mirror of
https://github.com/ppy/osu.git
synced 2025-01-13 03:13:21 +08:00
Merge remote-tracking branch 'upstream/master' into colour-score-meter
This commit is contained in:
commit
c390348eab
3
.gitignore
vendored
3
.gitignore
vendored
@ -331,3 +331,6 @@ fastlane/report.xml
|
|||||||
# inspectcode
|
# inspectcode
|
||||||
inspectcodereport.xml
|
inspectcodereport.xml
|
||||||
inspectcode
|
inspectcode
|
||||||
|
|
||||||
|
# BenchmarkDotNet
|
||||||
|
/BenchmarkDotNet.Artifacts
|
||||||
|
@ -0,0 +1,20 @@
|
|||||||
|
<component name="ProjectRunConfigurationManager">
|
||||||
|
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
|
||||||
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="--filter *" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
<option name="USE_MONO" value="0" />
|
||||||
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||||
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
|
||||||
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" enabled="true" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
Normal file
20
.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
<component name="ProjectRunConfigurationManager">
|
||||||
|
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||||
|
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
|
||||||
|
<option name="PROGRAM_PARAMETERS" value="--sdl" />
|
||||||
|
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||||
|
<option name="PASS_PARENT_ENVS" value="1" />
|
||||||
|
<option name="USE_EXTERNAL_CONSOLE" value="0" />
|
||||||
|
<option name="USE_MONO" value="0" />
|
||||||
|
<option name="RUNTIME_ARGUMENTS" value="" />
|
||||||
|
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
|
||||||
|
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||||
|
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||||
|
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||||
|
<method v="2">
|
||||||
|
<option name="Build" enabled="true" />
|
||||||
|
</method>
|
||||||
|
</configuration>
|
||||||
|
</component>
|
19
.vscode/launch.json
vendored
19
.vscode/launch.json
vendored
@ -1,6 +1,7 @@
|
|||||||
{
|
{
|
||||||
"version": "0.2.0",
|
"version": "0.2.0",
|
||||||
"configurations": [{
|
"configurations": [
|
||||||
|
{
|
||||||
"name": "osu! (Debug)",
|
"name": "osu! (Debug)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
@ -50,7 +51,8 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"name": "osu! (Tests, Release)",
|
"name": "osu! (Tests, Release)",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
@ -139,6 +141,19 @@
|
|||||||
},
|
},
|
||||||
"console": "internalConsole"
|
"console": "internalConsole"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"name": "Benchmark",
|
||||||
|
"type": "coreclr",
|
||||||
|
"request": "launch",
|
||||||
|
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
|
||||||
|
"args": [
|
||||||
|
"--filter",
|
||||||
|
"*"
|
||||||
|
],
|
||||||
|
"cwd": "${workspaceRoot}",
|
||||||
|
"preLaunchTask": "Build benchmarks",
|
||||||
|
"console": "internalConsole"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"name": "Cake: Debug Script",
|
"name": "Cake: Debug Script",
|
||||||
"type": "coreclr",
|
"type": "coreclr",
|
||||||
|
22
.vscode/tasks.json
vendored
22
.vscode/tasks.json
vendored
@ -2,7 +2,8 @@
|
|||||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||||
// for the documentation about the tasks.json format
|
// for the documentation about the tasks.json format
|
||||||
"version": "2.0.0",
|
"version": "2.0.0",
|
||||||
"tasks": [{
|
"tasks": [
|
||||||
|
{
|
||||||
"label": "Build osu! (Debug)",
|
"label": "Build osu! (Debug)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -78,7 +79,8 @@
|
|||||||
],
|
],
|
||||||
"group": "build",
|
"group": "build",
|
||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
}, {
|
},
|
||||||
|
{
|
||||||
"label": "Build tournament tests (Release)",
|
"label": "Build tournament tests (Release)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
"command": "dotnet",
|
"command": "dotnet",
|
||||||
@ -94,6 +96,22 @@
|
|||||||
"group": "build",
|
"group": "build",
|
||||||
"problemMatcher": "$msCompile"
|
"problemMatcher": "$msCompile"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"label": "Build benchmarks",
|
||||||
|
"type": "shell",
|
||||||
|
"command": "dotnet",
|
||||||
|
"args": [
|
||||||
|
"build",
|
||||||
|
"--no-restore",
|
||||||
|
"osu.Game.Benchmarks",
|
||||||
|
"/p:Configuration=Release",
|
||||||
|
"/p:GenerateFullPaths=true",
|
||||||
|
"/m",
|
||||||
|
"/verbosity:m"
|
||||||
|
],
|
||||||
|
"group": "build",
|
||||||
|
"problemMatcher": "$msCompile"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"label": "Restore (netcoreapp3.1)",
|
"label": "Restore (netcoreapp3.1)",
|
||||||
"type": "shell",
|
"type": "shell",
|
||||||
|
@ -40,7 +40,7 @@
|
|||||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||||
<Company>ppy Pty Ltd</Company>
|
<Company>ppy Pty Ltd</Company>
|
||||||
<Copyright>Copyright (c) 2019 ppy Pty Ltd</Copyright>
|
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
|
||||||
<PackageTags>osu game</PackageTags>
|
<PackageTags>osu game</PackageTags>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
</Project>
|
</Project>
|
74
Gemfile.lock
74
Gemfile.lock
@ -1,7 +1,7 @@
|
|||||||
GEM
|
GEM
|
||||||
remote: https://rubygems.org/
|
remote: https://rubygems.org/
|
||||||
specs:
|
specs:
|
||||||
CFPropertyList (3.0.1)
|
CFPropertyList (3.0.2)
|
||||||
addressable (2.7.0)
|
addressable (2.7.0)
|
||||||
public_suffix (>= 2.0.2, < 5.0)
|
public_suffix (>= 2.0.2, < 5.0)
|
||||||
atomos (0.1.3)
|
atomos (0.1.3)
|
||||||
@ -18,8 +18,8 @@ GEM
|
|||||||
unf (>= 0.0.5, < 1.0.0)
|
unf (>= 0.0.5, < 1.0.0)
|
||||||
dotenv (2.7.5)
|
dotenv (2.7.5)
|
||||||
emoji_regex (1.0.1)
|
emoji_regex (1.0.1)
|
||||||
excon (0.67.0)
|
excon (0.71.1)
|
||||||
faraday (0.15.4)
|
faraday (0.17.3)
|
||||||
multipart-post (>= 1.2, < 3)
|
multipart-post (>= 1.2, < 3)
|
||||||
faraday-cookie_jar (0.0.6)
|
faraday-cookie_jar (0.0.6)
|
||||||
faraday (>= 0.7.4)
|
faraday (>= 0.7.4)
|
||||||
@ -27,7 +27,7 @@ GEM
|
|||||||
faraday_middleware (0.13.1)
|
faraday_middleware (0.13.1)
|
||||||
faraday (>= 0.7.4, < 1.0)
|
faraday (>= 0.7.4, < 1.0)
|
||||||
fastimage (2.1.7)
|
fastimage (2.1.7)
|
||||||
fastlane (2.133.0)
|
fastlane (2.140.0)
|
||||||
CFPropertyList (>= 2.3, < 4.0.0)
|
CFPropertyList (>= 2.3, < 4.0.0)
|
||||||
addressable (>= 2.3, < 3.0.0)
|
addressable (>= 2.3, < 3.0.0)
|
||||||
babosa (>= 1.0.2, < 2.0.0)
|
babosa (>= 1.0.2, < 2.0.0)
|
||||||
@ -36,13 +36,13 @@ GEM
|
|||||||
commander-fastlane (>= 4.4.6, < 5.0.0)
|
commander-fastlane (>= 4.4.6, < 5.0.0)
|
||||||
dotenv (>= 2.1.1, < 3.0.0)
|
dotenv (>= 2.1.1, < 3.0.0)
|
||||||
emoji_regex (>= 0.1, < 2.0)
|
emoji_regex (>= 0.1, < 2.0)
|
||||||
excon (>= 0.45.0, < 1.0.0)
|
excon (>= 0.71.0, < 1.0.0)
|
||||||
faraday (< 0.16.0)
|
faraday (~> 0.17)
|
||||||
faraday-cookie_jar (~> 0.0.6)
|
faraday-cookie_jar (~> 0.0.6)
|
||||||
faraday_middleware (< 0.16.0)
|
faraday_middleware (~> 0.13.1)
|
||||||
fastimage (>= 2.1.0, < 3.0.0)
|
fastimage (>= 2.1.0, < 3.0.0)
|
||||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||||
google-api-client (>= 0.21.2, < 0.24.0)
|
google-api-client (>= 0.29.2, < 0.37.0)
|
||||||
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
google-cloud-storage (>= 1.15.0, < 2.0.0)
|
||||||
highline (>= 1.7.2, < 2.0.0)
|
highline (>= 1.7.2, < 2.0.0)
|
||||||
json (< 3.0.0)
|
json (< 3.0.0)
|
||||||
@ -61,56 +61,58 @@ GEM
|
|||||||
tty-screen (>= 0.6.3, < 1.0.0)
|
tty-screen (>= 0.6.3, < 1.0.0)
|
||||||
tty-spinner (>= 0.8.0, < 1.0.0)
|
tty-spinner (>= 0.8.0, < 1.0.0)
|
||||||
word_wrap (~> 1.0.0)
|
word_wrap (~> 1.0.0)
|
||||||
xcodeproj (>= 1.8.1, < 2.0.0)
|
xcodeproj (>= 1.13.0, < 2.0.0)
|
||||||
xcpretty (~> 0.3.0)
|
xcpretty (~> 0.3.0)
|
||||||
xcpretty-travis-formatter (>= 0.0.3)
|
xcpretty-travis-formatter (>= 0.0.3)
|
||||||
fastlane-plugin-clean_testflight_testers (0.3.0)
|
fastlane-plugin-clean_testflight_testers (0.3.0)
|
||||||
fastlane-plugin-souyuz (0.8.1)
|
fastlane-plugin-souyuz (0.9.1)
|
||||||
souyuz (>= 0.8.1)
|
souyuz (= 0.9.1)
|
||||||
fastlane-plugin-xamarin (0.6.3)
|
fastlane-plugin-xamarin (0.6.3)
|
||||||
gh_inspector (1.1.3)
|
gh_inspector (1.1.3)
|
||||||
google-api-client (0.23.9)
|
google-api-client (0.36.4)
|
||||||
addressable (~> 2.5, >= 2.5.1)
|
addressable (~> 2.5, >= 2.5.1)
|
||||||
googleauth (>= 0.5, < 0.7.0)
|
googleauth (~> 0.9)
|
||||||
httpclient (>= 2.8.1, < 3.0)
|
httpclient (>= 2.8.1, < 3.0)
|
||||||
mime-types (~> 3.0)
|
mini_mime (~> 1.0)
|
||||||
representable (~> 3.0)
|
representable (~> 3.0)
|
||||||
retriable (>= 2.0, < 4.0)
|
retriable (>= 2.0, < 4.0)
|
||||||
signet (~> 0.9)
|
signet (~> 0.12)
|
||||||
google-cloud-core (1.3.1)
|
google-cloud-core (1.5.0)
|
||||||
google-cloud-env (~> 1.0)
|
google-cloud-env (~> 1.0)
|
||||||
google-cloud-env (1.2.1)
|
google-cloud-errors (~> 1.0)
|
||||||
|
google-cloud-env (1.3.0)
|
||||||
faraday (~> 0.11)
|
faraday (~> 0.11)
|
||||||
google-cloud-storage (1.16.0)
|
google-cloud-errors (1.0.0)
|
||||||
|
google-cloud-storage (1.25.1)
|
||||||
|
addressable (~> 2.5)
|
||||||
digest-crc (~> 0.4)
|
digest-crc (~> 0.4)
|
||||||
google-api-client (~> 0.23)
|
google-api-client (~> 0.33)
|
||||||
google-cloud-core (~> 1.2)
|
google-cloud-core (~> 1.2)
|
||||||
googleauth (>= 0.6.2, < 0.10.0)
|
googleauth (~> 0.9)
|
||||||
googleauth (0.6.7)
|
mini_mime (~> 1.0)
|
||||||
|
googleauth (0.10.0)
|
||||||
faraday (~> 0.12)
|
faraday (~> 0.12)
|
||||||
jwt (>= 1.4, < 3.0)
|
jwt (>= 1.4, < 3.0)
|
||||||
memoist (~> 0.16)
|
memoist (~> 0.16)
|
||||||
multi_json (~> 1.11)
|
multi_json (~> 1.11)
|
||||||
os (>= 0.9, < 2.0)
|
os (>= 0.9, < 2.0)
|
||||||
signet (~> 0.7)
|
signet (~> 0.12)
|
||||||
highline (1.7.10)
|
highline (1.7.10)
|
||||||
http-cookie (1.0.3)
|
http-cookie (1.0.3)
|
||||||
domain_name (~> 0.5)
|
domain_name (~> 0.5)
|
||||||
httpclient (2.8.3)
|
httpclient (2.8.3)
|
||||||
json (2.2.0)
|
json (2.3.0)
|
||||||
jwt (2.1.0)
|
jwt (2.1.0)
|
||||||
memoist (0.16.0)
|
memoist (0.16.2)
|
||||||
mime-types (3.3)
|
mini_magick (4.10.1)
|
||||||
mime-types-data (~> 3.2015)
|
mini_mime (1.0.2)
|
||||||
mime-types-data (3.2019.1009)
|
|
||||||
mini_magick (4.9.5)
|
|
||||||
mini_portile2 (2.4.0)
|
mini_portile2 (2.4.0)
|
||||||
multi_json (1.13.1)
|
multi_json (1.14.1)
|
||||||
multi_xml (0.6.0)
|
multi_xml (0.6.0)
|
||||||
multipart-post (2.0.0)
|
multipart-post (2.0.0)
|
||||||
nanaimo (0.2.6)
|
nanaimo (0.2.6)
|
||||||
naturally (2.2.0)
|
naturally (2.2.0)
|
||||||
nokogiri (1.10.4)
|
nokogiri (1.10.7)
|
||||||
mini_portile2 (~> 2.4.0)
|
mini_portile2 (~> 2.4.0)
|
||||||
os (1.0.1)
|
os (1.0.1)
|
||||||
plist (3.5.0)
|
plist (3.5.0)
|
||||||
@ -128,12 +130,12 @@ GEM
|
|||||||
faraday (~> 0.9)
|
faraday (~> 0.9)
|
||||||
jwt (>= 1.5, < 3.0)
|
jwt (>= 1.5, < 3.0)
|
||||||
multi_json (~> 1.10)
|
multi_json (~> 1.10)
|
||||||
simctl (1.6.6)
|
simctl (1.6.7)
|
||||||
CFPropertyList
|
CFPropertyList
|
||||||
naturally
|
naturally
|
||||||
slack-notifier (2.3.2)
|
slack-notifier (2.3.2)
|
||||||
souyuz (0.8.1)
|
souyuz (0.9.1)
|
||||||
fastlane (>= 2.29.0)
|
fastlane (>= 1.103.0)
|
||||||
highline (~> 1.7)
|
highline (~> 1.7)
|
||||||
nokogiri (~> 1.7)
|
nokogiri (~> 1.7)
|
||||||
terminal-notifier (2.0.0)
|
terminal-notifier (2.0.0)
|
||||||
@ -141,15 +143,15 @@ GEM
|
|||||||
unicode-display_width (~> 1.1, >= 1.1.1)
|
unicode-display_width (~> 1.1, >= 1.1.1)
|
||||||
tty-cursor (0.7.0)
|
tty-cursor (0.7.0)
|
||||||
tty-screen (0.7.0)
|
tty-screen (0.7.0)
|
||||||
tty-spinner (0.9.1)
|
tty-spinner (0.9.2)
|
||||||
tty-cursor (~> 0.7)
|
tty-cursor (~> 0.7)
|
||||||
uber (0.1.0)
|
uber (0.1.0)
|
||||||
unf (0.1.4)
|
unf (0.1.4)
|
||||||
unf_ext
|
unf_ext
|
||||||
unf_ext (0.0.7.6)
|
unf_ext (0.0.7.6)
|
||||||
unicode-display_width (1.6.0)
|
unicode-display_width (1.6.1)
|
||||||
word_wrap (1.0.0)
|
word_wrap (1.0.0)
|
||||||
xcodeproj (1.12.0)
|
xcodeproj (1.14.0)
|
||||||
CFPropertyList (>= 2.3.3, < 4.0)
|
CFPropertyList (>= 2.3.3, < 4.0)
|
||||||
atomos (~> 0.1.3)
|
atomos (~> 0.1.3)
|
||||||
claide (>= 1.0.2, < 2.0)
|
claide (>= 1.0.2, < 2.0)
|
||||||
|
2
LICENCE
2
LICENCE
@ -1,4 +1,4 @@
|
|||||||
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
@ -53,7 +53,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1215.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1219.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.122.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
"path": "osu.sln",
|
"path": "osu.sln",
|
||||||
"projects": [
|
"projects": [
|
||||||
"osu.Desktop\\osu.Desktop.csproj",
|
"osu.Desktop\\osu.Desktop.csproj",
|
||||||
|
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
|
||||||
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
|
||||||
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
|
||||||
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Text;
|
||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
using DiscordRPC.Message;
|
using DiscordRPC.Message;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -43,6 +45,10 @@ namespace osu.Desktop
|
|||||||
};
|
};
|
||||||
|
|
||||||
client.OnReady += onReady;
|
client.OnReady += onReady;
|
||||||
|
|
||||||
|
// safety measure for now, until we performance test / improve backoff for failed connections.
|
||||||
|
client.OnConnectionFailed += (_, __) => client.Deinitialize();
|
||||||
|
|
||||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
|
||||||
|
|
||||||
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
|
||||||
@ -69,6 +75,9 @@ namespace osu.Desktop
|
|||||||
|
|
||||||
private void updateStatus()
|
private void updateStatus()
|
||||||
{
|
{
|
||||||
|
if (!client.IsInitialized)
|
||||||
|
return;
|
||||||
|
|
||||||
if (status.Value is UserStatusOffline)
|
if (status.Value is UserStatusOffline)
|
||||||
{
|
{
|
||||||
client.ClearPresence();
|
client.ClearPresence();
|
||||||
@ -77,8 +86,8 @@ namespace osu.Desktop
|
|||||||
|
|
||||||
if (status.Value is UserStatusOnline && activity.Value != null)
|
if (status.Value is UserStatusOnline && activity.Value != null)
|
||||||
{
|
{
|
||||||
presence.State = activity.Value.Status;
|
presence.State = truncate(activity.Value.Status);
|
||||||
presence.Details = getDetails(activity.Value);
|
presence.Details = truncate(getDetails(activity.Value));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -96,6 +105,27 @@ namespace osu.Desktop
|
|||||||
client.SetPresence(presence);
|
client.SetPresence(presence);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
|
||||||
|
|
||||||
|
private string truncate(string str)
|
||||||
|
{
|
||||||
|
if (Encoding.UTF8.GetByteCount(str) <= 128)
|
||||||
|
return str;
|
||||||
|
|
||||||
|
ReadOnlyMemory<char> strMem = str.AsMemory();
|
||||||
|
|
||||||
|
do
|
||||||
|
{
|
||||||
|
strMem = strMem[..^1];
|
||||||
|
} while (Encoding.UTF8.GetByteCount(strMem.Span) + ellipsis_length > 128);
|
||||||
|
|
||||||
|
return string.Create(strMem.Length + 1, strMem, (span, mem) =>
|
||||||
|
{
|
||||||
|
mem.Span.CopyTo(span);
|
||||||
|
span[^1] = '…';
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
private string getDetails(UserActivity activity)
|
private string getDetails(UserActivity activity)
|
||||||
{
|
{
|
||||||
switch (activity)
|
switch (activity)
|
||||||
|
@ -22,8 +22,9 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
// Back up the cwd before DesktopGameHost changes it
|
// Back up the cwd before DesktopGameHost changes it
|
||||||
var cwd = Environment.CurrentDirectory;
|
var cwd = Environment.CurrentDirectory;
|
||||||
|
bool useSdl = args.Contains("--sdl");
|
||||||
|
|
||||||
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
|
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
|
||||||
{
|
{
|
||||||
host.ExceptionThrown += handleException;
|
host.ExceptionThrown += handleException;
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
<description>click the circles. to the beat.</description>
|
<description>click the circles. to the beat.</description>
|
||||||
<summary>click the circles.</summary>
|
<summary>click the circles.</summary>
|
||||||
<releaseNotes>testing</releaseNotes>
|
<releaseNotes>testing</releaseNotes>
|
||||||
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright>
|
<copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
|
||||||
<language>en-AU</language>
|
<language>en-AU</language>
|
||||||
</metadata>
|
</metadata>
|
||||||
<files>
|
<files>
|
||||||
|
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
37
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
using osu.Game.IO;
|
||||||
|
using osu.Game.IO.Archives;
|
||||||
|
using osu.Game.Resources;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public class BenchmarkBeatmapParsing : BenchmarkTest
|
||||||
|
{
|
||||||
|
private readonly MemoryStream beatmapStream = new MemoryStream();
|
||||||
|
|
||||||
|
public override void SetUp()
|
||||||
|
{
|
||||||
|
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
|
||||||
|
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
|
||||||
|
using (var reader = new ZipArchiveReader(archive))
|
||||||
|
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Benchmark]
|
||||||
|
public Beatmap BenchmarkBundledBeatmap()
|
||||||
|
{
|
||||||
|
beatmapStream.Seek(0, SeekOrigin.Begin);
|
||||||
|
var reader = new LineBufferedReader(beatmapStream); // no disposal
|
||||||
|
|
||||||
|
var decoder = Decoder.GetDecoder<Beatmap>(reader);
|
||||||
|
return decoder.Decode(reader);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
23
osu.Game.Benchmarks/BenchmarkTest.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Attributes;
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
using NUnit.Framework;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
[MemoryDiagnoser]
|
||||||
|
public abstract class BenchmarkTest
|
||||||
|
{
|
||||||
|
[GlobalSetup]
|
||||||
|
[OneTimeSetUp]
|
||||||
|
public virtual void SetUp()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
|
||||||
|
}
|
||||||
|
}
|
17
osu.Game.Benchmarks/Program.cs
Normal file
17
osu.Game.Benchmarks/Program.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using BenchmarkDotNet.Running;
|
||||||
|
|
||||||
|
namespace osu.Game.Benchmarks
|
||||||
|
{
|
||||||
|
public static class Program
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
BenchmarkSwitcher
|
||||||
|
.FromAssembly(typeof(Program).Assembly)
|
||||||
|
.Run(args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
8
osu.Game.Benchmarks/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"All Benchmarks": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"commandLineArgs": "--filter *"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
19
osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<IsPackable>false</IsPackable>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
|
||||||
|
<PackageReference Include="nunit" Version="3.12.0" />
|
||||||
|
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
@ -5,7 +5,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Catch.Mods;
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -14,12 +14,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
{
|
{
|
||||||
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
|
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
|
||||||
{
|
{
|
||||||
public CatchBeatmapConverter(IBeatmap beatmap)
|
public CatchBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||||
: base(beatmap)
|
: base(beatmap, ruleset)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
|
||||||
|
|
||||||
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
@ -24,13 +24,14 @@ using System;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
public class CatchRuleset : Ruleset
|
public class CatchRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new CatchScoreProcessor(beatmap);
|
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||||
|
|
||||||
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
|
|
||||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
|
||||||
|
|
||||||
public const string SHORT_NAME = "fruits";
|
public const string SHORT_NAME = "fruits";
|
||||||
@ -106,6 +107,12 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
new CatchModFlashlight(),
|
new CatchModFlashlight(),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
case ModType.Conversion:
|
||||||
|
return new Mod[]
|
||||||
|
{
|
||||||
|
new CatchModDifficultyAdjust(),
|
||||||
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
@ -128,13 +135,15 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override string ShortName => SHORT_NAME;
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
|
public override string PlayingVerb => "Catching fruit";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override int? LegacyID => 2;
|
public int LegacyID => 2;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case HitResult.Perfect:
|
case HitResult.Perfect:
|
||||||
return 0.008;
|
return 0.01;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 30;
|
return 30;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
return base.HealthIncreaseFor(result);
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.007;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
return -0.02;
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.01;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether fruit on the platter should explode or drop.
|
/// Whether fruit on the platter should explode or drop.
|
||||||
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
/// Note that this is only checked if the owning object is also <see cref="IHasComboInformation.LastInCombo" />
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case HitResult.Perfect:
|
case HitResult.Perfect:
|
||||||
return 0.004;
|
return 0.02;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
49
osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
Normal file
49
osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModDifficultyAdjust : ModDifficultyAdjust
|
||||||
|
{
|
||||||
|
[SettingSource("Fruit Size", "Override a beatmap's set CS.")]
|
||||||
|
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
|
||||||
|
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override void TransferSettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.TransferSettings(difficulty);
|
||||||
|
|
||||||
|
TransferSetting(CircleSize, difficulty.CircleSize);
|
||||||
|
TransferSetting(ApproachRate, difficulty.ApproachRate);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ApplySettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.ApplySettings(difficulty);
|
||||||
|
|
||||||
|
difficulty.CircleSize = CircleSize.Value;
|
||||||
|
difficulty.ApproachRate = ApproachRate.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,7 +36,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
|||||||
|
|
||||||
//disable keyboard controls
|
//disable keyboard controls
|
||||||
public bool OnPressed(CatchAction action) => true;
|
public bool OnPressed(CatchAction action) => true;
|
||||||
public bool OnReleased(CatchAction action) => true;
|
|
||||||
|
public void OnReleased(CatchAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
|
@ -5,7 +5,7 @@ using System.Collections.Generic;
|
|||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Input.StateChanges;
|
using osu.Framework.Input.StateChanges;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Replays;
|
using osu.Game.Replays;
|
||||||
using osu.Game.Rulesets.Replays;
|
using osu.Game.Rulesets.Replays;
|
||||||
|
|
||||||
|
@ -1,40 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Scoring
|
namespace osu.Game.Rulesets.Catch.Scoring
|
||||||
{
|
{
|
||||||
public class CatchScoreProcessor : ScoreProcessor
|
public class CatchScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
public CatchScoreProcessor(IBeatmap beatmap)
|
|
||||||
: base(beatmap)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private float hpDrainRate;
|
|
||||||
|
|
||||||
protected override void ApplyBeatmap(IBeatmap beatmap)
|
|
||||||
{
|
|
||||||
base.ApplyBeatmap(beatmap);
|
|
||||||
|
|
||||||
hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override double HealthAdjustmentFactorFor(JudgementResult result)
|
|
||||||
{
|
|
||||||
switch (result.Type)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
return hpDrainRate;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return 10.2 - hpDrainRate; // Award less HP as drain rate is increased
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new CatchHitWindows();
|
public override HitWindows CreateHitWindows() => new CatchHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,7 +7,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Judgements;
|
using osu.Game.Rulesets.Catch.Judgements;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
@ -103,7 +103,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
MovableCatcher.X = state.CatcherX.Value;
|
MovableCatcher.X = state.CatcherX.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(CatchAction action) => false;
|
public void OnReleased(CatchAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||||
|
|
||||||
@ -341,24 +343,22 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(CatchAction action)
|
public void OnReleased(CatchAction action)
|
||||||
{
|
{
|
||||||
switch (action)
|
switch (action)
|
||||||
{
|
{
|
||||||
case CatchAction.MoveLeft:
|
case CatchAction.MoveLeft:
|
||||||
currentDirection++;
|
currentDirection++;
|
||||||
return true;
|
break;
|
||||||
|
|
||||||
case CatchAction.MoveRight:
|
case CatchAction.MoveRight:
|
||||||
currentDirection--;
|
currentDirection--;
|
||||||
return true;
|
break;
|
||||||
|
|
||||||
case CatchAction.Dash:
|
case CatchAction.Dash:
|
||||||
Dashing = false;
|
Dashing = false;
|
||||||
return true;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
46
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
Normal file
46
osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public abstract class SkinnableTestScene : OsuGridTestScene
|
||||||
|
{
|
||||||
|
private Skin defaultSkin;
|
||||||
|
|
||||||
|
protected SkinnableTestScene()
|
||||||
|
: base(1, 2)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio, SkinManager skinManager)
|
||||||
|
{
|
||||||
|
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetContents(Func<Drawable> creationFunction)
|
||||||
|
{
|
||||||
|
Cell(0).Child = createProvider(null, creationFunction);
|
||||||
|
Cell(1).Child = createProvider(defaultSkin, creationFunction);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable createProvider(Skin skin, Func<Drawable> creationFunction)
|
||||||
|
{
|
||||||
|
var mainProvider = new SkinProvidingContainer(skin);
|
||||||
|
|
||||||
|
return mainProvider
|
||||||
|
.WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
|
||||||
|
{
|
||||||
|
Child = creationFunction()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
Normal file
37
osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneDrawableJudgement : SkinnableTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableJudgement),
|
||||||
|
typeof(DrawableManiaJudgement)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneDrawableJudgement()
|
||||||
|
{
|
||||||
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
|
{
|
||||||
|
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
||||||
|
new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
314
osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
Normal file
314
osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
Normal file
@ -0,0 +1,314 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
|
using osu.Game.Rulesets.Replays;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneHoldNoteInput : RateAdjustedBeatmapTestScene
|
||||||
|
{
|
||||||
|
private const double time_before_head = 250;
|
||||||
|
private const double time_head = 1500;
|
||||||
|
private const double time_during_hold_1 = 2500;
|
||||||
|
private const double time_tail = 4000;
|
||||||
|
private const double time_after_tail = 5250;
|
||||||
|
|
||||||
|
private List<JudgementResult> judgementResults;
|
||||||
|
private bool allJudgedFired;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestNoInput()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
assertNoteJudgement(HitResult.Perfect);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail, ManiaAction.Key1),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyThenPressAtStartAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_before_head + 10),
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressTooEarlyThenPressAtStartAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_before_head + 10),
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Perfect);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartAndBreak()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartThenBreakThenRepressAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo x o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAtStartThenBreakThenRepressAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_head, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_head + 10),
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Perfect);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressDuringNoteAndReleaseAfterTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_after_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Miss);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// x o o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressDuringNoteAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Perfect);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// -----[ ]-----
|
||||||
|
/// xo o
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestPressAndReleaseAtTail()
|
||||||
|
{
|
||||||
|
performTest(new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new ManiaReplayFrame(time_tail, ManiaAction.Key1),
|
||||||
|
new ManiaReplayFrame(time_tail + 10),
|
||||||
|
});
|
||||||
|
|
||||||
|
assertHeadJudgement(HitResult.Miss);
|
||||||
|
assertTickJudgement(HitResult.Miss);
|
||||||
|
assertTailJudgement(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void assertHeadJudgement(HitResult result)
|
||||||
|
=> AddAssert($"head judged as {result}", () => judgementResults[0].Type == result);
|
||||||
|
|
||||||
|
private void assertTailJudgement(HitResult result)
|
||||||
|
=> AddAssert($"tail judged as {result}", () => judgementResults[^2].Type == result);
|
||||||
|
|
||||||
|
private void assertNoteJudgement(HitResult result)
|
||||||
|
=> AddAssert($"hold note judged as {result}", () => judgementResults[^1].Type == result);
|
||||||
|
|
||||||
|
private void assertTickJudgement(HitResult result)
|
||||||
|
=> AddAssert($"tick judged as {result}", () => judgementResults[6].Type == result); // arbitrary tick
|
||||||
|
|
||||||
|
private ScoreAccessibleReplayPlayer currentPlayer;
|
||||||
|
|
||||||
|
private void performTest(List<ReplayFrame> frames)
|
||||||
|
{
|
||||||
|
AddStep("load player", () =>
|
||||||
|
{
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(new Beatmap<ManiaHitObject>
|
||||||
|
{
|
||||||
|
HitObjects =
|
||||||
|
{
|
||||||
|
new HoldNote
|
||||||
|
{
|
||||||
|
StartTime = time_head,
|
||||||
|
Duration = time_tail - time_head,
|
||||||
|
Column = 0,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
|
||||||
|
Ruleset = new ManiaRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
Beatmap.Value.Beatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = 0.1f });
|
||||||
|
|
||||||
|
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
|
||||||
|
|
||||||
|
p.OnLoadComplete += _ =>
|
||||||
|
{
|
||||||
|
p.ScoreProcessor.NewJudgement += result =>
|
||||||
|
{
|
||||||
|
if (currentPlayer == p) judgementResults.Add(result);
|
||||||
|
};
|
||||||
|
p.ScoreProcessor.AllJudged += () =>
|
||||||
|
{
|
||||||
|
if (currentPlayer == p) allJudgedFired = true;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
LoadScreen(currentPlayer = p);
|
||||||
|
allJudgedFired = false;
|
||||||
|
judgementResults = new List<JudgementResult>();
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
|
||||||
|
AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
|
||||||
|
AddUntilStep("Wait for all judged", () => allJudgedFired);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScoreAccessibleReplayPlayer : ReplayPlayer
|
||||||
|
{
|
||||||
|
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
|
||||||
|
|
||||||
|
protected override bool PauseOnFocusLost => false;
|
||||||
|
|
||||||
|
public ScoreAccessibleReplayPlayer(Score score)
|
||||||
|
: base(score, false, false)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
15
osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
Normal file
15
osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Tests
|
||||||
|
{
|
||||||
|
public class TestScenePlayer : PlayerTestScene
|
||||||
|
{
|
||||||
|
public TestScenePlayer()
|
||||||
|
: base(new ManiaRuleset())
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -24,8 +24,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const int max_notes_for_density = 7;
|
private const int max_notes_for_density = 7;
|
||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
|
||||||
|
|
||||||
public int TargetColumns;
|
public int TargetColumns;
|
||||||
public bool Dual;
|
public bool Dual;
|
||||||
public readonly bool IsForCurrentRuleset;
|
public readonly bool IsForCurrentRuleset;
|
||||||
@ -37,10 +35,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
|
|
||||||
private ManiaBeatmap beatmap;
|
private ManiaBeatmap beatmap;
|
||||||
|
|
||||||
public ManiaBeatmapConverter(IBeatmap beatmap)
|
public ManiaBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||||
: base(beatmap)
|
: base(beatmap, ruleset)
|
||||||
{
|
{
|
||||||
IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
|
IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
|
||||||
|
|
||||||
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
||||||
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||||
@ -69,6 +67,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition || h is ManiaHitObject);
|
||||||
|
|
||||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(IBeatmap original)
|
protected override Beatmap<ManiaHitObject> ConvertBeatmap(IBeatmap original)
|
||||||
{
|
{
|
||||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
|
||||||
if (DrawableObject.IsLoaded)
|
if (DrawableObject.IsLoaded)
|
||||||
{
|
{
|
||||||
DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
|
DrawableNote note = position == HoldNotePosition.Start ? (DrawableNote)DrawableObject.Head : DrawableObject.Tail;
|
||||||
|
|
||||||
Anchor = note.Anchor;
|
Anchor = note.Anchor;
|
||||||
Origin = note.Origin;
|
Origin = note.Origin;
|
||||||
|
@ -54,10 +54,10 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
EndPlacement();
|
EndPlacement();
|
||||||
return base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||||
|
@ -55,14 +55,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
|||||||
return base.OnMouseDown(e);
|
return base.OnMouseDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
var result = base.OnDrag(e);
|
base.OnDrag(e);
|
||||||
|
|
||||||
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
|
||||||
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Show()
|
public override void Show()
|
||||||
|
34
osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
Normal file
34
osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Edit
|
||||||
|
{
|
||||||
|
public class ManiaBlueprintContainer : ComposeBlueprintContainer
|
||||||
|
{
|
||||||
|
public ManiaBlueprintContainer(IEnumerable<DrawableHitObject> drawableHitObjects)
|
||||||
|
: base(drawableHitObjects)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||||
|
{
|
||||||
|
switch (hitObject)
|
||||||
|
{
|
||||||
|
case DrawableNote note:
|
||||||
|
return new NoteSelectionBlueprint(note);
|
||||||
|
|
||||||
|
case DrawableHoldNote holdNote:
|
||||||
|
return new HoldNoteSelectionBlueprint(holdNote);
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.CreateBlueprintFor(hitObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,11 +5,8 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -52,26 +49,12 @@ namespace osu.Game.Rulesets.Mania.Edit
|
|||||||
return drawableRuleset;
|
return drawableRuleset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new ManiaBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
|
||||||
|
|
||||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||||
{
|
{
|
||||||
new NoteCompositionTool(),
|
new NoteCompositionTool(),
|
||||||
new HoldNoteCompositionTool()
|
new HoldNoteCompositionTool()
|
||||||
};
|
};
|
||||||
|
|
||||||
public override SelectionHandler CreateSelectionHandler() => new ManiaSelectionHandler();
|
|
||||||
|
|
||||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
|
||||||
{
|
|
||||||
switch (hitObject)
|
|
||||||
{
|
|
||||||
case DrawableNote note:
|
|
||||||
return new NoteSelectionBlueprint(note);
|
|
||||||
|
|
||||||
case DrawableHoldNote holdNote:
|
|
||||||
return new HoldNoteSelectionBlueprint(holdNote);
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.CreateBlueprintFor(hitObject);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,11 +15,11 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
{
|
{
|
||||||
switch (result)
|
switch (result)
|
||||||
{
|
{
|
||||||
case HitResult.Miss:
|
default:
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
default:
|
case HitResult.Perfect:
|
||||||
return 0.040;
|
return 0.01;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,32 +29,5 @@ namespace osu.Game.Rulesets.Mania.Judgements
|
|||||||
return 300;
|
return 300;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
return -0.125;
|
|
||||||
|
|
||||||
case HitResult.Meh:
|
|
||||||
return 0.005;
|
|
||||||
|
|
||||||
case HitResult.Ok:
|
|
||||||
return 0.010;
|
|
||||||
|
|
||||||
case HitResult.Good:
|
|
||||||
return 0.035;
|
|
||||||
|
|
||||||
case HitResult.Great:
|
|
||||||
return 0.055;
|
|
||||||
|
|
||||||
case HitResult.Perfect:
|
|
||||||
return 0.065;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,18 +26,20 @@ using osu.Game.Rulesets.Mania.Configuration;
|
|||||||
using osu.Game.Rulesets.Mania.Difficulty;
|
using osu.Game.Rulesets.Mania.Difficulty;
|
||||||
using osu.Game.Rulesets.Mania.Edit;
|
using osu.Game.Rulesets.Mania.Edit;
|
||||||
using osu.Game.Rulesets.Mania.Scoring;
|
using osu.Game.Rulesets.Mania.Scoring;
|
||||||
|
using osu.Game.Rulesets.Mania.Skinning;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
public class ManiaRuleset : Ruleset
|
public class ManiaRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new ManiaScoreProcessor(beatmap);
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
|
||||||
|
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
@ -45,6 +47,8 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||||
|
|
||||||
|
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new ManiaLegacySkinTransformer(source);
|
||||||
|
|
||||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
{
|
{
|
||||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
@ -151,6 +155,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ManiaModRandom(),
|
new ManiaModRandom(),
|
||||||
new ManiaModDualStages(),
|
new ManiaModDualStages(),
|
||||||
new ManiaModMirror(),
|
new ManiaModMirror(),
|
||||||
|
new ManiaModDifficultyAdjust(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
@ -174,11 +179,13 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override string ShortName => SHORT_NAME;
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
|
public override string PlayingVerb => "Smashing keys";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
public override int? LegacyID => 3;
|
public int LegacyID => 3;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
|
||||||
|
|
||||||
|
@ -3,12 +3,9 @@
|
|||||||
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Online.API.Requests.Responses
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
{
|
{
|
||||||
public class APIMod : IMod
|
public class ManiaModDifficultyAdjust : ModDifficultyAdjust
|
||||||
{
|
{
|
||||||
public string Acronym { get; set; }
|
|
||||||
|
|
||||||
public bool Equals(IMod other) => Acronym == other?.Acronym;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Fade In";
|
public override string Name => "Fade In";
|
||||||
public override string Acronym => "FI";
|
public override string Acronym => "FI";
|
||||||
public override IconUsage Icon => OsuIcon.ModHidden;
|
public override IconUsage? Icon => OsuIcon.ModHidden;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
public override string Description => @"Keys appear out of nowhere!";
|
public override string Description => @"Keys appear out of nowhere!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
public override string Name => "Random";
|
public override string Name => "Random";
|
||||||
public override string Acronym => "RD";
|
public override string Acronym => "RD";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override IconUsage Icon => OsuIcon.Dice;
|
public override IconUsage? Icon => OsuIcon.Dice;
|
||||||
public override string Description => @"Shuffle around the keys!";
|
public override string Description => @"Shuffle around the keys!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Diagnostics;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
@ -21,11 +20,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public override bool DisplayResult => false;
|
public override bool DisplayResult => false;
|
||||||
|
|
||||||
public DrawableNote Head => headContainer.Child;
|
public DrawableHoldNoteHead Head => headContainer.Child;
|
||||||
public DrawableNote Tail => tailContainer.Child;
|
public DrawableHoldNoteTail Tail => tailContainer.Child;
|
||||||
|
|
||||||
private readonly Container<DrawableHeadNote> headContainer;
|
private readonly Container<DrawableHoldNoteHead> headContainer;
|
||||||
private readonly Container<DrawableTailNote> tailContainer;
|
private readonly Container<DrawableHoldNoteTail> tailContainer;
|
||||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||||
|
|
||||||
private readonly BodyPiece bodyPiece;
|
private readonly BodyPiece bodyPiece;
|
||||||
@ -33,12 +32,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private double? holdStartTime;
|
public double? HoldStartTime { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether the hold note has been released too early and shouldn't give full score for the release.
|
/// Whether the hold note has been released too early and shouldn't give full score for the release.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private bool hasBroken;
|
public bool HasBroken { get; private set; }
|
||||||
|
|
||||||
public DrawableHoldNote(HoldNote hitObject)
|
public DrawableHoldNote(HoldNote hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
@ -49,8 +48,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
|
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
|
||||||
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
tickContainer = new Container<DrawableHoldNoteTick> { RelativeSizeAxes = Axes.Both },
|
||||||
headContainer = new Container<DrawableHeadNote> { RelativeSizeAxes = Axes.Both },
|
headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both },
|
||||||
tailContainer = new Container<DrawableTailNote> { RelativeSizeAxes = Axes.Both },
|
tailContainer = new Container<DrawableHoldNoteTail> { RelativeSizeAxes = Axes.Both },
|
||||||
});
|
});
|
||||||
|
|
||||||
AccentColour.BindValueChanged(colour =>
|
AccentColour.BindValueChanged(colour =>
|
||||||
@ -65,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
case DrawableHeadNote head:
|
case DrawableHoldNoteHead head:
|
||||||
headContainer.Child = head;
|
headContainer.Child = head;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DrawableTailNote tail:
|
case DrawableHoldNoteTail tail:
|
||||||
tailContainer.Child = tail;
|
tailContainer.Child = tail;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -92,7 +91,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
switch (hitObject)
|
switch (hitObject)
|
||||||
{
|
{
|
||||||
case TailNote _:
|
case TailNote _:
|
||||||
return new DrawableTailNote(this)
|
return new DrawableHoldNoteTail(this)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
};
|
};
|
||||||
|
|
||||||
case Note _:
|
case Note _:
|
||||||
return new DrawableHeadNote(this)
|
return new DrawableHoldNoteHead(this)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -110,7 +109,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
case HoldNoteTick tick:
|
case HoldNoteTick tick:
|
||||||
return new DrawableHoldNoteTick(tick)
|
return new DrawableHoldNoteTick(tick)
|
||||||
{
|
{
|
||||||
HoldStartTime = () => holdStartTime,
|
HoldStartTime = () => HoldStartTime,
|
||||||
AccentColour = { BindTarget = AccentColour }
|
AccentColour = { BindTarget = AccentColour }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -125,12 +124,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
||||||
{
|
|
||||||
if (Tail.AllJudged)
|
|
||||||
ApplyResult(r => r.Type = HitResult.Perfect);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -146,146 +139,62 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
base.UpdateStateTransforms(state);
|
base.UpdateStateTransforms(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void BeginHold()
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
holdStartTime = Time.Current;
|
if (Tail.AllJudged)
|
||||||
bodyPiece.Hitting = true;
|
ApplyResult(r => r.Type = HitResult.Perfect);
|
||||||
}
|
|
||||||
|
|
||||||
protected void EndHold()
|
if (Tail.Result.Type == HitResult.Miss)
|
||||||
{
|
HasBroken = true;
|
||||||
holdStartTime = null;
|
|
||||||
bodyPiece.Hitting = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(ManiaAction action)
|
public bool OnPressed(ManiaAction action)
|
||||||
{
|
{
|
||||||
// Make sure the action happened within the body of the hold note
|
if (AllJudged)
|
||||||
if (Time.Current < HitObject.StartTime || Time.Current > HitObject.EndTime)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (action != Action.Value)
|
if (action != Action.Value)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// The user has pressed during the body of the hold note, after the head note and its hit windows have passed
|
beginHoldAt(Time.Current - Head.HitObject.StartTime);
|
||||||
// and within the limited range of the above if-statement. This state will be managed by the head note if the
|
Head.UpdateResult();
|
||||||
// user has pressed during the hit windows of the head note.
|
|
||||||
BeginHold();
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
private void beginHoldAt(double timeOffset)
|
||||||
{
|
{
|
||||||
// Make sure that the user started holding the key during the hold note
|
if (timeOffset < -Head.HitObject.HitWindows.WindowFor(HitResult.Miss))
|
||||||
if (!holdStartTime.HasValue)
|
return;
|
||||||
return false;
|
|
||||||
|
HoldStartTime = Time.Current;
|
||||||
|
bodyPiece.Hitting = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
if (AllJudged)
|
||||||
|
return;
|
||||||
|
|
||||||
if (action != Action.Value)
|
if (action != Action.Value)
|
||||||
return false;
|
return;
|
||||||
|
|
||||||
EndHold();
|
// Make sure a hold was started
|
||||||
|
if (HoldStartTime == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Tail.UpdateResult();
|
||||||
|
endHold();
|
||||||
|
|
||||||
// If the key has been released too early, the user should not receive full score for the release
|
// If the key has been released too early, the user should not receive full score for the release
|
||||||
if (!Tail.IsHit)
|
if (!Tail.IsHit)
|
||||||
hasBroken = true;
|
HasBroken = true;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
private void endHold()
|
||||||
/// The head note of a hold.
|
|
||||||
/// </summary>
|
|
||||||
private class DrawableHeadNote : DrawableNote
|
|
||||||
{
|
{
|
||||||
private readonly DrawableHoldNote holdNote;
|
HoldStartTime = null;
|
||||||
|
bodyPiece.Hitting = false;
|
||||||
public DrawableHeadNote(DrawableHoldNote holdNote)
|
|
||||||
: base(holdNote.HitObject.Head)
|
|
||||||
{
|
|
||||||
this.holdNote = holdNote;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action)
|
|
||||||
{
|
|
||||||
if (!base.OnPressed(action))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// If the key has been released too early, the user should not receive full score for the release
|
|
||||||
if (Result.Type == HitResult.Miss)
|
|
||||||
holdNote.hasBroken = true;
|
|
||||||
|
|
||||||
// The head note also handles early hits before the body, but we want accurate early hits to count as the body being held
|
|
||||||
// The body doesn't handle these early early hits, so we have to explicitly set the holding state here
|
|
||||||
holdNote.BeginHold();
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The tail note of a hold.
|
|
||||||
/// </summary>
|
|
||||||
private class DrawableTailNote : DrawableNote
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Lenience of release hit windows. This is to make cases where the hold note release
|
|
||||||
/// is timed alongside presses of other hit objects less awkward.
|
|
||||||
/// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
|
|
||||||
/// </summary>
|
|
||||||
private const double release_window_lenience = 1.5;
|
|
||||||
|
|
||||||
private readonly DrawableHoldNote holdNote;
|
|
||||||
|
|
||||||
public DrawableTailNote(DrawableHoldNote holdNote)
|
|
||||||
: base(holdNote.HitObject.Tail)
|
|
||||||
{
|
|
||||||
this.holdNote = holdNote;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
|
||||||
{
|
|
||||||
Debug.Assert(HitObject.HitWindows != null);
|
|
||||||
|
|
||||||
// Factor in the release lenience
|
|
||||||
timeOffset /= release_window_lenience;
|
|
||||||
|
|
||||||
if (!userTriggered)
|
|
||||||
{
|
|
||||||
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
|
||||||
ApplyResult(r => r.Type = HitResult.Miss);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var result = HitObject.HitWindows.ResultFor(timeOffset);
|
|
||||||
if (result == HitResult.None)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ApplyResult(r =>
|
|
||||||
{
|
|
||||||
if (holdNote.hasBroken && (result == HitResult.Perfect || result == HitResult.Perfect))
|
|
||||||
result = HitResult.Good;
|
|
||||||
|
|
||||||
r.Type = result;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
|
|
||||||
|
|
||||||
public override bool OnReleased(ManiaAction action)
|
|
||||||
{
|
|
||||||
// Make sure that the user started holding the key during the hold note
|
|
||||||
if (!holdNote.holdStartTime.HasValue)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (action != Action.Value)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
UpdateResult(true);
|
|
||||||
|
|
||||||
// Handled by the hold note, which will set holding = false
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,24 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The head of a <see cref="DrawableHoldNote"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class DrawableHoldNoteHead : DrawableNote
|
||||||
|
{
|
||||||
|
public DrawableHoldNoteHead(DrawableHoldNote holdNote)
|
||||||
|
: base(holdNote.HitObject.Head)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
|
|
||||||
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
|
public override void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,66 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The tail of a <see cref="DrawableHoldNote"/>.
|
||||||
|
/// </summary>
|
||||||
|
public class DrawableHoldNoteTail : DrawableNote
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Lenience of release hit windows. This is to make cases where the hold note release
|
||||||
|
/// is timed alongside presses of other hit objects less awkward.
|
||||||
|
/// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
|
||||||
|
/// </summary>
|
||||||
|
private const double release_window_lenience = 1.5;
|
||||||
|
|
||||||
|
private readonly DrawableHoldNote holdNote;
|
||||||
|
|
||||||
|
public DrawableHoldNoteTail(DrawableHoldNote holdNote)
|
||||||
|
: base(holdNote.HitObject.Tail)
|
||||||
|
{
|
||||||
|
this.holdNote = holdNote;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateResult() => base.UpdateResult(true);
|
||||||
|
|
||||||
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
|
{
|
||||||
|
Debug.Assert(HitObject.HitWindows != null);
|
||||||
|
|
||||||
|
// Factor in the release lenience
|
||||||
|
timeOffset /= release_window_lenience;
|
||||||
|
|
||||||
|
if (!userTriggered)
|
||||||
|
{
|
||||||
|
if (!HitObject.HitWindows.CanBeHit(timeOffset))
|
||||||
|
ApplyResult(r => r.Type = HitResult.Miss);
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var result = HitObject.HitWindows.ResultFor(timeOffset);
|
||||||
|
if (result == HitResult.None)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ApplyResult(r =>
|
||||||
|
{
|
||||||
|
// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
|
||||||
|
if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HasBroken))
|
||||||
|
result = HitResult.Meh;
|
||||||
|
|
||||||
|
r.Type = result;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
|
||||||
|
|
||||||
|
public override void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -77,6 +77,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
return UpdateResult(true);
|
return UpdateResult(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool OnReleased(ManiaAction action) => false;
|
public virtual void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,68 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Effects;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|
||||||
{
|
|
||||||
public class GlowPiece : CompositeDrawable, IHasAccentColour
|
|
||||||
{
|
|
||||||
private const float glow_alpha = 0.7f;
|
|
||||||
private const float glow_radius = 5;
|
|
||||||
|
|
||||||
public GlowPiece()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
InternalChild = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateGlow();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 accentColour;
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => accentColour;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (accentColour == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
accentColour = value;
|
|
||||||
|
|
||||||
updateGlow();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateGlow()
|
|
||||||
{
|
|
||||||
if (!IsLoaded)
|
|
||||||
return;
|
|
||||||
|
|
||||||
EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Glow,
|
|
||||||
Colour = AccentColour.Opacity(glow_alpha),
|
|
||||||
Radius = glow_radius,
|
|
||||||
Hollow = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,85 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Colour;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
|
||||||
{
|
|
||||||
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
|
|
||||||
{
|
|
||||||
private const float total_height = 100;
|
|
||||||
private const float glow_height = 50;
|
|
||||||
private const float glow_alpha = 0.4f;
|
|
||||||
private const float edge_alpha = 0.3f;
|
|
||||||
|
|
||||||
public LaneGlowPiece()
|
|
||||||
{
|
|
||||||
BypassAutoSizeAxes = Axes.Both;
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
Height = total_height;
|
|
||||||
|
|
||||||
InternalChildren = new[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Left edge",
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 1,
|
|
||||||
Children = createGradient(edge_alpha)
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Right edge",
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 1,
|
|
||||||
Children = createGradient(edge_alpha)
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = "Glow",
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = glow_height,
|
|
||||||
Children = createGradient(glow_alpha)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Drawable[] createGradient(float alpha) => new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Name = "Top",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Height = 0.5f,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Name = "Bottom",
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Height = 0.5f,
|
|
||||||
Blending = BlendingParameters.Additive,
|
|
||||||
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => Colour;
|
|
||||||
set => Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
|||||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||||
{
|
{
|
||||||
// We don't need to fully convert, just create the converter
|
// We don't need to fully convert, just create the converter
|
||||||
var converter = new ManiaBeatmapConverter(beatmap);
|
var converter = new ManiaBeatmapConverter(beatmap, new ManiaRuleset());
|
||||||
|
|
||||||
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
|
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
|
||||||
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.
|
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.
|
||||||
|
@ -1,87 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Scoring
|
namespace osu.Game.Rulesets.Mania.Scoring
|
||||||
{
|
{
|
||||||
internal class ManiaScoreProcessor : ScoreProcessor
|
internal class ManiaScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_min = 0.75;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_mid = 0.85;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The hit HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_max = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 0.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_min = 0.5;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 5.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_mid = 0.75;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier at OD = 10.
|
|
||||||
/// </summary>
|
|
||||||
private const double hp_multiplier_miss_max = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The MISS HP multiplier. This is multiplied to the miss hp increase.
|
|
||||||
/// </summary>
|
|
||||||
private double hpMissMultiplier = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The HIT HP multiplier. This is multiplied to hit hp increases.
|
|
||||||
/// </summary>
|
|
||||||
private double hpMultiplier = 1;
|
|
||||||
|
|
||||||
public ManiaScoreProcessor(IBeatmap beatmap)
|
|
||||||
: base(beatmap)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void ApplyBeatmap(IBeatmap beatmap)
|
|
||||||
{
|
|
||||||
base.ApplyBeatmap(beatmap);
|
|
||||||
|
|
||||||
BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
|
||||||
hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
|
|
||||||
hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void SimulateAutoplay(IBeatmap beatmap)
|
|
||||||
{
|
|
||||||
while (true)
|
|
||||||
{
|
|
||||||
base.SimulateAutoplay(beatmap);
|
|
||||||
|
|
||||||
if (!HasFailed)
|
|
||||||
break;
|
|
||||||
|
|
||||||
hpMultiplier *= 1.01;
|
|
||||||
hpMissMultiplier *= 0.98;
|
|
||||||
|
|
||||||
Reset(false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override double HealthAdjustmentFactorFor(JudgementResult result)
|
|
||||||
=> result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier;
|
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Skinning
|
||||||
|
{
|
||||||
|
public class ManiaLegacySkinTransformer : ISkin
|
||||||
|
{
|
||||||
|
private readonly ISkin source;
|
||||||
|
|
||||||
|
public ManiaLegacySkinTransformer(ISkin source)
|
||||||
|
{
|
||||||
|
this.source = source;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
{
|
||||||
|
switch (component)
|
||||||
|
{
|
||||||
|
case GameplaySkinComponent<HitResult> resultComponent:
|
||||||
|
return getResult(resultComponent);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable getResult(GameplaySkinComponent<HitResult> resultComponent)
|
||||||
|
{
|
||||||
|
switch (resultComponent.Component)
|
||||||
|
{
|
||||||
|
case HitResult.Miss:
|
||||||
|
return this.GetAnimation("mania-hit0", true, true);
|
||||||
|
|
||||||
|
case HitResult.Meh:
|
||||||
|
return this.GetAnimation("mania-hit50", true, true);
|
||||||
|
|
||||||
|
case HitResult.Ok:
|
||||||
|
return this.GetAnimation("mania-hit100", true, true);
|
||||||
|
|
||||||
|
case HitResult.Good:
|
||||||
|
return this.GetAnimation("mania-hit200", true, true);
|
||||||
|
|
||||||
|
case HitResult.Great:
|
||||||
|
return this.GetAnimation("mania-hit300", true, true);
|
||||||
|
|
||||||
|
case HitResult.Perfect:
|
||||||
|
return this.GetAnimation("mania-hit300g", true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName) => source.GetTexture(componentName);
|
||||||
|
|
||||||
|
public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) =>
|
||||||
|
source.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
}
|
||||||
|
}
|
@ -191,7 +191,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action) => false;
|
public void OnReleased(ManiaAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
||||||
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
||||||
|
@ -98,11 +98,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public void OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (action == this.action.Value)
|
if (action == this.action.Value)
|
||||||
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,30 +18,17 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
private const float hit_target_bar_height = 2;
|
|
||||||
|
|
||||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
private readonly Container hitTargetLine;
|
private readonly Drawable hitTarget;
|
||||||
private readonly Drawable hitTargetBar;
|
|
||||||
|
|
||||||
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
hitTargetBar = new Box
|
hitTarget = new DefaultHitTarget
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = NotePiece.NOTE_HEIGHT,
|
|
||||||
Alpha = 0.6f,
|
|
||||||
Colour = Color4.Black
|
|
||||||
},
|
|
||||||
hitTargetLine = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = hit_target_bar_height,
|
|
||||||
Masking = true,
|
|
||||||
Child = new Box { RelativeSizeAxes = Axes.Both }
|
|
||||||
},
|
},
|
||||||
hitObjectContainer
|
hitObjectContainer
|
||||||
};
|
};
|
||||||
@ -55,17 +42,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
{
|
{
|
||||||
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
|
|
||||||
hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
|
hitTarget.Anchor = hitTarget.Origin = anchor;
|
||||||
hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
|
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
updateColours();
|
|
||||||
}
|
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -78,21 +58,88 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
|
|
||||||
accentColour = value;
|
accentColour = value;
|
||||||
|
|
||||||
updateColours();
|
if (hitTarget is IHasAccentColour colouredHitTarget)
|
||||||
|
colouredHitTarget.AccentColour = accentColour;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateColours()
|
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
|
||||||
{
|
{
|
||||||
if (!IsLoaded)
|
private const float hit_target_bar_height = 2;
|
||||||
return;
|
|
||||||
|
|
||||||
hitTargetLine.EdgeEffect = new EdgeEffectParameters
|
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
|
private readonly Container hitTargetLine;
|
||||||
|
private readonly Drawable hitTargetBar;
|
||||||
|
|
||||||
|
public DefaultHitTarget()
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
InternalChildren = new[]
|
||||||
Radius = 5,
|
{
|
||||||
Colour = accentColour.Opacity(0.5f),
|
hitTargetBar = new Box
|
||||||
};
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = NotePiece.NOTE_HEIGHT,
|
||||||
|
Alpha = 0.6f,
|
||||||
|
Colour = Color4.Black
|
||||||
|
},
|
||||||
|
hitTargetLine = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = hit_target_bar_height,
|
||||||
|
Masking = true,
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IScrollingInfo scrollingInfo)
|
||||||
|
{
|
||||||
|
direction.BindTo(scrollingInfo.Direction);
|
||||||
|
direction.BindValueChanged(dir =>
|
||||||
|
{
|
||||||
|
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||||
|
|
||||||
|
hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
|
||||||
|
hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateColours();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 accentColour;
|
||||||
|
|
||||||
|
public Color4 AccentColour
|
||||||
|
{
|
||||||
|
get => accentColour;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (accentColour == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
accentColour = value;
|
||||||
|
|
||||||
|
updateColours();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateColours()
|
||||||
|
{
|
||||||
|
if (!IsLoaded)
|
||||||
|
return;
|
||||||
|
|
||||||
|
hitTargetLine.EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Radius = 5,
|
||||||
|
Colour = accentColour.Opacity(0.5f),
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -115,11 +115,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(ManiaAction action)
|
public void OnReleased(ManiaAction action)
|
||||||
{
|
{
|
||||||
if (action == this.action.Value)
|
if (action == this.action.Value)
|
||||||
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, SkinManager skinManager)
|
private void load(AudioManager audio, SkinManager skinManager)
|
||||||
{
|
{
|
||||||
var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
|
var dllStore = new DllResourceStore(typeof(SkinnableTestScene).Assembly);
|
||||||
|
|
||||||
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
|
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
|
||||||
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||||
|
155
osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
Normal file
155
osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
Normal file
@ -0,0 +1,155 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneLegacyBeatmapSkin : OsuTestScene
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private AudioManager audio { get; set; }
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public void TestBeatmapComboColours(bool customSkinColoursPresent)
|
||||||
|
{
|
||||||
|
ExposedPlayer player = null;
|
||||||
|
|
||||||
|
AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
|
||||||
|
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||||
|
|
||||||
|
AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBeatmapNoComboColours()
|
||||||
|
{
|
||||||
|
ExposedPlayer player = null;
|
||||||
|
|
||||||
|
AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
|
||||||
|
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||||
|
|
||||||
|
AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBeatmapNoComboColoursSkinOverride()
|
||||||
|
{
|
||||||
|
ExposedPlayer player = null;
|
||||||
|
|
||||||
|
AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
|
||||||
|
AddUntilStep("wait for player", () => player.IsLoaded);
|
||||||
|
|
||||||
|
AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
|
||||||
|
}
|
||||||
|
|
||||||
|
private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
|
||||||
|
{
|
||||||
|
ExposedPlayer player;
|
||||||
|
|
||||||
|
Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
|
||||||
|
Child = new OsuScreenStack(player = new ExposedPlayer(userHasCustomColours)) { RelativeSizeAxes = Axes.Both };
|
||||||
|
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ExposedPlayer : Player
|
||||||
|
{
|
||||||
|
private readonly bool userHasCustomColours;
|
||||||
|
|
||||||
|
public ExposedPlayer(bool userHasCustomColours)
|
||||||
|
: base(false, false)
|
||||||
|
{
|
||||||
|
this.userHasCustomColours = userHasCustomColours;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
{
|
||||||
|
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
dependencies.CacheAs<ISkinSource>(new TestSkin(userHasCustomColours));
|
||||||
|
return dependencies;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IReadOnlyList<Color4> UsableComboColours =>
|
||||||
|
GameplayClockContainer.ChildrenOfType<BeatmapSkinProvidingContainer>()
|
||||||
|
.First()
|
||||||
|
.GetConfig<GlobalSkinConfiguration, IReadOnlyList<Color4>>(GlobalSkinConfiguration.ComboColours)?.Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
|
||||||
|
{
|
||||||
|
private readonly bool hasColours;
|
||||||
|
|
||||||
|
public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
|
||||||
|
: base(new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo =
|
||||||
|
{
|
||||||
|
BeatmapSet = new BeatmapSetInfo(),
|
||||||
|
Ruleset = new OsuRuleset().RulesetInfo,
|
||||||
|
},
|
||||||
|
HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
|
||||||
|
}, null, null, audio)
|
||||||
|
{
|
||||||
|
this.hasColours = hasColours;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBeatmapSkin : LegacyBeatmapSkin
|
||||||
|
{
|
||||||
|
public static Color4[] Colours { get; } =
|
||||||
|
{
|
||||||
|
new Color4(50, 100, 150, 255),
|
||||||
|
new Color4(40, 80, 120, 255),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
|
||||||
|
: base(beatmap, new ResourceStore<byte[]>(), null)
|
||||||
|
{
|
||||||
|
if (hasColours)
|
||||||
|
Configuration.AddComboColours(Colours);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestSkin : LegacySkin, ISkinSource
|
||||||
|
{
|
||||||
|
public static Color4[] Colours { get; } =
|
||||||
|
{
|
||||||
|
new Color4(150, 100, 50, 255),
|
||||||
|
new Color4(20, 20, 20, 255),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSkin(bool hasCustomColours)
|
||||||
|
: base(new SkinInfo(), null, null, string.Empty)
|
||||||
|
{
|
||||||
|
if (hasCustomColours)
|
||||||
|
Configuration.AddComboColours(Colours);
|
||||||
|
}
|
||||||
|
|
||||||
|
public event Action SourceChanged
|
||||||
|
{
|
||||||
|
add { }
|
||||||
|
remove { }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,7 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
@ -33,8 +33,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
typeof(CircularDistanceSnapGrid)
|
typeof(CircularDistanceSnapGrid)
|
||||||
};
|
};
|
||||||
|
|
||||||
[Cached(typeof(IEditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
private readonly EditorBeatmap<OsuHitObject> editorBeatmap;
|
private readonly EditorBeatmap editorBeatmap;
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
|
||||||
@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
public TestSceneOsuDistanceSnapGrid()
|
public TestSceneOsuDistanceSnapGrid()
|
||||||
{
|
{
|
||||||
editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
|
editorBeatmap = new EditorBeatmap(new OsuBeatmap());
|
||||||
}
|
}
|
||||||
|
|
||||||
[SetUp]
|
[SetUp]
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -102,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
EndTime = 6000,
|
EndTime = 6000,
|
||||||
},
|
},
|
||||||
// placeholder object to avoid hitting the results screen
|
// placeholder object to avoid hitting the results screen
|
||||||
new HitObject
|
new HitCircle
|
||||||
{
|
{
|
||||||
StartTime = 99999,
|
StartTime = 99999,
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.4.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.16.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@ using osu.Game.Rulesets.Objects;
|
|||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using System;
|
using System.Linq;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
|
||||||
@ -15,12 +15,12 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
{
|
{
|
||||||
public class OsuBeatmapConverter : BeatmapConverter<OsuHitObject>
|
public class OsuBeatmapConverter : BeatmapConverter<OsuHitObject>
|
||||||
{
|
{
|
||||||
public OsuBeatmapConverter(IBeatmap beatmap)
|
public OsuBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||||
: base(beatmap)
|
: base(beatmap, ruleset)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasPosition) };
|
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasPosition);
|
||||||
|
|
||||||
protected override IEnumerable<OsuHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
|
protected override IEnumerable<OsuHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
@ -135,13 +135,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null;
|
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
if (ControlPoint == slider.Path.ControlPoints[0])
|
if (ControlPoint == slider.Path.ControlPoints[0])
|
||||||
{
|
{
|
||||||
@ -158,12 +156,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
ControlPoint.Position.Value += e.Delta;
|
ControlPoint.Position.Value += e.Delta;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDragEnd(DragEndEvent e) => true;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Updates the state of the circular control point marker.
|
/// Updates the state of the circular control point marker.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -108,7 +108,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
|
public void OnReleased(PlatformAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
|
private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
|
||||||
{
|
{
|
||||||
|
@ -106,11 +106,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
{
|
{
|
||||||
if (state == PlacementState.Body && e.Button == MouseButton.Right)
|
if (state == PlacementState.Body && e.Button == MouseButton.Right)
|
||||||
endCurve();
|
endCurve();
|
||||||
return base.OnMouseUp(e);
|
base.OnMouseUp(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDoubleClick(DoubleClickEvent e)
|
protected override bool OnDoubleClick(DoubleClickEvent e)
|
||||||
|
@ -90,19 +90,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
|||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
|
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
|
||||||
|
|
||||||
protected override bool OnDrag(DragEvent e)
|
protected override void OnDrag(DragEvent e)
|
||||||
{
|
{
|
||||||
Debug.Assert(placementControlPointIndex != null);
|
Debug.Assert(placementControlPointIndex != null);
|
||||||
|
|
||||||
HitObject.Path.ControlPoints[placementControlPointIndex.Value].Position.Value = e.MousePosition - HitObject.Position;
|
HitObject.Path.ControlPoints[placementControlPointIndex.Value].Position.Value = e.MousePosition - HitObject.Position;
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnDragEnd(DragEndEvent e)
|
protected override void OnDragEnd(DragEndEvent e)
|
||||||
{
|
{
|
||||||
placementControlPointIndex = null;
|
placementControlPointIndex = null;
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private BindableList<PathControlPoint> controlPoints => HitObject.Path.ControlPoints;
|
private BindableList<PathControlPoint> controlPoints => HitObject.Path.ControlPoints;
|
||||||
|
41
osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
Normal file
41
osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
Normal file
@ -0,0 +1,41 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Edit
|
||||||
|
{
|
||||||
|
public class OsuBlueprintContainer : ComposeBlueprintContainer
|
||||||
|
{
|
||||||
|
public OsuBlueprintContainer(IEnumerable<DrawableHitObject> drawableHitObjects)
|
||||||
|
: base(drawableHitObjects)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
||||||
|
|
||||||
|
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||||
|
{
|
||||||
|
switch (hitObject)
|
||||||
|
{
|
||||||
|
case DrawableHitCircle circle:
|
||||||
|
return new HitCircleSelectionBlueprint(circle);
|
||||||
|
|
||||||
|
case DrawableSlider slider:
|
||||||
|
return new SliderSelectionBlueprint(slider);
|
||||||
|
|
||||||
|
case DrawableSpinner spinner:
|
||||||
|
return new SpinnerSelectionBlueprint(spinner);
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.CreateBlueprintFor(hitObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,12 +9,7 @@ using osu.Game.Rulesets.Edit;
|
|||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
|
||||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
|
||||||
@ -37,24 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
new SpinnerCompositionTool()
|
new SpinnerCompositionTool()
|
||||||
};
|
};
|
||||||
|
|
||||||
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
protected override ComposeBlueprintContainer CreateBlueprintContainer() => new OsuBlueprintContainer(HitObjects);
|
||||||
|
|
||||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
|
||||||
{
|
|
||||||
switch (hitObject)
|
|
||||||
{
|
|
||||||
case DrawableHitCircle circle:
|
|
||||||
return new HitCircleSelectionBlueprint(circle);
|
|
||||||
|
|
||||||
case DrawableSlider slider:
|
|
||||||
return new SliderSelectionBlueprint(slider);
|
|
||||||
|
|
||||||
case DrawableSpinner spinner:
|
|
||||||
return new SpinnerSelectionBlueprint(spinner);
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.CreateBlueprintFor(hitObject);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
|
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable<HitObject> selectedHitObjects)
|
||||||
{
|
{
|
||||||
@ -91,10 +69,10 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
if (sourceIndex == -1)
|
if (sourceIndex == -1)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
OsuHitObject sourceObject = EditorBeatmap.HitObjects[sourceIndex];
|
HitObject sourceObject = EditorBeatmap.HitObjects[sourceIndex];
|
||||||
|
|
||||||
int targetIndex = sourceIndex + targetOffset;
|
int targetIndex = sourceIndex + targetOffset;
|
||||||
OsuHitObject targetObject = null;
|
HitObject targetObject = null;
|
||||||
|
|
||||||
// Keep advancing the target object while its start time falls before the end time of the source object
|
// Keep advancing the target object while its start time falls before the end time of the source object
|
||||||
while (true)
|
while (true)
|
||||||
@ -111,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
targetIndex++;
|
targetIndex++;
|
||||||
}
|
}
|
||||||
|
|
||||||
return new OsuDistanceSnapGrid(sourceObject, targetObject);
|
return new OsuDistanceSnapGrid((OsuHitObject)sourceObject, (OsuHitObject)targetObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,22 +27,5 @@ namespace osu.Game.Rulesets.Osu.Judgements
|
|||||||
return 300;
|
return 300;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double HealthIncreaseFor(HitResult result)
|
|
||||||
{
|
|
||||||
switch (result)
|
|
||||||
{
|
|
||||||
case HitResult.Miss:
|
|
||||||
return -0.02;
|
|
||||||
|
|
||||||
case HitResult.Meh:
|
|
||||||
case HitResult.Good:
|
|
||||||
case HitResult.Great:
|
|
||||||
return 0.01;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Autopilot";
|
public override string Name => "Autopilot";
|
||||||
public override string Acronym => "AP";
|
public override string Acronym => "AP";
|
||||||
public override IconUsage Icon => OsuIcon.ModAutopilot;
|
public override IconUsage? Icon => OsuIcon.ModAutopilot;
|
||||||
public override ModType Type => ModType.Automation;
|
public override ModType Type => ModType.Automation;
|
||||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -18,13 +18,13 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModBlinds : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToScoreProcessor
|
public class OsuModBlinds : Mod, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToHealthProcessor
|
||||||
{
|
{
|
||||||
public override string Name => "Blinds";
|
public override string Name => "Blinds";
|
||||||
public override string Description => "Play with blinds on your screen.";
|
public override string Description => "Play with blinds on your screen.";
|
||||||
public override string Acronym => "BL";
|
public override string Acronym => "BL";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Adjust;
|
public override IconUsage? Icon => FontAwesome.Solid.Adjust;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
|
|
||||||
public override bool Ranked => false;
|
public override bool Ranked => false;
|
||||||
@ -37,9 +37,9 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap));
|
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
|
||||||
{
|
{
|
||||||
scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
|
healthProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
|
||||||
}
|
}
|
||||||
|
|
||||||
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||||
|
@ -5,13 +5,13 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModDeflate : OsuModeObjectScaleTween
|
public class OsuModDeflate : OsuModObjectScaleTween
|
||||||
{
|
{
|
||||||
public override string Name => "Deflate";
|
public override string Name => "Deflate";
|
||||||
|
|
||||||
public override string Acronym => "DF";
|
public override string Acronym => "DF";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt;
|
public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt;
|
||||||
|
|
||||||
public override string Description => "Hit them at the right size!";
|
public override string Description => "Hit them at the right size!";
|
||||||
|
|
||||||
|
49
osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
Normal file
49
osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
|
{
|
||||||
|
public class OsuModDifficultyAdjust : ModDifficultyAdjust
|
||||||
|
{
|
||||||
|
[SettingSource("Circle Size", "Override a beatmap's set CS.")]
|
||||||
|
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
[SettingSource("Approach Rate", "Override a beatmap's set AR.")]
|
||||||
|
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||||
|
{
|
||||||
|
Precision = 0.1f,
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 10,
|
||||||
|
Default = 5,
|
||||||
|
Value = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
protected override void TransferSettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.TransferSettings(difficulty);
|
||||||
|
|
||||||
|
TransferSetting(CircleSize, difficulty.CircleSize);
|
||||||
|
TransferSetting(ApproachRate, difficulty.ApproachRate);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void ApplySettings(BeatmapDifficulty difficulty)
|
||||||
|
{
|
||||||
|
base.ApplySettings(difficulty);
|
||||||
|
|
||||||
|
difficulty.CircleSize = CircleSize.Value;
|
||||||
|
difficulty.ApproachRate = ApproachRate.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -8,7 +8,7 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
@ -5,13 +5,13 @@ using osu.Framework.Graphics.Sprites;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
internal class OsuModGrow : OsuModeObjectScaleTween
|
internal class OsuModGrow : OsuModObjectScaleTween
|
||||||
{
|
{
|
||||||
public override string Name => "Grow";
|
public override string Name => "Grow";
|
||||||
|
|
||||||
public override string Acronym => "GR";
|
public override string Acronym => "GR";
|
||||||
|
|
||||||
public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
|
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV;
|
||||||
|
|
||||||
public override string Description => "Hit them at the right size!";
|
public override string Description => "Hit them at the right size!";
|
||||||
|
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Adjusts the size of hit objects during their fade in animation.
|
/// Adjusts the size of hit objects during their fade in animation.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class OsuModeObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
|
public abstract class OsuModObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
|
||||||
{
|
{
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
|
|
@ -20,13 +20,13 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Spin In";
|
public override string Name => "Spin In";
|
||||||
public override string Acronym => "SI";
|
public override string Acronym => "SI";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Undo;
|
public override IconUsage? Icon => FontAwesome.Solid.Undo;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Circles spin in. No approach circles.";
|
public override string Description => "Circles spin in. No approach circles.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
|
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden), typeof(OsuModTraceable) };
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModObjectScaleTween), typeof(OsuModHidden), typeof(OsuModTraceable) };
|
||||||
|
|
||||||
private const int rotate_offset = 360;
|
private const int rotate_offset = 360;
|
||||||
private const float rotate_starting_width = 2;
|
private const float rotate_starting_width = 2;
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Spun Out";
|
public override string Name => "Spun Out";
|
||||||
public override string Acronym => "SO";
|
public override string Acronym => "SO";
|
||||||
public override IconUsage Icon => OsuIcon.ModSpunout;
|
public override IconUsage? Icon => OsuIcon.ModSpunout;
|
||||||
public override ModType Type => ModType.DifficultyReduction;
|
public override ModType Type => ModType.DifficultyReduction;
|
||||||
public override string Description => @"Spinners will be automatically completed.";
|
public override string Description => @"Spinners will be automatically completed.";
|
||||||
public override double ScoreMultiplier => 0.9;
|
public override double ScoreMultiplier => 0.9;
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Name => "Target";
|
public override string Name => "Target";
|
||||||
public override string Acronym => "TP";
|
public override string Acronym => "TP";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override IconUsage Icon => OsuIcon.ModTarget;
|
public override IconUsage? Icon => OsuIcon.ModTarget;
|
||||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
@ -19,12 +18,11 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Traceable";
|
public override string Name => "Traceable";
|
||||||
public override string Acronym => "TC";
|
public override string Acronym => "TC";
|
||||||
public override IconUsage Icon => FontAwesome.Brands.SnapchatGhost;
|
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Put your faith in the approach circles...";
|
public override string Description => "Put your faith in the approach circles...";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModHidden), typeof(OsuModSpinIn), typeof(OsuModeObjectScaleTween) };
|
public override Type[] IncompatibleMods => new[] { typeof(OsuModHidden), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween) };
|
||||||
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
|
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
|
||||||
|
|
||||||
public void ReadFromConfig(OsuConfigManager config)
|
public void ReadFromConfig(OsuConfigManager config)
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Transform";
|
public override string Name => "Transform";
|
||||||
public override string Acronym => "TR";
|
public override string Acronym => "TR";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
|
public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Everything rotates. EVERYTHING.";
|
public override string Description => "Everything rotates. EVERYTHING.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Wiggle";
|
public override string Name => "Wiggle";
|
||||||
public override string Acronym => "WG";
|
public override string Acronym => "WG";
|
||||||
public override IconUsage Icon => FontAwesome.Solid.Certificate;
|
public override IconUsage? Icon => FontAwesome.Solid.Certificate;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "They just won't stay still...";
|
public override string Description => "They just won't stay still...";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -205,7 +205,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnReleased(OsuAction action) => false;
|
public void OnReleased(OsuAction action)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,13 +6,11 @@ using System.Collections.Generic;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Utils;
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Skinning;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||||
{
|
{
|
||||||
@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
private double animDuration;
|
private double animDuration;
|
||||||
|
|
||||||
private readonly SkinnableDrawable scaleContainer;
|
private readonly Drawable scaleContainer;
|
||||||
|
|
||||||
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
|
||||||
: base(repeatPoint)
|
: base(repeatPoint)
|
||||||
@ -36,16 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Blending = BlendingParameters.Additive;
|
Blending = BlendingParameters.Additive;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
InternalChild = scaleContainer = new ReverseArrowPiece();
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Icon = FontAwesome.Solid.ChevronRight,
|
|
||||||
Size = new Vector2(0.35f)
|
|
||||||
}, confineMode: ConfineMode.NoScaling)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
private readonly IBindable<float> scaleBindable = new Bindable<float>();
|
||||||
@ -65,11 +54,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
protected override void UpdateInitialTransforms()
|
protected override void UpdateInitialTransforms()
|
||||||
{
|
{
|
||||||
animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
|
animDuration = Math.Min(300, repeatPoint.SpanDuration);
|
||||||
|
|
||||||
this.Animate(
|
this.Animate(
|
||||||
d => d.FadeIn(animDuration),
|
d => d.FadeIn(animDuration),
|
||||||
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 4, Easing.OutElasticHalf)
|
d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 2, Easing.OutElasticHalf)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
this.FadeOut(animDuration, Easing.OutQuint)
|
this.FadeOut(animDuration, Easing.Out)
|
||||||
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -121,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
|
||||||
while (Math.Abs(aimRotation - Rotation) > 180)
|
while (Math.Abs(aimRotation - Rotation) > 180)
|
||||||
aimRotation += aimRotation < Rotation ? 360 : -360;
|
aimRotation += aimRotation < Rotation ? 360 : -360;
|
||||||
|
|
||||||
|
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
|
{
|
||||||
|
public class ReverseArrowPiece : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
public ReverseArrowPiece()
|
||||||
|
{
|
||||||
|
Divisor = 2;
|
||||||
|
MinimumBeatLength = 200;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
|
|
||||||
|
Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Icon = FontAwesome.Solid.ChevronRight,
|
||||||
|
Size = new Vector2(0.35f)
|
||||||
|
})
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
|
||||||
|
Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
|
||||||
|
}
|
||||||
|
}
|
@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
private void setRange(double p0, double p1)
|
private void setRange(double p0, double p1)
|
||||||
{
|
{
|
||||||
if (p0 > p1)
|
if (p0 > p1)
|
||||||
MathHelper.Swap(ref p0, ref p1);
|
(p0, p1) = (p1, p0);
|
||||||
|
|
||||||
if (SnakedStart == p0 && SnakedEnd == p1) return;
|
if (SnakedStart == p0 && SnakedEnd == p1) return;
|
||||||
|
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Input.Events;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
{
|
{
|
||||||
@ -93,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||||
|
|
||||||
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
||||||
|
|
||||||
|
@ -6,7 +6,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
@ -32,13 +32,13 @@ using System;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
public class OsuRuleset : Ruleset
|
public class OsuRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new OsuScoreProcessor(beatmap);
|
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
|
||||||
|
|
||||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap);
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap, this);
|
||||||
|
|
||||||
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
|
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
|
||||||
|
|
||||||
@ -130,6 +130,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
return new Mod[]
|
return new Mod[]
|
||||||
{
|
{
|
||||||
new OsuModTarget(),
|
new OsuModTarget(),
|
||||||
|
new OsuModDifficultyAdjust(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
@ -174,11 +175,13 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override string ShortName => SHORT_NAME;
|
public override string ShortName => SHORT_NAME;
|
||||||
|
|
||||||
|
public override string PlayingVerb => "Clicking circles";
|
||||||
|
|
||||||
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
|
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
|
||||||
|
|
||||||
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
|
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
|
||||||
|
|
||||||
public override int? LegacyID => 0;
|
public int LegacyID => 0;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
|
||||||
|
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user