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Merge remote-tracking branch 'upstream/master' into simplify-paginated-container
This commit is contained in:
commit
c4aaab20c7
@ -15,6 +15,7 @@ using osu.Framework.Graphics.Sprites;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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namespace osu.Game.Rulesets.Catch.Tests
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namespace osu.Game.Rulesets.Catch.Tests
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{
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{
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@ -92,7 +93,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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return null;
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return null;
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}
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}
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|
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public SampleChannel GetSample(string sampleName) =>
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public SampleChannel GetSample(ISampleInfo sampleInfo) =>
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throw new NotImplementedException();
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throw new NotImplementedException();
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|
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public Texture GetTexture(string componentName) =>
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public Texture GetTexture(string componentName) =>
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@ -58,7 +58,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
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int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
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int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
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int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
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int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
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int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSampleInfo));
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Assert.AreEqual(15, spriteCount);
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Assert.AreEqual(15, spriteCount);
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Assert.AreEqual(1, animationCount);
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Assert.AreEqual(1, animationCount);
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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@ -253,7 +254,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
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public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
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public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
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}
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}
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@ -264,7 +265,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
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public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
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public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
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}
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}
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@ -275,7 +276,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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|
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
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public Texture GetTexture(string componentName) => throw new NotImplementedException();
|
||||||
|
|
||||||
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
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public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
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|
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
|
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
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}
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}
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@ -121,7 +121,7 @@ namespace osu.Game.Beatmaps.Formats
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var layer = parseLayer(split[2]);
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var layer = parseLayer(split[2]);
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var path = cleanFilename(split[3]);
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var path = cleanFilename(split[3]);
|
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var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
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var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
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storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
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storyboard.GetLayer(layer).Add(new StoryboardSampleInfo(path, time, (int)volume));
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break;
|
break;
|
||||||
}
|
}
|
||||||
}
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}
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@ -4,6 +4,7 @@
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|||||||
using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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||||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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|
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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||||||
@ -19,6 +20,6 @@ namespace osu.Game.Skinning
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|
|
||||||
public override Texture GetTexture(string componentName) => null;
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public override Texture GetTexture(string componentName) => null;
|
||||||
|
|
||||||
public override SampleChannel GetSample(string sampleName) => null;
|
public override SampleChannel GetSample(ISampleInfo sampleInfo) => null;
|
||||||
}
|
}
|
||||||
}
|
}
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|
@ -5,6 +5,7 @@ using System;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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|
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
|
{
|
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@ -17,7 +18,7 @@ namespace osu.Game.Skinning
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|
|
||||||
Texture GetTexture(string componentName);
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Texture GetTexture(string componentName);
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||||||
|
|
||||||
SampleChannel GetSample(string sampleName);
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SampleChannel GetSample(ISampleInfo sampleInfo);
|
||||||
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|
||||||
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration;
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TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration;
|
||||||
}
|
}
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|
@ -17,6 +17,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.IO.Stores;
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using osu.Framework.IO.Stores;
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using osu.Framework.Text;
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using osu.Framework.Text;
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using osu.Game.Audio;
|
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using osu.Game.Database;
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using osu.Game.Database;
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||||||
using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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@ -179,7 +180,22 @@ namespace osu.Game.Skinning
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return texture;
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return texture;
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}
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}
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|
||||||
public override SampleChannel GetSample(string sampleName) => Samples.Get(getFallbackName(sampleName));
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public override SampleChannel GetSample(ISampleInfo sampleInfo)
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|
{
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foreach (var lookup in sampleInfo.LookupNames)
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|
{
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|
var sample = Samples.Get(getFallbackName(lookup));
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|
if (sample != null)
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return sample;
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|
}
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||||||
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if (sampleInfo is HitSampleInfo hsi)
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// Try fallback to non-bank samples.
|
||||||
|
return Samples.Get(hsi.Name);
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||||||
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|
||||||
|
return null;
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|
}
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private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
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private bool hasFont(string fontName) => GetTexture($"{fontName}-0") != null;
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@ -8,6 +8,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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|
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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@ -49,13 +50,13 @@ namespace osu.Game.Skinning
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return fallbackSource.GetTexture(componentName);
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return fallbackSource.GetTexture(componentName);
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}
|
}
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|
||||||
public SampleChannel GetSample(string sampleName)
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public SampleChannel GetSample(ISampleInfo sampleInfo)
|
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{
|
{
|
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SampleChannel sourceChannel;
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SampleChannel sourceChannel;
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if (beatmapHitsounds.Value && (sourceChannel = skin?.GetSample(sampleName)) != null)
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if (beatmapHitsounds.Value && (sourceChannel = skin?.GetSample(sampleInfo)) != null)
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return sourceChannel;
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return sourceChannel;
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|
|
||||||
return fallbackSource?.GetSample(sampleName);
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return fallbackSource?.GetSample(sampleInfo);
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||||||
}
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}
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||||||
|
|
||||||
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
|
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
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|
@ -5,6 +5,7 @@ using System;
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using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
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||||||
using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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||||||
using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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|
using osu.Game.Audio;
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|
|
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namespace osu.Game.Skinning
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namespace osu.Game.Skinning
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{
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{
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@ -16,7 +17,7 @@ namespace osu.Game.Skinning
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|
|
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public abstract Drawable GetDrawableComponent(string componentName);
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public abstract Drawable GetDrawableComponent(string componentName);
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|
|
||||||
public abstract SampleChannel GetSample(string sampleName);
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public abstract SampleChannel GetSample(ISampleInfo sampleInfo);
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|
|
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public abstract Texture GetTexture(string componentName);
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public abstract Texture GetTexture(string componentName);
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|
|
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|
@ -15,6 +15,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
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using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
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using osu.Framework.Platform;
|
using osu.Framework.Platform;
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|
using osu.Game.Audio;
|
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using osu.Game.Database;
|
using osu.Game.Database;
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using osu.Game.IO.Archives;
|
using osu.Game.IO.Archives;
|
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|
|
||||||
@ -120,7 +121,7 @@ namespace osu.Game.Skinning
|
|||||||
|
|
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public Texture GetTexture(string componentName) => CurrentSkin.Value.GetTexture(componentName);
|
public Texture GetTexture(string componentName) => CurrentSkin.Value.GetTexture(componentName);
|
||||||
|
|
||||||
public SampleChannel GetSample(string sampleName) => CurrentSkin.Value.GetSample(sampleName);
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => CurrentSkin.Value.GetSample(sampleInfo);
|
||||||
|
|
||||||
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => CurrentSkin.Value.GetValue(query);
|
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => CurrentSkin.Value.GetValue(query);
|
||||||
}
|
}
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|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -37,34 +36,26 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
public void Play() => channels?.ForEach(c => c.Play());
|
public void Play() => channels?.ForEach(c => c.Play());
|
||||||
|
|
||||||
public override bool IsPresent => false; // We don't need to receive updates.
|
public override bool IsPresent => Scheduler.HasPendingTasks;
|
||||||
|
|
||||||
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
|
||||||
{
|
{
|
||||||
channels = hitSamples.Select(s =>
|
channels = hitSamples.Select(s =>
|
||||||
{
|
{
|
||||||
var ch = loadChannel(s, skin.GetSample);
|
var ch = skin.GetSample(s);
|
||||||
|
|
||||||
if (ch == null && allowFallback)
|
if (ch == null && allowFallback)
|
||||||
ch = loadChannel(s, audio.Samples.Get);
|
foreach (var lookup in s.LookupNames)
|
||||||
|
if ((ch = audio.Samples.Get($"Gameplay/{lookup}")) != null)
|
||||||
|
break;
|
||||||
|
|
||||||
|
if (ch != null)
|
||||||
|
ch.Volume.Value = s.Volume / 100.0;
|
||||||
|
|
||||||
return ch;
|
return ch;
|
||||||
}).Where(c => c != null).ToArray();
|
}).Where(c => c != null).ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
private SampleChannel loadChannel(ISampleInfo info, Func<string, SampleChannel> getSampleFunction)
|
|
||||||
{
|
|
||||||
foreach (var lookup in info.LookupNames)
|
|
||||||
{
|
|
||||||
var ch = getSampleFunction($"Gameplay/{lookup}");
|
|
||||||
if (ch == null)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
ch.Volume.Value = info.Volume / 100.0;
|
|
||||||
return ch;
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.IO;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -17,25 +16,24 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const double allowable_late_start = 100;
|
private const double allowable_late_start = 100;
|
||||||
|
|
||||||
private readonly StoryboardSample sample;
|
private readonly StoryboardSampleInfo sampleInfo;
|
||||||
private SampleChannel channel;
|
private SampleChannel channel;
|
||||||
|
|
||||||
public override bool RemoveWhenNotAlive => false;
|
public override bool RemoveWhenNotAlive => false;
|
||||||
|
|
||||||
public DrawableStoryboardSample(StoryboardSample sample)
|
public DrawableStoryboardSample(StoryboardSampleInfo sampleInfo)
|
||||||
{
|
{
|
||||||
this.sample = sample;
|
this.sampleInfo = sampleInfo;
|
||||||
LifetimeStart = sample.StartTime;
|
LifetimeStart = sampleInfo.StartTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(IBindable<WorkingBeatmap> beatmap)
|
private void load(IBindable<WorkingBeatmap> beatmap)
|
||||||
{
|
{
|
||||||
// Try first with the full name, then attempt with no path
|
channel = beatmap.Value.Skin.GetSample(sampleInfo);
|
||||||
channel = beatmap.Value.Skin.GetSample(sample.Path) ?? beatmap.Value.Skin.GetSample(Path.ChangeExtension(sample.Path, null));
|
|
||||||
|
|
||||||
if (channel != null)
|
if (channel != null)
|
||||||
channel.Volume.Value = sample.Volume / 100;
|
channel.Volume.Value = sampleInfo.Volume / 100.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
@ -43,27 +41,27 @@ namespace osu.Game.Storyboards.Drawables
|
|||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
// TODO: this logic will need to be consolidated with other game samples like hit sounds.
|
// TODO: this logic will need to be consolidated with other game samples like hit sounds.
|
||||||
if (Time.Current < sample.StartTime)
|
if (Time.Current < sampleInfo.StartTime)
|
||||||
{
|
{
|
||||||
// We've rewound before the start time of the sample
|
// We've rewound before the start time of the sample
|
||||||
channel?.Stop();
|
channel?.Stop();
|
||||||
|
|
||||||
// In the case that the user fast-forwards to a point far beyond the start time of the sample,
|
// In the case that the user fast-forwards to a point far beyond the start time of the sample,
|
||||||
// we want to be able to fall into the if-conditional below (therefore we must not have a life time end)
|
// we want to be able to fall into the if-conditional below (therefore we must not have a life time end)
|
||||||
LifetimeStart = sample.StartTime;
|
LifetimeStart = sampleInfo.StartTime;
|
||||||
LifetimeEnd = double.MaxValue;
|
LifetimeEnd = double.MaxValue;
|
||||||
}
|
}
|
||||||
else if (Time.Current - Time.Elapsed < sample.StartTime)
|
else if (Time.Current - Time.Elapsed < sampleInfo.StartTime)
|
||||||
{
|
{
|
||||||
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
|
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
|
||||||
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
|
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
|
||||||
if (Time.Current - sample.StartTime < allowable_late_start)
|
if (Time.Current - sampleInfo.StartTime < allowable_late_start)
|
||||||
channel?.Play();
|
channel?.Play();
|
||||||
|
|
||||||
// In the case that the user rewinds to a point far behind the start time of the sample,
|
// In the case that the user rewinds to a point far behind the start time of the sample,
|
||||||
// we want to be able to fall into the if-conditional above (therefore we must not have a life time start)
|
// we want to be able to fall into the if-conditional above (therefore we must not have a life time start)
|
||||||
LifetimeStart = double.MinValue;
|
LifetimeStart = double.MinValue;
|
||||||
LifetimeEnd = sample.StartTime;
|
LifetimeEnd = sampleInfo.StartTime;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,21 +1,30 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Audio;
|
||||||
using osu.Game.Storyboards.Drawables;
|
using osu.Game.Storyboards.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Storyboards
|
namespace osu.Game.Storyboards
|
||||||
{
|
{
|
||||||
public class StoryboardSample : IStoryboardElement
|
public class StoryboardSampleInfo : IStoryboardElement, ISampleInfo
|
||||||
{
|
{
|
||||||
public string Path { get; set; }
|
public string Path { get; }
|
||||||
public bool IsDrawable => true;
|
public bool IsDrawable => true;
|
||||||
|
|
||||||
public double StartTime { get; }
|
public double StartTime { get; }
|
||||||
|
|
||||||
public float Volume;
|
public int Volume { get; }
|
||||||
|
|
||||||
public StoryboardSample(string path, double time, float volume)
|
public IEnumerable<string> LookupNames => new[]
|
||||||
|
{
|
||||||
|
// Try first with the full name, then attempt with no path
|
||||||
|
Path,
|
||||||
|
System.IO.Path.ChangeExtension(Path, null),
|
||||||
|
};
|
||||||
|
|
||||||
|
public StoryboardSampleInfo(string path, double time, int volume)
|
||||||
{
|
{
|
||||||
Path = path;
|
Path = path;
|
||||||
StartTime = time;
|
StartTime = time;
|
||||||
|
Loading…
Reference in New Issue
Block a user