefaults();
SetDefault(TaikoRulesetSetting.TouchControlScheme, TaikoTouchControlScheme.KDDK);
}
}
public enum TaikoRulesetSetting
{
TouchControlScheme
}
}

View File

@ -0,0 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Taiko.Configuration
{
public enum TaikoTouchControlScheme
{
KDDK,
DDKK,
KKDD
}
}

View File

@ -28,9 +28,13 @@ using osu.Game.Rulesets.Taiko.Skinning.Argon;
using osu.Game.Rulesets.Taiko.Skinning.Legacy; using osu.Game.Rulesets.Taiko.Skinning.Legacy;
using osu.Game.Rulesets.Taiko.UI; using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Overlays.Settings;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics; using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Rulesets.Configuration;
using osu.Game.Configuration;
using osu.Game.Rulesets.Taiko.Configuration;
namespace osu.Game.Rulesets.Taiko namespace osu.Game.Rulesets.Taiko
{ {
@ -194,6 +198,10 @@ namespace osu.Game.Rulesets.Taiko
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame(); public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame();
public override IRulesetConfigManager CreateConfig(SettingsStore? settings) => new TaikoRulesetConfigManager(settings, RulesetInfo);
public override RulesetSettingsSubsection CreateSettings() => new TaikoSettingsSubsection(this);
protected override IEnumerable<HitResult> GetValidHitResults() protected override IEnumerable<HitResult> GetValidHitResults()
{ {
return new[] return new[]

View File

@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Taiko.Configuration;
namespace osu.Game.Rulesets.Taiko
{
public partial class TaikoSettingsSubsection : RulesetSettingsSubsection
{
protected override LocalisableString Header => "osu!taiko";
public TaikoSettingsSubsection(TaikoRuleset ruleset)
: base(ruleset)
{
}
[BackgroundDependencyLoader]
private void load()
{
var config = (TaikoRulesetConfigManager)Config;
Children = new Drawable[]
{
new SettingsEnumDropdown<TaikoTouchControlScheme>
{
LabelText = "Touch control scheme",
Current = config.GetBindable<TaikoTouchControlScheme>(TaikoRulesetSetting.TouchControlScheme)
}
};
}
}
}

View File

@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -11,6 +13,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Configuration;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -31,15 +34,18 @@ namespace osu.Game.Rulesets.Taiko.UI
private Container mainContent = null!; private Container mainContent = null!;
private QuarterCircle leftCentre = null!; private DrumSegment leftCentre = null!;
private QuarterCircle rightCentre = null!; private DrumSegment rightCentre = null!;
private QuarterCircle leftRim = null!; private DrumSegment leftRim = null!;
private QuarterCircle rightRim = null!; private DrumSegment rightRim = null!;
private readonly Bindable<TaikoTouchControlScheme> configTouchControlScheme = new Bindable<TaikoTouchControlScheme>();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TaikoInputManager taikoInputManager, OsuColour colours) private void load(TaikoInputManager taikoInputManager, TaikoRulesetConfigManager config)
{ {
Debug.Assert(taikoInputManager.KeyBindingContainer != null); Debug.Assert(taikoInputManager.KeyBindingContainer != null);
keyBindingContainer = taikoInputManager.KeyBindingContainer; keyBindingContainer = taikoInputManager.KeyBindingContainer;
// Container should handle input everywhere. // Container should handle input everywhere.
@ -65,27 +71,27 @@ namespace osu.Game.Rulesets.Taiko.UI
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
leftRim = new QuarterCircle(TaikoAction.LeftRim, colours.Blue) leftRim = new DrumSegment
{ {
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
X = -2, X = -2,
}, },
rightRim = new QuarterCircle(TaikoAction.RightRim, colours.Blue) rightRim = new DrumSegment
{ {
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
X = 2, X = 2,
Rotation = 90, Rotation = 90,
}, },
leftCentre = new QuarterCircle(TaikoAction.LeftCentre, colours.Pink) leftCentre = new DrumSegment
{ {
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
X = -2, X = -2,
Scale = new Vector2(centre_region), Scale = new Vector2(centre_region),
}, },
rightCentre = new QuarterCircle(TaikoAction.RightCentre, colours.Pink) rightCentre = new DrumSegment
{ {
Anchor = Anchor.BottomCentre, Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
@ -98,6 +104,17 @@ namespace osu.Game.Rulesets.Taiko.UI
} }
}, },
}; };
config.BindWith(TaikoRulesetSetting.TouchControlScheme, configTouchControlScheme);
configTouchControlScheme.BindValueChanged(scheme =>
{
var actions = getOrderedActionsForScheme(scheme.NewValue);
leftRim.Action = actions[0];
leftCentre.Action = actions[1];
rightCentre.Action = actions[2];
rightRim.Action = actions[3];
}, true);
} }
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)
@ -119,11 +136,47 @@ namespace osu.Game.Rulesets.Taiko.UI
base.OnTouchUp(e); base.OnTouchUp(e);
} }
private static TaikoAction[] getOrderedActionsForScheme(TaikoTouchControlScheme scheme)
{
switch (scheme)
{
case TaikoTouchControlScheme.KDDK:
return new[]
{
TaikoAction.LeftRim,
TaikoAction.LeftCentre,
TaikoAction.RightCentre,
TaikoAction.RightRim
};
case TaikoTouchControlScheme.DDKK:
return new[]
{
TaikoAction.LeftCentre,
TaikoAction.RightCentre,
TaikoAction.LeftRim,
TaikoAction.RightRim
};
case TaikoTouchControlScheme.KKDD:
return new[]
{
TaikoAction.LeftRim,
TaikoAction.RightRim,
TaikoAction.LeftCentre,
TaikoAction.RightCentre
};
default:
throw new ArgumentOutOfRangeException(nameof(scheme), scheme, null);
}
}
private void handleDown(object source, Vector2 position) private void handleDown(object source, Vector2 position)
{ {
Show(); Show();
TaikoAction taikoAction = getTaikoActionFromInput(position); TaikoAction taikoAction = getTaikoActionFromPosition(position);
// Not too sure how this can happen, but let's avoid throwing. // Not too sure how this can happen, but let's avoid throwing.
if (trackedActions.ContainsKey(source)) if (trackedActions.ContainsKey(source))
@ -139,18 +192,15 @@ namespace osu.Game.Rulesets.Taiko.UI
trackedActions.Remove(source); trackedActions.Remove(source);
} }
private bool validMouse(MouseButtonEvent e) => private TaikoAction getTaikoActionFromPosition(Vector2 inputPosition)
leftRim.Contains(e.ScreenSpaceMouseDownPosition) || rightRim.Contains(e.ScreenSpaceMouseDownPosition);
private TaikoAction getTaikoActionFromInput(Vector2 inputPosition)
{ {
bool centreHit = leftCentre.Contains(inputPosition) || rightCentre.Contains(inputPosition); bool centreHit = leftCentre.Contains(inputPosition) || rightCentre.Contains(inputPosition);
bool leftSide = ToLocalSpace(inputPosition).X < DrawWidth / 2; bool leftSide = ToLocalSpace(inputPosition).X < DrawWidth / 2;
if (leftSide) if (leftSide)
return centreHit ? TaikoAction.LeftCentre : TaikoAction.LeftRim; return centreHit ? leftCentre.Action : leftRim.Action;
return centreHit ? TaikoAction.RightCentre : TaikoAction.RightRim; return centreHit ? rightCentre.Action : rightRim.Action;
} }
protected override void PopIn() protected override void PopIn()
@ -163,23 +213,42 @@ namespace osu.Game.Rulesets.Taiko.UI
mainContent.FadeOut(300); mainContent.FadeOut(300);
} }
private partial class QuarterCircle : CompositeDrawable, IKeyBindingHandler<TaikoAction> private partial class DrumSegment : CompositeDrawable, IKeyBindingHandler<TaikoAction>
{ {
private readonly Circle overlay; private TaikoAction action;
private readonly TaikoAction handledAction; public TaikoAction Action
{
get => action;
set
{
if (action == value)
return;
private readonly Circle circle; action = value;
updateColoursFromAction();
}
}
private Circle overlay = null!;
private Circle circle = null!;
[Resolved]
private OsuColour colours { get; set; } = null!;
public override bool Contains(Vector2 screenSpacePos) => circle.Contains(screenSpacePos); public override bool Contains(Vector2 screenSpacePos) => circle.Contains(screenSpacePos);
public QuarterCircle(TaikoAction handledAction, Color4 colour) public DrumSegment()
{ {
this.handledAction = handledAction;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit; FillMode = FillMode.Fit;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new Container new Container
@ -191,7 +260,6 @@ namespace osu.Game.Rulesets.Taiko.UI
circle = new Circle circle = new Circle
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colour.Multiply(1.4f).Darken(2.8f),
Alpha = 0.8f, Alpha = 0.8f,
Scale = new Vector2(2), Scale = new Vector2(2),
}, },
@ -200,7 +268,6 @@ namespace osu.Game.Rulesets.Taiko.UI
Alpha = 0, Alpha = 0,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive, Blending = BlendingParameters.Additive,
Colour = colour,
Scale = new Vector2(2), Scale = new Vector2(2),
} }
} }
@ -208,18 +275,52 @@ namespace osu.Game.Rulesets.Taiko.UI
}; };
} }
protected override void LoadComplete()
{
base.LoadComplete();
updateColoursFromAction();
}
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e) public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
{ {
if (e.Action == handledAction) if (e.Action == Action)
overlay.FadeTo(1f, 80, Easing.OutQuint); overlay.FadeTo(1f, 80, Easing.OutQuint);
return false; return false;
} }
public void OnReleased(KeyBindingReleaseEvent<TaikoAction> e) public void OnReleased(KeyBindingReleaseEvent<TaikoAction> e)
{ {
if (e.Action == handledAction) if (e.Action == Action)
overlay.FadeOut(1000, Easing.OutQuint); overlay.FadeOut(1000, Easing.OutQuint);
} }
private void updateColoursFromAction()
{
if (!IsLoaded)
return;
var colour = getColourFromTaikoAction(Action);
circle.Colour = colour.Multiply(1.4f).Darken(2.8f);
overlay.Colour = colour;
}
private Color4 getColourFromTaikoAction(TaikoAction handledAction)
{
switch (handledAction)
{
case TaikoAction.LeftRim:
case TaikoAction.RightRim:
return colours.Blue;
case TaikoAction.LeftCentre:
case TaikoAction.RightCentre:
return colours.Pink;
}
throw new ArgumentOutOfRangeException();
}
} }
} }
} }

View File

@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Checks;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Editing.Checks
{
public class CheckPreviewTimeTest
{
private CheckPreviewTime check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()
{
check = new CheckPreviewTime();
}
[Test]
public void TestPreviewTimeNotSet()
{
setNoPreviewTimeBeatmap();
var content = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(content).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckPreviewTime.IssueTemplateHasNoPreviewTime);
}
[Test]
public void TestPreviewTimeconflict()
{
setPreviewTimeConflictBeatmap();
var content = new BeatmapVerifierContext(beatmap, new TestWorkingBeatmap(beatmap));
var issues = check.Run(content).ToList();
Assert.That(issues, Has.Count.EqualTo(1));
Assert.That(issues.Single().Template is CheckPreviewTime.IssueTemplatePreviewTimeConflict);
Assert.That(issues.Single().Arguments.FirstOrDefault()?.ToString() == "Test1");
}
private void setNoPreviewTimeBeatmap()
{
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata { PreviewTime = -1 },
}
};
}
private void setPreviewTimeConflictBeatmap()
{
beatmap = new Beatmap<HitObject>
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata { PreviewTime = 10 },
BeatmapSet = new BeatmapSetInfo(new List<BeatmapInfo>
{
new BeatmapInfo
{
DifficultyName = "Test1",
Metadata = new BeatmapMetadata { PreviewTime = 5 },
},
new BeatmapInfo
{
DifficultyName = "Test2",
Metadata = new BeatmapMetadata { PreviewTime = 10 },
},
})
}
};
}
}
}

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@ -150,6 +150,8 @@ namespace osu.Game.Tests.Rulesets
public IBindable<double> AggregateTempo => throw new NotImplementedException(); public IBindable<double> AggregateTempo => throw new NotImplementedException();
public int PlaybackConcurrency { get; set; } public int PlaybackConcurrency { get; set; }
public void AddExtension(string extension) => throw new NotImplementedException();
} }
private class TestShaderManager : ShaderManager private class TestShaderManager : ShaderManager

View File

@ -1,12 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
@ -20,29 +19,36 @@ namespace osu.Game.Tests.Skins
public partial class TestSceneBeatmapSkinResources : OsuTestScene public partial class TestSceneBeatmapSkinResources : OsuTestScene
{ {
[Resolved] [Resolved]
private BeatmapManager beatmaps { get; set; } private BeatmapManager beatmaps { get; set; } = null!;
private IWorkingBeatmap beatmap; [Test]
public void TestRetrieveOggAudio()
[BackgroundDependencyLoader]
private void load()
{ {
var imported = beatmaps.Import(new ImportTask(TestResources.OpenResource("Archives/ogg-beatmap.osz"), "ogg-beatmap.osz")).GetResultSafely(); IWorkingBeatmap beatmap = null!;
imported?.PerformRead(s => AddStep("import beatmap", () => beatmap = importBeatmapFromArchives(@"ogg-beatmap.osz"));
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"sample")) != null);
AddAssert("track is non-null", () =>
{ {
beatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps[0]); using (var track = beatmap.LoadTrack())
return track is not TrackVirtual;
}); });
} }
[Test] [Test]
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo("sample")) != null); public void TestRetrievalWithConflictingFilenames()
[Test]
public void TestRetrieveOggTrack() => AddAssert("track is non-null", () =>
{ {
using (var track = beatmap.LoadTrack()) IWorkingBeatmap beatmap = null!;
return track is not TrackVirtual;
}); AddStep("import beatmap", () => beatmap = importBeatmapFromArchives(@"conflicting-filenames-beatmap.osz"));
AddAssert("texture is non-null", () => beatmap.Skin.GetTexture(@"spinner-osu") != null);
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"spinner-osu")) != null);
}
private IWorkingBeatmap importBeatmapFromArchives(string filename)
{
var imported = beatmaps.Import(new ImportTask(TestResources.OpenResource($@"Archives/{filename}"), filename)).GetResultSafely();
return imported.AsNonNull().PerformRead(s => beatmaps.GetWorkingBeatmap(s.Beatmaps[0]));
}
} }
} }

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@ -31,17 +31,24 @@ namespace osu.Game.Tests.Skins
[Resolved] [Resolved]
private SkinManager skins { get; set; } = null!; private SkinManager skins { get; set; } = null!;
private ISkin skin = null!; [Test]
public void TestRetrieveOggSample()
[BackgroundDependencyLoader]
private void load()
{ {
var imported = skins.Import(new ImportTask(TestResources.OpenResource("Archives/ogg-skin.osk"), "ogg-skin.osk")).GetResultSafely(); ISkin skin = null!;
skin = imported.PerformRead(skinInfo => skins.GetSkin(skinInfo));
AddStep("import skin", () => skin = importSkinFromArchives(@"ogg-skin.osk"));
AddAssert("sample is non-null", () => skin.GetSample(new SampleInfo(@"sample")) != null);
} }
[Test] [Test]
public void TestRetrieveOggSample() => AddAssert("sample is non-null", () => skin.GetSample(new SampleInfo("sample")) != null); public void TestRetrievalWithConflictingFilenames()
{
ISkin skin = null!;
AddStep("import skin", () => skin = importSkinFromArchives(@"conflicting-filenames-skin.osk"));
AddAssert("texture is non-null", () => skin.GetTexture(@"spinner-osu") != null);
AddAssert("sample is non-null", () => skin.GetSample(new SampleInfo(@"spinner-osu")) != null);
}
[Test] [Test]
public void TestSampleRetrievalOrder() public void TestSampleRetrievalOrder()
@ -78,6 +85,12 @@ namespace osu.Game.Tests.Skins
}); });
} }
private Skin importSkinFromArchives(string filename)
{
var imported = skins.Import(new ImportTask(TestResources.OpenResource($@"Archives/{filename}"), filename)).GetResultSafely();
return imported.PerformRead(skinInfo => skins.GetSkin(skinInfo));
}
private class TestSkin : Skin private class TestSkin : Skin
{ {
public const string SAMPLE_NAME = "test-sample"; public const string SAMPLE_NAME = "test-sample";

View File

@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Background
{ {
public partial class TestSceneTriangleBorderShader : OsuTestScene public partial class TestSceneTriangleBorderShader : OsuTestScene
{ {
private readonly TriangleBorder border; private readonly TestTriangle triangle;
public TestSceneTriangleBorderShader() public TestSceneTriangleBorderShader()
{ {
@ -25,11 +25,11 @@ namespace osu.Game.Tests.Visual.Background
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.DarkGreen Colour = Color4.DarkGreen
}, },
border = new TriangleBorder triangle = new TestTriangle
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(100) Size = new Vector2(200)
} }
}; };
} }
@ -38,12 +38,13 @@ namespace osu.Game.Tests.Visual.Background
{ {
base.LoadComplete(); base.LoadComplete();
AddSliderStep("Thickness", 0f, 1f, 0.02f, t => border.Thickness = t); AddSliderStep("Thickness", 0f, 1f, 0.15f, t => triangle.Thickness = t);
AddSliderStep("Texel size", 0f, 0.1f, 0f, t => triangle.TexelSize = t);
} }
private partial class TriangleBorder : Sprite private partial class TestTriangle : Sprite
{ {
private float thickness = 0.02f; private float thickness = 0.15f;
public float Thickness public float Thickness
{ {
@ -55,6 +56,18 @@ namespace osu.Game.Tests.Visual.Background
} }
} }
private float texelSize;
public float TexelSize
{
get => texelSize;
set
{
texelSize = value;
Invalidate(Invalidation.DrawNode);
}
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(ShaderManager shaders, IRenderer renderer) private void load(ShaderManager shaders, IRenderer renderer)
{ {
@ -62,29 +75,32 @@ namespace osu.Game.Tests.Visual.Background
Texture = renderer.WhitePixel; Texture = renderer.WhitePixel;
} }
protected override DrawNode CreateDrawNode() => new TriangleBorderDrawNode(this); protected override DrawNode CreateDrawNode() => new TriangleDrawNode(this);
private class TriangleBorderDrawNode : SpriteDrawNode private class TriangleDrawNode : SpriteDrawNode
{ {
public new TriangleBorder Source => (TriangleBorder)base.Source; public new TestTriangle Source => (TestTriangle)base.Source;
public TriangleBorderDrawNode(TriangleBorder source) public TriangleDrawNode(TestTriangle source)
: base(source) : base(source)
{ {
} }
private float thickness; private float thickness;
private float texelSize;
public override void ApplyState() public override void ApplyState()
{ {
base.ApplyState(); base.ApplyState();
thickness = Source.thickness; thickness = Source.thickness;
texelSize = Source.texelSize;
} }
public override void Draw(IRenderer renderer) public override void Draw(IRenderer renderer)
{ {
TextureShader.GetUniform<float>("thickness").UpdateValue(ref thickness); TextureShader.GetUniform<float>("thickness").UpdateValue(ref thickness);
TextureShader.GetUniform<float>("texelSize").UpdateValue(ref texelSize);
base.Draw(renderer); base.Draw(renderer);
} }

View File

@ -8,12 +8,14 @@ using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Tests.Visual.Background namespace osu.Game.Tests.Visual.Background
{ {
public partial class TestSceneTrianglesV2Background : OsuTestScene public partial class TestSceneTrianglesV2Background : OsuTestScene
{ {
private readonly TrianglesV2 triangles; private readonly TrianglesV2 triangles;
private readonly TrianglesV2 maskedTriangles;
private readonly Box box; private readonly Box box;
public TestSceneTrianglesV2Background() public TestSceneTrianglesV2Background()
@ -31,12 +33,20 @@ namespace osu.Game.Tests.Visual.Background
Origin = Anchor.Centre, Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5), Spacing = new Vector2(0, 10),
Children = new Drawable[] Children = new Drawable[]
{ {
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Masked"
},
new Container new Container
{ {
Size = new Vector2(500, 100), Size = new Vector2(500, 100),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true, Masking = true,
CornerRadius = 40, CornerRadius = 40,
Children = new Drawable[] Children = new Drawable[]
@ -54,9 +64,43 @@ namespace osu.Game.Tests.Visual.Background
} }
} }
}, },
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Non-masked"
},
new Container new Container
{ {
Size = new Vector2(500, 100), Size = new Vector2(500, 100),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Red
},
maskedTriangles = new TrianglesV2
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both
}
}
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Gradient comparison box"
},
new Container
{
Size = new Vector2(500, 100),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true, Masking = true,
CornerRadius = 40, CornerRadius = 40,
Child = box = new Box Child = box = new Box
@ -75,14 +119,16 @@ namespace osu.Game.Tests.Visual.Background
AddSliderStep("Spawn ratio", 0f, 10f, 1f, s => AddSliderStep("Spawn ratio", 0f, 10f, 1f, s =>
{ {
triangles.SpawnRatio = s; triangles.SpawnRatio = maskedTriangles.SpawnRatio = s;
triangles.Reset(1234); triangles.Reset(1234);
maskedTriangles.Reset(1234);
}); });
AddSliderStep("Thickness", 0f, 1f, 0.02f, t => triangles.Thickness = t); AddSliderStep("Thickness", 0f, 1f, 0.02f, t => triangles.Thickness = maskedTriangles.Thickness = t);
AddStep("White colour", () => box.Colour = triangles.Colour = Color4.White); AddStep("White colour", () => box.Colour = triangles.Colour = maskedTriangles.Colour = Color4.White);
AddStep("Vertical gradient", () => box.Colour = triangles.Colour = ColourInfo.GradientVertical(Color4.White, Color4.Red)); AddStep("Vertical gradient", () => box.Colour = triangles.Colour = maskedTriangles.Colour = ColourInfo.GradientVertical(Color4.White, Color4.Red));
AddStep("Horizontal gradient", () => box.Colour = triangles.Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.Red)); AddStep("Horizontal gradient", () => box.Colour = triangles.Colour = maskedTriangles.Colour = ColourInfo.GradientHorizontal(Color4.White, Color4.Red));
AddToggleStep("Masking", m => maskedTriangles.Masking = m);
} }
} }
} }

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Configuration; using osu.Game.Configuration;
@ -89,7 +90,13 @@ namespace osu.Game.Tests.Visual.Gameplay
Player.OnUpdate += _ => Player.OnUpdate += _ =>
{ {
double currentTime = Player.GameplayClockContainer.CurrentTime; double currentTime = Player.GameplayClockContainer.CurrentTime;
alwaysGoingForward &= currentTime >= lastTime - 500; bool goingForward = currentTime >= lastTime - 500;
alwaysGoingForward &= goingForward;
if (!goingForward)
Logger.Log($"Backwards time occurred ({currentTime:N1} -> {lastTime:N1})");
lastTime = currentTime; lastTime = currentTime;
}; };
}); });

View File

@ -4,6 +4,7 @@
#nullable disable #nullable disable
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osuTK.Input; using osuTK.Input;
@ -24,13 +25,40 @@ namespace osu.Game.Tests.Visual.Gameplay
} }
[Test] [Test]
public void TestPause() public void TestPauseViaSpace()
{ {
double? lastTime = null; double? lastTime = null;
AddUntilStep("wait for first hit", () => Player.ScoreProcessor.TotalScore.Value > 0); AddUntilStep("wait for first hit", () => Player.ScoreProcessor.TotalScore.Value > 0);
AddStep("Pause playback", () => InputManager.Key(Key.Space)); AddStep("Pause playback with space", () => InputManager.Key(Key.Space));
AddAssert("player not exited", () => Player.IsCurrentScreen());
AddUntilStep("Time stopped progressing", () =>
{
double current = Player.GameplayClockContainer.CurrentTime;
bool changed = lastTime != current;
lastTime = current;
return !changed;
});
AddWaitStep("wait some", 10);
AddAssert("Time still stopped", () => lastTime == Player.GameplayClockContainer.CurrentTime);
}
[Test]
public void TestPauseViaMiddleMouse()
{
double? lastTime = null;
AddUntilStep("wait for first hit", () => Player.ScoreProcessor.TotalScore.Value > 0);
AddStep("Pause playback with middle mouse", () => InputManager.Click(MouseButton.Middle));
AddAssert("player not exited", () => Player.IsCurrentScreen());
AddUntilStep("Time stopped progressing", () => AddUntilStep("Time stopped progressing", () =>
{ {

View File

@ -9,11 +9,11 @@ using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Play.HUD.HitErrorMeters; using osu.Game.Screens.Play.HUD.HitErrorMeters;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Skinning.Editor;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay

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@ -7,9 +7,9 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Skinning.Editor;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {

View File

@ -8,11 +8,11 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Skinning.Editor;
using osu.Game.Tests.Gameplay; using osu.Game.Tests.Gameplay;
using osuTK.Input; using osuTK.Input;

View File

@ -16,6 +16,7 @@ using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
@ -85,6 +86,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>(); ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
AddUntilStep("wait for join", () => MultiplayerClient.RoomJoined); AddUntilStep("wait for join", () => MultiplayerClient.RoomJoined);
AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType<OngoingOperationTracker>().Single().InProgress.Value);
} }
[Test] [Test]

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@ -15,7 +15,6 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
@ -44,14 +43,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest]
/*
* TearDown : System.TimeoutException : "wait for ongoing operation to complete" timed out
* --TearDown
* at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
* at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
* at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
*/
public void TestItemAddedToTheEndOfQueue() public void TestItemAddedToTheEndOfQueue()
{ {
addItem(() => OtherBeatmap); addItem(() => OtherBeatmap);
@ -64,7 +55,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestNextItemSelectedAfterGameplayFinish() public void TestNextItemSelectedAfterGameplayFinish()
{ {
addItem(() => OtherBeatmap); addItem(() => OtherBeatmap);
@ -82,7 +72,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestItemsNotClearedWhenSwitchToHostOnlyMode() public void TestItemsNotClearedWhenSwitchToHostOnlyMode()
{ {
addItem(() => OtherBeatmap); addItem(() => OtherBeatmap);
@ -98,7 +87,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestCorrectItemSelectedAfterNewItemAdded() public void TestCorrectItemSelectedAfterNewItemAdded()
{ {
addItem(() => OtherBeatmap); addItem(() => OtherBeatmap);
@ -106,7 +94,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestCorrectRulesetSelectedAfterNewItemAdded() public void TestCorrectRulesetSelectedAfterNewItemAdded()
{ {
addItem(() => OtherBeatmap, new CatchRuleset().RulesetInfo); addItem(() => OtherBeatmap, new CatchRuleset().RulesetInfo);
@ -124,7 +111,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestCorrectModsSelectedAfterNewItemAdded() public void TestCorrectModsSelectedAfterNewItemAdded()
{ {
addItem(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() }); addItem(() => OtherBeatmap, mods: new Mod[] { new OsuModDoubleTime() });
@ -153,7 +139,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null); AddUntilStep("wait for song select", () => (songSelect = CurrentSubScreen as Screens.Select.SongSelect) != null);
AddUntilStep("wait for loaded", () => songSelect.AsNonNull().BeatmapSetsLoaded); AddUntilStep("wait for loaded", () => songSelect.AsNonNull().BeatmapSetsLoaded);
AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType<OngoingOperationTracker>().Single().InProgress.Value);
if (ruleset != null) if (ruleset != null)
AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset); AddStep($"set {ruleset.Name} ruleset", () => songSelect.AsNonNull().Ruleset.Value = ruleset);

View File

@ -50,14 +50,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest]
/*
* TearDown : System.TimeoutException : "wait for ongoing operation to complete" timed out
* --TearDown
* at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
* at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
* at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
*/
public void TestItemStillSelectedAfterChangeToSameBeatmap() public void TestItemStillSelectedAfterChangeToSameBeatmap()
{ {
selectNewItem(() => InitialBeatmap); selectNewItem(() => InitialBeatmap);
@ -66,7 +58,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestItemStillSelectedAfterChangeToOtherBeatmap() public void TestItemStillSelectedAfterChangeToOtherBeatmap()
{ {
selectNewItem(() => OtherBeatmap); selectNewItem(() => OtherBeatmap);
@ -75,7 +66,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestOnlyLastItemChangedAfterGameplayFinished() public void TestOnlyLastItemChangedAfterGameplayFinished()
{ {
RunGameplay(); RunGameplay();
@ -90,7 +80,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
} }
[Test] [Test]
[FlakyTest] // See above
public void TestAddItemsAsHost() public void TestAddItemsAsHost()
{ {
addItem(() => OtherBeatmap); addItem(() => OtherBeatmap);
@ -115,7 +104,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded); AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
BeatmapInfo otherBeatmap = null; BeatmapInfo otherBeatmap = null;
AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType<OngoingOperationTracker>().Single().InProgress.Value);
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap())); AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(otherBeatmap = beatmap()));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
@ -131,7 +119,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
}); });
AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded); AddUntilStep("wait for song select", () => CurrentSubScreen is Screens.Select.SongSelect select && select.BeatmapSetsLoaded);
AddUntilStep("wait for ongoing operation to complete", () => !(CurrentScreen as OnlinePlayScreen).ChildrenOfType<OngoingOperationTracker>().Single().InProgress.Value);
AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap())); AddStep("select other beatmap", () => ((Screens.Select.SongSelect)CurrentSubScreen).FinaliseSelection(beatmap()));
AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen); AddUntilStep("wait for return to match", () => CurrentSubScreen is MultiplayerMatchSubScreen);
} }

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@ -8,8 +8,8 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Overlays.Settings.Sections; using osu.Game.Overlays.Settings.Sections;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Skinning.Editor;
namespace osu.Game.Tests.Visual.Navigation namespace osu.Game.Tests.Visual.Navigation
{ {

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework; using osu.Framework;
@ -14,6 +15,8 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.Navigation namespace osu.Game.Tests.Visual.Navigation
{ {
@ -23,11 +26,13 @@ namespace osu.Game.Tests.Visual.Navigation
{ {
private HeadlessGameHost ipcSenderHost = null!; private HeadlessGameHost ipcSenderHost = null!;
private OsuSchemeLinkIPCChannel osuSchemeLinkIPCReceiver = null!;
private OsuSchemeLinkIPCChannel osuSchemeLinkIPCSender = null!; private OsuSchemeLinkIPCChannel osuSchemeLinkIPCSender = null!;
private ArchiveImportIPCChannel archiveImportIPCSender = null!;
private const int requested_beatmap_set_id = 1; private const int requested_beatmap_set_id = 1;
protected override TestOsuGame CreateTestGame() => new IpcGame(LocalStorage, API);
[Resolved] [Resolved]
private GameHost gameHost { get; set; } = null!; private GameHost gameHost { get; set; } = null!;
@ -56,11 +61,11 @@ namespace osu.Game.Tests.Visual.Navigation
return false; return false;
}; };
}); });
AddStep("create IPC receiver channel", () => osuSchemeLinkIPCReceiver = new OsuSchemeLinkIPCChannel(gameHost, Game)); AddStep("create IPC sender channels", () =>
AddStep("create IPC sender channel", () =>
{ {
ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { BindIPC = true }); ipcSenderHost = new HeadlessGameHost(gameHost.Name, new HostOptions { BindIPC = true });
osuSchemeLinkIPCSender = new OsuSchemeLinkIPCChannel(ipcSenderHost); osuSchemeLinkIPCSender = new OsuSchemeLinkIPCChannel(ipcSenderHost);
archiveImportIPCSender = new ArchiveImportIPCChannel(ipcSenderHost);
}); });
} }
@ -72,15 +77,50 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.Header.BeatmapSet.Value.OnlineID == requested_beatmap_set_id); AddUntilStep("beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.Header.BeatmapSet.Value.OnlineID == requested_beatmap_set_id);
} }
[Test]
public void TestArchiveImportLinkIPCChannel()
{
string? beatmapFilepath = null;
AddStep("import beatmap via IPC", () => archiveImportIPCSender.ImportAsync(beatmapFilepath = TestResources.GetQuickTestBeatmapForImport()).WaitSafely());
AddUntilStep("import complete notification was presented", () => Game.Notifications.ChildrenOfType<ProgressCompletionNotification>().Count(), () => Is.EqualTo(1));
AddAssert("original file deleted", () => File.Exists(beatmapFilepath), () => Is.False);
}
public override void TearDownSteps() public override void TearDownSteps()
{ {
AddStep("dispose IPC receiver", () => osuSchemeLinkIPCReceiver.Dispose()); AddStep("dispose IPC senders", () =>
AddStep("dispose IPC sender", () =>
{ {
osuSchemeLinkIPCSender.Dispose(); osuSchemeLinkIPCSender.Dispose();
archiveImportIPCSender.Dispose();
ipcSenderHost.Dispose(); ipcSenderHost.Dispose();
}); });
base.TearDownSteps(); base.TearDownSteps();
} }
private partial class IpcGame : TestOsuGame
{
private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel;
private ArchiveImportIPCChannel? archiveImportIPCChannel;
public IpcGame(Storage storage, IAPIProvider api, string[]? args = null)
: base(storage, api, args)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
osuSchemeLinkIPCChannel = new OsuSchemeLinkIPCChannel(Host, this);
archiveImportIPCChannel = new ArchiveImportIPCChannel(Host, this);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
osuSchemeLinkIPCChannel?.Dispose();
archiveImportIPCChannel?.Dispose();
}
}
} }
} }

View File

@ -563,6 +563,18 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("featured artist filter is off", () => !getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists)); AddUntilStep("featured artist filter is off", () => !getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
} }
[Test]
public void TestBeatmapListingLinkSearchOnInitialOpen()
{
BeatmapListingOverlay getBeatmapListingOverlay() => Game.ChildrenOfType<BeatmapListingOverlay>().FirstOrDefault();
AddStep("open beatmap overlay with test query", () => Game.SearchBeatmapSet("test"));
AddUntilStep("wait for beatmap overlay to load", () => getBeatmapListingOverlay()?.State.Value == Visibility.Visible);
AddAssert("beatmap overlay sorted by relevance", () => getBeatmapListingOverlay().ChildrenOfType<BeatmapListingSortTabControl>().Single().Current.Value == SortCriteria.Relevance);
}
[Test] [Test]
public void TestMainOverlaysClosesNotificationOverlay() public void TestMainOverlaysClosesNotificationOverlay()
{ {

View File

@ -12,11 +12,11 @@ using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Threading; using osu.Framework.Threading;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD.HitErrorMeters; using osu.Game.Screens.Play.HUD.HitErrorMeters;
using osu.Game.Skinning.Editor;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;

View File

@ -0,0 +1,92 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Header.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public partial class TestSceneGroupBadges : OsuTestScene
{
public TestSceneGroupBadges()
{
var groups = new[]
{
new APIUser(),
new APIUser
{
Groups = new[]
{
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
}
},
new APIUser
{
Groups = new[]
{
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } }
}
},
new APIUser
{
Groups = new[]
{
new APIUserGroup { Colour = "#0066FF", ShortName = "PPY", Name = "peppy" },
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } }
}
},
new APIUser
{
Groups = new[]
{
new APIUserGroup { Colour = "#0066FF", ShortName = "PPY", Name = "peppy" },
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
new APIUserGroup { Colour = "#999999", ShortName = "ALM", Name = "osu! Alumni" },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators (Probationary)", Playmodes = new[] { "osu", "taiko" }, IsProbationary = true }
}
}
};
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Colour4.DarkGray
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(40),
Children = new[]
{
new FillFlowContainer<GroupBadgeFlow>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5),
ChildrenEnumerable = groups.Select(g => new GroupBadgeFlow { User = { Value = g } })
},
}
}
};
}
}
}

View File

@ -90,7 +90,9 @@ namespace osu.Game.Tests.Visual.Online
{ {
new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" }, new APIUserGroup { Colour = "#EB47D0", ShortName = "DEV", Name = "Developers" },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "mania" } }, new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "mania" } },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } } new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko" } },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators", Playmodes = new[] { "osu", "taiko", "fruits", "mania" } },
new APIUserGroup { Colour = "#A347EB", ShortName = "BN", Name = "Beatmap Nominators (Probationary)", Playmodes = new[] { "osu", "taiko", "fruits", "mania" }, IsProbationary = true }
}, },
ProfileOrder = new[] ProfileOrder = new[]
{ {

View File

@ -268,7 +268,10 @@ namespace osu.Game.Beatmaps
Stream storyboardFileStream = null; Stream storyboardFileStream = null;
if (BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.EndsWith(".osb", StringComparison.OrdinalIgnoreCase))?.Filename is string storyboardFilename) string mainStoryboardFilename = getMainStoryboardFilename(BeatmapSetInfo.Metadata);
if (BeatmapSetInfo?.Files.FirstOrDefault(f => f.Filename.Equals(mainStoryboardFilename, StringComparison.OrdinalIgnoreCase))?.Filename is string
storyboardFilename)
{ {
string storyboardFileStorePath = BeatmapSetInfo?.GetPathForFile(storyboardFilename); string storyboardFileStorePath = BeatmapSetInfo?.GetPathForFile(storyboardFilename);
storyboardFileStream = GetStream(storyboardFileStorePath); storyboardFileStream = GetStream(storyboardFileStorePath);
@ -312,6 +315,33 @@ namespace osu.Game.Beatmaps
} }
public override Stream GetStream(string storagePath) => resources.Files.GetStream(storagePath); public override Stream GetStream(string storagePath) => resources.Files.GetStream(storagePath);
private string getMainStoryboardFilename(IBeatmapMetadataInfo metadata)
{
// Matches stable implementation, because it's probably simpler than trying to do anything else.
// This may need to be reconsidered after we begin storing storyboards in the new editor.
return windowsFilenameStrip(
(metadata.Artist.Length > 0 ? metadata.Artist + @" - " + metadata.Title : Path.GetFileNameWithoutExtension(metadata.AudioFile))
+ (metadata.Author.Username.Length > 0 ? @" (" + metadata.Author.Username + @")" : string.Empty)
+ @".osb");
string windowsFilenameStrip(string entry)
{
// Inlined from Path.GetInvalidFilenameChars() to ensure the windows characters are used (to match stable).
char[] invalidCharacters =
{
'\x00', '\x01', '\x02', '\x03', '\x04', '\x05', '\x06', '\x07',
'\x08', '\x09', '\x0A', '\x0B', '\x0C', '\x0D', '\x0E', '\x0F', '\x10', '\x11', '\x12',
'\x13', '\x14', '\x15', '\x16', '\x17', '\x18', '\x19', '\x1A', '\x1B', '\x1C', '\x1D',
'\x1E', '\x1F', '\x22', '\x3C', '\x3E', '\x7C', ':', '*', '?', '\\', '/'
};
foreach (char c in invalidCharacters)
entry = entry.Replace(c.ToString(), string.Empty);
return entry;
}
}
} }
} }
} }

View File

@ -51,6 +51,15 @@ namespace osu.Game.Database
: getReaderFrom(Path); : getReaderFrom(Path);
} }
/// <summary>
/// Deletes the file that is encapsulated by this <see cref="ImportTask"/>.
/// </summary>
public virtual void DeleteFile()
{
if (File.Exists(Path))
File.Delete(Path);
}
/// <summary> /// <summary>
/// Creates an <see cref="ArchiveReader"/> from a stream. /// Creates an <see cref="ArchiveReader"/> from a stream.
/// </summary> /// </summary>

View File

@ -201,8 +201,8 @@ namespace osu.Game.Database
// TODO: Add a check to prevent files from storage to be deleted. // TODO: Add a check to prevent files from storage to be deleted.
try try
{ {
if (import != null && File.Exists(task.Path) && ShouldDeleteArchive(task.Path)) if (import != null && ShouldDeleteArchive(task.Path))
File.Delete(task.Path); task.DeleteFile();
} }
catch (Exception e) catch (Exception e)
{ {

View File

@ -294,8 +294,14 @@ namespace osu.Game.Graphics.Backgrounds
vertexBatch = renderer.CreateQuadBatch<TexturedVertex2D>(Source.AimCount, 1); vertexBatch = renderer.CreateQuadBatch<TexturedVertex2D>(Source.AimCount, 1);
} }
// Due to triangles having various sizes we would need to set a different "texelSize" value for each of them, which is insanely expensive, thus we should use one single value.
// texelSize computed for an average triangle (size 100) will result in big triangles becoming blurry, so we may just use 0 for all of them.
// But we still need to specify at least something, because otherwise other shader usages will override this value.
float texelSize = 0f;
shader.Bind(); shader.Bind();
shader.GetUniform<float>("thickness").UpdateValue(ref fill); shader.GetUniform<float>("thickness").UpdateValue(ref fill);
shader.GetUniform<float>("texelSize").UpdateValue(ref texelSize);
foreach (TriangleParticle particle in parts) foreach (TriangleParticle particle in parts)
{ {

View File

@ -34,6 +34,12 @@ namespace osu.Game.Graphics.Backgrounds
/// </summary> /// </summary>
protected virtual bool CreateNewTriangles => true; protected virtual bool CreateNewTriangles => true;
/// <summary>
/// If enabled, only the portion of triangles that falls within this <see cref="Drawable"/>'s
/// shape is drawn to the screen.
/// </summary>
public bool Masking { get; set; }
private readonly BindableFloat spawnRatio = new BindableFloat(1f); private readonly BindableFloat spawnRatio = new BindableFloat(1f);
/// <summary> /// <summary>
@ -189,6 +195,7 @@ namespace osu.Game.Graphics.Backgrounds
private Vector2 size; private Vector2 size;
private float thickness; private float thickness;
private float texelSize; private float texelSize;
private bool masking;
private IVertexBatch<TexturedVertex2D>? vertexBatch; private IVertexBatch<TexturedVertex2D>? vertexBatch;
@ -205,6 +212,7 @@ namespace osu.Game.Graphics.Backgrounds
texture = Source.texture; texture = Source.texture;
size = Source.DrawSize; size = Source.DrawSize;
thickness = Source.Thickness; thickness = Source.Thickness;
masking = Source.Masking;
Quad triangleQuad = new Quad( Quad triangleQuad = new Quad(
Vector2Extensions.Transform(Vector2.Zero, DrawInfo.Matrix), Vector2Extensions.Transform(Vector2.Zero, DrawInfo.Matrix),
@ -236,26 +244,31 @@ namespace osu.Game.Graphics.Backgrounds
shader.GetUniform<float>("thickness").UpdateValue(ref thickness); shader.GetUniform<float>("thickness").UpdateValue(ref thickness);
shader.GetUniform<float>("texelSize").UpdateValue(ref texelSize); shader.GetUniform<float>("texelSize").UpdateValue(ref texelSize);
float relativeHeight = triangleSize.Y / size.Y; Vector2 relativeSize = Vector2.Divide(triangleSize, size);
float relativeWidth = triangleSize.X / size.X;
foreach (TriangleParticle particle in parts) foreach (TriangleParticle particle in parts)
{ {
Vector2 topLeft = particle.Position - new Vector2(relativeWidth * 0.5f, 0f); Vector2 topLeft = particle.Position - new Vector2(relativeSize.X * 0.5f, 0f);
Vector2 topRight = topLeft + new Vector2(relativeWidth, 0f);
Vector2 bottomLeft = topLeft + new Vector2(0f, relativeHeight); Quad triangleQuad = masking ? clampToDrawable(topLeft, relativeSize) : new Quad(topLeft.X, topLeft.Y, relativeSize.X, relativeSize.Y);
Vector2 bottomRight = bottomLeft + new Vector2(relativeWidth, 0f);
var drawQuad = new Quad( var drawQuad = new Quad(
Vector2Extensions.Transform(topLeft * size, DrawInfo.Matrix), Vector2Extensions.Transform(triangleQuad.TopLeft * size, DrawInfo.Matrix),
Vector2Extensions.Transform(topRight * size, DrawInfo.Matrix), Vector2Extensions.Transform(triangleQuad.TopRight * size, DrawInfo.Matrix),
Vector2Extensions.Transform(bottomLeft * size, DrawInfo.Matrix), Vector2Extensions.Transform(triangleQuad.BottomLeft * size, DrawInfo.Matrix),
Vector2Extensions.Transform(bottomRight * size, DrawInfo.Matrix) Vector2Extensions.Transform(triangleQuad.BottomRight * size, DrawInfo.Matrix)
); );
ColourInfo colourInfo = triangleColourInfo(DrawColourInfo.Colour, new Quad(topLeft, topRight, bottomLeft, bottomRight)); ColourInfo colourInfo = triangleColourInfo(DrawColourInfo.Colour, triangleQuad);
renderer.DrawQuad(texture, drawQuad, colourInfo, vertexAction: vertexBatch.AddAction); RectangleF textureCoords = new RectangleF(
triangleQuad.TopLeft.X - topLeft.X,
triangleQuad.TopLeft.Y - topLeft.Y,
triangleQuad.Width,
triangleQuad.Height
) / relativeSize;
renderer.DrawQuad(texture, drawQuad, colourInfo, new RectangleF(0, 0, 1, 1), vertexBatch.AddAction, textureCoords: textureCoords);
} }
shader.Unbind(); shader.Unbind();
@ -272,6 +285,19 @@ namespace osu.Game.Graphics.Backgrounds
}; };
} }
private static Quad clampToDrawable(Vector2 topLeft, Vector2 size)
{
float leftClamped = Math.Clamp(topLeft.X, 0f, 1f);
float topClamped = Math.Clamp(topLeft.Y, 0f, 1f);
return new Quad(
leftClamped,
topClamped,
Math.Clamp(topLeft.X + size.X, 0f, 1f) - leftClamped,
Math.Clamp(topLeft.Y + size.Y, 0f, 1f) - topClamped
);
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);

View File

@ -42,8 +42,12 @@ namespace osu.Game.Graphics.Containers.Markdown
protected override void AddFootnoteBacklink(FootnoteLink footnoteBacklink) => AddDrawable(new OsuMarkdownFootnoteBacklink(footnoteBacklink)); protected override void AddFootnoteBacklink(FootnoteLink footnoteBacklink) => AddDrawable(new OsuMarkdownFootnoteBacklink(footnoteBacklink));
protected override SpriteText CreateEmphasisedSpriteText(bool bold, bool italic) protected override void ApplyEmphasisedCreationParameters(SpriteText spriteText, bool bold, bool italic)
=> CreateSpriteText().With(t => t.Font = t.Font.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, italics: italic)); {
base.ApplyEmphasisedCreationParameters(spriteText, bold, italic);
spriteText.Font = spriteText.Font.With(weight: bold ? FontWeight.Bold : FontWeight.Regular, italics: italic);
}
protected override void AddCustomComponent(CustomContainerInline inline) protected override void AddCustomComponent(CustomContainerInline inline)
{ {

View File

@ -44,8 +44,11 @@ namespace osu.Game.Graphics.Containers
content.AutoSizeAxes = AutoSizeAxes; content.AutoSizeAxes = AutoSizeAxes;
} }
AddInternal(content); AddRangeInternal(new Drawable[]
Add(CreateHoverSounds(sampleSet)); {
content,
CreateHoverSounds(sampleSet)
});
} }
protected override void ClearInternal(bool disposeChildren = true) => protected override void ClearInternal(bool disposeChildren = true) =>

View File

@ -44,7 +44,7 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnClick(ClickEvent e) protected override bool OnClick(ClickEvent e)
{ {
if (buttons.Contains(e.Button) && Contains(e.ScreenSpaceMousePosition)) if (buttons.Contains(e.Button))
{ {
var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel(); var channel = Enabled.Value ? sampleClick?.GetChannel() : sampleClickDisabled?.GetChannel();

View File

@ -5,19 +5,22 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Configuration; using osu.Game.Configuration;
using osuTK;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
/// <summary> /// <summary>
/// Handles debouncing hover sounds at a global level to ensure the effects are not overwhelming. /// Handles debouncing hover sounds at a global level to ensure the effects are not overwhelming.
/// </summary> /// </summary>
public abstract partial class HoverSampleDebounceComponent : CompositeDrawable public abstract partial class HoverSampleDebounceComponent : Component
{ {
private Bindable<double?> lastPlaybackTime; private Bindable<double?> lastPlaybackTime;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(SessionStatics statics) private void load(SessionStatics statics)
{ {

View File

@ -116,7 +116,7 @@ namespace osu.Game.Graphics.UserInterface
}); });
if (hoverSounds.HasValue) if (hoverSounds.HasValue)
Add(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } }); AddInternal(new HoverClickSounds(hoverSounds.Value) { Enabled = { BindTarget = Enabled } });
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -35,6 +35,7 @@ namespace osu.Game.Input.Bindings
// It is used to decide the order of precedence, with the earlier items having higher precedence. // It is used to decide the order of precedence, with the earlier items having higher precedence.
public override IEnumerable<IKeyBinding> DefaultKeyBindings => GlobalKeyBindings public override IEnumerable<IKeyBinding> DefaultKeyBindings => GlobalKeyBindings
.Concat(EditorKeyBindings) .Concat(EditorKeyBindings)
.Concat(ReplayKeyBindings)
.Concat(InGameKeyBindings) .Concat(InGameKeyBindings)
.Concat(SongSelectKeyBindings) .Concat(SongSelectKeyBindings)
.Concat(AudioControlKeyBindings) .Concat(AudioControlKeyBindings)
@ -112,13 +113,18 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.F4 }, GlobalAction.IncreaseScrollSpeed), new KeyBinding(new[] { InputKey.F4 }, GlobalAction.IncreaseScrollSpeed),
new KeyBinding(new[] { InputKey.Shift, InputKey.Tab }, GlobalAction.ToggleInGameInterface), new KeyBinding(new[] { InputKey.Shift, InputKey.Tab }, GlobalAction.ToggleInGameInterface),
new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay), new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay),
new KeyBinding(InputKey.Space, GlobalAction.TogglePauseReplay),
new KeyBinding(InputKey.Left, GlobalAction.SeekReplayBackward),
new KeyBinding(InputKey.Right, GlobalAction.SeekReplayForward),
new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD), new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD),
new KeyBinding(InputKey.Tab, GlobalAction.ToggleChatFocus), new KeyBinding(InputKey.Tab, GlobalAction.ToggleChatFocus),
}; };
public IEnumerable<KeyBinding> ReplayKeyBindings => new[]
{
new KeyBinding(InputKey.Space, GlobalAction.TogglePauseReplay),
new KeyBinding(InputKey.MouseMiddle, GlobalAction.TogglePauseReplay),
new KeyBinding(InputKey.Left, GlobalAction.SeekReplayBackward),
new KeyBinding(InputKey.Right, GlobalAction.SeekReplayForward),
};
public IEnumerable<KeyBinding> SongSelectKeyBindings => new[] public IEnumerable<KeyBinding> SongSelectKeyBindings => new[]
{ {
new KeyBinding(InputKey.F1, GlobalAction.ToggleModSelection), new KeyBinding(InputKey.F1, GlobalAction.ToggleModSelection),

View File

@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class BarHitErrorMeterStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.BarHitErrorMeter";
/// <summary>
/// "Judgement line thickness"
/// </summary>
public static LocalisableString JudgementLineThickness => new TranslatableString(getKey(@"judgement_line_thickness"), "Judgement line thickness");
/// <summary>
/// "How thick the individual lines should be."
/// </summary>
public static LocalisableString JudgementLineThicknessDescription => new TranslatableString(getKey(@"judgement_line_thickness_description"), "How thick the individual lines should be.");
/// <summary>
/// "Show colour bars"
/// </summary>
public static LocalisableString ColourBarVisibility => new TranslatableString(getKey(@"colour_bar_visibility"), "Show colour bars");
/// <summary>
/// "Show moving average arrow"
/// </summary>
public static LocalisableString ShowMovingAverage => new TranslatableString(getKey(@"show_moving_average"), "Show moving average arrow");
/// <summary>
/// "Whether an arrow should move beneath the bar showing the average error."
/// </summary>
public static LocalisableString ShowMovingAverageDescription => new TranslatableString(getKey(@"show_moving_average_description"), "Whether an arrow should move beneath the bar showing the average error.");
/// <summary>
/// "Centre marker style"
/// </summary>
public static LocalisableString CentreMarkerStyle => new TranslatableString(getKey(@"centre_marker_style"), "Centre marker style");
/// <summary>
/// "How to signify the centre of the display"
/// </summary>
public static LocalisableString CentreMarkerStyleDescription => new TranslatableString(getKey(@"centre_marker_style_description"), "How to signify the centre of the display");
/// <summary>
/// "None"
/// </summary>
public static LocalisableString CentreMarkerStylesNone => new TranslatableString(getKey(@"centre_marker_styles_none"), "None");
/// <summary>
/// "Circle"
/// </summary>
public static LocalisableString CentreMarkerStylesCircle => new TranslatableString(getKey(@"centre_marker_styles_circle"), "Circle");
/// <summary>
/// "Line"
/// </summary>
public static LocalisableString CentreMarkerStylesLine => new TranslatableString(getKey(@"centre_marker_styles_line"), "Line");
/// <summary>
/// "Label style"
/// </summary>
public static LocalisableString LabelStyle => new TranslatableString(getKey(@"label_style"), "Label style");
/// <summary>
/// "How to show early/late extremities"
/// </summary>
public static LocalisableString LabelStyleDescription => new TranslatableString(getKey(@"label_style_description"), "How to show early/late extremities");
/// <summary>
/// "None"
/// </summary>
public static LocalisableString LabelStylesNone => new TranslatableString(getKey(@"label_styles_none"), "None");
/// <summary>
/// "Icons"
/// </summary>
public static LocalisableString LabelStylesIcons => new TranslatableString(getKey(@"label_styles_icons"), "Icons");
/// <summary>
/// "Text"
/// </summary>
public static LocalisableString LabelStylesText => new TranslatableString(getKey(@"label_styles_text"), "Text");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

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@ -0,0 +1,54 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class ColourHitErrorMeterStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.ColourHitError";
/// <summary>
/// "Judgement count"
/// </summary>
public static LocalisableString JudgementCount => new TranslatableString(getKey(@"judgement_count"), "Judgement count");
/// <summary>
/// "The number of displayed judgements"
/// </summary>
public static LocalisableString JudgementCountDescription => new TranslatableString(getKey(@"judgement_count_description"), "The number of displayed judgements");
/// <summary>
/// "Judgement spacing"
/// </summary>
public static LocalisableString JudgementSpacing => new TranslatableString(getKey(@"judgement_spacing"), "Judgement spacing");
/// <summary>
/// "The space between each displayed judgement"
/// </summary>
public static LocalisableString JudgementSpacingDescription => new TranslatableString(getKey(@"judgement_spacing_description"), "The space between each displayed judgement");
/// <summary>
/// "Judgement shape"
/// </summary>
public static LocalisableString JudgementShape => new TranslatableString(getKey(@"judgement_shape"), "Judgement shape");
/// <summary>
/// "The shape of each displayed judgement"
/// </summary>
public static LocalisableString JudgementShapeDescription => new TranslatableString(getKey(@"judgement_shape_description"), "The shape of each displayed judgement");
/// <summary>
/// "Circle"
/// </summary>
public static LocalisableString ShapeStyleCircle => new TranslatableString(getKey(@"shape_style_cricle"), "Circle");
/// <summary>
/// "Square"
/// </summary>
public static LocalisableString ShapeStyleSquare => new TranslatableString(getKey(@"shape_style_square"), "Square");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

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@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class GameplayAccuracyCounterStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.GameplayAccuracyCounter";
/// <summary>
/// "Accuracy display mode"
/// </summary>
public static LocalisableString AccuracyDisplay => new TranslatableString(getKey(@"accuracy_display"), "Accuracy display mode");
/// <summary>
/// "Which accuracy mode should be displayed."
/// </summary>
public static LocalisableString AccuracyDisplayDescription => new TranslatableString(getKey(@"accuracy_display_description"), "Which accuracy mode should be displayed.");
/// <summary>
/// "Standard"
/// </summary>
public static LocalisableString AccuracyDisplayModeStandard => new TranslatableString(getKey(@"accuracy_display_mode_standard"), "Standard");
/// <summary>
/// "Maximum achievable"
/// </summary>
public static LocalisableString AccuracyDisplayModeMax => new TranslatableString(getKey(@"accuracy_display_mode_max"), "Maximum achievable");
/// <summary>
/// "Minimum achievable"
/// </summary>
public static LocalisableString AccuracyDisplayModeMin => new TranslatableString(getKey(@"accuracy_display_mode_min"), "Minimum achievable");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

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@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class JudgementCounterDisplayStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.JudgementCounterDisplay";
/// <summary>
/// "Display mode"
/// </summary>
public static LocalisableString JudgementDisplayMode => new TranslatableString(getKey(@"judgement_display_mode"), "Display mode");
/// <summary>
/// "Counter direction"
/// </summary>
public static LocalisableString FlowDirection => new TranslatableString(getKey(@"flow_direction"), "Counter direction");
/// <summary>
/// "Show judgement names"
/// </summary>
public static LocalisableString ShowJudgementNames => new TranslatableString(getKey(@"show_judgement_names"), "Show judgement names");
/// <summary>
/// "Show max judgement"
/// </summary>
public static LocalisableString ShowMaxJudgement => new TranslatableString(getKey(@"show_max_judgement"), "Show max judgement");
/// <summary>
/// "Simple"
/// </summary>
public static LocalisableString JudgementDisplayModeSimple => new TranslatableString(getKey(@"judgement_display_mode_simple"), "Simple");
/// <summary>
/// "Normal"
/// </summary>
public static LocalisableString JudgementDisplayModeNormal => new TranslatableString(getKey(@"judgement_display_mode_normal"), "Normal");
/// <summary>
/// "All"
/// </summary>
public static LocalisableString JudgementDisplayModeAll => new TranslatableString(getKey(@"judgement_display_mode_all"), "All");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.HUD
{
public static class SongProgressStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.HUD.SongProgress";
/// <summary>
/// "Show difficulty graph"
/// </summary>
public static LocalisableString ShowGraph => new TranslatableString(getKey(@"show_graph"), "Show difficulty graph");
/// <summary>
/// "Whether a graph displaying difficulty throughout the beatmap should be shown"
/// </summary>
public static LocalisableString ShowGraphDescription => new TranslatableString(getKey(@"show_graph_description"), "Whether a graph displaying difficulty throughout the beatmap should be shown");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

View File

@ -34,6 +34,11 @@ namespace osu.Game.Localisation
/// </summary> /// </summary>
public static LocalisableString InGameSection => new TranslatableString(getKey(@"in_game_section"), @"In Game"); public static LocalisableString InGameSection => new TranslatableString(getKey(@"in_game_section"), @"In Game");
/// <summary>
/// "Replay"
/// </summary>
public static LocalisableString ReplaySection => new TranslatableString(getKey(@"replay_section"), @"Replay");
/// <summary> /// <summary>
/// "Audio" /// "Audio"
/// </summary> /// </summary>

View File

@ -0,0 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinComponents
{
public static class BeatmapAttributeTextStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.SkinComponents.BeatmapAttributeText";
/// <summary>
/// "Attribute"
/// </summary>
public static LocalisableString Attribute => new TranslatableString(getKey(@"attribute"), "Attribute");
/// <summary>
/// "The attribute to be displayed."
/// </summary>
public static LocalisableString AttributeDescription => new TranslatableString(getKey(@"attribute_description"), "The attribute to be displayed.");
/// <summary>
/// "Template"
/// </summary>
public static LocalisableString Template => new TranslatableString(getKey(@"template"), "Template");
/// <summary>
/// "Supports {{Label}} and {{Value}}, but also including arbitrary attributes like {{StarRating}} (see attribute list for supported values)."
/// </summary>
public static LocalisableString TemplateDescription => new TranslatableString(getKey(@"template_description"), @"Supports {{Label}} and {{Value}}, but also including arbitrary attributes like {{StarRating}} (see attribute list for supported values).");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation.SkinComponents
{
public static class SkinnableComponentStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.SkinComponents.SkinnableComponentStrings";
/// <summary>
/// "Sprite name"
/// </summary>
public static LocalisableString SpriteName => new TranslatableString(getKey(@"sprite_name"), "Sprite name");
/// <summary>
/// "The filename of the sprite"
/// </summary>
public static LocalisableString SpriteNameDescription => new TranslatableString(getKey(@"sprite_name_description"), "The filename of the sprite");
/// <summary>
/// "Font"
/// </summary>
public static LocalisableString Font => new TranslatableString(getKey(@"font"), "Font");
/// <summary>
/// "The font to use."
/// </summary>
public static LocalisableString FontDescription => new TranslatableString(getKey(@"font_description"), "The font to use.");
/// <summary>
/// "Text"
/// </summary>
public static LocalisableString TextElementText => new TranslatableString(getKey(@"text_element_text"), "Text");
/// <summary>
/// "The text to be displayed."
/// </summary>
public static LocalisableString TextElementTextDescription => new TranslatableString(getKey(@"text_element_text_description"), "The text to be displayed.");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

View File

@ -39,6 +39,11 @@ namespace osu.Game.Localisation
/// </summary> /// </summary>
public static LocalisableString Settings(string arg0) => new TranslatableString(getKey(@"settings"), @"Settings ({0})", arg0); public static LocalisableString Settings(string arg0) => new TranslatableString(getKey(@"settings"), @"Settings ({0})", arg0);
/// <summary>
/// "Currently editing"
/// </summary>
public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), "Currently editing");
private static string getKey(string key) => $@"{prefix}:{key}"; private static string getKey(string key) => $@"{prefix}:{key}";
} }
} }

View File

@ -49,6 +49,7 @@ using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing; using osu.Game.Overlays.BeatmapListing;
using osu.Game.Overlays.Music; using osu.Game.Overlays.Music;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Overlays.Toolbar; using osu.Game.Overlays.Toolbar;
using osu.Game.Overlays.Volume; using osu.Game.Overlays.Volume;
using osu.Game.Performance; using osu.Game.Performance;
@ -59,7 +60,6 @@ using osu.Game.Screens.Menu;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Skinning.Editor;
using osu.Game.Updater; using osu.Game.Updater;
using osu.Game.Users; using osu.Game.Users;
using osu.Game.Utils; using osu.Game.Utils;

View File

@ -17,18 +17,21 @@ namespace osu.Game.Overlays.BeatmapListing
{ {
public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending); public readonly Bindable<SortDirection> SortDirection = new Bindable<SortDirection>(Overlays.SortDirection.Descending);
private SearchCategory? lastCategory; private (SearchCategory category, bool hasQuery)? currentParameters;
private bool? lastHasQuery;
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
Reset(SearchCategory.Leaderboard, false);
if (currentParameters == null)
Reset(SearchCategory.Leaderboard, false);
} }
public void Reset(SearchCategory category, bool hasQuery) public void Reset(SearchCategory category, bool hasQuery)
{ {
if (category != lastCategory || hasQuery != lastHasQuery) var newParameters = (category, hasQuery);
if (currentParameters != newParameters)
{ {
TabControl.Clear(); TabControl.Clear();
@ -63,8 +66,7 @@ namespace osu.Game.Overlays.BeatmapListing
// see: https://github.com/ppy/osu-framework/issues/5412 // see: https://github.com/ppy/osu-framework/issues/5412
TabControl.Current.TriggerChange(); TabControl.Current.TriggerChange();
lastCategory = category; currentParameters = newParameters;
lastHasQuery = hasQuery;
} }
protected override SortTabControl CreateControl() => new BeatmapSortTabControl protected override SortTabControl CreateControl() => new BeatmapSortTabControl

View File

@ -14,7 +14,7 @@ using osuTK;
namespace osu.Game.Overlays.Profile.Header namespace osu.Game.Overlays.Profile.Header
{ {
public partial class MedalHeaderContainer : CompositeDrawable public partial class BadgeHeaderContainer : CompositeDrawable
{ {
private FillFlowContainer badgeFlowContainer = null!; private FillFlowContainer badgeFlowContainer = null!;

View File

@ -35,6 +35,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
CornerRadius = 8; CornerRadius = 8;
TooltipText = group.Name; TooltipText = group.Name;
if (group.IsProbationary)
{
Alpha = 0.6f;
}
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -47,7 +52,11 @@ namespace osu.Game.Overlays.Profile.Header.Components
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colourProvider?.Background6 ?? Colour4.Black Colour = colourProvider?.Background6 ?? Colour4.Black,
// Normal badges background opacity is 75%, probationary is full opacity as the whole badge gets a bit transparent
// Goal is to match osu-web so this is the most accurate it can be, its a bit scuffed but it is what it is
// Source: https://github.com/ppy/osu-web/blob/master/resources/css/bem/user-group-badge.less#L50
Alpha = group.IsProbationary ? 1 : 0.75f,
}, },
innerContainer = new FillFlowContainer innerContainer = new FillFlowContainer
{ {

View File

@ -47,7 +47,7 @@ namespace osu.Game.Overlays.Profile
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
User = { BindTarget = User }, User = { BindTarget = User },
}, },
new MedalHeaderContainer new BadgeHeaderContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
User = { BindTarget = User }, User = { BindTarget = User },

View File

@ -36,21 +36,24 @@ namespace osu.Game.Overlays.Profile
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Masking = true;
CornerRadius = 10;
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0, 1),
Radius = 3,
Colour = Colour4.Black.Opacity(0.25f)
};
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
background = new Box new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Offset = new Vector2(0, 1),
Radius = 3,
Colour = Colour4.Black.Opacity(0.25f)
},
Child = background = new Box
{
RelativeSizeAxes = Axes.Both,
},
}, },
new FillFlowContainer new FillFlowContainer
{ {

View File

@ -25,6 +25,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
Add(new AudioControlKeyBindingsSubsection(manager)); Add(new AudioControlKeyBindingsSubsection(manager));
Add(new SongSelectKeyBindingSubsection(manager)); Add(new SongSelectKeyBindingSubsection(manager));
Add(new InGameKeyBindingsSubsection(manager)); Add(new InGameKeyBindingsSubsection(manager));
Add(new ReplayKeyBindingsSubsection(manager));
Add(new EditorKeyBindingsSubsection(manager)); Add(new EditorKeyBindingsSubsection(manager));
} }
@ -72,6 +73,17 @@ namespace osu.Game.Overlays.Settings.Sections.Input
} }
} }
private partial class ReplayKeyBindingsSubsection : KeyBindingsSubsection
{
protected override LocalisableString Header => InputSettingsStrings.ReplaySection;
public ReplayKeyBindingsSubsection(GlobalActionContainer manager)
: base(null)
{
Defaults = manager.ReplayKeyBindings;
}
}
private partial class AudioControlKeyBindingsSubsection : KeyBindingsSubsection private partial class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
{ {
protected override LocalisableString Header => InputSettingsStrings.AudioSection; protected override LocalisableString Header => InputSettingsStrings.AudioSection;

View File

@ -47,7 +47,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
var directoryInfos = target.GetDirectories(); var directoryInfos = target.GetDirectories();
var fileInfos = target.GetFiles(); var fileInfos = target.GetFiles();
if (directoryInfos.Length > 0 || fileInfos.Length > 0) if (directoryInfos.Length > 0 || fileInfos.Length > 0 || target.Parent == null)
{ {
// Quick test for whether there's already an osu! install at the target path. // Quick test for whether there's already an osu! install at the target path.
if (fileInfos.Any(f => f.Name == OsuGameBase.CLIENT_DATABASE_FILENAME)) if (fileInfos.Any(f => f.Name == OsuGameBase.CLIENT_DATABASE_FILENAME))
@ -65,7 +65,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
return; return;
} }
target = target.CreateSubdirectory("osu-lazer"); // Not using CreateSubDirectory as it throws unexpectedly when attempting to create a directory when already at the root of a disk.
// See https://cs.github.com/dotnet/runtime/blob/f1bdd5a6182f43f3928b389b03f7bc26f826c8bc/src/libraries/System.Private.CoreLib/src/System/IO/DirectoryInfo.cs#L88-L94
target = Directory.CreateDirectory(Path.Combine(target.FullName, @"osu-lazer"));
} }
} }
catch (Exception e) catch (Exception e)

View File

@ -17,9 +17,9 @@ using osu.Framework.Platform;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays.SkinEditor;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Skinning.Editor;
using Realms; using Realms;
namespace osu.Game.Overlays.Settings.Sections namespace osu.Game.Overlays.Settings.Sections

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
@ -13,25 +11,26 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
public partial class SkinBlueprint : SelectionBlueprint<ISkinnableDrawable> public partial class SkinBlueprint : SelectionBlueprint<ISkinnableDrawable>
{ {
private Container box; private Container box = null!;
private Container outlineBox; private Container outlineBox = null!;
private AnchorOriginVisualiser anchorOriginVisualiser; private AnchorOriginVisualiser anchorOriginVisualiser = null!;
private Drawable drawable => (Drawable)Item; private Drawable drawable => (Drawable)Item;
protected override bool ShouldBeAlive => drawable.IsAlive && Item.IsPresent; protected override bool ShouldBeAlive => drawable.IsAlive && Item.IsPresent;
[Resolved] [Resolved]
private OsuColour colours { get; set; } private OsuColour colours { get; set; } = null!;
public SkinBlueprint(ISkinnableDrawable component) public SkinBlueprint(ISkinnableDrawable component)
: base(component) : base(component)

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.Specialized; using System.Collections.Specialized;
using System.Diagnostics; using System.Diagnostics;
@ -10,16 +8,21 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Screens; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Screens;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Skinning;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
public partial class SkinBlueprintContainer : BlueprintContainer<ISkinnableDrawable> public partial class SkinBlueprintContainer : BlueprintContainer<ISkinnableDrawable>
{ {
@ -28,7 +31,7 @@ namespace osu.Game.Skinning.Editor
private readonly List<BindableList<ISkinnableDrawable>> targetComponents = new List<BindableList<ISkinnableDrawable>>(); private readonly List<BindableList<ISkinnableDrawable>> targetComponents = new List<BindableList<ISkinnableDrawable>>();
[Resolved] [Resolved]
private SkinEditor editor { get; set; } private SkinEditor editor { get; set; } = null!;
public SkinBlueprintContainer(Drawable target) public SkinBlueprintContainer(Drawable target)
{ {
@ -46,9 +49,7 @@ namespace osu.Game.Skinning.Editor
if (targetContainers.Length == 0) if (targetContainers.Length == 0)
{ {
string targetScreen = target.ChildrenOfType<Screen>().LastOrDefault()?.GetType().Name ?? "this screen"; AddInternal(new NonSkinnableScreenPlaceholder());
AddInternal(new ScreenWhiteBox.UnderConstructionMessage(targetScreen, "doesn't support skin customisation just yet."));
return; return;
} }
@ -61,7 +62,7 @@ namespace osu.Game.Skinning.Editor
} }
} }
private void componentsChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() => private void componentsChanged(object? sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
{ {
switch (e.Action) switch (e.Action)
{ {
@ -159,5 +160,65 @@ namespace osu.Game.Skinning.Editor
foreach (var list in targetComponents) foreach (var list in targetComponents)
list.UnbindAll(); list.UnbindAll();
} }
public partial class NonSkinnableScreenPlaceholder : CompositeDrawable
{
[Resolved]
private SkinEditorOverlay? skinEditorOverlay { get; set; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Box
{
Colour = colourProvider.Dark6,
RelativeSizeAxes = Axes.Both,
Alpha = 0.95f,
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 5),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Icon = FontAwesome.Solid.ExclamationCircle,
Size = new Vector2(24),
Y = -5,
},
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(weight: FontWeight.SemiBold, size: 18))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextAnchor = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = "Please navigate to a skinnable screen using the scene library",
},
new RoundedButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 200,
Margin = new MarginPadding { Top = 20 },
Action = () => skinEditorOverlay?.Hide(),
Text = "Return to game"
}
}
},
};
}
}
} }
} }

View File

@ -11,12 +11,12 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
public partial class SkinComponentToolbox : EditorSidebarSection public partial class SkinComponentToolbox : EditorSidebarSection
{ {
@ -40,7 +40,7 @@ namespace osu.Game.Skinning.Editor
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Spacing = new Vector2(2) Spacing = new Vector2(EditorSidebar.PADDING)
}; };
reloadComponents(); reloadComponents();

View File

@ -1,10 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -24,17 +23,17 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Overlays.OSD; using osu.Game.Overlays.OSD;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Components.Menus; using osu.Game.Screens.Edit.Components.Menus;
using osu.Game.Skinning;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
[Cached(typeof(SkinEditor))] [Cached(typeof(SkinEditor))]
public partial class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler<PlatformAction> public partial class SkinEditor : VisibilityContainer, ICanAcceptFiles, IKeyBindingHandler<PlatformAction>
{ {
public const double TRANSITION_DURATION = 500; public const double TRANSITION_DURATION = 300;
public const float MENU_HEIGHT = 40; public const float MENU_HEIGHT = 40;
@ -42,39 +41,39 @@ namespace osu.Game.Skinning.Editor
protected override bool StartHidden => true; protected override bool StartHidden => true;
private Drawable targetScreen; private Drawable targetScreen = null!;
private OsuTextFlowContainer headerText; private OsuTextFlowContainer headerText = null!;
private Bindable<Skin> currentSkin; private Bindable<Skin> currentSkin = null!;
[Resolved(canBeNull: true)]
private OsuGame game { get; set; }
[Resolved] [Resolved]
private SkinManager skins { get; set; } private OsuGame? game { get; set; }
[Resolved] [Resolved]
private OsuColour colours { get; set; } private SkinManager skins { get; set; } = null!;
[Resolved] [Resolved]
private RealmAccess realm { get; set; } private OsuColour colours { get; set; } = null!;
[Resolved(canBeNull: true)] [Resolved]
private SkinEditorOverlay skinEditorOverlay { get; set; } private RealmAccess realm { get; set; } = null!;
[Resolved]
private SkinEditorOverlay? skinEditorOverlay { get; set; }
[Cached] [Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue); private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private bool hasBegunMutating; private bool hasBegunMutating;
private Container content; private Container? content;
private EditorSidebar componentsSidebar; private EditorSidebar componentsSidebar = null!;
private EditorSidebar settingsSidebar; private EditorSidebar settingsSidebar = null!;
[Resolved(canBeNull: true)] [Resolved]
private OnScreenDisplay onScreenDisplay { get; set; } private OnScreenDisplay? onScreenDisplay { get; set; }
public SkinEditor() public SkinEditor()
{ {
@ -126,7 +125,7 @@ namespace osu.Game.Skinning.Editor
{ {
Items = new[] Items = new[]
{ {
new EditorMenuItem(Resources.Localisation.Web.CommonStrings.ButtonsSave, MenuItemType.Standard, Save), new EditorMenuItem(Resources.Localisation.Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, revert), new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, revert),
new EditorMenuItemSpacer(), new EditorMenuItemSpacer(),
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()), new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
@ -234,11 +233,14 @@ namespace osu.Game.Skinning.Editor
// Immediately clear the previous blueprint container to ensure it doesn't try to interact with the old target. // Immediately clear the previous blueprint container to ensure it doesn't try to interact with the old target.
content?.Clear(); content?.Clear();
Scheduler.AddOnce(loadBlueprintContainer); Scheduler.AddOnce(loadBlueprintContainer);
Scheduler.AddOnce(populateSettings); Scheduler.AddOnce(populateSettings);
void loadBlueprintContainer() void loadBlueprintContainer()
{ {
Debug.Assert(content != null);
content.Child = new SkinBlueprintContainer(targetScreen); content.Child = new SkinBlueprintContainer(targetScreen);
componentsSidebar.Child = new SkinComponentToolbox(getFirstTarget() as CompositeDrawable) componentsSidebar.Child = new SkinComponentToolbox(getFirstTarget() as CompositeDrawable)
@ -254,13 +256,13 @@ namespace osu.Game.Skinning.Editor
headerText.AddParagraph(SkinEditorStrings.SkinEditor, cp => cp.Font = OsuFont.Default.With(size: 16)); headerText.AddParagraph(SkinEditorStrings.SkinEditor, cp => cp.Font = OsuFont.Default.With(size: 16));
headerText.NewParagraph(); headerText.NewParagraph();
headerText.AddText("Currently editing ", cp => headerText.AddText(SkinEditorStrings.CurrentlyEditing, cp =>
{ {
cp.Font = OsuFont.Default.With(size: 12); cp.Font = OsuFont.Default.With(size: 12);
cp.Colour = colours.Yellow; cp.Colour = colours.Yellow;
}); });
headerText.AddText($"{currentSkin.Value.SkinInfo}", cp => headerText.AddText($" {currentSkin.Value.SkinInfo}", cp =>
{ {
cp.Font = OsuFont.Default.With(size: 12, weight: FontWeight.Bold); cp.Font = OsuFont.Default.With(size: 12, weight: FontWeight.Bold);
cp.Colour = colours.Yellow; cp.Colour = colours.Yellow;
@ -311,9 +313,9 @@ namespace osu.Game.Skinning.Editor
private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>(); private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>();
private ISkinnableTarget getFirstTarget() => availableTargets.FirstOrDefault(); private ISkinnableTarget? getFirstTarget() => availableTargets.FirstOrDefault();
private ISkinnableTarget getTarget(GlobalSkinComponentLookup.LookupType target) private ISkinnableTarget? getTarget(GlobalSkinComponentLookup.LookupType target)
{ {
return availableTargets.FirstOrDefault(c => c.Target == target); return availableTargets.FirstOrDefault(c => c.Target == target);
} }
@ -327,11 +329,11 @@ namespace osu.Game.Skinning.Editor
currentSkin.Value.ResetDrawableTarget(t); currentSkin.Value.ResetDrawableTarget(t);
// add back default components // add back default components
getTarget(t.Target).Reload(); getTarget(t.Target)?.Reload();
} }
} }
public void Save() public void Save(bool userTriggered = true)
{ {
if (!hasBegunMutating) if (!hasBegunMutating)
return; return;
@ -341,8 +343,9 @@ namespace osu.Game.Skinning.Editor
foreach (var t in targetContainers) foreach (var t in targetContainers)
currentSkin.Value.UpdateDrawableTarget(t); currentSkin.Value.UpdateDrawableTarget(t);
skins.Save(skins.CurrentSkin.Value); // In the case the save was user triggered, always show the save message to make them feel confident.
onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.SkinSaved, currentSkin.Value.SkinInfo.ToString())); if (skins.Save(skins.CurrentSkin.Value) || userTriggered)
onScreenDisplay?.Display(new SkinEditorToast(ToastStrings.SkinSaved, currentSkin.Value.SkinInfo.ToString() ?? "Unknown"));
} }
protected override bool OnHover(HoverEvent e) => true; protected override bool OnHover(HoverEvent e) => true;
@ -357,10 +360,7 @@ namespace osu.Game.Skinning.Editor
protected override void PopIn() protected override void PopIn()
{ {
this this.FadeIn(TRANSITION_DURATION, Easing.OutQuint);
// align animation to happen after the majority of the ScalingContainer animation completes.
.Delay(ScalingContainer.TRANSITION_DURATION * 0.3f)
.FadeIn(TRANSITION_DURATION, Easing.OutQuint);
} }
protected override void PopOut() protected override void PopOut()
@ -394,12 +394,18 @@ namespace osu.Game.Skinning.Editor
// This is the best we can do for now. // This is the best we can do for now.
realm.Run(r => r.Refresh()); realm.Run(r => r.Refresh());
var skinnableTarget = getFirstTarget();
// Import still should happen for now, even if not placeable (as it allows a user to import skin resources that would apply to legacy gameplay skins).
if (skinnableTarget == null)
return;
// place component // place component
var sprite = new SkinnableSprite var sprite = new SkinnableSprite
{ {
SpriteName = { Value = file.Name }, SpriteName = { Value = file.Name },
Origin = Anchor.Centre, Origin = Anchor.Centre,
Position = getFirstTarget().ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position), Position = skinnableTarget.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position),
}; };
placeComponent(sprite, false); placeComponent(sprite, false);

View File

@ -1,10 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Diagnostics; using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -17,7 +14,7 @@ using osu.Game.Screens;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osuTK; using osuTK;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
/// <summary> /// <summary>
/// A container which handles loading a skin editor on user request for a specified target. /// A container which handles loading a skin editor on user request for a specified target.
@ -29,13 +26,12 @@ namespace osu.Game.Skinning.Editor
protected override bool BlockNonPositionalInput => true; protected override bool BlockNonPositionalInput => true;
[CanBeNull] private SkinEditor? skinEditor;
private SkinEditor skinEditor;
[Resolved(canBeNull: true)] [Resolved]
private OsuGame game { get; set; } private OsuGame game { get; set; } = null!;
private OsuScreen lastTargetScreen; private OsuScreen? lastTargetScreen;
private Vector2 lastDrawSize; private Vector2 lastDrawSize;
@ -81,6 +77,8 @@ namespace osu.Game.Skinning.Editor
AddInternal(editor); AddInternal(editor);
Debug.Assert(lastTargetScreen != null);
SetTarget(lastTargetScreen); SetTarget(lastTargetScreen);
}); });
} }
@ -124,15 +122,15 @@ namespace osu.Game.Skinning.Editor
{ {
Scheduler.AddOnce(updateScreenSizing); Scheduler.AddOnce(updateScreenSizing);
game?.Toolbar.Hide(); game.Toolbar.Hide();
game?.CloseAllOverlays(); game.CloseAllOverlays();
} }
else else
{ {
scalingContainer.SetCustomRect(null); scalingContainer.SetCustomRect(null);
if (lastTargetScreen?.HideOverlaysOnEnter != true) if (lastTargetScreen?.HideOverlaysOnEnter != true)
game?.Toolbar.Show(); game.Toolbar.Show();
} }
} }
@ -149,7 +147,7 @@ namespace osu.Game.Skinning.Editor
if (skinEditor == null) return; if (skinEditor == null) return;
skinEditor.Save(); skinEditor.Save(userTriggered: false);
// ensure the toolbar is re-hidden even if a new screen decides to try and show it. // ensure the toolbar is re-hidden even if a new screen decides to try and show it.
updateComponentVisibility(); updateComponentVisibility();
@ -158,7 +156,7 @@ namespace osu.Game.Skinning.Editor
Scheduler.AddOnce(setTarget, screen); Scheduler.AddOnce(setTarget, screen);
} }
private void setTarget(OsuScreen target) private void setTarget(OsuScreen? target)
{ {
if (target == null) if (target == null)
return; return;

View File

@ -1,11 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -17,7 +14,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation; using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Screens; using osu.Game.Screens;
@ -26,7 +22,7 @@ using osu.Game.Screens.Select;
using osu.Game.Utils; using osu.Game.Utils;
using osuTK; using osuTK;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
public partial class SkinEditorSceneLibrary : CompositeDrawable public partial class SkinEditorSceneLibrary : CompositeDrawable
{ {
@ -36,14 +32,14 @@ namespace osu.Game.Skinning.Editor
private const float padding = 10; private const float padding = 10;
[Resolved(canBeNull: true)] [Resolved]
private IPerformFromScreenRunner performer { get; set; } private IPerformFromScreenRunner? performer { get; set; }
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[Resolved] [Resolved]
private Bindable<IReadOnlyList<Mod>> mods { get; set; } private Bindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
public SkinEditorSceneLibrary() public SkinEditorSceneLibrary()
{ {
@ -107,7 +103,12 @@ namespace osu.Game.Skinning.Editor
var replayGeneratingMod = ruleset.Value.CreateInstance().GetAutoplayMod(); var replayGeneratingMod = ruleset.Value.CreateInstance().GetAutoplayMod();
if (!ModUtils.CheckCompatibleSet(mods.Value.Append(replayGeneratingMod), out var invalid)) IReadOnlyList<Mod> usableMods = mods.Value;
if (replayGeneratingMod != null)
usableMods = usableMods.Append(replayGeneratingMod).ToArray();
if (!ModUtils.CheckCompatibleSet(usableMods, out var invalid))
mods.Value = mods.Value.Except(invalid).ToArray(); mods.Value = mods.Value.Except(invalid).ToArray();
if (replayGeneratingMod != null) if (replayGeneratingMod != null)
@ -129,8 +130,8 @@ namespace osu.Game.Skinning.Editor
Height = BUTTON_HEIGHT; Height = BUTTON_HEIGHT;
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader]
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours) private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours)
{ {
BackgroundColour = overlayColourProvider?.Background3 ?? colours.Blue3; BackgroundColour = overlayColourProvider?.Background3 ?? colours.Blue3;
Content.CornerRadius = 5; Content.CornerRadius = 5;

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@ -16,14 +14,15 @@ using osu.Game.Extensions;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
public partial class SkinSelectionHandler : SelectionHandler<ISkinnableDrawable> public partial class SkinSelectionHandler : SelectionHandler<ISkinnableDrawable>
{ {
[Resolved] [Resolved]
private SkinEditor skinEditor { get; set; } private SkinEditor skinEditor { get; set; } = null!;
public override bool HandleRotation(float angle) public override bool HandleRotation(float angle)
{ {

View File

@ -9,7 +9,7 @@ using osu.Game.Localisation;
using osu.Game.Screens.Edit.Components; using osu.Game.Screens.Edit.Components;
using osuTK; using osuTK;
namespace osu.Game.Skinning.Editor namespace osu.Game.Overlays.SkinEditor
{ {
internal partial class SkinSettingsToolbox : EditorSidebarSection internal partial class SkinSettingsToolbox : EditorSidebarSection
{ {

View File

@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Edit
new CheckUnsnappedObjects(), new CheckUnsnappedObjects(),
new CheckConcurrentObjects(), new CheckConcurrentObjects(),
new CheckZeroLengthObjects(), new CheckZeroLengthObjects(),
// Timing
new CheckPreviewTime(),
}; };
public IEnumerable<Issue> Run(BeatmapVerifierContext context) public IEnumerable<Issue> Run(BeatmapVerifierContext context)

View File

@ -0,0 +1,62 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit.Checks.Components;
namespace osu.Game.Rulesets.Edit.Checks
{
public class CheckPreviewTime : ICheck
{
public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Timing, "Inconsistent or unset preview time");
public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[]
{
new IssueTemplatePreviewTimeConflict(this),
new IssueTemplateHasNoPreviewTime(this),
};
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
{
var diffList = context.Beatmap.BeatmapInfo.BeatmapSet?.Beatmaps ?? new List<BeatmapInfo>();
int previewTime = context.Beatmap.BeatmapInfo.Metadata.PreviewTime;
if (previewTime == -1)
yield return new IssueTemplateHasNoPreviewTime(this).Create();
foreach (var diff in diffList)
{
if (diff.Equals(context.Beatmap.BeatmapInfo))
continue;
if (diff.Metadata.PreviewTime != previewTime)
yield return new IssueTemplatePreviewTimeConflict(this).Create(diff.DifficultyName, previewTime, diff.Metadata.PreviewTime);
}
}
public class IssueTemplatePreviewTimeConflict : IssueTemplate
{
public IssueTemplatePreviewTimeConflict(ICheck check)
: base(check, IssueType.Problem, "Audio preview time ({1}) doesn't match the time specified in \"{0}\" ({2})")
{
}
public Issue Create(string diffName, int originalTime, int conflictTime) =>
// preview time should show (not set) when it is not set.
new Issue(this, diffName,
originalTime != -1 ? $"{originalTime:N0} ms" : "not set",
conflictTime != -1 ? $"{conflictTime:N0} ms" : "not set");
}
public class IssueTemplateHasNoPreviewTime : IssueTemplate
{
public IssueTemplateHasNoPreviewTime(ICheck check)
: base(check, IssueType.Problem, "A preview point for this map is not set. Consider setting one from the Timing menu.")
{
}
public Issue Create() => new Issue(this);
}
}
}

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@ -121,7 +121,7 @@ namespace osu.Game.Rulesets.Edit
/// </summary> /// </summary>
protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty); protected void ApplyDefaultsToHitObject() => HitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.Difficulty);
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) ?? false; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parent?.ReceivePositionalInputAt(screenSpacePos) == true;
protected override bool Handle(UIEvent e) protected override bool Handle(UIEvent e)
{ {

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@ -303,8 +303,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
samplesBindable.CollectionChanged -= onSamplesChanged; samplesBindable.CollectionChanged -= onSamplesChanged;
// Release the samples for other hitobjects to use. // Release the samples for other hitobjects to use.
if (Samples != null) Samples?.ClearSamples();
Samples.Samples = null;
foreach (var obj in nestedHitObjects) foreach (var obj in nestedHitObjects)
{ {

View File

@ -157,6 +157,8 @@ namespace osu.Game.Rulesets.UI
set => throw new NotSupportedException(); set => throw new NotSupportedException();
} }
public void AddExtension(string extension) => throw new NotSupportedException();
public void Dispose() public void Dispose()
{ {
if (primary.IsNotNull()) primary.Dispose(); if (primary.IsNotNull()) primary.Dispose();

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@ -18,6 +18,8 @@ namespace osu.Game.Screens.Edit.Components
{ {
public const float WIDTH = 250; public const float WIDTH = 250;
public const float PADDING = 3;
private readonly Box background; private readonly Box background;
protected override Container<EditorSidebarSection> Content { get; } protected override Container<EditorSidebarSection> Content { get; }
@ -35,13 +37,13 @@ namespace osu.Game.Screens.Edit.Components
}, },
new OsuScrollContainer new OsuScrollContainer
{ {
Padding = new MarginPadding { Left = 20 },
ScrollbarOverlapsContent = false, ScrollbarOverlapsContent = false,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = Content = new FillFlowContainer<EditorSidebarSection> Child = Content = new FillFlowContainer<EditorSidebarSection>
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(PADDING),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
}, },
} }

View File

@ -91,6 +91,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
blueprint.DrawableObject = drawableObject; blueprint.DrawableObject = drawableObject;
} }
private bool nudgeMovementActive;
protected override bool OnKeyDown(KeyDownEvent e) protected override bool OnKeyDown(KeyDownEvent e)
{ {
if (e.ControlPressed) if (e.ControlPressed)
@ -98,19 +100,19 @@ namespace osu.Game.Screens.Edit.Compose.Components
switch (e.Key) switch (e.Key)
{ {
case Key.Left: case Key.Left:
moveSelection(new Vector2(-1, 0)); nudgeSelection(new Vector2(-1, 0));
return true; return true;
case Key.Right: case Key.Right:
moveSelection(new Vector2(1, 0)); nudgeSelection(new Vector2(1, 0));
return true; return true;
case Key.Up: case Key.Up:
moveSelection(new Vector2(0, -1)); nudgeSelection(new Vector2(0, -1));
return true; return true;
case Key.Down: case Key.Down:
moveSelection(new Vector2(0, 1)); nudgeSelection(new Vector2(0, 1));
return true; return true;
} }
} }
@ -118,12 +120,29 @@ namespace osu.Game.Screens.Edit.Compose.Components
return false; return false;
} }
protected override void OnKeyUp(KeyUpEvent e)
{
base.OnKeyUp(e);
if (nudgeMovementActive && !e.ControlPressed)
{
Beatmap.EndChange();
nudgeMovementActive = false;
}
}
/// <summary> /// <summary>
/// Move the current selection spatially by the specified delta, in gamefield coordinates (ie. the same coordinates as the blueprints). /// Move the current selection spatially by the specified delta, in gamefield coordinates (ie. the same coordinates as the blueprints).
/// </summary> /// </summary>
/// <param name="delta"></param> /// <param name="delta"></param>
private void moveSelection(Vector2 delta) private void nudgeSelection(Vector2 delta)
{ {
if (!nudgeMovementActive)
{
nudgeMovementActive = true;
Beatmap.BeginChange();
}
var firstBlueprint = SelectionHandler.SelectedBlueprints.FirstOrDefault(); var firstBlueprint = SelectionHandler.SelectedBlueprints.FirstOrDefault();
if (firstBlueprint == null) if (firstBlueprint == null)

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
@ -21,7 +22,7 @@ namespace osu.Game.Screens.Play.HUD
private const float bar_height = 10; private const float bar_height = 10;
[SettingSource("Show difficulty graph", "Whether a graph displaying difficulty throughout the beatmap should be shown")] [SettingSource(typeof(SongProgressStrings), nameof(SongProgressStrings.ShowGraph), nameof(SongProgressStrings.ShowGraphDescription))]
public Bindable<bool> ShowGraph { get; } = new BindableBool(true); public Bindable<bool> ShowGraph { get; } = new BindableBool(true);
[Resolved] [Resolved]

View File

@ -37,11 +37,8 @@ namespace osu.Game.Screens.Play.HUD
{ {
base.Update(); base.Update();
//We don't want it going to 0 when we pause. so we block the updates
if (gameplayClock.IsPaused.Value) return;
// We want to check Rate every update to cover windup/down // We want to check Rate every update to cover windup/down
Current.Value = beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(gameplayClock.CurrentTime).BPM * gameplayClock.Rate; Current.Value = beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(gameplayClock.CurrentTime).BPM * gameplayClock.GetTrueGameplayRate();
} }
protected override OsuSpriteText CreateSpriteText() protected override OsuSpriteText CreateSpriteText()

View File

@ -78,30 +78,39 @@ namespace osu.Game.Screens.Play.HUD
public DefaultHealthDisplay() public DefaultHealthDisplay()
{ {
Size = new Vector2(1, 5); const float padding = 20;
RelativeSizeAxes = Axes.X; const float bar_height = 5;
Margin = new MarginPadding { Top = 20 };
InternalChildren = new Drawable[] Size = new Vector2(1, bar_height + padding * 2);
RelativeSizeAxes = Axes.X;
InternalChild = new Container
{ {
new Box Padding = new MarginPadding { Vertical = padding },
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, new Box
Colour = Color4.Black,
},
fill = new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0, 1),
Masking = true,
Children = new[]
{ {
new Box RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
fill = new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0, 1),
Masking = true,
Children = new[]
{ {
RelativeSizeAxes = Axes.Both, new Box
{
RelativeSizeAxes = Axes.Both,
}
} }
} },
}, }
}; };
} }

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osuTK; using osuTK;
@ -26,7 +27,7 @@ namespace osu.Game.Screens.Play.HUD
private readonly DefaultSongProgressGraph graph; private readonly DefaultSongProgressGraph graph;
private readonly SongProgressInfo info; private readonly SongProgressInfo info;
[SettingSource("Show difficulty graph", "Whether a graph displaying difficulty throughout the beatmap should be shown")] [SettingSource(typeof(SongProgressStrings), nameof(SongProgressStrings.ShowGraph), nameof(SongProgressStrings.ShowGraphDescription))]
public Bindable<bool> ShowGraph { get; } = new BindableBool(true); public Bindable<bool> ShowGraph { get; } = new BindableBool(true);
[Resolved] [Resolved]

View File

@ -1,18 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Screens.Play.HUD namespace osu.Game.Screens.Play.HUD
{ {
public abstract partial class GameplayAccuracyCounter : PercentageCounter public abstract partial class GameplayAccuracyCounter : PercentageCounter
{ {
[SettingSource("Accuracy display mode", "Which accuracy mode should be displayed.")] [SettingSource(typeof(GameplayAccuracyCounterStrings), nameof(GameplayAccuracyCounterStrings.AccuracyDisplay), nameof(GameplayAccuracyCounterStrings.AccuracyDisplayDescription))]
public Bindable<AccuracyDisplayMode> AccuracyDisplay { get; } = new Bindable<AccuracyDisplayMode>(); public Bindable<AccuracyDisplayMode> AccuracyDisplay { get; } = new Bindable<AccuracyDisplayMode>();
[Resolved] [Resolved]
@ -51,13 +52,13 @@ namespace osu.Game.Screens.Play.HUD
public enum AccuracyDisplayMode public enum AccuracyDisplayMode
{ {
[Description("Standard")] [LocalisableDescription(typeof(GameplayAccuracyCounterStrings), nameof(GameplayAccuracyCounterStrings.AccuracyDisplayModeStandard))]
Standard, Standard,
[Description("Maximum achievable")] [LocalisableDescription(typeof(GameplayAccuracyCounterStrings), nameof(GameplayAccuracyCounterStrings.AccuracyDisplayModeMax))]
MaximumAchievable, MaximumAchievable,
[Description("Minimum achievable")] [LocalisableDescription(typeof(GameplayAccuracyCounterStrings), nameof(GameplayAccuracyCounterStrings.AccuracyDisplayModeMin))]
MinimumAchievable MinimumAchievable
} }
} }

View File

@ -12,10 +12,12 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling; using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osuTK; using osuTK;
@ -25,7 +27,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
[Cached] [Cached]
public partial class BarHitErrorMeter : HitErrorMeter public partial class BarHitErrorMeter : HitErrorMeter
{ {
[SettingSource("Judgement line thickness", "How thick the individual lines should be.")] [SettingSource(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.JudgementLineThickness), nameof(BarHitErrorMeterStrings.JudgementLineThicknessDescription))]
public BindableNumber<float> JudgementLineThickness { get; } = new BindableNumber<float>(4) public BindableNumber<float> JudgementLineThickness { get; } = new BindableNumber<float>(4)
{ {
MinValue = 1, MinValue = 1,
@ -33,16 +35,16 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
Precision = 0.1f, Precision = 0.1f,
}; };
[SettingSource("Show colour bars")] [SettingSource(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.ColourBarVisibility))]
public Bindable<bool> ColourBarVisibility { get; } = new Bindable<bool>(true); public Bindable<bool> ColourBarVisibility { get; } = new Bindable<bool>(true);
[SettingSource("Show moving average arrow", "Whether an arrow should move beneath the bar showing the average error.")] [SettingSource(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.ShowMovingAverage), nameof(BarHitErrorMeterStrings.ShowMovingAverageDescription))]
public Bindable<bool> ShowMovingAverage { get; } = new BindableBool(true); public Bindable<bool> ShowMovingAverage { get; } = new BindableBool(true);
[SettingSource("Centre marker style", "How to signify the centre of the display")] [SettingSource(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.CentreMarkerStyle), nameof(BarHitErrorMeterStrings.CentreMarkerStyleDescription))]
public Bindable<CentreMarkerStyles> CentreMarkerStyle { get; } = new Bindable<CentreMarkerStyles>(CentreMarkerStyles.Circle); public Bindable<CentreMarkerStyles> CentreMarkerStyle { get; } = new Bindable<CentreMarkerStyles>(CentreMarkerStyles.Circle);
[SettingSource("Label style", "How to show early/late extremities")] [SettingSource(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.LabelStyle), nameof(BarHitErrorMeterStrings.LabelStyleDescription))]
public Bindable<LabelStyles> LabelStyle { get; } = new Bindable<LabelStyles>(LabelStyles.Icons); public Bindable<LabelStyles> LabelStyle { get; } = new Bindable<LabelStyles>(LabelStyles.Icons);
private const int judgement_line_width = 14; private const int judgement_line_width = 14;
@ -487,15 +489,25 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
public enum CentreMarkerStyles public enum CentreMarkerStyles
{ {
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.CentreMarkerStylesNone))]
None, None,
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.CentreMarkerStylesCircle))]
Circle, Circle,
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.CentreMarkerStylesLine))]
Line Line
} }
public enum LabelStyles public enum LabelStyles
{ {
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.LabelStylesNone))]
None, None,
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.LabelStylesIcons))]
Icons, Icons,
[LocalisableDescription(typeof(BarHitErrorMeterStrings), nameof(BarHitErrorMeterStrings.LabelStylesText))]
Text Text
} }
} }

View File

@ -9,7 +9,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling; using osu.Framework.Graphics.Pooling;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osuTK; using osuTK;
@ -23,21 +25,21 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
private const int animation_duration = 200; private const int animation_duration = 200;
private const int drawable_judgement_size = 8; private const int drawable_judgement_size = 8;
[SettingSource("Judgement count", "The number of displayed judgements")] [SettingSource(typeof(ColourHitErrorMeterStrings), nameof(ColourHitErrorMeterStrings.JudgementCount), nameof(ColourHitErrorMeterStrings.JudgementCountDescription))]
public BindableNumber<int> JudgementCount { get; } = new BindableNumber<int>(20) public BindableNumber<int> JudgementCount { get; } = new BindableNumber<int>(20)
{ {
MinValue = 1, MinValue = 1,
MaxValue = 50, MaxValue = 50,
}; };
[SettingSource("Judgement spacing", "The space between each displayed judgement")] [SettingSource(typeof(ColourHitErrorMeterStrings), nameof(ColourHitErrorMeterStrings.JudgementSpacing), nameof(ColourHitErrorMeterStrings.JudgementSpacingDescription))]
public BindableNumber<float> JudgementSpacing { get; } = new BindableNumber<float>(2) public BindableNumber<float> JudgementSpacing { get; } = new BindableNumber<float>(2)
{ {
MinValue = 0, MinValue = 0,
MaxValue = 10, MaxValue = 10,
}; };
[SettingSource("Judgement shape", "The shape of each displayed judgement")] [SettingSource(typeof(ColourHitErrorMeterStrings), nameof(ColourHitErrorMeterStrings.JudgementShape), nameof(ColourHitErrorMeterStrings.JudgementShapeDescription))]
public Bindable<ShapeStyle> JudgementShape { get; } = new Bindable<ShapeStyle>(); public Bindable<ShapeStyle> JudgementShape { get; } = new Bindable<ShapeStyle>();
private readonly JudgementFlow judgementsFlow; private readonly JudgementFlow judgementsFlow;
@ -192,7 +194,10 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
public enum ShapeStyle public enum ShapeStyle
{ {
[LocalisableDescription(typeof(ColourHitErrorMeterStrings), nameof(ColourHitErrorMeterStrings.ShapeStyleCircle))]
Circle, Circle,
[LocalisableDescription(typeof(ColourHitErrorMeterStrings), nameof(ColourHitErrorMeterStrings.ShapeStyleSquare))]
Square Square
} }
} }

View File

@ -31,6 +31,8 @@ namespace osu.Game.Screens.Play.HUD
public readonly Bindable<bool> IsPaused = new Bindable<bool>(); public readonly Bindable<bool> IsPaused = new Bindable<bool>();
public readonly Bindable<bool> ReplayLoaded = new Bindable<bool>();
private HoldButton button; private HoldButton button;
public Action Action { get; set; } public Action Action { get; set; }
@ -60,6 +62,7 @@ namespace osu.Game.Screens.Play.HUD
HoverGained = () => text.FadeIn(500, Easing.OutQuint), HoverGained = () => text.FadeIn(500, Easing.OutQuint),
HoverLost = () => text.FadeOut(500, Easing.OutQuint), HoverLost = () => text.FadeOut(500, Easing.OutQuint),
IsPaused = { BindTarget = IsPaused }, IsPaused = { BindTarget = IsPaused },
ReplayLoaded = { BindTarget = ReplayLoaded },
Action = () => Action(), Action = () => Action(),
} }
}; };
@ -110,6 +113,8 @@ namespace osu.Game.Screens.Play.HUD
public readonly Bindable<bool> IsPaused = new Bindable<bool>(); public readonly Bindable<bool> IsPaused = new Bindable<bool>();
public readonly Bindable<bool> ReplayLoaded = new Bindable<bool>();
protected override bool AllowMultipleFires => true; protected override bool AllowMultipleFires => true;
public Action HoverGained; public Action HoverGained;
@ -251,7 +256,14 @@ namespace osu.Game.Screens.Play.HUD
switch (e.Action) switch (e.Action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
case GlobalAction.PauseGameplay: // in the future this behaviour will differ for replays etc. if (!pendingAnimation)
BeginConfirm();
return true;
case GlobalAction.PauseGameplay:
// handled by replay player
if (ReplayLoaded.Value) return false;
if (!pendingAnimation) if (!pendingAnimation)
BeginConfirm(); BeginConfirm();
return true; return true;
@ -265,7 +277,12 @@ namespace osu.Game.Screens.Play.HUD
switch (e.Action) switch (e.Action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
AbortConfirm();
break;
case GlobalAction.PauseGameplay: case GlobalAction.PauseGameplay:
if (ReplayLoaded.Value) return;
AbortConfirm(); AbortConfirm();
break; break;
} }

View File

@ -6,7 +6,9 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Localisation.HUD;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
@ -19,16 +21,16 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
public bool UsesFixedAnchor { get; set; } public bool UsesFixedAnchor { get; set; }
[SettingSource("Display mode")] [SettingSource(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.JudgementDisplayMode))]
public Bindable<DisplayMode> Mode { get; set; } = new Bindable<DisplayMode>(); public Bindable<DisplayMode> Mode { get; set; } = new Bindable<DisplayMode>();
[SettingSource("Counter direction")] [SettingSource(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.FlowDirection))]
public Bindable<Direction> FlowDirection { get; set; } = new Bindable<Direction>(); public Bindable<Direction> FlowDirection { get; set; } = new Bindable<Direction>();
[SettingSource("Show judgement names")] [SettingSource(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.ShowJudgementNames))]
public BindableBool ShowJudgementNames { get; set; } = new BindableBool(true); public BindableBool ShowJudgementNames { get; set; } = new BindableBool(true);
[SettingSource("Show max judgement")] [SettingSource(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.ShowMaxJudgement))]
public BindableBool ShowMaxJudgement { get; set; } = new BindableBool(true); public BindableBool ShowMaxJudgement { get; set; } = new BindableBool(true);
[Resolved] [Resolved]
@ -130,8 +132,13 @@ namespace osu.Game.Screens.Play.HUD.JudgementCounter
public enum DisplayMode public enum DisplayMode
{ {
[LocalisableDescription(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.JudgementDisplayModeSimple))]
Simple, Simple,
[LocalisableDescription(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.JudgementDisplayModeNormal))]
Normal, Normal,
[LocalisableDescription(typeof(JudgementCounterDisplayStrings), nameof(JudgementCounterDisplayStrings.JudgementDisplayModeAll))]
All All
} }
} }

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