diff --git a/.gitignore b/.gitignore
index e6b5db5904..732b171f69 100644
--- a/.gitignore
+++ b/.gitignore
@@ -331,3 +331,6 @@ fastlane/report.xml
# inspectcode
inspectcodereport.xml
inspectcode
+
+# BenchmarkDotNet
+/BenchmarkDotNet.Artifacts
diff --git a/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml
new file mode 100644
index 0000000000..1815c271b4
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Benchmarks.xml
@@ -0,0 +1,20 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
new file mode 100644
index 0000000000..d85a0ae44c
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_SDL.xml
@@ -0,0 +1,20 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.vscode/launch.json b/.vscode/launch.json
index e7b691909e..6480612b2e 100644
--- a/.vscode/launch.json
+++ b/.vscode/launch.json
@@ -1,6 +1,7 @@
{
"version": "0.2.0",
- "configurations": [{
+ "configurations": [
+ {
"name": "osu! (Debug)",
"type": "coreclr",
"request": "launch",
@@ -50,7 +51,8 @@
}
},
"console": "internalConsole"
- }, {
+ },
+ {
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
@@ -139,6 +141,19 @@
},
"console": "internalConsole"
},
+ {
+ "name": "Benchmark",
+ "type": "coreclr",
+ "request": "launch",
+ "program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
+ "args": [
+ "--filter",
+ "*"
+ ],
+ "cwd": "${workspaceRoot}",
+ "preLaunchTask": "Build benchmarks",
+ "console": "internalConsole"
+ },
{
"name": "Cake: Debug Script",
"type": "coreclr",
diff --git a/.vscode/tasks.json b/.vscode/tasks.json
index c087800d2a..e638dec767 100644
--- a/.vscode/tasks.json
+++ b/.vscode/tasks.json
@@ -2,7 +2,8 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
- "tasks": [{
+ "tasks": [
+ {
"label": "Build osu! (Debug)",
"type": "shell",
"command": "dotnet",
@@ -78,7 +79,8 @@
],
"group": "build",
"problemMatcher": "$msCompile"
- }, {
+ },
+ {
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
@@ -94,6 +96,22 @@
"group": "build",
"problemMatcher": "$msCompile"
},
+ {
+ "label": "Build benchmarks",
+ "type": "shell",
+ "command": "dotnet",
+ "args": [
+ "build",
+ "--no-restore",
+ "osu.Game.Benchmarks",
+ "/p:Configuration=Release",
+ "/p:GenerateFullPaths=true",
+ "/m",
+ "/verbosity:m"
+ ],
+ "group": "build",
+ "problemMatcher": "$msCompile"
+ },
{
"label": "Restore (netcoreapp3.1)",
"type": "shell",
diff --git a/Directory.Build.props b/Directory.Build.props
index 27a0bd0d48..21b8b402e0 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -40,7 +40,7 @@
https://github.com/ppy/osu
Automated release.
ppy Pty Ltd
- Copyright (c) 2019 ppy Pty Ltd
+ Copyright (c) 2020 ppy Pty Ltd
osu game
\ No newline at end of file
diff --git a/Gemfile.lock b/Gemfile.lock
index ab594aee74..e3954c2681 100644
--- a/Gemfile.lock
+++ b/Gemfile.lock
@@ -1,7 +1,7 @@
GEM
remote: https://rubygems.org/
specs:
- CFPropertyList (3.0.1)
+ CFPropertyList (3.0.2)
addressable (2.7.0)
public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3)
@@ -18,8 +18,8 @@ GEM
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
- excon (0.67.0)
- faraday (0.15.4)
+ excon (0.71.1)
+ faraday (0.17.3)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.7)
- fastlane (2.133.0)
+ fastlane (2.140.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -36,13 +36,13 @@ GEM
commander-fastlane (>= 4.4.6, < 5.0.0)
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
- excon (>= 0.45.0, < 1.0.0)
- faraday (< 0.16.0)
+ excon (>= 0.71.0, < 1.0.0)
+ faraday (~> 0.17)
faraday-cookie_jar (~> 0.0.6)
- faraday_middleware (< 0.16.0)
+ faraday_middleware (~> 0.13.1)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
- google-api-client (>= 0.21.2, < 0.24.0)
+ google-api-client (>= 0.29.2, < 0.37.0)
google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0)
@@ -61,56 +61,58 @@ GEM
tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0)
- xcodeproj (>= 1.8.1, < 2.0.0)
+ xcodeproj (>= 1.13.0, < 2.0.0)
xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.3.0)
- fastlane-plugin-souyuz (0.8.1)
- souyuz (>= 0.8.1)
+ fastlane-plugin-souyuz (0.9.1)
+ souyuz (= 0.9.1)
fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3)
- google-api-client (0.23.9)
+ google-api-client (0.36.4)
addressable (~> 2.5, >= 2.5.1)
- googleauth (>= 0.5, < 0.7.0)
+ googleauth (~> 0.9)
httpclient (>= 2.8.1, < 3.0)
- mime-types (~> 3.0)
+ mini_mime (~> 1.0)
representable (~> 3.0)
retriable (>= 2.0, < 4.0)
- signet (~> 0.9)
- google-cloud-core (1.3.1)
+ signet (~> 0.12)
+ google-cloud-core (1.5.0)
google-cloud-env (~> 1.0)
- google-cloud-env (1.2.1)
+ google-cloud-errors (~> 1.0)
+ google-cloud-env (1.3.0)
faraday (~> 0.11)
- google-cloud-storage (1.16.0)
+ google-cloud-errors (1.0.0)
+ google-cloud-storage (1.25.1)
+ addressable (~> 2.5)
digest-crc (~> 0.4)
- google-api-client (~> 0.23)
+ google-api-client (~> 0.33)
google-cloud-core (~> 1.2)
- googleauth (>= 0.6.2, < 0.10.0)
- googleauth (0.6.7)
+ googleauth (~> 0.9)
+ mini_mime (~> 1.0)
+ googleauth (0.10.0)
faraday (~> 0.12)
jwt (>= 1.4, < 3.0)
memoist (~> 0.16)
multi_json (~> 1.11)
os (>= 0.9, < 2.0)
- signet (~> 0.7)
+ signet (~> 0.12)
highline (1.7.10)
http-cookie (1.0.3)
domain_name (~> 0.5)
httpclient (2.8.3)
- json (2.2.0)
+ json (2.3.0)
jwt (2.1.0)
- memoist (0.16.0)
- mime-types (3.3)
- mime-types-data (~> 3.2015)
- mime-types-data (3.2019.1009)
- mini_magick (4.9.5)
+ memoist (0.16.2)
+ mini_magick (4.10.1)
+ mini_mime (1.0.2)
mini_portile2 (2.4.0)
- multi_json (1.13.1)
+ multi_json (1.14.1)
multi_xml (0.6.0)
multipart-post (2.0.0)
nanaimo (0.2.6)
naturally (2.2.0)
- nokogiri (1.10.4)
+ nokogiri (1.10.7)
mini_portile2 (~> 2.4.0)
os (1.0.1)
plist (3.5.0)
@@ -128,12 +130,12 @@ GEM
faraday (~> 0.9)
jwt (>= 1.5, < 3.0)
multi_json (~> 1.10)
- simctl (1.6.6)
+ simctl (1.6.7)
CFPropertyList
naturally
slack-notifier (2.3.2)
- souyuz (0.8.1)
- fastlane (>= 2.29.0)
+ souyuz (0.9.1)
+ fastlane (>= 1.103.0)
highline (~> 1.7)
nokogiri (~> 1.7)
terminal-notifier (2.0.0)
@@ -141,15 +143,15 @@ GEM
unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.7.0)
tty-screen (0.7.0)
- tty-spinner (0.9.1)
+ tty-spinner (0.9.2)
tty-cursor (~> 0.7)
uber (0.1.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.7.6)
- unicode-display_width (1.6.0)
+ unicode-display_width (1.6.1)
word_wrap (1.0.0)
- xcodeproj (1.12.0)
+ xcodeproj (1.14.0)
CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0)
diff --git a/LICENCE b/LICENCE
index 21c6a7090f..2435c23545 100644
--- a/LICENCE
+++ b/LICENCE
@@ -1,4 +1,4 @@
-Copyright (c) 2019 ppy Pty Ltd .
+Copyright (c) 2020 ppy Pty Ltd .
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
diff --git a/osu.Android.props b/osu.Android.props
index dd11804b90..2ccba60424 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -53,7 +53,7 @@
-
-
+
+
diff --git a/osu.Desktop.slnf b/osu.Desktop.slnf
index e6b6446f72..d2c14d321a 100644
--- a/osu.Desktop.slnf
+++ b/osu.Desktop.slnf
@@ -3,6 +3,7 @@
"path": "osu.sln",
"projects": [
"osu.Desktop\\osu.Desktop.csproj",
+ "osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
diff --git a/osu.Desktop/DiscordRichPresence.cs b/osu.Desktop/DiscordRichPresence.cs
index 8818cef8eb..08cc0e7f5f 100644
--- a/osu.Desktop/DiscordRichPresence.cs
+++ b/osu.Desktop/DiscordRichPresence.cs
@@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Text;
using DiscordRPC;
using DiscordRPC.Message;
using osu.Framework.Allocation;
@@ -43,6 +45,10 @@ namespace osu.Desktop
};
client.OnReady += onReady;
+
+ // safety measure for now, until we performance test / improve backoff for failed connections.
+ client.OnConnectionFailed += (_, __) => client.Deinitialize();
+
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
@@ -69,6 +75,9 @@ namespace osu.Desktop
private void updateStatus()
{
+ if (!client.IsInitialized)
+ return;
+
if (status.Value is UserStatusOffline)
{
client.ClearPresence();
@@ -77,8 +86,8 @@ namespace osu.Desktop
if (status.Value is UserStatusOnline && activity.Value != null)
{
- presence.State = activity.Value.Status;
- presence.Details = getDetails(activity.Value);
+ presence.State = truncate(activity.Value.Status);
+ presence.Details = truncate(getDetails(activity.Value));
}
else
{
@@ -96,6 +105,27 @@ namespace osu.Desktop
client.SetPresence(presence);
}
+ private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
+
+ private string truncate(string str)
+ {
+ if (Encoding.UTF8.GetByteCount(str) <= 128)
+ return str;
+
+ ReadOnlyMemory strMem = str.AsMemory();
+
+ do
+ {
+ strMem = strMem[..^1];
+ } while (Encoding.UTF8.GetByteCount(strMem.Span) + ellipsis_length > 128);
+
+ return string.Create(strMem.Length + 1, strMem, (span, mem) =>
+ {
+ mem.Span.CopyTo(span);
+ span[^1] = '…';
+ });
+ }
+
private string getDetails(UserActivity activity)
{
switch (activity)
diff --git a/osu.Desktop/Program.cs b/osu.Desktop/Program.cs
index 141b2cdbbc..bd91bcc933 100644
--- a/osu.Desktop/Program.cs
+++ b/osu.Desktop/Program.cs
@@ -22,8 +22,9 @@ namespace osu.Desktop
{
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
+ bool useSdl = args.Contains("--sdl");
- using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true))
+ using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
{
host.ExceptionThrown += handleException;
diff --git a/osu.Desktop/osu.nuspec b/osu.Desktop/osu.nuspec
index a26b35fcd5..a919d54f38 100644
--- a/osu.Desktop/osu.nuspec
+++ b/osu.Desktop/osu.nuspec
@@ -12,7 +12,7 @@
click the circles. to the beat.
click the circles.
testing
- Copyright (c) 2019 ppy Pty Ltd
+ Copyright (c) 2020 ppy Pty Ltd
en-AU
diff --git a/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
new file mode 100644
index 0000000000..394fd75488
--- /dev/null
+++ b/osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
@@ -0,0 +1,37 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.IO;
+using BenchmarkDotNet.Attributes;
+using osu.Framework.IO.Stores;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.Formats;
+using osu.Game.IO;
+using osu.Game.IO.Archives;
+using osu.Game.Resources;
+
+namespace osu.Game.Benchmarks
+{
+ public class BenchmarkBeatmapParsing : BenchmarkTest
+ {
+ private readonly MemoryStream beatmapStream = new MemoryStream();
+
+ public override void SetUp()
+ {
+ using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
+ using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
+ using (var reader = new ZipArchiveReader(archive))
+ reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
+ }
+
+ [Benchmark]
+ public Beatmap BenchmarkBundledBeatmap()
+ {
+ beatmapStream.Seek(0, SeekOrigin.Begin);
+ var reader = new LineBufferedReader(beatmapStream); // no disposal
+
+ var decoder = Decoder.GetDecoder(reader);
+ return decoder.Decode(reader);
+ }
+ }
+}
diff --git a/osu.Game.Benchmarks/BenchmarkTest.cs b/osu.Game.Benchmarks/BenchmarkTest.cs
new file mode 100644
index 0000000000..34f5edd084
--- /dev/null
+++ b/osu.Game.Benchmarks/BenchmarkTest.cs
@@ -0,0 +1,23 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using BenchmarkDotNet.Attributes;
+using BenchmarkDotNet.Running;
+using NUnit.Framework;
+
+namespace osu.Game.Benchmarks
+{
+ [TestFixture]
+ [MemoryDiagnoser]
+ public abstract class BenchmarkTest
+ {
+ [GlobalSetup]
+ [OneTimeSetUp]
+ public virtual void SetUp()
+ {
+ }
+
+ [Test]
+ public void RunBenchmark() => BenchmarkRunner.Run(GetType());
+ }
+}
diff --git a/osu.Game.Benchmarks/Program.cs b/osu.Game.Benchmarks/Program.cs
new file mode 100644
index 0000000000..c55075fea6
--- /dev/null
+++ b/osu.Game.Benchmarks/Program.cs
@@ -0,0 +1,17 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using BenchmarkDotNet.Running;
+
+namespace osu.Game.Benchmarks
+{
+ public static class Program
+ {
+ public static void Main(string[] args)
+ {
+ BenchmarkSwitcher
+ .FromAssembly(typeof(Program).Assembly)
+ .Run(args);
+ }
+ }
+}
diff --git a/osu.Game.Benchmarks/Properties/launchSettings.json b/osu.Game.Benchmarks/Properties/launchSettings.json
new file mode 100644
index 0000000000..c1868088f9
--- /dev/null
+++ b/osu.Game.Benchmarks/Properties/launchSettings.json
@@ -0,0 +1,8 @@
+{
+ "profiles": {
+ "All Benchmarks": {
+ "commandName": "Project",
+ "commandLineArgs": "--filter *"
+ }
+ }
+}
\ No newline at end of file
diff --git a/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj b/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
new file mode 100644
index 0000000000..f2e1c0ec3b
--- /dev/null
+++ b/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj
@@ -0,0 +1,19 @@
+
+
+
+ netcoreapp3.1
+ Exe
+ false
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
index 493ac7ae39..f4749be370 100644
--- a/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
@@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
index b5497ea89f..90a6e609f0 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
@@ -4,7 +4,7 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic;
-using System;
+using System.Linq;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
@@ -14,12 +14,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
public class CatchBeatmapConverter : BeatmapConverter
{
- public CatchBeatmapConverter(IBeatmap beatmap)
- : base(beatmap)
+ public CatchBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ : base(beatmap, ruleset)
{
}
- protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
+ public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
protected override IEnumerable ConvertHitObject(HitObject obj, IBeatmap beatmap)
{
diff --git a/osu.Game.Rulesets.Catch/CatchRuleset.cs b/osu.Game.Rulesets.Catch/CatchRuleset.cs
index b8a844cb86..e5c3647f99 100644
--- a/osu.Game.Rulesets.Catch/CatchRuleset.cs
+++ b/osu.Game.Rulesets.Catch/CatchRuleset.cs
@@ -24,13 +24,14 @@ using System;
namespace osu.Game.Rulesets.Catch
{
- public class CatchRuleset : Ruleset
+ public class CatchRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
- public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new CatchScoreProcessor(beatmap);
+ public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
+
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap, this);
- public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new CatchBeatmapConverter(beatmap);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new CatchBeatmapProcessor(beatmap);
public const string SHORT_NAME = "fruits";
@@ -106,6 +107,12 @@ namespace osu.Game.Rulesets.Catch
new CatchModFlashlight(),
};
+ case ModType.Conversion:
+ return new Mod[]
+ {
+ new CatchModDifficultyAdjust(),
+ };
+
case ModType.Automation:
return new Mod[]
{
@@ -128,13 +135,15 @@ namespace osu.Game.Rulesets.Catch
public override string ShortName => SHORT_NAME;
+ public override string PlayingVerb => "Catching fruit";
+
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
- public override int? LegacyID => 2;
+ public int LegacyID => 2;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
}
diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
index 374dd50c11..fc030877f1 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchBananaJudgement.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
- return 0.008;
+ return 0.01;
}
}
diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
index f1399bb5c0..e87ecba749 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
@@ -18,17 +18,5 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 30;
}
}
-
- protected override double HealthIncreaseFor(HitResult result)
- {
- switch (result)
- {
- default:
- return base.HealthIncreaseFor(result);
-
- case HitResult.Perfect:
- return 0.007;
- }
- }
}
}
diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
index 8fd9ac92ba..2149ed9712 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
@@ -23,18 +23,6 @@ namespace osu.Game.Rulesets.Catch.Judgements
}
}
- protected override double HealthIncreaseFor(HitResult result)
- {
- switch (result)
- {
- default:
- return -0.02;
-
- case HitResult.Perfect:
- return 0.01;
- }
- }
-
///
/// Whether fruit on the platter should explode or drop.
/// Note that this is only checked if the owning object is also
diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs
index 3829b5e94f..d607b49ea4 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchTinyDropletJudgement.cs
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
return 0;
case HitResult.Perfect:
- return 0.004;
+ return 0.02;
}
}
}
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
new file mode 100644
index 0000000000..8377b3786a
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModDifficultyAdjust.cs
@@ -0,0 +1,49 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Rulesets.Catch.Mods
+{
+ public class CatchModDifficultyAdjust : ModDifficultyAdjust
+ {
+ [SettingSource("Fruit Size", "Override a beatmap's set CS.")]
+ public BindableNumber CircleSize { get; } = new BindableFloat
+ {
+ Precision = 0.1f,
+ MinValue = 1,
+ MaxValue = 10,
+ Default = 5,
+ Value = 5,
+ };
+
+ [SettingSource("Approach Rate", "Override a beatmap's set AR.")]
+ public BindableNumber ApproachRate { get; } = new BindableFloat
+ {
+ Precision = 0.1f,
+ MinValue = 1,
+ MaxValue = 10,
+ Default = 5,
+ Value = 5,
+ };
+
+ protected override void TransferSettings(BeatmapDifficulty difficulty)
+ {
+ base.TransferSettings(difficulty);
+
+ TransferSetting(CircleSize, difficulty.CircleSize);
+ TransferSetting(ApproachRate, difficulty.ApproachRate);
+ }
+
+ protected override void ApplySettings(BeatmapDifficulty difficulty)
+ {
+ base.ApplySettings(difficulty);
+
+ difficulty.CircleSize = CircleSize.Value;
+ difficulty.ApproachRate = ApproachRate.Value;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs
index a47efcc10a..4c72b9fd3e 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs
@@ -36,7 +36,10 @@ namespace osu.Game.Rulesets.Catch.Mods
//disable keyboard controls
public bool OnPressed(CatchAction action) => true;
- public bool OnReleased(CatchAction action) => true;
+
+ public void OnReleased(CatchAction action)
+ {
+ }
protected override bool OnMouseMove(MouseMoveEvent e)
{
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
index 958cd19d50..53a018c9f4 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableFruit.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using osuTK;
using osuTK.Graphics;
diff --git a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs
index 6c8515eb90..4649dcae90 100644
--- a/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs
+++ b/osu.Game.Rulesets.Catch/Replays/CatchAutoGenerator.cs
@@ -3,7 +3,7 @@
using System;
using System.Linq;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Replays;
using osu.Game.Rulesets.Catch.Beatmaps;
diff --git a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs
index 22532bc9ec..f122588a2b 100644
--- a/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs
+++ b/osu.Game.Rulesets.Catch/Replays/CatchFramedReplayInputHandler.cs
@@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;
diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
index f67ca1213e..4c7bc4ab73 100644
--- a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs
@@ -1,40 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Catch.Scoring
{
public class CatchScoreProcessor : ScoreProcessor
{
- public CatchScoreProcessor(IBeatmap beatmap)
- : base(beatmap)
- {
- }
-
- private float hpDrainRate;
-
- protected override void ApplyBeatmap(IBeatmap beatmap)
- {
- base.ApplyBeatmap(beatmap);
-
- hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
- }
-
- protected override double HealthAdjustmentFactorFor(JudgementResult result)
- {
- switch (result.Type)
- {
- case HitResult.Miss:
- return hpDrainRate;
-
- default:
- return 10.2 - hpDrainRate; // Award less HP as drain rate is increased
- }
- }
-
public override HitWindows CreateHitWindows() => new CatchHitWindows();
}
}
diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
index 2d6ce02e45..1de0b6bfa3 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
@@ -7,7 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Catch.Objects;
@@ -103,7 +103,9 @@ namespace osu.Game.Rulesets.Catch.UI
MovableCatcher.X = state.CatcherX.Value;
}
- public bool OnReleased(CatchAction action) => false;
+ public void OnReleased(CatchAction action)
+ {
+ }
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
@@ -341,24 +343,22 @@ namespace osu.Game.Rulesets.Catch.UI
return false;
}
- public bool OnReleased(CatchAction action)
+ public void OnReleased(CatchAction action)
{
switch (action)
{
case CatchAction.MoveLeft:
currentDirection++;
- return true;
+ break;
case CatchAction.MoveRight:
currentDirection--;
- return true;
+ break;
case CatchAction.Dash:
Dashing = false;
- return true;
+ break;
}
-
- return false;
}
///
diff --git a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
index 12865385b6..d0ff1fab43 100644
--- a/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
diff --git a/osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
new file mode 100644
index 0000000000..80b1b3df8e
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/SkinnableTestScene.cs
@@ -0,0 +1,46 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Mania.Tests
+{
+ public abstract class SkinnableTestScene : OsuGridTestScene
+ {
+ private Skin defaultSkin;
+
+ protected SkinnableTestScene()
+ : base(1, 2)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio, SkinManager skinManager)
+ {
+ defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
+ }
+
+ public void SetContents(Func creationFunction)
+ {
+ Cell(0).Child = createProvider(null, creationFunction);
+ Cell(1).Child = createProvider(defaultSkin, creationFunction);
+ }
+
+ private Drawable createProvider(Skin skin, Func creationFunction)
+ {
+ var mainProvider = new SkinProvidingContainer(skin);
+
+ return mainProvider
+ .WithChild(new SkinProvidingContainer(Ruleset.Value.CreateInstance().CreateLegacySkinProvider(mainProvider))
+ {
+ Child = creationFunction()
+ });
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
new file mode 100644
index 0000000000..eea1a36a19
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneDrawableJudgement.cs
@@ -0,0 +1,37 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Extensions;
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Mania.UI;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Mania.Tests
+{
+ public class TestSceneDrawableJudgement : SkinnableTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(DrawableJudgement),
+ typeof(DrawableManiaJudgement)
+ };
+
+ public TestSceneDrawableJudgement()
+ {
+ foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1))
+ {
+ AddStep("Show " + result.GetDescription(), () => SetContents(() =>
+ new DrawableManiaJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ }));
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
new file mode 100644
index 0000000000..7b0cf40d45
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteInput.cs
@@ -0,0 +1,314 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Screens;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Replays;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Mania.Objects;
+using osu.Game.Rulesets.Mania.Replays;
+using osu.Game.Rulesets.Replays;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Scoring;
+using osu.Game.Screens.Play;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Mania.Tests
+{
+ public class TestSceneHoldNoteInput : RateAdjustedBeatmapTestScene
+ {
+ private const double time_before_head = 250;
+ private const double time_head = 1500;
+ private const double time_during_hold_1 = 2500;
+ private const double time_tail = 4000;
+ private const double time_after_tail = 5250;
+
+ private List judgementResults;
+ private bool allJudgedFired;
+
+ ///
+ /// -----[ ]-----
+ /// o o
+ ///
+ [Test]
+ public void TestNoInput()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_before_head),
+ new ManiaReplayFrame(time_after_tail),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Miss);
+ assertTailJudgement(HitResult.Miss);
+ assertNoteJudgement(HitResult.Perfect);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// x o
+ ///
+ [Test]
+ public void TestPressTooEarlyAndReleaseAfterTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_after_tail, ManiaAction.Key1),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Miss);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// x o
+ ///
+ [Test]
+ public void TestPressTooEarlyAndReleaseAtTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_tail),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Miss);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo x o
+ ///
+ [Test]
+ public void TestPressTooEarlyThenPressAtStartAndReleaseAfterTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_before_head + 10),
+ new ManiaReplayFrame(time_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_after_tail),
+ });
+
+ assertHeadJudgement(HitResult.Perfect);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo x o
+ ///
+ [Test]
+ public void TestPressTooEarlyThenPressAtStartAndReleaseAtTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_before_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_before_head + 10),
+ new ManiaReplayFrame(time_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_tail),
+ });
+
+ assertHeadJudgement(HitResult.Perfect);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Perfect);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo o
+ ///
+ [Test]
+ public void TestPressAtStartAndBreak()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_head + 10),
+ new ManiaReplayFrame(time_after_tail),
+ });
+
+ assertHeadJudgement(HitResult.Perfect);
+ assertTickJudgement(HitResult.Miss);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo x o
+ ///
+ [Test]
+ public void TestPressAtStartThenBreakThenRepressAndReleaseAfterTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_head + 10),
+ new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
+ new ManiaReplayFrame(time_after_tail),
+ });
+
+ assertHeadJudgement(HitResult.Perfect);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo x o o
+ ///
+ [Test]
+ public void TestPressAtStartThenBreakThenRepressAndReleaseAtTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_head, ManiaAction.Key1),
+ new ManiaReplayFrame(time_head + 10),
+ new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
+ new ManiaReplayFrame(time_tail),
+ });
+
+ assertHeadJudgement(HitResult.Perfect);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Meh);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// x o
+ ///
+ [Test]
+ public void TestPressDuringNoteAndReleaseAfterTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
+ new ManiaReplayFrame(time_after_tail),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Miss);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// x o o
+ ///
+ [Test]
+ public void TestPressDuringNoteAndReleaseAtTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_during_hold_1, ManiaAction.Key1),
+ new ManiaReplayFrame(time_tail),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Perfect);
+ assertTailJudgement(HitResult.Meh);
+ }
+
+ ///
+ /// -----[ ]-----
+ /// xo o
+ ///
+ [Test]
+ public void TestPressAndReleaseAtTail()
+ {
+ performTest(new List
+ {
+ new ManiaReplayFrame(time_tail, ManiaAction.Key1),
+ new ManiaReplayFrame(time_tail + 10),
+ });
+
+ assertHeadJudgement(HitResult.Miss);
+ assertTickJudgement(HitResult.Miss);
+ assertTailJudgement(HitResult.Meh);
+ }
+
+ private void assertHeadJudgement(HitResult result)
+ => AddAssert($"head judged as {result}", () => judgementResults[0].Type == result);
+
+ private void assertTailJudgement(HitResult result)
+ => AddAssert($"tail judged as {result}", () => judgementResults[^2].Type == result);
+
+ private void assertNoteJudgement(HitResult result)
+ => AddAssert($"hold note judged as {result}", () => judgementResults[^1].Type == result);
+
+ private void assertTickJudgement(HitResult result)
+ => AddAssert($"tick judged as {result}", () => judgementResults[6].Type == result); // arbitrary tick
+
+ private ScoreAccessibleReplayPlayer currentPlayer;
+
+ private void performTest(List frames)
+ {
+ AddStep("load player", () =>
+ {
+ Beatmap.Value = CreateWorkingBeatmap(new Beatmap
+ {
+ HitObjects =
+ {
+ new HoldNote
+ {
+ StartTime = time_head,
+ Duration = time_tail - time_head,
+ Column = 0,
+ }
+ },
+ BeatmapInfo =
+ {
+ BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 4 },
+ Ruleset = new ManiaRuleset().RulesetInfo
+ },
+ });
+
+ Beatmap.Value.Beatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = 0.1f });
+
+ var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
+
+ p.OnLoadComplete += _ =>
+ {
+ p.ScoreProcessor.NewJudgement += result =>
+ {
+ if (currentPlayer == p) judgementResults.Add(result);
+ };
+ p.ScoreProcessor.AllJudged += () =>
+ {
+ if (currentPlayer == p) allJudgedFired = true;
+ };
+ };
+
+ LoadScreen(currentPlayer = p);
+ allJudgedFired = false;
+ judgementResults = new List();
+ });
+
+ AddUntilStep("Beatmap at 0", () => Beatmap.Value.Track.CurrentTime == 0);
+ AddUntilStep("Wait until player is loaded", () => currentPlayer.IsCurrentScreen());
+ AddUntilStep("Wait for all judged", () => allJudgedFired);
+ }
+
+ private class ScoreAccessibleReplayPlayer : ReplayPlayer
+ {
+ public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
+
+ protected override bool PauseOnFocusLost => false;
+
+ public ScoreAccessibleReplayPlayer(Score score)
+ : base(score, false, false)
+ {
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs b/osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
new file mode 100644
index 0000000000..cd25d162d0
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/TestScenePlayer.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Rulesets.Mania.Tests
+{
+ public class TestScenePlayer : PlayerTestScene
+ {
+ public TestScenePlayer()
+ : base(new ManiaRuleset())
+ {
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
index 6e4491de94..d904474815 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
@@ -5,7 +5,7 @@ using osu.Game.Rulesets.Mania.Objects;
using System;
using System.Linq;
using System.Collections.Generic;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@@ -24,8 +24,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
///
private const int max_notes_for_density = 7;
- protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
-
public int TargetColumns;
public bool Dual;
public readonly bool IsForCurrentRuleset;
@@ -37,10 +35,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
private ManiaBeatmap beatmap;
- public ManiaBeatmapConverter(IBeatmap beatmap)
- : base(beatmap)
+ public ManiaBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ : base(beatmap, ruleset)
{
- IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
+ IsForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
var roundedCircleSize = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
var roundedOverallDifficulty = Math.Round(beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty);
@@ -69,6 +67,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
}
}
+ public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition || h is ManiaHitObject);
+
protected override Beatmap ConvertBeatmap(IBeatmap original)
{
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
index 9565ac8994..315ef96e49 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.MathUtils;
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs
index acce41db6f..4e73883de0 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
// Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
if (DrawableObject.IsLoaded)
{
- DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
+ DrawableNote note = position == HoldNotePosition.Start ? (DrawableNote)DrawableObject.Head : DrawableObject.Tail;
Anchor = note.Anchor;
Origin = note.Origin;
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
index b28d8bb0e6..7a3b42914e 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
@@ -54,10 +54,10 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
return true;
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
EndPlacement();
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
public override void UpdatePosition(Vector2 screenSpacePosition)
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
index 3bd7fb2d49..ff3dbe614a 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
@@ -55,14 +55,12 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
return base.OnMouseDown(e);
}
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
- var result = base.OnDrag(e);
+ base.OnDrag(e);
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
-
- return result;
}
public override void Show()
diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
new file mode 100644
index 0000000000..5f66ae7491
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Edit/ManiaBlueprintContainer.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using osu.Game.Rulesets.Edit;
+using osu.Game.Rulesets.Mania.Edit.Blueprints;
+using osu.Game.Rulesets.Mania.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Screens.Edit.Compose.Components;
+
+namespace osu.Game.Rulesets.Mania.Edit
+{
+ public class ManiaBlueprintContainer : ComposeBlueprintContainer
+ {
+ public ManiaBlueprintContainer(IEnumerable drawableHitObjects)
+ : base(drawableHitObjects)
+ {
+ }
+
+ public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case DrawableNote note:
+ return new NoteSelectionBlueprint(note);
+
+ case DrawableHoldNote holdNote:
+ return new HoldNoteSelectionBlueprint(holdNote);
+ }
+
+ return base.CreateBlueprintFor(hitObject);
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
index 1632b6a583..62b609610f 100644
--- a/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
+++ b/osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
@@ -5,11 +5,8 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mania.Objects;
-using osu.Game.Rulesets.Mania.Objects.Drawables;
-using osu.Game.Rulesets.Objects.Drawables;
using System.Collections.Generic;
using osu.Framework.Allocation;
-using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
@@ -52,26 +49,12 @@ namespace osu.Game.Rulesets.Mania.Edit
return drawableRuleset;
}
+ protected override ComposeBlueprintContainer CreateBlueprintContainer() => new ManiaBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
+
protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[]
{
new NoteCompositionTool(),
new HoldNoteCompositionTool()
};
-
- public override SelectionHandler CreateSelectionHandler() => new ManiaSelectionHandler();
-
- public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
- {
- switch (hitObject)
- {
- case DrawableNote note:
- return new NoteSelectionBlueprint(note);
-
- case DrawableHoldNote holdNote:
- return new HoldNoteSelectionBlueprint(holdNote);
- }
-
- return base.CreateBlueprintFor(hitObject);
- }
}
}
diff --git a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs
index b9c6e3a7f7..00b839f8ec 100644
--- a/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs
+++ b/osu.Game.Rulesets.Mania/Judgements/HoldNoteTickJudgement.cs
@@ -15,11 +15,11 @@ namespace osu.Game.Rulesets.Mania.Judgements
{
switch (result)
{
- case HitResult.Miss:
+ default:
return 0;
- default:
- return 0.040;
+ case HitResult.Perfect:
+ return 0.01;
}
}
}
diff --git a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
index 0e4c811945..c2f8fb8678 100644
--- a/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
+++ b/osu.Game.Rulesets.Mania/Judgements/ManiaJudgement.cs
@@ -29,32 +29,5 @@ namespace osu.Game.Rulesets.Mania.Judgements
return 300;
}
}
-
- protected override double HealthIncreaseFor(HitResult result)
- {
- switch (result)
- {
- case HitResult.Miss:
- return -0.125;
-
- case HitResult.Meh:
- return 0.005;
-
- case HitResult.Ok:
- return 0.010;
-
- case HitResult.Good:
- return 0.035;
-
- case HitResult.Great:
- return 0.055;
-
- case HitResult.Perfect:
- return 0.065;
-
- default:
- return 0;
- }
- }
}
}
diff --git a/osu.Game.Rulesets.Mania/ManiaRuleset.cs b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
index bf630cf892..02c2158383 100644
--- a/osu.Game.Rulesets.Mania/ManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/ManiaRuleset.cs
@@ -26,18 +26,20 @@ using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Scoring;
+using osu.Game.Rulesets.Mania.Skinning;
using osu.Game.Rulesets.Scoring;
+using osu.Game.Skinning;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Mania
{
- public class ManiaRuleset : Ruleset
+ public class ManiaRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableManiaRuleset(this, beatmap, mods);
- public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new ManiaScoreProcessor(beatmap);
+ public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor();
- public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap, this);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new ManiaPerformanceCalculator(this, beatmap, score);
@@ -45,6 +47,8 @@ namespace osu.Game.Rulesets.Mania
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
+ public override ISkin CreateLegacySkinProvider(ISkinSource source) => new ManiaLegacySkinTransformer(source);
+
public override IEnumerable ConvertLegacyMods(LegacyMods mods)
{
if (mods.HasFlag(LegacyMods.Nightcore))
@@ -151,6 +155,7 @@ namespace osu.Game.Rulesets.Mania
new ManiaModRandom(),
new ManiaModDualStages(),
new ManiaModMirror(),
+ new ManiaModDifficultyAdjust(),
};
case ModType.Automation:
@@ -174,11 +179,13 @@ namespace osu.Game.Rulesets.Mania
public override string ShortName => SHORT_NAME;
+ public override string PlayingVerb => "Smashing keys";
+
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
- public override int? LegacyID => 3;
+ public int LegacyID => 3;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new ManiaReplayFrame();
diff --git a/osu.Game/Online/API/Requests/Responses/APIMod.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
similarity index 50%
rename from osu.Game/Online/API/Requests/Responses/APIMod.cs
rename to osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
index b9da4f49ee..0817f8f9fc 100644
--- a/osu.Game/Online/API/Requests/Responses/APIMod.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
@@ -3,12 +3,9 @@
using osu.Game.Rulesets.Mods;
-namespace osu.Game.Online.API.Requests.Responses
+namespace osu.Game.Rulesets.Mania.Mods
{
- public class APIMod : IMod
+ public class ManiaModDifficultyAdjust : ModDifficultyAdjust
{
- public string Acronym { get; set; }
-
- public bool Equals(IMod other) => Acronym == other?.Acronym;
}
}
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
index 39185e6a57..4c125ad6ef 100644
--- a/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Fade In";
public override string Acronym => "FI";
- public override IconUsage Icon => OsuIcon.ModHidden;
+ public override IconUsage? Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
index 9275371a61..14b36fb765 100644
--- a/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
@@ -4,7 +4,7 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Name => "Random";
public override string Acronym => "RD";
public override ModType Type => ModType.Conversion;
- public override IconUsage Icon => OsuIcon.Dice;
+ public override IconUsage? Icon => OsuIcon.Dice;
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
index 87b9633c80..14a7c5fda3 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Diagnostics;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
@@ -21,11 +20,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public override bool DisplayResult => false;
- public DrawableNote Head => headContainer.Child;
- public DrawableNote Tail => tailContainer.Child;
+ public DrawableHoldNoteHead Head => headContainer.Child;
+ public DrawableHoldNoteTail Tail => tailContainer.Child;
- private readonly Container headContainer;
- private readonly Container tailContainer;
+ private readonly Container headContainer;
+ private readonly Container tailContainer;
private readonly Container tickContainer;
private readonly BodyPiece bodyPiece;
@@ -33,12 +32,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
///
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
///
- private double? holdStartTime;
+ public double? HoldStartTime { get; private set; }
///
/// Whether the hold note has been released too early and shouldn't give full score for the release.
///
- private bool hasBroken;
+ public bool HasBroken { get; private set; }
public DrawableHoldNote(HoldNote hitObject)
: base(hitObject)
@@ -49,8 +48,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
tickContainer = new Container { RelativeSizeAxes = Axes.Both },
- headContainer = new Container { RelativeSizeAxes = Axes.Both },
- tailContainer = new Container { RelativeSizeAxes = Axes.Both },
+ headContainer = new Container { RelativeSizeAxes = Axes.Both },
+ tailContainer = new Container { RelativeSizeAxes = Axes.Both },
});
AccentColour.BindValueChanged(colour =>
@@ -65,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
switch (hitObject)
{
- case DrawableHeadNote head:
+ case DrawableHoldNoteHead head:
headContainer.Child = head;
break;
- case DrawableTailNote tail:
+ case DrawableHoldNoteTail tail:
tailContainer.Child = tail;
break;
@@ -92,7 +91,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
switch (hitObject)
{
case TailNote _:
- return new DrawableTailNote(this)
+ return new DrawableHoldNoteTail(this)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@@ -100,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
};
case Note _:
- return new DrawableHeadNote(this)
+ return new DrawableHoldNoteHead(this)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@@ -110,7 +109,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
case HoldNoteTick tick:
return new DrawableHoldNoteTick(tick)
{
- HoldStartTime = () => holdStartTime,
+ HoldStartTime = () => HoldStartTime,
AccentColour = { BindTarget = AccentColour }
};
}
@@ -125,12 +124,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}
- protected override void CheckForResult(bool userTriggered, double timeOffset)
- {
- if (Tail.AllJudged)
- ApplyResult(r => r.Type = HitResult.Perfect);
- }
-
protected override void Update()
{
base.Update();
@@ -146,146 +139,62 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
base.UpdateStateTransforms(state);
}
- protected void BeginHold()
+ protected override void CheckForResult(bool userTriggered, double timeOffset)
{
- holdStartTime = Time.Current;
- bodyPiece.Hitting = true;
- }
+ if (Tail.AllJudged)
+ ApplyResult(r => r.Type = HitResult.Perfect);
- protected void EndHold()
- {
- holdStartTime = null;
- bodyPiece.Hitting = false;
+ if (Tail.Result.Type == HitResult.Miss)
+ HasBroken = true;
}
public bool OnPressed(ManiaAction action)
{
- // Make sure the action happened within the body of the hold note
- if (Time.Current < HitObject.StartTime || Time.Current > HitObject.EndTime)
+ if (AllJudged)
return false;
if (action != Action.Value)
return false;
- // The user has pressed during the body of the hold note, after the head note and its hit windows have passed
- // and within the limited range of the above if-statement. This state will be managed by the head note if the
- // user has pressed during the hit windows of the head note.
- BeginHold();
+ beginHoldAt(Time.Current - Head.HitObject.StartTime);
+ Head.UpdateResult();
+
return true;
}
- public bool OnReleased(ManiaAction action)
+ private void beginHoldAt(double timeOffset)
{
- // Make sure that the user started holding the key during the hold note
- if (!holdStartTime.HasValue)
- return false;
+ if (timeOffset < -Head.HitObject.HitWindows.WindowFor(HitResult.Miss))
+ return;
+
+ HoldStartTime = Time.Current;
+ bodyPiece.Hitting = true;
+ }
+
+ public void OnReleased(ManiaAction action)
+ {
+ if (AllJudged)
+ return;
if (action != Action.Value)
- return false;
+ return;
- EndHold();
+ // Make sure a hold was started
+ if (HoldStartTime == null)
+ return;
+
+ Tail.UpdateResult();
+ endHold();
// If the key has been released too early, the user should not receive full score for the release
if (!Tail.IsHit)
- hasBroken = true;
-
- return true;
+ HasBroken = true;
}
- ///
- /// The head note of a hold.
- ///
- private class DrawableHeadNote : DrawableNote
+ private void endHold()
{
- private readonly DrawableHoldNote holdNote;
-
- public DrawableHeadNote(DrawableHoldNote holdNote)
- : base(holdNote.HitObject.Head)
- {
- this.holdNote = holdNote;
- }
-
- public override bool OnPressed(ManiaAction action)
- {
- if (!base.OnPressed(action))
- return false;
-
- // If the key has been released too early, the user should not receive full score for the release
- if (Result.Type == HitResult.Miss)
- holdNote.hasBroken = true;
-
- // The head note also handles early hits before the body, but we want accurate early hits to count as the body being held
- // The body doesn't handle these early early hits, so we have to explicitly set the holding state here
- holdNote.BeginHold();
-
- return true;
- }
- }
-
- ///
- /// The tail note of a hold.
- ///
- private class DrawableTailNote : DrawableNote
- {
- ///
- /// Lenience of release hit windows. This is to make cases where the hold note release
- /// is timed alongside presses of other hit objects less awkward.
- /// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
- ///
- private const double release_window_lenience = 1.5;
-
- private readonly DrawableHoldNote holdNote;
-
- public DrawableTailNote(DrawableHoldNote holdNote)
- : base(holdNote.HitObject.Tail)
- {
- this.holdNote = holdNote;
- }
-
- protected override void CheckForResult(bool userTriggered, double timeOffset)
- {
- Debug.Assert(HitObject.HitWindows != null);
-
- // Factor in the release lenience
- timeOffset /= release_window_lenience;
-
- if (!userTriggered)
- {
- if (!HitObject.HitWindows.CanBeHit(timeOffset))
- ApplyResult(r => r.Type = HitResult.Miss);
-
- return;
- }
-
- var result = HitObject.HitWindows.ResultFor(timeOffset);
- if (result == HitResult.None)
- return;
-
- ApplyResult(r =>
- {
- if (holdNote.hasBroken && (result == HitResult.Perfect || result == HitResult.Perfect))
- result = HitResult.Good;
-
- r.Type = result;
- });
- }
-
- public override bool OnPressed(ManiaAction action) => false; // Tail doesn't handle key down
-
- public override bool OnReleased(ManiaAction action)
- {
- // Make sure that the user started holding the key during the hold note
- if (!holdNote.holdStartTime.HasValue)
- return false;
-
- if (action != Action.Value)
- return false;
-
- UpdateResult(true);
-
- // Handled by the hold note, which will set holding = false
- return false;
- }
+ HoldStartTime = null;
+ bodyPiece.Hitting = false;
}
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs
new file mode 100644
index 0000000000..390c64c5e2
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteHead.cs
@@ -0,0 +1,24 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Mania.Objects.Drawables
+{
+ ///
+ /// The head of a .
+ ///
+ public class DrawableHoldNoteHead : DrawableNote
+ {
+ public DrawableHoldNoteHead(DrawableHoldNote holdNote)
+ : base(holdNote.HitObject.Head)
+ {
+ }
+
+ public void UpdateResult() => base.UpdateResult(true);
+
+ public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
+
+ public override void OnReleased(ManiaAction action)
+ {
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs
new file mode 100644
index 0000000000..568b07c958
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs
@@ -0,0 +1,66 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Diagnostics;
+using osu.Game.Rulesets.Scoring;
+
+namespace osu.Game.Rulesets.Mania.Objects.Drawables
+{
+ ///
+ /// The tail of a .
+ ///
+ public class DrawableHoldNoteTail : DrawableNote
+ {
+ ///
+ /// Lenience of release hit windows. This is to make cases where the hold note release
+ /// is timed alongside presses of other hit objects less awkward.
+ /// Todo: This shouldn't exist for non-LegacyBeatmapDecoder beatmaps
+ ///
+ private const double release_window_lenience = 1.5;
+
+ private readonly DrawableHoldNote holdNote;
+
+ public DrawableHoldNoteTail(DrawableHoldNote holdNote)
+ : base(holdNote.HitObject.Tail)
+ {
+ this.holdNote = holdNote;
+ }
+
+ public void UpdateResult() => base.UpdateResult(true);
+
+ protected override void CheckForResult(bool userTriggered, double timeOffset)
+ {
+ Debug.Assert(HitObject.HitWindows != null);
+
+ // Factor in the release lenience
+ timeOffset /= release_window_lenience;
+
+ if (!userTriggered)
+ {
+ if (!HitObject.HitWindows.CanBeHit(timeOffset))
+ ApplyResult(r => r.Type = HitResult.Miss);
+
+ return;
+ }
+
+ var result = HitObject.HitWindows.ResultFor(timeOffset);
+ if (result == HitResult.None)
+ return;
+
+ ApplyResult(r =>
+ {
+ // If the head wasn't hit or the hold note was broken, cap the max score to Meh.
+ if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HasBroken))
+ result = HitResult.Meh;
+
+ r.Type = result;
+ });
+ }
+
+ public override bool OnPressed(ManiaAction action) => false; // Handled by the hold note
+
+ public override void OnReleased(ManiaAction action)
+ {
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
index 8f353ae138..85613d3afb 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableNote.cs
@@ -77,6 +77,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
return UpdateResult(true);
}
- public virtual bool OnReleased(ManiaAction action) => false;
+ public virtual void OnReleased(ManiaAction action)
+ {
+ }
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs
deleted file mode 100644
index 1d25a0c966..0000000000
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/GlowPiece.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Effects;
-using osu.Framework.Graphics.Shapes;
-using osu.Game.Graphics;
-using osuTK.Graphics;
-
-namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
-{
- public class GlowPiece : CompositeDrawable, IHasAccentColour
- {
- private const float glow_alpha = 0.7f;
- private const float glow_radius = 5;
-
- public GlowPiece()
- {
- RelativeSizeAxes = Axes.Both;
- Masking = true;
-
- InternalChild = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Alpha = 0,
- AlwaysPresent = true
- };
- }
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
- updateGlow();
- }
-
- private Color4 accentColour;
-
- public Color4 AccentColour
- {
- get => accentColour;
- set
- {
- if (accentColour == value)
- return;
-
- accentColour = value;
-
- updateGlow();
- }
- }
-
- private void updateGlow()
- {
- if (!IsLoaded)
- return;
-
- EdgeEffect = new EdgeEffectParameters
- {
- Type = EdgeEffectType.Glow,
- Colour = AccentColour.Opacity(glow_alpha),
- Radius = glow_radius,
- Hollow = true
- };
- }
- }
-}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
deleted file mode 100644
index 48c7ea7b7f..0000000000
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/Pieces/LaneGlowPiece.cs
+++ /dev/null
@@ -1,85 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osuTK.Graphics;
-using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics;
-using osu.Framework.Graphics.Colour;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Game.Graphics;
-
-namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
-{
- public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
- {
- private const float total_height = 100;
- private const float glow_height = 50;
- private const float glow_alpha = 0.4f;
- private const float edge_alpha = 0.3f;
-
- public LaneGlowPiece()
- {
- BypassAutoSizeAxes = Axes.Both;
- RelativeSizeAxes = Axes.X;
- Height = total_height;
-
- InternalChildren = new[]
- {
- new Container
- {
- Name = "Left edge",
- RelativeSizeAxes = Axes.Y,
- Width = 1,
- Children = createGradient(edge_alpha)
- },
- new Container
- {
- Name = "Right edge",
- Anchor = Anchor.TopRight,
- Origin = Anchor.TopRight,
- RelativeSizeAxes = Axes.Y,
- Width = 1,
- Children = createGradient(edge_alpha)
- },
- new Container
- {
- Name = "Glow",
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- RelativeSizeAxes = Axes.X,
- Height = glow_height,
- Children = createGradient(glow_alpha)
- }
- };
- }
-
- private Drawable[] createGradient(float alpha) => new Drawable[]
- {
- new Box
- {
- Name = "Top",
- RelativeSizeAxes = Axes.Both,
- Height = 0.5f,
- Blending = BlendingParameters.Additive,
- Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
- },
- new Box
- {
- Name = "Bottom",
- Anchor = Anchor.BottomLeft,
- Origin = Anchor.BottomLeft,
- RelativeSizeAxes = Axes.Both,
- Height = 0.5f,
- Blending = BlendingParameters.Additive,
- Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
- }
- };
-
- public Color4 AccentColour
- {
- get => Colour;
- set => Colour = value;
- }
- }
-}
diff --git a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs
index 70ba5cd938..877a9ee410 100644
--- a/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs
+++ b/osu.Game.Rulesets.Mania/Replays/ManiaReplayFrame.cs
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Replays
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
{
// We don't need to fully convert, just create the converter
- var converter = new ManiaBeatmapConverter(beatmap);
+ var converter = new ManiaBeatmapConverter(beatmap, new ManiaRuleset());
// NB: Via co-op mod, osu-stable can have two stages with floor(col/2) and ceil(col/2) columns. This will need special handling
// elsewhere in the game if we do choose to support the old co-op mod anyway. For now, assume that there is only one stage.
diff --git a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
index a678ef60e7..9b54b48de3 100644
--- a/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
+++ b/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
@@ -1,87 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.Scoring
{
internal class ManiaScoreProcessor : ScoreProcessor
{
- ///
- /// The hit HP multiplier at OD = 0.
- ///
- private const double hp_multiplier_min = 0.75;
-
- ///
- /// The hit HP multiplier at OD = 0.
- ///
- private const double hp_multiplier_mid = 0.85;
-
- ///
- /// The hit HP multiplier at OD = 0.
- ///
- private const double hp_multiplier_max = 1;
-
- ///
- /// The MISS HP multiplier at OD = 0.
- ///
- private const double hp_multiplier_miss_min = 0.5;
-
- ///
- /// The MISS HP multiplier at OD = 5.
- ///
- private const double hp_multiplier_miss_mid = 0.75;
-
- ///
- /// The MISS HP multiplier at OD = 10.
- ///
- private const double hp_multiplier_miss_max = 1;
-
- ///
- /// The MISS HP multiplier. This is multiplied to the miss hp increase.
- ///
- private double hpMissMultiplier = 1;
-
- ///
- /// The HIT HP multiplier. This is multiplied to hit hp increases.
- ///
- private double hpMultiplier = 1;
-
- public ManiaScoreProcessor(IBeatmap beatmap)
- : base(beatmap)
- {
- }
-
- protected override void ApplyBeatmap(IBeatmap beatmap)
- {
- base.ApplyBeatmap(beatmap);
-
- BeatmapDifficulty difficulty = beatmap.BeatmapInfo.BaseDifficulty;
- hpMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_min, hp_multiplier_mid, hp_multiplier_max);
- hpMissMultiplier = BeatmapDifficulty.DifficultyRange(difficulty.DrainRate, hp_multiplier_miss_min, hp_multiplier_miss_mid, hp_multiplier_miss_max);
- }
-
- protected override void SimulateAutoplay(IBeatmap beatmap)
- {
- while (true)
- {
- base.SimulateAutoplay(beatmap);
-
- if (!HasFailed)
- break;
-
- hpMultiplier *= 1.01;
- hpMissMultiplier *= 0.98;
-
- Reset(false);
- }
- }
-
- protected override double HealthAdjustmentFactorFor(JudgementResult result)
- => result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier;
-
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
}
}
diff --git a/osu.Game.Rulesets.Mania/Skinning/ManiaLegacySkinTransformer.cs b/osu.Game.Rulesets.Mania/Skinning/ManiaLegacySkinTransformer.cs
new file mode 100644
index 0000000000..f3739ce7c2
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Skinning/ManiaLegacySkinTransformer.cs
@@ -0,0 +1,67 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Audio;
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Mania.Skinning
+{
+ public class ManiaLegacySkinTransformer : ISkin
+ {
+ private readonly ISkin source;
+
+ public ManiaLegacySkinTransformer(ISkin source)
+ {
+ this.source = source;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component)
+ {
+ switch (component)
+ {
+ case GameplaySkinComponent resultComponent:
+ return getResult(resultComponent);
+ }
+
+ return null;
+ }
+
+ private Drawable getResult(GameplaySkinComponent resultComponent)
+ {
+ switch (resultComponent.Component)
+ {
+ case HitResult.Miss:
+ return this.GetAnimation("mania-hit0", true, true);
+
+ case HitResult.Meh:
+ return this.GetAnimation("mania-hit50", true, true);
+
+ case HitResult.Ok:
+ return this.GetAnimation("mania-hit100", true, true);
+
+ case HitResult.Good:
+ return this.GetAnimation("mania-hit200", true, true);
+
+ case HitResult.Great:
+ return this.GetAnimation("mania-hit300", true, true);
+
+ case HitResult.Perfect:
+ return this.GetAnimation("mania-hit300g", true, true);
+ }
+
+ return null;
+ }
+
+ public Texture GetTexture(string componentName) => source.GetTexture(componentName);
+
+ public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample);
+
+ public IBindable GetConfig(TLookup lookup) =>
+ source.GetConfig(lookup);
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs
index 3d2a070b0f..63c573d344 100644
--- a/osu.Game.Rulesets.Mania/UI/Column.cs
+++ b/osu.Game.Rulesets.Mania/UI/Column.cs
@@ -191,7 +191,9 @@ namespace osu.Game.Rulesets.Mania.UI
return true;
}
- public bool OnReleased(ManiaAction action) => false;
+ public void OnReleased(ManiaAction action)
+ {
+ }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
index 57241da564..75cc351310 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnBackground.cs
@@ -98,11 +98,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
return false;
}
- public bool OnReleased(ManiaAction action)
+ public void OnReleased(ManiaAction action)
{
if (action == this.action.Value)
backgroundOverlay.FadeTo(0, 250, Easing.OutQuint);
- return false;
}
}
}
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
index 386bcbb724..90e78c3899 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnHitObjectArea.cs
@@ -18,30 +18,17 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{
- private const float hit_target_bar_height = 2;
-
private readonly IBindable direction = new Bindable();
- private readonly Container hitTargetLine;
- private readonly Drawable hitTargetBar;
+ private readonly Drawable hitTarget;
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
{
InternalChildren = new[]
{
- hitTargetBar = new Box
+ hitTarget = new DefaultHitTarget
{
RelativeSizeAxes = Axes.X,
- Height = NotePiece.NOTE_HEIGHT,
- Alpha = 0.6f,
- Colour = Color4.Black
- },
- hitTargetLine = new Container
- {
- RelativeSizeAxes = Axes.X,
- Height = hit_target_bar_height,
- Masking = true,
- Child = new Box { RelativeSizeAxes = Axes.Both }
},
hitObjectContainer
};
@@ -55,17 +42,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
- hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
- hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
+ hitTarget.Anchor = hitTarget.Origin = anchor;
}, true);
}
- protected override void LoadComplete()
- {
- base.LoadComplete();
- updateColours();
- }
-
private Color4 accentColour;
public Color4 AccentColour
@@ -78,21 +58,88 @@ namespace osu.Game.Rulesets.Mania.UI.Components
accentColour = value;
- updateColours();
+ if (hitTarget is IHasAccentColour colouredHitTarget)
+ colouredHitTarget.AccentColour = accentColour;
}
}
- private void updateColours()
+ private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
{
- if (!IsLoaded)
- return;
+ private const float hit_target_bar_height = 2;
- hitTargetLine.EdgeEffect = new EdgeEffectParameters
+ private readonly IBindable direction = new Bindable();
+
+ private readonly Container hitTargetLine;
+ private readonly Drawable hitTargetBar;
+
+ public DefaultHitTarget()
{
- Type = EdgeEffectType.Glow,
- Radius = 5,
- Colour = accentColour.Opacity(0.5f),
- };
+ InternalChildren = new[]
+ {
+ hitTargetBar = new Box
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = NotePiece.NOTE_HEIGHT,
+ Alpha = 0.6f,
+ Colour = Color4.Black
+ },
+ hitTargetLine = new Container
+ {
+ RelativeSizeAxes = Axes.X,
+ Height = hit_target_bar_height,
+ Masking = true,
+ Child = new Box { RelativeSizeAxes = Axes.Both }
+ },
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(IScrollingInfo scrollingInfo)
+ {
+ direction.BindTo(scrollingInfo.Direction);
+ direction.BindValueChanged(dir =>
+ {
+ Anchor anchor = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
+
+ hitTargetBar.Anchor = hitTargetBar.Origin = anchor;
+ hitTargetLine.Anchor = hitTargetLine.Origin = anchor;
+ }, true);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ updateColours();
+ }
+
+ private Color4 accentColour;
+
+ public Color4 AccentColour
+ {
+ get => accentColour;
+ set
+ {
+ if (accentColour == value)
+ return;
+
+ accentColour = value;
+
+ updateColours();
+ }
+ }
+
+ private void updateColours()
+ {
+ if (!IsLoaded)
+ return;
+
+ hitTargetLine.EdgeEffect = new EdgeEffectParameters
+ {
+ Type = EdgeEffectType.Glow,
+ Radius = 5,
+ Colour = accentColour.Opacity(0.5f),
+ };
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs
index 85880222d7..60fc2713b3 100644
--- a/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs
+++ b/osu.Game.Rulesets.Mania/UI/Components/ColumnKeyArea.cs
@@ -115,11 +115,10 @@ namespace osu.Game.Rulesets.Mania.UI.Components
return false;
}
- public bool OnReleased(ManiaAction action)
+ public void OnReleased(ManiaAction action)
{
if (action == this.action.Value)
keyIcon.ScaleTo(1f, 125, Easing.OutQuint);
- return false;
}
}
}
diff --git a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
index ccbff226a9..35de47e208 100644
--- a/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
+++ b/osu.Game.Rulesets.Mania/UI/HitExplosion.cs
@@ -5,7 +5,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;
diff --git a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
index 450f7de6d2..cd3daf18a9 100644
--- a/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
diff --git a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
index 2fad3bd04f..d4c3000d3f 100644
--- a/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
+++ b/osu.Game.Rulesets.Osu.Tests/SkinnableTestScene.cs
@@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[BackgroundDependencyLoader]
private void load(AudioManager audio, SkinManager skinManager)
{
- var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
+ var dllStore = new DllResourceStore(typeof(SkinnableTestScene).Assembly);
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore(dllStore, "Resources/metrics_skin"), audio, true);
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
new file mode 100644
index 0000000000..4676f14655
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs
@@ -0,0 +1,155 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Graphics;
+using osu.Framework.IO.Stores;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens;
+using osu.Game.Screens.Play;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneLegacyBeatmapSkin : OsuTestScene
+ {
+ [Resolved]
+ private AudioManager audio { get; set; }
+
+ [TestCase(true)]
+ [TestCase(false)]
+ public void TestBeatmapComboColours(bool customSkinColoursPresent)
+ {
+ ExposedPlayer player = null;
+
+ AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true));
+ AddUntilStep("wait for player", () => player.IsLoaded);
+
+ AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours));
+ }
+
+ [Test]
+ public void TestBeatmapNoComboColours()
+ {
+ ExposedPlayer player = null;
+
+ AddStep("load no-colour beatmap", () => player = loadBeatmap(false, false));
+ AddUntilStep("wait for player", () => player.IsLoaded);
+
+ AddAssert("is default user skin colours", () => player.UsableComboColours.SequenceEqual(SkinConfiguration.DefaultComboColours));
+ }
+
+ [Test]
+ public void TestBeatmapNoComboColoursSkinOverride()
+ {
+ ExposedPlayer player = null;
+
+ AddStep("load custom-skin colour", () => player = loadBeatmap(true, false));
+ AddUntilStep("wait for player", () => player.IsLoaded);
+
+ AddAssert("is custom user skin colours", () => player.UsableComboColours.SequenceEqual(TestSkin.Colours));
+ }
+
+ private ExposedPlayer loadBeatmap(bool userHasCustomColours, bool beatmapHasColours)
+ {
+ ExposedPlayer player;
+
+ Beatmap.Value = new CustomSkinWorkingBeatmap(audio, beatmapHasColours);
+ Child = new OsuScreenStack(player = new ExposedPlayer(userHasCustomColours)) { RelativeSizeAxes = Axes.Both };
+
+ return player;
+ }
+
+ private class ExposedPlayer : Player
+ {
+ private readonly bool userHasCustomColours;
+
+ public ExposedPlayer(bool userHasCustomColours)
+ : base(false, false)
+ {
+ this.userHasCustomColours = userHasCustomColours;
+ }
+
+ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
+ {
+ var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
+ dependencies.CacheAs(new TestSkin(userHasCustomColours));
+ return dependencies;
+ }
+
+ public IReadOnlyList UsableComboColours =>
+ GameplayClockContainer.ChildrenOfType()
+ .First()
+ .GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value;
+ }
+
+ private class CustomSkinWorkingBeatmap : ClockBackedTestWorkingBeatmap
+ {
+ private readonly bool hasColours;
+
+ public CustomSkinWorkingBeatmap(AudioManager audio, bool hasColours)
+ : base(new Beatmap
+ {
+ BeatmapInfo =
+ {
+ BeatmapSet = new BeatmapSetInfo(),
+ Ruleset = new OsuRuleset().RulesetInfo,
+ },
+ HitObjects = { new HitCircle { Position = new Vector2(256, 192) } }
+ }, null, null, audio)
+ {
+ this.hasColours = hasColours;
+ }
+
+ protected override ISkin GetSkin() => new TestBeatmapSkin(BeatmapInfo, hasColours);
+ }
+
+ private class TestBeatmapSkin : LegacyBeatmapSkin
+ {
+ public static Color4[] Colours { get; } =
+ {
+ new Color4(50, 100, 150, 255),
+ new Color4(40, 80, 120, 255),
+ };
+
+ public TestBeatmapSkin(BeatmapInfo beatmap, bool hasColours)
+ : base(beatmap, new ResourceStore(), null)
+ {
+ if (hasColours)
+ Configuration.AddComboColours(Colours);
+ }
+ }
+
+ private class TestSkin : LegacySkin, ISkinSource
+ {
+ public static Color4[] Colours { get; } =
+ {
+ new Color4(150, 100, 50, 255),
+ new Color4(20, 20, 20, 255),
+ };
+
+ public TestSkin(bool hasCustomColours)
+ : base(new SkinInfo(), null, null, string.Empty)
+ {
+ if (hasCustomColours)
+ Configuration.AddComboColours(Colours);
+ }
+
+ public event Action SourceChanged
+ {
+ add { }
+ remove { }
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
index eff4d919b0..4af4d5f966 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
@@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Beatmaps;
@@ -33,8 +33,8 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(CircularDistanceSnapGrid)
};
- [Cached(typeof(IEditorBeatmap))]
- private readonly EditorBeatmap editorBeatmap;
+ [Cached(typeof(EditorBeatmap))]
+ private readonly EditorBeatmap editorBeatmap;
[Cached]
private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
@@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestSceneOsuDistanceSnapGrid()
{
- editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ editorBeatmap = new EditorBeatmap(new OsuBeatmap());
}
[SetUp]
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
index 863d0eda09..d692be89b2 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneShaking.cs
@@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
index 013920684c..5dd2bd18a8 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Objects;
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
index 02ce77e707..5cf571d961 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerRotation.cs
@@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
@@ -102,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Tests
EndTime = 6000,
},
// placeholder object to avoid hitting the results screen
- new HitObject
+ new HitCircle
{
StartTime = 99999,
}
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index 9d4e016eae..1d8c4708c1 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -4,7 +4,7 @@
-
+
diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
index 2296030f81..147d74c929 100644
--- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
@@ -7,7 +7,7 @@ using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects.Types;
-using System;
+using System.Linq;
using osu.Game.Rulesets.Osu.UI;
using osu.Framework.Extensions.IEnumerableExtensions;
@@ -15,12 +15,12 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{
public class OsuBeatmapConverter : BeatmapConverter
{
- public OsuBeatmapConverter(IBeatmap beatmap)
- : base(beatmap)
+ public OsuBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ : base(beatmap, ruleset)
{
}
- protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasPosition) };
+ public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasPosition);
protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap)
{
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
index 6a0730db91..af4da5e853 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
@@ -135,13 +135,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
return false;
}
- protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null;
-
protected override bool OnClick(ClickEvent e) => RequestSelection != null;
protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
if (ControlPoint == slider.Path.ControlPoints[0])
{
@@ -158,12 +156,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
}
else
ControlPoint.Position.Value += e.Delta;
-
- return true;
}
- protected override bool OnDragEnd(DragEndEvent e) => true;
-
///
/// Updates the state of the circular control point marker.
///
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
index 6f583d7983..e293eba9d7 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
@@ -108,7 +108,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
return false;
}
- public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
+ public void OnReleased(PlatformAction action)
+ {
+ }
private void selectPiece(PathControlPointPiece piece, MouseButtonEvent e)
{
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
index 2497e428fc..90512849d4 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
@@ -106,11 +106,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
return true;
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
if (state == PlacementState.Body && e.Button == MouseButton.Right)
endCurve();
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
protected override bool OnDoubleClick(DoubleClickEvent e)
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
index 3165c441fb..4fdead512a 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
@@ -90,19 +90,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
Debug.Assert(placementControlPointIndex != null);
HitObject.Path.ControlPoints[placementControlPointIndex.Value].Position.Value = e.MousePosition - HitObject.Position;
-
- return true;
}
- protected override bool OnDragEnd(DragEndEvent e)
+ protected override void OnDragEnd(DragEndEvent e)
{
placementControlPointIndex = null;
- return true;
}
private BindableList controlPoints => HitObject.Path.ControlPoints;
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs b/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
new file mode 100644
index 0000000000..30682616e6
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Edit/OsuBlueprintContainer.cs
@@ -0,0 +1,41 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using osu.Game.Rulesets.Edit;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Screens.Edit.Compose.Components;
+
+namespace osu.Game.Rulesets.Osu.Edit
+{
+ public class OsuBlueprintContainer : ComposeBlueprintContainer
+ {
+ public OsuBlueprintContainer(IEnumerable drawableHitObjects)
+ : base(drawableHitObjects)
+ {
+ }
+
+ protected override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
+
+ public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case DrawableHitCircle circle:
+ return new HitCircleSelectionBlueprint(circle);
+
+ case DrawableSlider slider:
+ return new SliderSelectionBlueprint(slider);
+
+ case DrawableSpinner spinner:
+ return new SpinnerSelectionBlueprint(spinner);
+ }
+
+ return base.CreateBlueprintFor(hitObject);
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
index a2c1a5f5f4..b01488e7c2 100644
--- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
+++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
@@ -9,12 +9,7 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Objects.Drawables;
-using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
-using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
-using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Objects;
-using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Compose.Components;
@@ -37,24 +32,7 @@ namespace osu.Game.Rulesets.Osu.Edit
new SpinnerCompositionTool()
};
- public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
-
- public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
- {
- switch (hitObject)
- {
- case DrawableHitCircle circle:
- return new HitCircleSelectionBlueprint(circle);
-
- case DrawableSlider slider:
- return new SliderSelectionBlueprint(slider);
-
- case DrawableSpinner spinner:
- return new SpinnerSelectionBlueprint(spinner);
- }
-
- return base.CreateBlueprintFor(hitObject);
- }
+ protected override ComposeBlueprintContainer CreateBlueprintContainer() => new OsuBlueprintContainer(HitObjects);
protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable selectedHitObjects)
{
@@ -91,10 +69,10 @@ namespace osu.Game.Rulesets.Osu.Edit
if (sourceIndex == -1)
return null;
- OsuHitObject sourceObject = EditorBeatmap.HitObjects[sourceIndex];
+ HitObject sourceObject = EditorBeatmap.HitObjects[sourceIndex];
int targetIndex = sourceIndex + targetOffset;
- OsuHitObject targetObject = null;
+ HitObject targetObject = null;
// Keep advancing the target object while its start time falls before the end time of the source object
while (true)
@@ -111,7 +89,7 @@ namespace osu.Game.Rulesets.Osu.Edit
targetIndex++;
}
- return new OsuDistanceSnapGrid(sourceObject, targetObject);
+ return new OsuDistanceSnapGrid((OsuHitObject)sourceObject, (OsuHitObject)targetObject);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
index 7a5b98864c..bf30fbc351 100644
--- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
@@ -27,22 +27,5 @@ namespace osu.Game.Rulesets.Osu.Judgements
return 300;
}
}
-
- protected override double HealthIncreaseFor(HitResult result)
- {
- switch (result)
- {
- case HitResult.Miss:
- return -0.02;
-
- case HitResult.Meh:
- case HitResult.Good:
- case HitResult.Great:
- return 0.01;
-
- default:
- return 0;
- }
- }
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
index 65d7acc911..fe46876050 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutopilot.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
- public override IconUsage Icon => OsuIcon.ModAutopilot;
+ public override IconUsage? Icon => OsuIcon.ModAutopilot;
public override ModType Type => ModType.Automation;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
index 63110b2797..937473e824 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModBlinds.cs
@@ -18,13 +18,13 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModBlinds : Mod, IApplicableToDrawableRuleset, IApplicableToScoreProcessor
+ public class OsuModBlinds : Mod, IApplicableToDrawableRuleset, IApplicableToHealthProcessor
{
public override string Name => "Blinds";
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
- public override IconUsage Icon => FontAwesome.Solid.Adjust;
+ public override IconUsage? Icon => FontAwesome.Solid.Adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;
@@ -37,9 +37,9 @@ namespace osu.Game.Rulesets.Osu.Mods
drawableRuleset.Overlays.Add(blinds = new DrawableOsuBlinds(drawableRuleset.Playfield.HitObjectContainer, drawableRuleset.Beatmap));
}
- public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
+ public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
{
- scoreProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
+ healthProcessor.Health.ValueChanged += health => { blinds.AnimateClosedness((float)health.NewValue); };
}
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs
index adca95cf8a..73cb483ef0 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDeflate.cs
@@ -5,13 +5,13 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Rulesets.Osu.Mods
{
- public class OsuModDeflate : OsuModeObjectScaleTween
+ public class OsuModDeflate : OsuModObjectScaleTween
{
public override string Name => "Deflate";
public override string Acronym => "DF";
- public override IconUsage Icon => FontAwesome.Solid.CompressArrowsAlt;
+ public override IconUsage? Icon => FontAwesome.Solid.CompressArrowsAlt;
public override string Description => "Hit them at the right size!";
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
new file mode 100644
index 0000000000..7eee71be81
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModDifficultyAdjust.cs
@@ -0,0 +1,49 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Rulesets.Osu.Mods
+{
+ public class OsuModDifficultyAdjust : ModDifficultyAdjust
+ {
+ [SettingSource("Circle Size", "Override a beatmap's set CS.")]
+ public BindableNumber CircleSize { get; } = new BindableFloat
+ {
+ Precision = 0.1f,
+ MinValue = 1,
+ MaxValue = 10,
+ Default = 5,
+ Value = 5,
+ };
+
+ [SettingSource("Approach Rate", "Override a beatmap's set AR.")]
+ public BindableNumber ApproachRate { get; } = new BindableFloat
+ {
+ Precision = 0.1f,
+ MinValue = 1,
+ MaxValue = 10,
+ Default = 5,
+ Value = 5,
+ };
+
+ protected override void TransferSettings(BeatmapDifficulty difficulty)
+ {
+ base.TransferSettings(difficulty);
+
+ TransferSetting(CircleSize, difficulty.CircleSize);
+ TransferSetting(ApproachRate, difficulty.ApproachRate);
+ }
+
+ protected override void ApplySettings(BeatmapDifficulty difficulty)
+ {
+ base.ApplySettings(difficulty);
+
+ difficulty.CircleSize = CircleSize.Value;
+ difficulty.ApproachRate = ApproachRate.Value;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
index 778c2f7d43..ac20407ed2 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
@@ -8,7 +8,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Events;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
index 3c81203ad7..f08d4e8f5e 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModGrow.cs
@@ -5,13 +5,13 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Rulesets.Osu.Mods
{
- internal class OsuModGrow : OsuModeObjectScaleTween
+ internal class OsuModGrow : OsuModObjectScaleTween
{
public override string Name => "Grow";
public override string Acronym => "GR";
- public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
+ public override IconUsage? Icon => FontAwesome.Solid.ArrowsAltV;
public override string Description => "Hit them at the right size!";
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs
similarity index 96%
rename from osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
rename to osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs
index 923278f484..42ddddc4dd 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModeObjectScaleTween.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModObjectScaleTween.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
///
/// Adjusts the size of hit objects during their fade in animation.
///
- public abstract class OsuModeObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
+ public abstract class OsuModObjectScaleTween : Mod, IReadFromConfig, IApplicableToDrawableHitObjects
{
public override ModType Type => ModType.Fun;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
index e786ec86f9..940c888f3a 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpinIn.cs
@@ -20,13 +20,13 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spin In";
public override string Acronym => "SI";
- public override IconUsage Icon => FontAwesome.Solid.Undo;
+ public override IconUsage? Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1;
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
- public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden), typeof(OsuModTraceable) };
+ public override Type[] IncompatibleMods => new[] { typeof(OsuModObjectScaleTween), typeof(OsuModHidden), typeof(OsuModTraceable) };
private const int rotate_offset = 360;
private const float rotate_starting_width = 2;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs
index 1cdcddbd33..9d5d300a9e 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModSpunOut.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spun Out";
public override string Acronym => "SO";
- public override IconUsage Icon => OsuIcon.ModSpunout;
+ public override IconUsage? Icon => OsuIcon.ModSpunout;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
index 8360e2692e..2464308347 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModTarget.cs
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Target";
public override string Acronym => "TP";
public override ModType Type => ModType.Conversion;
- public override IconUsage Icon => OsuIcon.ModTarget;
+ public override IconUsage? Icon => OsuIcon.ModTarget;
public override string Description => @"Practice keeping up with the beat of the song.";
public override double ScoreMultiplier => 1;
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs
index cf1ce517e8..774f9cf58b 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs
@@ -6,7 +6,6 @@ using System.Linq;
using osu.Framework.Bindables;
using System.Collections.Generic;
using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
@@ -19,12 +18,11 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Traceable";
public override string Acronym => "TC";
- public override IconUsage Icon => FontAwesome.Brands.SnapchatGhost;
public override ModType Type => ModType.Fun;
public override string Description => "Put your faith in the approach circles...";
public override double ScoreMultiplier => 1;
- public override Type[] IncompatibleMods => new[] { typeof(OsuModHidden), typeof(OsuModSpinIn), typeof(OsuModeObjectScaleTween) };
+ public override Type[] IncompatibleMods => new[] { typeof(OsuModHidden), typeof(OsuModSpinIn), typeof(OsuModObjectScaleTween) };
private Bindable increaseFirstObjectVisibility = new Bindable();
public void ReadFromConfig(OsuConfigManager config)
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs
index a9475af638..cc664ae72e 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModTransform.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Transform";
public override string Acronym => "TR";
- public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
+ public override IconUsage? Icon => FontAwesome.Solid.ArrowsAlt;
public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1;
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
index 1664a37a66..cc2f4c3f70 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Wiggle";
public override string Acronym => "WG";
- public override IconUsage Icon => FontAwesome.Solid.Certificate;
+ public override IconUsage? Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index f74f2d7bc5..3162f4b379 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -205,7 +205,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
return false;
}
- public bool OnReleased(OsuAction action) => false;
+ public void OnReleased(OsuAction action)
+ {
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
index b81d94a673..20b31c68f2 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableRepeatPoint.cs
@@ -6,13 +6,11 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Sprites;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring;
using osuTK;
-using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -23,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration;
- private readonly SkinnableDrawable scaleContainer;
+ private readonly Drawable scaleContainer;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
@@ -36,16 +34,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Blending = BlendingParameters.Additive;
Origin = Anchor.Centre;
- InternalChild = scaleContainer = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
- {
- RelativeSizeAxes = Axes.Both,
- Icon = FontAwesome.Solid.ChevronRight,
- Size = new Vector2(0.35f)
- }, confineMode: ConfineMode.NoScaling)
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- };
+ InternalChild = scaleContainer = new ReverseArrowPiece();
}
private readonly IBindable scaleBindable = new Bindable();
@@ -65,11 +54,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void UpdateInitialTransforms()
{
- animDuration = Math.Min(150, repeatPoint.SpanDuration / 2);
+ animDuration = Math.Min(300, repeatPoint.SpanDuration);
this.Animate(
d => d.FadeIn(animDuration),
- d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 4, Easing.OutElasticHalf)
+ d => d.ScaleTo(0.5f).ScaleTo(1f, animDuration * 2, Easing.OutElasticHalf)
);
}
@@ -88,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
case ArmedState.Hit:
- this.FadeOut(animDuration, Easing.OutQuint)
+ this.FadeOut(animDuration, Easing.Out)
.ScaleTo(Scale * 1.5f, animDuration, Easing.Out);
break;
}
@@ -121,7 +110,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
}
- float aimRotation = MathHelper.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
+ float aimRotation = MathUtils.RadiansToDegrees(MathF.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
while (Math.Abs(aimRotation - Rotation) > 180)
aimRotation += aimRotation < Rotation ? 360 : -360;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs
new file mode 100644
index 0000000000..35a27bb0a6
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/ReverseArrowPiece.cs
@@ -0,0 +1,43 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Audio.Track;
+using osu.Framework.Graphics;
+using osuTK;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Graphics.Containers;
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
+{
+ public class ReverseArrowPiece : BeatSyncedContainer
+ {
+ public ReverseArrowPiece()
+ {
+ Divisor = 2;
+ MinimumBeatLength = 200;
+
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+
+ Blending = BlendingParameters.Additive;
+
+ Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
+
+ Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.ReverseArrow), _ => new SpriteIcon
+ {
+ RelativeSizeAxes = Axes.Both,
+ Icon = FontAwesome.Solid.ChevronRight,
+ Size = new Vector2(0.35f)
+ })
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ };
+ }
+
+ protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes) =>
+ Child.ScaleTo(1.3f).ScaleTo(1f, timingPoint.BeatLength, Easing.Out);
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
index 8a8668d6af..e24fa865ad 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SnakingSliderBody.cs
@@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private void setRange(double p0, double p1)
{
if (p0 > p1)
- MathHelper.Swap(ref p0, ref p1);
+ (p0, p1) = (p1, p0);
if (SnakedStart == p0 && SnakedEnd == p1) return;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
index c45e98cc76..e3dd2b1b4f 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerDisc.cs
@@ -8,6 +8,7 @@ using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
+using osu.Framework.Utils;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -93,7 +94,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
base.Update();
- var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
+ var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs
index 97a7b98c5b..80ab03c45c 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SpinnerSpmCounter.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
diff --git a/osu.Game.Rulesets.Osu/OsuRuleset.cs b/osu.Game.Rulesets.Osu/OsuRuleset.cs
index 27af615935..148869f5e8 100644
--- a/osu.Game.Rulesets.Osu/OsuRuleset.cs
+++ b/osu.Game.Rulesets.Osu/OsuRuleset.cs
@@ -32,13 +32,13 @@ using System;
namespace osu.Game.Rulesets.Osu
{
- public class OsuRuleset : Ruleset
+ public class OsuRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
- public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new OsuScoreProcessor(beatmap);
+ public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor();
- public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap);
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap, this);
public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
@@ -130,6 +130,7 @@ namespace osu.Game.Rulesets.Osu
return new Mod[]
{
new OsuModTarget(),
+ new OsuModDifficultyAdjust(),
};
case ModType.Automation:
@@ -174,11 +175,13 @@ namespace osu.Game.Rulesets.Osu
public override string ShortName => SHORT_NAME;
+ public override string PlayingVerb => "Clicking circles";
+
public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
public override ISkin CreateLegacySkinProvider(ISkinSource source) => new OsuLegacySkinTransformer(source);
- public override int? LegacyID => 0;
+ public int LegacyID => 0;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
diff --git a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
index 2686ba4fd2..4cb2cd6539 100644
--- a/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
+++ b/osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
@@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osuTK;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using System;
diff --git a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs
index c6ac1dd346..b42e9ac187 100644
--- a/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs
+++ b/osu.Game.Rulesets.Osu/Replays/OsuFramedReplayInputHandler.cs
@@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Input.StateChanges;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Replays;
using osu.Game.Rulesets.Replays;
using osuTK;
diff --git a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
index 6779271cb3..1de7d488f3 100644
--- a/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
+++ b/osu.Game.Rulesets.Osu/Scoring/OsuScoreProcessor.cs
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Beatmaps;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
@@ -11,44 +10,6 @@ namespace osu.Game.Rulesets.Osu.Scoring
{
internal class OsuScoreProcessor : ScoreProcessor
{
- public OsuScoreProcessor(IBeatmap beatmap)
- : base(beatmap)
- {
- }
-
- private float hpDrainRate;
-
- protected override void ApplyBeatmap(IBeatmap beatmap)
- {
- base.ApplyBeatmap(beatmap);
-
- hpDrainRate = beatmap.BeatmapInfo.BaseDifficulty.DrainRate;
- }
-
- protected override double HealthAdjustmentFactorFor(JudgementResult result)
- {
- switch (result.Type)
- {
- case HitResult.Great:
- return 10.2 - hpDrainRate;
-
- case HitResult.Good:
- return 8 - hpDrainRate;
-
- case HitResult.Meh:
- return 4 - hpDrainRate;
-
- // case HitResult.SliderTick:
- // return Math.Max(7 - hpDrainRate, 0) * 0.01;
-
- case HitResult.Miss:
- return hpDrainRate;
-
- default:
- return 0;
- }
- }
-
protected override JudgementResult CreateResult(HitObject hitObject, Judgement judgement) => new OsuJudgementResult(hitObject, judgement);
public override HitWindows CreateHitWindows() => new OsuHitWindows();
diff --git a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs
index d41135ca69..21df49d80b 100644
--- a/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs
+++ b/osu.Game.Rulesets.Osu/Skinning/LegacySliderBody.cs
@@ -3,7 +3,7 @@
using System;
using osu.Framework.Extensions.Color4Extensions;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK.Graphics;
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
index 6433ced624..a463542e64 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
@@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
return false;
}
- public bool OnReleased(OsuAction action)
+ public void OnReleased(OsuAction action)
{
switch (action)
{
@@ -120,8 +120,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
updateExpandedState();
break;
}
-
- return false;
}
public override bool HandlePositionalInput => true; // OverlayContainer will set this false when we go hidden, but we always want to receive input.
diff --git a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
index 3b18e41f30..ca3030db3e 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
@@ -107,7 +107,9 @@ namespace osu.Game.Rulesets.Osu.UI
return false;
}
- public bool OnReleased(OsuAction action) => false;
+ public void OnReleased(OsuAction action)
+ {
+ }
public void Appear() => Schedule(() =>
{
diff --git a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
index 28f5d4d301..f23fd6d3f9 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
@@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Beatmaps;
diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
index b2c8c7feda..c01eef5252 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
@@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
diff --git a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
index aaf113f216..c31b07344d 100644
--- a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
+++ b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
@@ -26,10 +26,6 @@ namespace osu.Game.Rulesets.Taiko.Audio
var centre = s.GetSampleInfo();
var rim = s.GetSampleInfo(HitSampleInfo.HIT_CLAP);
- // todo: this is ugly
- centre.Namespace = "taiko";
- rim.Namespace = "taiko";
-
mappings[s.Time] = new DrumSample
{
Centre = addSound(centre),
diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
index 10cc861b7e..cc9d6e4470 100644
--- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
@@ -39,14 +39,14 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
private readonly bool isForCurrentRuleset;
- protected override IEnumerable ValidConversionTypes { get; } = new[] { typeof(HitObject) };
-
- public TaikoBeatmapConverter(IBeatmap beatmap)
- : base(beatmap)
+ public TaikoBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ : base(beatmap, ruleset)
{
- isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(new TaikoRuleset().RulesetInfo);
+ isForCurrentRuleset = beatmap.BeatmapInfo.Ruleset.Equals(ruleset.RulesetInfo);
}
+ public override bool CanConvert() => true;
+
protected override Beatmap ConvertBeatmap(IBeatmap original)
{
// Rewrite the beatmap info to add the slider velocity multiplier
diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs
new file mode 100644
index 0000000000..56a73ad7df
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModDifficultyAdjust.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Rulesets.Taiko.Mods
+{
+ public class TaikoModDifficultyAdjust : ModDifficultyAdjust
+ {
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
index 338fd9e20f..5806c90115 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
@@ -4,7 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK.Graphics;
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
index 4b25ff0ecc..85dfc8d5e0 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableHit.cs
@@ -77,11 +77,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return result;
}
- public override bool OnReleased(TaikoAction action)
+ public override void OnReleased(TaikoAction action)
{
if (action == HitAction)
HitAction = null;
- return base.OnReleased(action);
+
+ base.OnReleased(action);
}
protected override void Update()
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
index 2da5a9c403..5f892dd2fa 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
@@ -77,7 +77,10 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public Drawable CreateProxiedContent() => proxiedContent.CreateProxy();
public abstract bool OnPressed(TaikoAction action);
- public virtual bool OnReleased(TaikoAction action) => false;
+
+ public virtual void OnReleased(TaikoAction action)
+ {
+ }
public override double LifetimeStart
{
@@ -166,8 +169,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
// Normal and clap samples are handled by the drum
protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
- protected override string SampleNamespace => "taiko";
-
protected virtual TaikoPiece CreateMainPiece() => new CirclePiece();
///
diff --git a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
index 4b234b56d4..48eb33976e 100644
--- a/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
+++ b/osu.Game.Rulesets.Taiko/Replays/TaikoAutoGenerator.cs
@@ -121,41 +121,13 @@ namespace osu.Game.Rulesets.Taiko.Replays
var nextHitObject = GetNextObject(i); // Get the next object that requires pressing the same button
bool canDelayKeyUp = nextHitObject == null || nextHitObject.StartTime > endTime + KEY_UP_DELAY;
-
double calculatedDelay = canDelayKeyUp ? KEY_UP_DELAY : (nextHitObject.StartTime - endTime) * 0.9;
-
Frames.Add(new TaikoReplayFrame(endTime + calculatedDelay));
- if (i < Beatmap.HitObjects.Count - 1)
- {
- double waitTime = Beatmap.HitObjects[i + 1].StartTime - 1000;
- if (waitTime > endTime)
- Frames.Add(new TaikoReplayFrame(waitTime));
- }
-
hitButton = !hitButton;
}
return Replay;
}
-
- protected override HitObject GetNextObject(int currentIndex)
- {
- Type desiredType = Beatmap.HitObjects[currentIndex].GetType();
-
- for (int i = currentIndex + 1; i < Beatmap.HitObjects.Count; i++)
- {
- var currentObj = Beatmap.HitObjects[i];
-
- if (currentObj.GetType() == desiredType ||
- // Un-press all keys before a DrumRoll or Swell
- currentObj is DrumRoll || currentObj is Swell)
- {
- return Beatmap.HitObjects[i];
- }
- }
-
- return null;
- }
}
}
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitclap.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitclap.wav
new file mode 100755
index 0000000000..9ea2be5855
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitclap.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitfinish.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitfinish.wav
new file mode 100755
index 0000000000..af270ae12a
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitfinish.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitnormal.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitnormal.wav
new file mode 100755
index 0000000000..3d8024c6ae
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitnormal.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitwhistle.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitwhistle.wav
new file mode 100755
index 0000000000..16d254cc87
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/normal-hitwhistle.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitclap.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitclap.wav
new file mode 100755
index 0000000000..b4cfa26265
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitclap.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitfinish.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitfinish.wav
new file mode 100755
index 0000000000..97804a5a61
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitfinish.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitnormal.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitnormal.wav
new file mode 100755
index 0000000000..67f02877a8
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitnormal.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitwhistle.wav b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitwhistle.wav
new file mode 100755
index 0000000000..10206cd228
Binary files /dev/null and b/osu.Game.Rulesets.Taiko/Resources/Samples/Gameplay/soft-hitwhistle.wav differ
diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs
new file mode 100644
index 0000000000..edb089dbac
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoHealthProcessor.cs
@@ -0,0 +1,49 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Rulesets.Taiko.Objects;
+
+namespace osu.Game.Rulesets.Taiko.Scoring
+{
+ ///
+ /// A for the taiko ruleset.
+ /// Taiko fails if the player has not half-filled their health by the end of the map.
+ ///
+ public class TaikoHealthProcessor : AccumulatingHealthProcessor
+ {
+ ///
+ /// A value used for calculating .
+ ///
+ private const double object_count_factor = 3;
+
+ ///
+ /// HP multiplier for a successful .
+ ///
+ private double hpMultiplier;
+
+ ///
+ /// HP multiplier for a .
+ ///
+ private double hpMissMultiplier;
+
+ public TaikoHealthProcessor()
+ : base(0.5)
+ {
+ }
+
+ public override void ApplyBeatmap(IBeatmap beatmap)
+ {
+ base.ApplyBeatmap(beatmap);
+
+ hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.OfType().Count() * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
+ hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
+ }
+
+ protected override double GetHealthIncreaseFor(JudgementResult result)
+ => base.GetHealthIncreaseFor(result) * (result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier);
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
index ae593d2e3a..003d40af56 100644
--- a/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
+++ b/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
@@ -1,60 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Linq;
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
-using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Scoring
{
internal class TaikoScoreProcessor : ScoreProcessor
{
- ///
- /// A value used for calculating .
- ///
- private const double object_count_factor = 3;
-
- ///
- /// Taiko fails at the end of the map if the player has not half-filled their HP bar.
- ///
- protected override bool DefaultFailCondition => JudgedHits == MaxHits && Health.Value <= 0.5;
-
- ///
- /// HP multiplier for a successful .
- ///
- private double hpMultiplier;
-
- ///
- /// HP multiplier for a .
- ///
- private double hpMissMultiplier;
-
- public TaikoScoreProcessor(IBeatmap beatmap)
- : base(beatmap)
- {
- }
-
- protected override void ApplyBeatmap(IBeatmap beatmap)
- {
- base.ApplyBeatmap(beatmap);
-
- hpMultiplier = 1 / (object_count_factor * beatmap.HitObjects.OfType().Count() * BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.5, 0.75, 0.98));
-
- hpMissMultiplier = BeatmapDifficulty.DifficultyRange(beatmap.BeatmapInfo.BaseDifficulty.DrainRate, 0.0018, 0.0075, 0.0120);
- }
-
- protected override double HealthAdjustmentFactorFor(JudgementResult result)
- => result.Type == HitResult.Miss ? hpMissMultiplier : hpMultiplier;
-
- protected override void Reset(bool storeResults)
- {
- base.Reset(storeResults);
-
- Health.Value = 0;
- }
-
public override HitWindows CreateHitWindows() => new TaikoHitWindows();
}
}
diff --git a/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs
new file mode 100644
index 0000000000..381cd14cd4
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Skinning/TaikoLegacySkinTransformer.cs
@@ -0,0 +1,55 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Textures;
+using osu.Game.Audio;
+using osu.Game.Skinning;
+
+namespace osu.Game.Rulesets.Taiko.Skinning
+{
+ public class TaikoLegacySkinTransformer : ISkin
+ {
+ private readonly ISkinSource source;
+
+ public TaikoLegacySkinTransformer(ISkinSource source)
+ {
+ this.source = source;
+ }
+
+ public Drawable GetDrawableComponent(ISkinComponent component) => source.GetDrawableComponent(component);
+
+ public Texture GetTexture(string componentName) => source.GetTexture(componentName);
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => source.GetSample(new LegacyTaikoSampleInfo(sampleInfo));
+
+ public IBindable GetConfig(TLookup lookup) => source.GetConfig(lookup);
+
+ private class LegacyTaikoSampleInfo : ISampleInfo
+ {
+ private readonly ISampleInfo source;
+
+ public LegacyTaikoSampleInfo(ISampleInfo source)
+ {
+ this.source = source;
+ }
+
+ public IEnumerable LookupNames
+ {
+ get
+ {
+ foreach (var name in source.LookupNames)
+ yield return $"taiko-{name}";
+
+ foreach (var name in source.LookupNames)
+ yield return name;
+ }
+ }
+
+ public int Volume => source.Volume;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
index ca7ab30867..fc79e59864 100644
--- a/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
+++ b/osu.Game.Rulesets.Taiko/TaikoRuleset.cs
@@ -21,16 +21,22 @@ using osu.Game.Rulesets.Taiko.Difficulty;
using osu.Game.Rulesets.Taiko.Scoring;
using osu.Game.Scoring;
using System;
+using osu.Game.Rulesets.Taiko.Skinning;
+using osu.Game.Skinning;
namespace osu.Game.Rulesets.Taiko
{
- public class TaikoRuleset : Ruleset
+ public class TaikoRuleset : Ruleset, ILegacyRuleset
{
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);
- public override ScoreProcessor CreateScoreProcessor(IBeatmap beatmap) => new TaikoScoreProcessor(beatmap);
+ public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor();
- public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap);
+ public override HealthProcessor CreateHealthProcessor(double drainStartTime) => new TaikoHealthProcessor();
+
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TaikoBeatmapConverter(beatmap, this);
+
+ public override ISkin CreateLegacySkinProvider(ISkinSource source) => new TaikoLegacySkinTransformer(source);
public const string SHORT_NAME = "taiko";
@@ -105,6 +111,12 @@ namespace osu.Game.Rulesets.Taiko
new TaikoModFlashlight(),
};
+ case ModType.Conversion:
+ return new Mod[]
+ {
+ new TaikoModDifficultyAdjust(),
+ };
+
case ModType.Automation:
return new Mod[]
{
@@ -127,13 +139,15 @@ namespace osu.Game.Rulesets.Taiko
public override string ShortName => SHORT_NAME;
+ public override string PlayingVerb => "Bashing drums";
+
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new TaikoPerformanceCalculator(this, beatmap, score);
- public override int? LegacyID => 1;
+ public int LegacyID => 1;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new TaikoReplayFrame();
}
diff --git a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
index 5234ae1f69..d26ccfe867 100644
--- a/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
+++ b/osu.Game.Rulesets.Taiko/UI/InputDrum.cs
@@ -187,7 +187,9 @@ namespace osu.Game.Rulesets.Taiko.UI
return false;
}
- public bool OnReleased(TaikoAction action) => false;
+ public void OnReleased(TaikoAction action)
+ {
+ }
}
}
}
diff --git a/osu.Game.Tests/Beatmaps/EditorBeatmapTest.cs b/osu.Game.Tests/Beatmaps/EditorBeatmapTest.cs
index 98e630abd2..12d729d09f 100644
--- a/osu.Game.Tests/Beatmaps/EditorBeatmapTest.cs
+++ b/osu.Game.Tests/Beatmaps/EditorBeatmapTest.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestHitObjectAddEvent()
{
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
HitObject addedObject = null;
editorBeatmap.HitObjectAdded += h => addedObject = h;
@@ -38,7 +38,7 @@ namespace osu.Game.Tests.Beatmaps
public void HitObjectRemoveEvent()
{
var hitCircle = new HitCircle();
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject removedObject = null;
editorBeatmap.HitObjectRemoved += h => removedObject = h;
@@ -55,7 +55,7 @@ namespace osu.Game.Tests.Beatmaps
public void TestInitialHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
@@ -71,7 +71,7 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestAddedHitObjectStartTimeChangeEvent()
{
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap());
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
@@ -92,7 +92,7 @@ namespace osu.Game.Tests.Beatmaps
public void TestRemovedHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
@@ -110,7 +110,7 @@ namespace osu.Game.Tests.Beatmaps
[Test]
public void TestAddHitObjectInMiddle()
{
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
HitObjects =
{
@@ -134,7 +134,7 @@ namespace osu.Game.Tests.Beatmaps
public void TestResortWhenStartTimeChanged()
{
var hitCircle = new HitCircle { StartTime = 1000 };
- var editorBeatmap = new EditorBeatmap(new OsuBeatmap
+ var editorBeatmap = new EditorBeatmap(new OsuBeatmap
{
HitObjects =
{
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
index 26e70f19e4..33f484a9aa 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
@@ -14,6 +14,7 @@ using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
using osu.Game.IO;
+using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
@@ -313,7 +314,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var beatmap = decoder.Decode(stream);
- var converted = new OsuBeatmapConverter(beatmap).Convert();
+ var converted = new OsuBeatmapConverter(beatmap, new OsuRuleset()).Convert();
new OsuBeatmapProcessor(converted).PreProcess();
new OsuBeatmapProcessor(converted).PostProcess();
@@ -336,7 +337,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{
var beatmap = decoder.Decode(stream);
- var converted = new CatchBeatmapConverter(beatmap).Convert();
+ var converted = new CatchBeatmapConverter(beatmap, new CatchRuleset()).Convert();
new CatchBeatmapProcessor(converted).PreProcess();
new CatchBeatmapProcessor(converted).PostProcess();
diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
index 4766411cbd..c1bd73ef05 100644
--- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
+++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
@@ -5,6 +5,7 @@ using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
+using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
@@ -13,7 +14,9 @@ using osu.Game.IPC;
using osu.Framework.Allocation;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
@@ -552,6 +555,83 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
+ [Test]
+ public async Task TestUpdateBeatmapInfo()
+ {
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapInfo)))
+ {
+ try
+ {
+ var osu = loadOsu(host);
+ var manager = osu.Dependencies.Get();
+
+ var temp = TestResources.GetTestBeatmapForImport();
+ await osu.Dependencies.Get().Import(temp);
+
+ // Update via the beatmap, not the beatmap info, to ensure correct linking
+ BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
+ Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
+ beatmapToUpdate.BeatmapInfo.Version = "updated";
+
+ manager.Update(setToUpdate);
+
+ BeatmapInfo updatedInfo = manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID);
+ Assert.That(updatedInfo.Version, Is.EqualTo("updated"));
+ }
+ finally
+ {
+ host.Exit();
+ }
+ }
+ }
+
+ [Test]
+ public async Task TestUpdateBeatmapFile()
+ {
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestUpdateBeatmapFile)))
+ {
+ try
+ {
+ var osu = loadOsu(host);
+ var manager = osu.Dependencies.Get();
+
+ var temp = TestResources.GetTestBeatmapForImport();
+ await osu.Dependencies.Get().Import(temp);
+
+ BeatmapSetInfo setToUpdate = manager.GetAllUsableBeatmapSets()[0];
+ Beatmap beatmapToUpdate = (Beatmap)manager.GetWorkingBeatmap(setToUpdate.Beatmaps.First(b => b.RulesetID == 0)).Beatmap;
+ BeatmapSetFileInfo fileToUpdate = setToUpdate.Files.First(f => beatmapToUpdate.BeatmapInfo.Path.Contains(f.Filename));
+
+ using (var stream = new MemoryStream())
+ {
+ using (var writer = new StreamWriter(stream, Encoding.UTF8, 1024, true))
+ {
+ beatmapToUpdate.HitObjects.Clear();
+ beatmapToUpdate.HitObjects.Add(new HitCircle { StartTime = 5000 });
+
+ new LegacyBeatmapEncoder(beatmapToUpdate).Encode(writer);
+ }
+
+ stream.Seek(0, SeekOrigin.Begin);
+
+ manager.UpdateFile(setToUpdate, fileToUpdate, stream);
+ }
+
+ // Check that the old file reference has been removed
+ Assert.That(manager.QueryBeatmapSet(s => s.ID == setToUpdate.ID).Files.All(f => f.ID != fileToUpdate.ID));
+
+ // Check that the new file is referenced correctly by attempting a retrieval
+ Beatmap updatedBeatmap = (Beatmap)manager.GetWorkingBeatmap(manager.QueryBeatmap(b => b.ID == beatmapToUpdate.BeatmapInfo.ID)).Beatmap;
+ Assert.That(updatedBeatmap.HitObjects.Count, Is.EqualTo(1));
+ Assert.That(updatedBeatmap.HitObjects[0].StartTime, Is.EqualTo(5000));
+ }
+ finally
+ {
+ host.Exit();
+ }
+ }
+ }
+
public static async Task LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
{
var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
diff --git a/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs
index fe3cc375ea..e825df5a3f 100644
--- a/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs
+++ b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs
@@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Edit;
-using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Tests.Visual;
@@ -17,6 +19,15 @@ namespace osu.Game.Tests.Editor
{
private TestHitObjectComposer composer;
+ [Cached(typeof(EditorBeatmap))]
+ [Cached(typeof(IBeatSnapProvider))]
+ private readonly EditorBeatmap editorBeatmap;
+
+ public TestSceneHitObjectComposerDistanceSnapping()
+ {
+ editorBeatmap = new EditorBeatmap(new OsuBeatmap(), BeatDivisor);
+ }
+
[SetUp]
public void Setup() => Schedule(() =>
{
@@ -183,7 +194,7 @@ namespace osu.Game.Tests.Editor
private class TestHitObjectComposer : OsuHitObjectComposer
{
- public new EditorBeatmap EditorBeatmap => base.EditorBeatmap;
+ public new EditorBeatmap EditorBeatmap => base.EditorBeatmap;
public TestHitObjectComposer()
: base(new OsuRuleset())
diff --git a/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs
new file mode 100644
index 0000000000..244e37f017
--- /dev/null
+++ b/osu.Game.Tests/Gameplay/TestSceneDrainingHealthProcessor.cs
@@ -0,0 +1,159 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Utils;
+using osu.Framework.Testing;
+using osu.Framework.Timing;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Scoring;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tests.Gameplay
+{
+ [HeadlessTest]
+ public class TestSceneDrainingHealthProcessor : OsuTestScene
+ {
+ private Bindable breakTime;
+ private HealthProcessor processor;
+ private ManualClock clock;
+
+ [Test]
+ public void TestInitialHealthStartsAtOne()
+ {
+ createProcessor(createBeatmap(1000, 2000));
+
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthNotDrainedBeforeGameplayStart()
+ {
+ createProcessor(createBeatmap(1000, 2000));
+
+ setTime(100);
+ assertHealthEqualTo(1);
+ setTime(900);
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthNotDrainedAfterGameplayEnd()
+ {
+ createProcessor(createBeatmap(1000, 2000));
+ setTime(2001); // After the hitobjects
+ setHealth(1); // Reset the current health for assertions to take place
+
+ setTime(2100);
+ assertHealthEqualTo(1);
+ setTime(3000);
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthNotDrainedDuringBreak()
+ {
+ createProcessor(createBeatmap(0, 2000));
+ setBreak(true);
+
+ setTime(700);
+ assertHealthEqualTo(1);
+ setTime(900);
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthDrainedDuringGameplay()
+ {
+ createProcessor(createBeatmap(0, 1000));
+
+ setTime(500);
+ assertHealthNotEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthGainedAfterRewind()
+ {
+ createProcessor(createBeatmap(0, 1000));
+ setTime(500);
+
+ setTime(0);
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthGainedOnHit()
+ {
+ Beatmap beatmap = createBeatmap(0, 1000);
+
+ createProcessor(beatmap);
+ setTime(10); // Decrease health slightly
+ assertHealthNotEqualTo(1);
+
+ AddStep("apply hit result", () => processor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], new Judgement()) { Type = HitResult.Perfect }));
+ assertHealthEqualTo(1);
+ }
+
+ [Test]
+ public void TestHealthRemovedOnRevert()
+ {
+ var beatmap = createBeatmap(0, 1000);
+ JudgementResult result = null;
+
+ createProcessor(beatmap);
+ setTime(10); // Decrease health slightly
+ AddStep("apply hit result", () => processor.ApplyResult(result = new JudgementResult(beatmap.HitObjects[0], new Judgement()) { Type = HitResult.Perfect }));
+
+ AddStep("revert hit result", () => processor.RevertResult(result));
+ assertHealthNotEqualTo(1);
+ }
+
+ private Beatmap createBeatmap(double startTime, double endTime)
+ {
+ var beatmap = new Beatmap
+ {
+ BeatmapInfo = { BaseDifficulty = { DrainRate = 5 } },
+ };
+
+ for (double time = startTime; time <= endTime; time += 100)
+ beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = time });
+
+ return beatmap;
+ }
+
+ private void createProcessor(Beatmap beatmap) => AddStep("create processor", () =>
+ {
+ breakTime = new Bindable();
+
+ Child = processor = new DrainingHealthProcessor(beatmap.HitObjects[0].StartTime).With(d =>
+ {
+ d.RelativeSizeAxes = Axes.Both;
+ d.Clock = new FramedClock(clock = new ManualClock());
+ });
+
+ processor.IsBreakTime.BindTo(breakTime);
+ processor.ApplyBeatmap(beatmap);
+ });
+
+ private void setTime(double time) => AddStep($"set time = {time}", () => clock.CurrentTime = time);
+
+ private void setHealth(double health) => AddStep($"set health = {health}", () => processor.Health.Value = health);
+
+ private void setBreak(bool enabled) => AddStep($"{(enabled ? "enable" : "disable")} break", () => breakTime.Value = enabled);
+
+ private void assertHealthEqualTo(double value)
+ => AddAssert($"health = {value}", () => Precision.AlmostEquals(value, processor.Health.Value, 0.0001f));
+
+ private void assertHealthNotEqualTo(double value)
+ => AddAssert($"health != {value}", () => !Precision.AlmostEquals(value, processor.Health.Value, 0.0001f));
+
+ private class JudgeableHitObject : HitObject
+ {
+ public override Judgement CreateJudgement() => new Judgement();
+ }
+ }
+}
diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs
index 6d7159a825..c6d1f9da29 100644
--- a/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs
+++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs
@@ -130,7 +130,7 @@ namespace osu.Game.Tests.Gameplay
switch (global)
{
case GlobalSkinConfiguration.ComboColours:
- return SkinUtils.As(new Bindable>(ComboColours));
+ return SkinUtils.As(new Bindable>(ComboColours));
}
break;
diff --git a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs
new file mode 100644
index 0000000000..84506739ab
--- /dev/null
+++ b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs
@@ -0,0 +1,76 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using System.IO;
+using System.Threading.Tasks;
+using NUnit.Framework;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.IO.Stores;
+using osu.Framework.Testing;
+using osu.Game.Audio;
+using osu.Game.Skinning;
+using osu.Game.Tests.Resources;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tests.Gameplay
+{
+ [HeadlessTest]
+ public class TestSceneStoryboardSamples : OsuTestScene
+ {
+ [Test]
+ public void TestRetrieveTopLevelSample()
+ {
+ ISkin skin = null;
+ SampleChannel channel = null;
+
+ AddStep("create skin", () => skin = new TestSkin("test-sample", Audio));
+ AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("test-sample")));
+
+ AddAssert("sample is non-null", () => channel != null);
+ }
+
+ [Test]
+ public void TestRetrieveSampleInSubFolder()
+ {
+ ISkin skin = null;
+ SampleChannel channel = null;
+
+ AddStep("create skin", () => skin = new TestSkin("folder/test-sample", Audio));
+ AddStep("retrieve sample", () => channel = skin.GetSample(new SampleInfo("folder/test-sample")));
+
+ AddAssert("sample is non-null", () => channel != null);
+ }
+
+ private class TestSkin : LegacySkin
+ {
+ public TestSkin(string resourceName, AudioManager audioManager)
+ : base(DefaultLegacySkin.Info, new TestResourceStore(resourceName), audioManager, "skin.ini")
+ {
+ }
+ }
+
+ private class TestResourceStore : IResourceStore
+ {
+ private readonly string resourceName;
+
+ public TestResourceStore(string resourceName)
+ {
+ this.resourceName = resourceName;
+ }
+
+ public byte[] Get(string name) => name == resourceName ? TestResources.GetStore().Get("Resources/test-sample.mp3") : null;
+
+ public Task GetAsync(string name) => name == resourceName ? TestResources.GetStore().GetAsync("Resources/test-sample.mp3") : null;
+
+ public Stream GetStream(string name) => name == resourceName ? TestResources.GetStore().GetStream("Resources/test-sample.mp3") : null;
+
+ public IEnumerable GetAvailableResources() => new[] { resourceName };
+
+ public void Dispose()
+ {
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Online/TestAPIModSerialization.cs b/osu.Game.Tests/Online/TestAPIModSerialization.cs
new file mode 100644
index 0000000000..d9318aa822
--- /dev/null
+++ b/osu.Game.Tests/Online/TestAPIModSerialization.cs
@@ -0,0 +1,82 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using Newtonsoft.Json;
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
+using osu.Game.Online.API;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Difficulty;
+using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.UI;
+
+namespace osu.Game.Tests.Online
+{
+ [TestFixture]
+ public class TestAPIModSerialization
+ {
+ [Test]
+ public void TestAcronymIsPreserved()
+ {
+ var apiMod = new APIMod(new TestMod());
+
+ var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod));
+
+ Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym));
+ }
+
+ [Test]
+ public void TestRawSettingIsPreserved()
+ {
+ var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
+
+ var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod));
+
+ Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0));
+ }
+
+ [Test]
+ public void TestConvertedModHasCorrectSetting()
+ {
+ var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
+
+ var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod));
+ var converted = (TestMod)deserialized.ToMod(new TestRuleset());
+
+ Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
+ }
+
+ private class TestRuleset : Ruleset
+ {
+ public override IEnumerable GetModsFor(ModType type) => new[] { new TestMod() };
+
+ public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => throw new System.NotImplementedException();
+
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
+
+ public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
+
+ public override string Description { get; } = string.Empty;
+ public override string ShortName { get; } = string.Empty;
+ }
+
+ private class TestMod : Mod
+ {
+ public override string Name => "Test Mod";
+ public override string Acronym => "TM";
+ public override double ScoreMultiplier => 1;
+
+ [SettingSource("Test")]
+ public BindableNumber TestSetting { get; } = new BindableDouble
+ {
+ MinValue = 0,
+ MaxValue = 10,
+ Default = 5,
+ Precision = 0.01,
+ };
+ }
+ }
+}
diff --git a/osu.Game.Tests/Online/TestSceneBeatmapManager.cs b/osu.Game.Tests/Online/TestSceneBeatmapManager.cs
new file mode 100644
index 0000000000..0ae0186770
--- /dev/null
+++ b/osu.Game.Tests/Online/TestSceneBeatmapManager.cs
@@ -0,0 +1,51 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Overlays.Notifications;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tests.Online
+{
+ [HeadlessTest]
+ public class TestSceneBeatmapManager : OsuTestScene
+ {
+ private BeatmapManager beatmaps;
+ private ProgressNotification recentNotification;
+
+ private static readonly BeatmapSetInfo test_model = new BeatmapSetInfo { OnlineBeatmapSetID = 1 };
+
+ [BackgroundDependencyLoader]
+ private void load(BeatmapManager beatmaps)
+ {
+ this.beatmaps = beatmaps;
+
+ beatmaps.PostNotification = n => recentNotification = n as ProgressNotification;
+ }
+
+ [Test]
+ public void TestCancelDownloadFromRequest()
+ {
+ AddStep("download beatmap", () => beatmaps.Download(test_model));
+
+ AddStep("cancel download from request", () => beatmaps.GetExistingDownload(test_model).Cancel());
+
+ AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
+ AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
+ }
+
+ [Test]
+ public void TestCancelDownloadFromNotification()
+ {
+ AddStep("download beatmap", () => beatmaps.Download(test_model));
+
+ AddStep("cancel download from notification", () => recentNotification.Close());
+
+ AddUntilStep("is removed from download list", () => beatmaps.GetExistingDownload(test_model) == null);
+ AddAssert("is notification cancelled", () => recentNotification.State == ProgressNotificationState.Cancelled);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus.osz b/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus.osz
new file mode 100644
index 0000000000..987dbea6db
Binary files /dev/null and b/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus.osz differ
diff --git a/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus_virtual.osz b/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus_virtual.osz
new file mode 100644
index 0000000000..8a92423d35
Binary files /dev/null and b/osu.Game.Tests/Resources/Archives/241526 Soleily - Renatus_virtual.osz differ
diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs
index a57405628a..8b892fbb2f 100644
--- a/osu.Game.Tests/Resources/TestResources.cs
+++ b/osu.Game.Tests/Resources/TestResources.cs
@@ -9,11 +9,11 @@ namespace osu.Game.Tests.Resources
{
public static class TestResources
{
- public static DllResourceStore GetStore() => new DllResourceStore("osu.Game.Tests.dll");
+ public static DllResourceStore GetStore() => new DllResourceStore(typeof(TestResources).Assembly);
public static Stream OpenResource(string name) => GetStore().GetStream($"Resources/{name}");
- public static Stream GetTestBeatmapStream(bool virtualTrack = false) => new DllResourceStore("osu.Game.Resources.dll").GetStream($"Beatmaps/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
+ public static Stream GetTestBeatmapStream(bool virtualTrack = false) => OpenResource($"Archives/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
public static string GetTestBeatmapForImport(bool virtualTrack = false)
{
diff --git a/osu.Game.Tests/Resources/test-sample.mp3 b/osu.Game.Tests/Resources/test-sample.mp3
new file mode 100644
index 0000000000..f7c344f39a
Binary files /dev/null and b/osu.Game.Tests/Resources/test-sample.mp3 differ
diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
index f68d49dd3e..cef38bbbb8 100644
--- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
+++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
@@ -13,31 +13,22 @@ namespace osu.Game.Tests.Skins
[TestFixture]
public class LegacySkinDecoderTest
{
- [TestCase(true)]
- [TestCase(false)]
- public void TestDecodeSkinColours(bool hasColours)
+ [Test]
+ public void TestDecodeSkinColours()
{
var decoder = new LegacySkinDecoder();
- using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini"))
+ using (var resStream = TestResources.OpenResource("skin.ini"))
using (var stream = new LineBufferedReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
-
- List expectedColors;
-
- if (hasColours)
+ var expectedColors = new List
{
- expectedColors = new List
- {
- new Color4(142, 199, 255, 255),
- new Color4(255, 128, 128, 255),
- new Color4(128, 255, 255, 255),
- new Color4(100, 100, 100, 100),
- };
- }
- else
- expectedColors = new DefaultSkin().Configuration.ComboColours;
+ new Color4(142, 199, 255, 255),
+ new Color4(255, 128, 128, 255),
+ new Color4(128, 255, 255, 255),
+ new Color4(100, 100, 100, 100),
+ };
Assert.AreEqual(expectedColors.Count, comboColors.Count);
for (int i = 0; i < expectedColors.Count; i++)
@@ -45,6 +36,37 @@ namespace osu.Game.Tests.Skins
}
}
+ [Test]
+ public void TestDecodeEmptySkinColours()
+ {
+ var decoder = new LegacySkinDecoder();
+
+ using (var resStream = TestResources.OpenResource("skin-empty.ini"))
+ using (var stream = new LineBufferedReader(resStream))
+ {
+ var comboColors = decoder.Decode(stream).ComboColours;
+ var expectedColors = SkinConfiguration.DefaultComboColours;
+
+ Assert.AreEqual(expectedColors.Count, comboColors.Count);
+ for (int i = 0; i < expectedColors.Count; i++)
+ Assert.AreEqual(expectedColors[i], comboColors[i]);
+ }
+ }
+
+ [Test]
+ public void TestDecodeEmptySkinColoursNoFallback()
+ {
+ var decoder = new LegacySkinDecoder();
+
+ using (var resStream = TestResources.OpenResource("skin-empty.ini"))
+ using (var stream = new LineBufferedReader(resStream))
+ {
+ var skinConfiguration = decoder.Decode(stream);
+ skinConfiguration.AllowDefaultComboColoursFallback = false;
+ Assert.IsNull(skinConfiguration.ComboColours);
+ }
+ }
+
[Test]
public void TestDecodeGeneral()
{
diff --git a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs
index 8b9c648442..ed54cc982d 100644
--- a/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs
+++ b/osu.Game.Tests/Skins/TestSceneSkinConfigurationLookup.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
@@ -21,8 +22,8 @@ namespace osu.Game.Tests.Skins
[HeadlessTest]
public class TestSceneSkinConfigurationLookup : OsuTestScene
{
- private LegacySkin source1;
- private LegacySkin source2;
+ private SkinSource source1;
+ private SkinSource source2;
private SkinRequester requester;
[SetUp]
@@ -94,7 +95,7 @@ namespace osu.Game.Tests.Skins
[Test]
public void TestGlobalLookup()
{
- AddAssert("Check combo colours", () => requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
+ AddAssert("Check combo colours", () => requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.Count > 0);
}
[Test]
@@ -116,6 +117,28 @@ namespace osu.Game.Tests.Skins
});
}
+ [Test]
+ public void TestEmptyComboColours()
+ {
+ AddAssert("Check retrieved combo colours is skin default colours", () =>
+ requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(SkinConfiguration.DefaultComboColours) ?? false);
+ }
+
+ [Test]
+ public void TestEmptyComboColoursNoFallback()
+ {
+ AddStep("Add custom combo colours to source1", () => source1.Configuration.AddComboColours(
+ new Color4(100, 150, 200, 255),
+ new Color4(55, 110, 166, 255),
+ new Color4(75, 125, 175, 255)
+ ));
+
+ AddStep("Disallow default colours fallback in source2", () => source2.Configuration.AllowDefaultComboColoursFallback = false);
+
+ AddAssert("Check retrieved combo colours from source1", () =>
+ requester.GetConfig>(GlobalSkinConfiguration.ComboColours)?.Value?.SequenceEqual(source1.Configuration.ComboColours) ?? false);
+ }
+
[Test]
public void TestLegacyVersionLookup()
{
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs b/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
index 9f16e1d781..a8830824c0 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
@@ -3,7 +3,10 @@
using NUnit.Framework;
using osu.Framework.Allocation;
+using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose;
namespace osu.Game.Tests.Visual.Editor
@@ -11,10 +14,22 @@ namespace osu.Game.Tests.Visual.Editor
[TestFixture]
public class TestSceneComposeScreen : EditorClockTestScene
{
+ [Cached(typeof(EditorBeatmap))]
+ [Cached(typeof(IBeatSnapProvider))]
+ private readonly EditorBeatmap editorBeatmap =
+ new EditorBeatmap(new OsuBeatmap
+ {
+ BeatmapInfo =
+ {
+ Ruleset = new OsuRuleset().RulesetInfo
+ }
+ });
+
[BackgroundDependencyLoader]
private void load()
{
- Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
+ Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
+
Child = new ComposeScreen();
}
}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
index 39b4bf7218..847d168e51 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
@@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Beatmaps;
-using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
@@ -21,15 +20,15 @@ namespace osu.Game.Tests.Visual.Editor
private const double beat_length = 100;
private static readonly Vector2 grid_position = new Vector2(512, 384);
- [Cached(typeof(IEditorBeatmap))]
- private readonly EditorBeatmap editorBeatmap;
+ [Cached(typeof(EditorBeatmap))]
+ private readonly EditorBeatmap editorBeatmap;
[Cached(typeof(IDistanceSnapProvider))]
private readonly SnapProvider snapProvider = new SnapProvider();
public TestSceneDistanceSnapGrid()
{
- editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ editorBeatmap = new EditorBeatmap(new OsuBeatmap());
editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
index ed6bc5fe0c..e9372bd134 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
@@ -38,7 +38,9 @@ namespace osu.Game.Tests.Visual.Editor
{
Beatmap.Value = new WaveformTestBeatmap(audio);
- var editorBeatmap = new EditorBeatmap((Beatmap)Beatmap.Value.Beatmap);
+ var editorBeatmap = new EditorBeatmap((Beatmap)Beatmap.Value.Beatmap);
+
+ Dependencies.Cache(editorBeatmap);
Children = new Drawable[]
{
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
index b7c7028b52..e41c2427fb 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
@@ -16,6 +16,7 @@ using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
@@ -59,9 +60,13 @@ namespace osu.Game.Tests.Visual.Editor
},
});
+ var editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
+
var clock = new DecoupleableInterpolatingFramedClock { IsCoupled = false };
Dependencies.CacheAs(clock);
Dependencies.CacheAs(clock);
+ Dependencies.CacheAs(editorBeatmap);
+ Dependencies.CacheAs(editorBeatmap);
Child = new OsuHitObjectComposer(new OsuRuleset());
}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs b/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs
index 121853d8d0..adfed9a299 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs
@@ -5,7 +5,8 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Timing;
namespace osu.Game.Tests.Visual.Editor
@@ -25,10 +26,13 @@ namespace osu.Game.Tests.Visual.Editor
typeof(RowAttribute)
};
+ [Cached(typeof(EditorBeatmap))]
+ private readonly EditorBeatmap editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+
[BackgroundDependencyLoader]
private void load()
{
- Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
+ Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
Child = new TimingScreen();
}
}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs b/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs
index da8702209c..fd248abbc9 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneZoomableScrollContainer.cs
@@ -7,7 +7,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
index ae20bbc86d..46f62b9541 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
@@ -10,7 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
@@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => new TestDrawableScrollingRuleset(this, beatmap, mods);
- public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap);
+ public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new TestBeatmapConverter(beatmap, null);
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new NotImplementedException();
@@ -268,12 +268,12 @@ namespace osu.Game.Tests.Visual.Gameplay
private class TestBeatmapConverter : BeatmapConverter
{
- public TestBeatmapConverter(IBeatmap beatmap)
- : base(beatmap)
+ public TestBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
+ : base(beatmap, ruleset)
{
}
- protected override IEnumerable ValidConversionTypes => new[] { typeof(HitObject) };
+ public override bool CanConvert() => true;
protected override IEnumerable ConvertHitObject(HitObject original, IBeatmap beatmap)
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
index 992c47f856..81050b1637 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs
@@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override void LoadComplete()
{
base.LoadComplete();
- ScoreProcessor.FailConditions += (_, __) => true;
+ HealthProcessor.FailConditions += (_, __) => true;
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs
index 1580aac8c5..2045072c79 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs
@@ -22,12 +22,12 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddUntilStep("wait for fail", () => Player.HasFailed);
AddUntilStep("wait for multiple judged objects", () => ((FailPlayer)Player).DrawableRuleset.Playfield.AllHitObjects.Count(h => h.AllJudged) > 1);
- AddAssert("total judgements == 1", () => ((FailPlayer)Player).ScoreProcessor.JudgedHits == 1);
+ AddAssert("total judgements == 1", () => ((FailPlayer)Player).HealthProcessor.JudgedHits >= 1);
}
private class FailPlayer : TestPlayer
{
- public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
+ public new HealthProcessor HealthProcessor => base.HealthProcessor;
public FailPlayer()
: base(false, false)
@@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override void LoadComplete()
{
base.LoadComplete();
- ScoreProcessor.FailConditions += (_, __) => true;
+ HealthProcessor.FailConditions += (_, __) => true;
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs
index 5336c720a1..78c3b22fb9 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneGameplayRewinding.cs
@@ -7,7 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs
index 39c42980ab..ee58219cd3 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHUDOverlay.cs
@@ -72,7 +72,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("create overlay", () =>
{
- Child = hudOverlay = new HUDOverlay(null, null, Array.Empty());
+ Child = hudOverlay = new HUDOverlay(null, null, null, Array.Empty());
action?.Invoke(hudOverlay);
});
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs
index b208a2e0e7..8904b54b0d 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorMeter.cs
@@ -6,7 +6,7 @@ using osu.Game.Rulesets.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs
index ad747e88e1..e7b3e007fc 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneKeyCounter.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Screens.Play;
using osuTK.Input;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs
index 0150c6ea74..563d6be0da 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs
@@ -5,7 +5,7 @@ using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Osu;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
index e04315894e..1a83e35e4f 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestResumeWithResumeOverlay()
{
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
- AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
+ AddUntilStep("wait for hitobjects", () => Player.HealthProcessor.Health.Value < 1);
pauseAndConfirm();
resume();
@@ -73,7 +73,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestPauseWithResumeOverlay()
{
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
- AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
+ AddUntilStep("wait for hitobjects", () => Player.HealthProcessor.Health.Value < 1);
pauseAndConfirm();
@@ -92,7 +92,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("move cursor to button", () =>
InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.Children.OfType().First().ScreenSpaceDrawQuad.Centre));
- AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
+ AddUntilStep("wait for hitobjects", () => Player.HealthProcessor.Health.Value < 1);
pauseAndConfirm();
resumeAndConfirm();
@@ -285,7 +285,7 @@ namespace osu.Game.Tests.Visual.Gameplay
protected class PausePlayer : TestPlayer
{
- public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
+ public new HealthProcessor HealthProcessor => base.HealthProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
index f68f4b8b83..ad5950d9fc 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs
@@ -12,7 +12,7 @@ using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Screens;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
@@ -146,6 +146,18 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("player mods applied", () => playerMod2.Applied);
}
+ [Test]
+ public void TestModDisplayChanges()
+ {
+ var testMod = new TestMod();
+
+ AddStep("load player", () => ResetPlayer(true));
+
+ AddUntilStep("wait for loader to become current", () => loader.IsCurrentScreen());
+ AddStep("set test mod in loader", () => loader.Mods.Value = new[] { testMod });
+ AddAssert("test mod is displayed", () => (TestMod)loader.DisplayedMods.Single() == testMod);
+ }
+
[Test]
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
@@ -221,6 +233,8 @@ namespace osu.Game.Tests.Visual.Gameplay
public new Task DisposalTask => base.DisposalTask;
+ public IReadOnlyList DisplayedMods => MetadataInfo.Mods.Value;
+
public TestPlayerLoader(Func createPlayer)
: base(createPlayer)
{
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs
index 080a287b48..ffd6f55b53 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScoreCounter.cs
@@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
index aa80819694..8629522dc2 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneScrollingHitObjects.cs
@@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
+using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
@@ -28,12 +30,16 @@ namespace osu.Game.Tests.Visual.Gameplay
[Cached(typeof(IReadOnlyList))]
private IReadOnlyList mods { get; set; } = Array.Empty();
+ private const int spawn_interval = 5000;
+
private readonly ScrollingTestContainer[] scrollContainers = new ScrollingTestContainer[4];
private readonly TestPlayfield[] playfields = new TestPlayfield[4];
+ private ScheduledDelegate hitObjectSpawnDelegate;
- public TestSceneScrollingHitObjects()
+ [SetUp]
+ public void Setup() => Schedule(() =>
{
- Add(new GridContainer
+ Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
@@ -43,48 +49,66 @@ namespace osu.Game.Tests.Visual.Gameplay
scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
- Child = playfields[0] = new TestPlayfield()
+ Child = playfields[0] = new TestPlayfield(),
+ TimeRange = spawn_interval
},
- scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Up)
+ scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Down)
{
RelativeSizeAxes = Axes.Both,
- Child = playfields[1] = new TestPlayfield()
+ Child = playfields[1] = new TestPlayfield(),
+ TimeRange = spawn_interval
},
},
new Drawable[]
{
- scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Up)
+ scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Left)
{
RelativeSizeAxes = Axes.Both,
- Child = playfields[2] = new TestPlayfield()
+ Child = playfields[2] = new TestPlayfield(),
+ TimeRange = spawn_interval
},
- scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Up)
+ scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Right)
{
RelativeSizeAxes = Axes.Both,
- Child = playfields[3] = new TestPlayfield()
+ Child = playfields[3] = new TestPlayfield(),
+ TimeRange = spawn_interval
}
}
}
- });
+ };
+ setUpHitObjects();
+ });
+
+ private void setUpHitObjects()
+ {
+ scrollContainers.ForEach(c => c.ControlPoints.Add(new MultiplierControlPoint(0)));
+
+ for (int i = 0; i <= spawn_interval; i += 1000)
+ addHitObject(Time.Current + i);
+
+ hitObjectSpawnDelegate?.Cancel();
+ hitObjectSpawnDelegate = Scheduler.AddDelayed(() => addHitObject(Time.Current + spawn_interval), 1000, true);
+ }
+
+ [Test]
+ public void TestScrollAlgorithms()
+ {
AddStep("Constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant));
AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Overlapping));
AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Sequential));
- AddSliderStep("Time range", 100, 10000, 5000, v => scrollContainers.ForEach(c => c.TimeRange = v));
- AddStep("Add control point", () => addControlPoint(Time.Current + 5000));
+ AddSliderStep("Time range", 100, 10000, spawn_interval, v => scrollContainers.Where(c => c != null).ForEach(c => c.TimeRange = v));
+ AddStep("Add control point", () => addControlPoint(Time.Current + spawn_interval));
}
- protected override void LoadComplete()
+ [Test]
+ public void TestScrollLifetime()
{
- base.LoadComplete();
-
- scrollContainers.ForEach(c => c.ControlPoints.Add(new MultiplierControlPoint(0)));
-
- for (int i = 0; i <= 5000; i += 1000)
- addHitObject(Time.Current + i);
-
- Scheduler.AddDelayed(() => addHitObject(Time.Current + 5000), 1000, true);
+ AddStep("Set constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant));
+ // scroll container time range must be less than the rate of spawning hitobjects
+ // otherwise the hitobjects will spawn already partly visible on screen and look wrong
+ AddStep("Set time range", () => scrollContainers.ForEach(c => c.TimeRange = spawn_interval / 2.0));
}
private void addHitObject(double time)
@@ -207,7 +231,9 @@ namespace osu.Game.Tests.Visual.Gameplay
public TestDrawableHitObject(double time)
: base(new HitObject { StartTime = time })
{
- Origin = Anchor.Centre;
+ Origin = Anchor.Custom;
+ OriginPosition = new Vector2(75 / 4.0f);
+
AutoSizeAxes = Axes.Both;
AddInternal(new Box { Size = new Vector2(75) });
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs
index af21007efe..9a217ae416 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSongProgress.cs
@@ -5,7 +5,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;
diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
index 68ad0b42b4..1e3e06ce7a 100644
--- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
+++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchBeatmapPanel.cs
@@ -7,7 +7,7 @@ using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs
index 96c0c59695..990e0a166b 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlayDetails.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs
index 80fad44593..2b572c1f6c 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlaySuccessRate.cs
@@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Overlays.BeatmapSet;
using osu.Game.Screens.Select.Details;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs
index 16e47c5df9..1fb3f4ba45 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneChannelTabControl.cs
@@ -5,11 +5,12 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs;
@@ -25,7 +26,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ChannelTabControl),
};
- private readonly ChannelTabControl channelTabControl;
+ private readonly TestTabControl channelTabControl;
public TestSceneChannelTabControl()
{
@@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
Anchor = Anchor.Centre,
Children = new Drawable[]
{
- channelTabControl = new ChannelTabControl
+ channelTabControl = new TestTabControl
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
@@ -73,32 +74,40 @@ namespace osu.Game.Tests.Visual.Online
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
AddStep("Add random private channel", addRandomPrivateChannel);
- AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
+ AddAssert("There is only one channels", () => channelTabControl.Items.Count == 2);
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
- AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
+ AddAssert("There are four channels", () => channelTabControl.Items.Count == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
- AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
+ AddRepeatStep("Select a random channel", () =>
+ {
+ List validChannels = channelTabControl.Items.Where(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)).ToList();
+ channelTabControl.SelectChannel(validChannels[RNG.Next(0, validChannels.Count)]);
+ }, 20);
- Channel channelBefore = channelTabControl.Items.First();
- AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
+ Channel channelBefore = null;
+ AddStep("set first channel", () => channelTabControl.SelectChannel(channelBefore = channelTabControl.Items.First(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel))));
- AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
+ AddStep("select selector tab", () => channelTabControl.SelectChannel(channelTabControl.Items.Single(c => c is ChannelSelectorTabItem.ChannelSelectorTabChannel)));
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
- AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
+ AddStep("set second channel", () => channelTabControl.SelectChannel(channelTabControl.Items.GetNext(channelBefore)));
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
AddUntilStep("remove all channels", () =>
{
- var first = channelTabControl.Items.First();
- if (first is ChannelSelectorTabItem.ChannelSelectorTabChannel)
- return true;
+ foreach (var item in channelTabControl.Items.ToList())
+ {
+ if (item is ChannelSelectorTabItem.ChannelSelectorTabChannel)
+ continue;
- channelTabControl.RemoveChannel(first);
- return false;
+ channelTabControl.RemoveChannel(item);
+ return false;
+ }
+
+ return true;
});
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
@@ -117,5 +126,10 @@ namespace osu.Game.Tests.Visual.Online
Type = ChannelType.Public,
Name = name
});
+
+ private class TestTabControl : ChannelTabControl
+ {
+ public void SelectChannel(Channel channel) => base.SelectTab(TabMap[channel]);
+ }
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
index 86bd0ddd11..8134c10750 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
@@ -30,29 +30,23 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneCommentsContainer()
{
- BasicScrollContainer scrollFlow;
+ BasicScrollContainer scroll;
+ CommentsContainer comments;
- Add(scrollFlow = new BasicScrollContainer
+ Add(scroll = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
+ Child = comments = new CommentsContainer()
});
- AddStep("Big Black comments", () =>
+ AddStep("Big Black comments", () => comments.ShowComments(CommentableType.Beatmapset, 41823));
+ AddStep("Airman comments", () => comments.ShowComments(CommentableType.Beatmapset, 24313));
+ AddStep("Lazer build comments", () => comments.ShowComments(CommentableType.Build, 4772));
+ AddStep("News comments", () => comments.ShowComments(CommentableType.NewsPost, 715));
+ AddStep("Idle state", () =>
{
- scrollFlow.Clear();
- scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 41823));
- });
-
- AddStep("Airman comments", () =>
- {
- scrollFlow.Clear();
- scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 24313));
- });
-
- AddStep("lazer build comments", () =>
- {
- scrollFlow.Clear();
- scrollFlow.Add(new CommentsContainer(CommentableType.Build, 4772));
+ scroll.Clear();
+ scroll.Add(comments = new CommentsContainer());
});
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs
new file mode 100644
index 0000000000..7ac65181f9
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneRankingsCountryFilter.cs
@@ -0,0 +1,76 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Overlays.Rankings;
+using osu.Game.Users;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osuTK.Graphics;
+using osu.Game.Graphics.Sprites;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneRankingsCountryFilter : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(CountryFilter),
+ typeof(CountryPill)
+ };
+
+ public TestSceneRankingsCountryFilter()
+ {
+ var countryBindable = new Bindable();
+
+ AddRange(new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.Gray,
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Children = new Drawable[]
+ {
+ new CountryFilter
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Current = { BindTarget = countryBindable }
+ },
+ new OsuSpriteText
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ Text = "Some content",
+ Margin = new MarginPadding { Vertical = 20 }
+ }
+ }
+ }
+ });
+
+ var country = new Country
+ {
+ FlagName = "BY",
+ FullName = "Belarus"
+ };
+ var unknownCountry = new Country
+ {
+ FlagName = "CK",
+ FullName = "Cook Islands"
+ };
+
+ AddStep("Set country", () => countryBindable.Value = country);
+ AddStep("Set null country", () => countryBindable.Value = null);
+ AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs
index b19f2dbf31..1b136d9e41 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneScoresContainer.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Osu.Mods;
diff --git a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs
index 4702d24125..f14c75084f 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneTotalCommentsCounter.cs
@@ -6,7 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Bindables;
using osu.Game.Overlays.Comments;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
namespace osu.Game.Tests.Visual.Online
{
diff --git a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
index 63b8acb234..63b46c991f 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneUserProfileHeader.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(ProfileHeader),
typeof(RankGraph),
typeof(LineGraph),
- typeof(OverlayHeaderTabControl),
+ typeof(TabControlOverlayHeader.OverlayHeaderTabControl),
typeof(CentreHeaderContainer),
typeof(BottomHeaderContainer),
typeof(DetailHeaderContainer),
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
deleted file mode 100644
index 66144cbfe4..0000000000
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetailArea.cs
+++ /dev/null
@@ -1,237 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using NUnit.Framework;
-using osu.Framework.Allocation;
-using osu.Framework.Graphics;
-using osu.Game.Beatmaps;
-using osu.Game.Rulesets;
-using osu.Game.Rulesets.Mods;
-using osu.Game.Screens.Play.HUD;
-using osu.Game.Screens.Select;
-using osu.Game.Tests.Beatmaps;
-using osuTK;
-
-namespace osu.Game.Tests.Visual.SongSelect
-{
- [TestFixture]
- [System.ComponentModel.Description("PlaySongSelect leaderboard/details area")]
- public class TestSceneBeatmapDetailArea : OsuTestScene
- {
- public override IReadOnlyList RequiredTypes => new[] { typeof(BeatmapDetails) };
-
- private ModDisplay modDisplay;
-
- [BackgroundDependencyLoader]
- private void load(OsuGameBase game, RulesetStore rulesets)
- {
- BeatmapDetailArea detailsArea;
- Add(detailsArea = new BeatmapDetailArea
- {
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- Size = new Vector2(550f, 450f),
- });
-
- Add(modDisplay = new ModDisplay
- {
- Anchor = Anchor.TopRight,
- Origin = Anchor.TopRight,
- AutoSizeAxes = Axes.Both,
- Position = new Vector2(0, 25),
- });
-
- modDisplay.Current.BindTo(SelectedMods);
-
- AddStep("all metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- BeatmapSet = new BeatmapSetInfo
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
- Version = "All Metrics",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has all the metrics",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 7,
- DrainRate = 1,
- OverallDifficulty = 5.7f,
- ApproachRate = 3.5f,
- },
- StarDifficulty = 5.3f,
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
- }
- }));
-
- AddStep("all except source", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- BeatmapSet = new BeatmapSetInfo
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
- Version = "All Metrics",
- Metadata = new BeatmapMetadata
- {
- Tags = "this beatmap has all the metrics",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 7,
- DrainRate = 1,
- OverallDifficulty = 5.7f,
- ApproachRate = 3.5f,
- },
- StarDifficulty = 5.3f,
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
- }
- }));
-
- AddStep("ratings", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- BeatmapSet = new BeatmapSetInfo
- {
- Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() }
- },
- Version = "Only Ratings",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has ratings metrics but not retries or fails",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 6,
- DrainRate = 9,
- OverallDifficulty = 6,
- ApproachRate = 6,
- },
- StarDifficulty = 4.8f
- }
- }));
-
- AddStep("fails+retries", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- Version = "Only Retries and Fails",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has retries and fails but no ratings",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 3.7f,
- DrainRate = 6,
- OverallDifficulty = 6,
- ApproachRate = 7,
- },
- StarDifficulty = 2.91f,
- Metrics = new BeatmapMetrics
- {
- Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
- Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
- },
- }
- }));
-
- AddStep("null metrics", () => detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- Version = "No Metrics",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has no metrics",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 5,
- DrainRate = 5,
- OverallDifficulty = 5.5f,
- ApproachRate = 6.5f,
- },
- StarDifficulty = 1.97f,
- }
- }));
-
- AddStep("null beatmap", () => detailsArea.Beatmap = null);
-
- Ruleset ruleset = rulesets.AvailableRulesets.First().CreateInstance();
-
- AddStep("with EZ mod", () =>
- {
- detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- Version = "Has Easy Mod",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has the easy mod enabled",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 3,
- DrainRate = 3,
- OverallDifficulty = 3,
- ApproachRate = 3,
- },
- StarDifficulty = 1f,
- }
- });
-
- SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModEasy) };
- });
-
- AddStep("with HR mod", () =>
- {
- detailsArea.Beatmap = new TestWorkingBeatmap(new Beatmap
- {
- BeatmapInfo =
- {
- Version = "Has Hard Rock Mod",
- Metadata = new BeatmapMetadata
- {
- Source = "osu!lazer",
- Tags = "this beatmap has the hard rock mod enabled",
- },
- BaseDifficulty = new BeatmapDifficulty
- {
- CircleSize = 3,
- DrainRate = 3,
- OverallDifficulty = 3,
- ApproachRate = 3,
- },
- StarDifficulty = 1f,
- }
- });
-
- SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModHardRock) };
- });
- }
- }
-}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs
index acf037198f..6aa5a76490 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapDetails.cs
@@ -3,8 +3,14 @@
using System.Linq;
using NUnit.Framework;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
+using osu.Framework.Testing;
using osu.Game.Beatmaps;
+using osu.Game.Graphics;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.SongSelect
@@ -174,5 +180,27 @@ namespace osu.Game.Tests.Visual.SongSelect
OnlineBeatmapID = 162,
});
}
+
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
+ [Resolved]
+ private OsuColour colours { get; set; }
+
+ [Test]
+ public void TestModAdjustments()
+ {
+ TestAllMetrics();
+
+ Ruleset ruleset = rulesets.AvailableRulesets.First().CreateInstance();
+
+ AddStep("with EZ mod", () => SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModEasy) });
+
+ AddAssert("first bar coloured blue", () => details.ChildrenOfType().Skip(1).First().AccentColour == colours.BlueDark);
+
+ AddStep("with HR mod", () => SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModHardRock) });
+
+ AddAssert("first bar coloured red", () => details.ChildrenOfType().Skip(1).First().AccentColour == colours.Red);
+ }
}
}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
index 57e297bcd5..3eff75b020 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs
@@ -3,10 +3,13 @@
using System;
using System.Collections.Generic;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
+using osu.Game.Overlays;
+using osu.Game.Online.Placeholders;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards;
@@ -28,8 +31,16 @@ namespace osu.Game.Tests.Visual.SongSelect
private readonly FailableLeaderboard leaderboard;
+ [Cached]
+ private readonly DialogOverlay dialogOverlay;
+
public TestSceneBeatmapLeaderboard()
{
+ Add(dialogOverlay = new DialogOverlay
+ {
+ Depth = -1
+ });
+
Add(leaderboard = new FailableLeaderboard
{
Origin = Anchor.Centre,
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index 00fa95bedc..eb812f5d5a 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -11,7 +11,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs
index e34e1844ce..0598324110 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs
@@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Overlays;
using osu.Game.Scoring;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Select.Leaderboards;
@@ -15,10 +17,18 @@ namespace osu.Game.Tests.Visual.SongSelect
{
public class TestSceneUserTopScoreContainer : OsuTestScene
{
+ [Cached]
+ private readonly DialogOverlay dialogOverlay;
+
public TestSceneUserTopScoreContainer()
{
UserTopScoreContainer topScoreContainer;
+ Add(dialogOverlay = new DialogOverlay
+ {
+ Depth = -1
+ });
+
Add(new Container
{
Origin = Anchor.BottomCentre,
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs
similarity index 92%
rename from osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs
index 554696765e..19eebc89b6 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbs.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBreadcrumbControl.cs
@@ -10,11 +10,11 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
- public class TestSceneBreadcrumbs : OsuTestScene
+ public class TestSceneBreadcrumbControl : OsuTestScene
{
private readonly BreadcrumbControl breadcrumbs;
- public TestSceneBreadcrumbs()
+ public TestSceneBreadcrumbControl()
{
Add(breadcrumbs = new BreadcrumbControl
{
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
index e95f4c09c6..d1dde4664a 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneCursors.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using osuTK;
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs
new file mode 100644
index 0000000000..1e5e26e4c5
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs
@@ -0,0 +1,181 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics.Cursor;
+using osu.Framework.Platform;
+using osu.Framework.Testing;
+using osu.Framework.Utils;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics.Cursor;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Online.Leaderboards;
+using osu.Game.Online.Placeholders;
+using osu.Game.Overlays;
+using osu.Game.Rulesets;
+using osu.Game.Scoring;
+using osu.Game.Screens.Select.Leaderboards;
+using osu.Game.Tests.Resources;
+using osu.Game.Users;
+using osuTK;
+using osuTK.Input;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneDeleteLocalScore : ManualInputManagerTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(Placeholder),
+ typeof(MessagePlaceholder),
+ typeof(RetrievalFailurePlaceholder),
+ typeof(UserTopScoreContainer),
+ typeof(Leaderboard),
+ typeof(LeaderboardScore),
+ };
+
+ private readonly ContextMenuContainer contextMenuContainer;
+ private readonly BeatmapLeaderboard leaderboard;
+
+ private RulesetStore rulesetStore;
+ private BeatmapManager beatmapManager;
+ private ScoreManager scoreManager;
+
+ private readonly List scores = new List();
+ private BeatmapInfo beatmap;
+
+ [Cached]
+ private readonly DialogOverlay dialogOverlay;
+
+ public TestSceneDeleteLocalScore()
+ {
+ Children = new Drawable[]
+ {
+ contextMenuContainer = new OsuContextMenuContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ Child = leaderboard = new BeatmapLeaderboard
+ {
+ Origin = Anchor.Centre,
+ Anchor = Anchor.Centre,
+ Size = new Vector2(550f, 450f),
+ Scope = BeatmapLeaderboardScope.Local,
+ Beatmap = new BeatmapInfo
+ {
+ ID = 1,
+ Metadata = new BeatmapMetadata
+ {
+ ID = 1,
+ Title = "TestSong",
+ Artist = "TestArtist",
+ Author = new User
+ {
+ Username = "TestAuthor"
+ },
+ },
+ Version = "Insane"
+ },
+ }
+ },
+ dialogOverlay = new DialogOverlay()
+ };
+ }
+
+ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
+ {
+ var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
+
+ dependencies.Cache(rulesetStore = new RulesetStore(ContextFactory));
+ dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, Audio, dependencies.Get(), Beatmap.Default));
+ dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
+
+ beatmap = beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Result.Beatmaps[0];
+
+ for (int i = 0; i < 50; i++)
+ {
+ var score = new ScoreInfo
+ {
+ OnlineScoreID = i,
+ Beatmap = beatmap,
+ BeatmapInfoID = beatmap.ID,
+ Accuracy = RNG.NextDouble(),
+ TotalScore = RNG.Next(1, 1000000),
+ MaxCombo = RNG.Next(1, 1000),
+ Rank = ScoreRank.XH,
+ User = new User { Username = "TestUser" },
+ };
+
+ scores.Add(scoreManager.Import(score).Result);
+ }
+
+ scores.Sort(Comparer.Create((s1, s2) => s2.TotalScore.CompareTo(s1.TotalScore)));
+
+ return dependencies;
+ }
+
+ [SetUp]
+ public void Setup() => Schedule(() =>
+ {
+ // Due to soft deletions, we can re-use deleted scores between test runs
+ scoreManager.Undelete(scoreManager.QueryScores(s => s.DeletePending).ToList());
+
+ leaderboard.Scores = null;
+ leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
+
+ leaderboard.Beatmap = beatmap;
+ leaderboard.RefreshScores(); // Required in the case that the beatmap hasn't changed
+ });
+
+ [SetUpSteps]
+ public void SetupSteps()
+ {
+ // Ensure the leaderboard has finished async-loading drawables
+ AddUntilStep("wait for drawables", () => leaderboard.ChildrenOfType().Any());
+
+ // Ensure the leaderboard items have finished showing up
+ AddStep("finish transforms", () => leaderboard.FinishTransforms(true));
+ }
+
+ [Test]
+ public void TestDeleteViaRightClick()
+ {
+ AddStep("open menu for top score", () =>
+ {
+ InputManager.MoveMouseTo(leaderboard.ChildrenOfType().First());
+ InputManager.Click(MouseButton.Right);
+ });
+
+ // Ensure the context menu has finished showing
+ AddStep("finish transforms", () => contextMenuContainer.FinishTransforms(true));
+
+ AddStep("click delete option", () =>
+ {
+ InputManager.MoveMouseTo(contextMenuContainer.ChildrenOfType().First(i => i.Item.Text.Value.ToLowerInvariant() == "delete"));
+ InputManager.Click(MouseButton.Left);
+ });
+
+ // Ensure the dialog has finished showing
+ AddStep("finish transforms", () => dialogOverlay.FinishTransforms(true));
+
+ AddStep("click delete button", () =>
+ {
+ InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType().First());
+ InputManager.Click(MouseButton.Left);
+ });
+
+ AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
+ }
+
+ [Test]
+ public void TestDeleteViaDatabase()
+ {
+ AddStep("delete top score", () => scoreManager.Delete(scores[0]));
+ AddUntilStep("score removed from leaderboard", () => leaderboard.Scores.All(s => s.OnlineScoreID != scores[0].OnlineScoreID));
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs
index 54876dbbda..4e394b5ed8 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLogoTrackingContainer.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Screens.Menu;
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModButton.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModButton.cs
new file mode 100644
index 0000000000..443cf59003
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModButton.cs
@@ -0,0 +1,62 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Overlays.Mods;
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneModButton : OsuTestScene
+ {
+ public TestSceneModButton()
+ {
+ Children = new Drawable[]
+ {
+ new ModButton(new MultiMod(new TestMod1(), new TestMod2(), new TestMod3(), new TestMod4()))
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre
+ }
+ };
+ }
+
+ private class TestMod1 : TestMod
+ {
+ public override string Name => "Test mod 1";
+
+ public override string Acronym => "M1";
+ }
+
+ private class TestMod2 : TestMod
+ {
+ public override string Name => "Test mod 2";
+
+ public override string Acronym => "M2";
+
+ public override IconUsage? Icon => FontAwesome.Solid.Exclamation;
+ }
+
+ private class TestMod3 : TestMod
+ {
+ public override string Name => "Test mod 3";
+
+ public override string Acronym => "M3";
+
+ public override IconUsage? Icon => FontAwesome.Solid.ArrowRight;
+ }
+
+ private class TestMod4 : TestMod
+ {
+ public override string Name => "Test mod 4";
+
+ public override string Acronym => "M4";
+ }
+
+ private abstract class TestMod : Mod, IApplicableMod
+ {
+ public override double ScoreMultiplier => 1.0;
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
index 8dcb7dcbf8..e2ce2341e5 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs
@@ -25,6 +25,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private readonly Mod testCustomisableMod = new TestModCustomisable1();
+ private readonly Mod testCustomisableAutoOpenMod = new TestModCustomisable2();
+
[Test]
public void TestButtonShowsOnCustomisableMod()
{
@@ -53,6 +55,17 @@ namespace osu.Game.Tests.Visual.UserInterface
AddAssert("button enabled", () => modSelect.CustomiseButton.Enabled.Value);
}
+ [Test]
+ public void TestCustomisationOpensOnModSelect()
+ {
+ createModSelect();
+
+ AddStep("open", () => modSelect.Show());
+ AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0);
+ AddStep("select mod", () => modSelect.SelectMod(testCustomisableAutoOpenMod));
+ AddAssert("Customisation opened", () => modSelect.ModSettingsContainer.Alpha == 1);
+ }
+
private void createModSelect()
{
AddStep("create mod select", () =>
@@ -128,6 +141,8 @@ namespace osu.Game.Tests.Visual.UserInterface
public override string Name => "Customisable Mod 2";
public override string Acronym => "CM2";
+
+ public override bool RequiresConfiguration => true;
}
private abstract class TestModCustomisable : Mod, IApplicableMod
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs
index d8a4514df1..f8ace73168 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNotificationOverlay.cs
@@ -8,7 +8,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@@ -67,9 +67,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddRepeatStep(@"add many simple", sendManyNotifications, 3);
- AddWaitStep("wait some", 5);
-
- checkProgressingCount(0);
+ waitForCompletion();
AddStep(@"progress #3", sendUploadProgress);
@@ -77,9 +75,7 @@ namespace osu.Game.Tests.Visual.UserInterface
checkDisplayedCount(33);
- AddWaitStep("wait some", 10);
-
- checkProgressingCount(0);
+ waitForCompletion();
}
[Test]
@@ -109,9 +105,9 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep(@"background progress #1", sendBackgroundUploadProgress);
- AddWaitStep("wait some", 5);
+ checkProgressingCount(1);
- checkProgressingCount(0);
+ waitForCompletion();
checkDisplayedCount(2);
@@ -190,6 +186,8 @@ namespace osu.Game.Tests.Visual.UserInterface
private void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
+ private void waitForCompletion() => AddUntilStep("wait for notification progress completion", () => progressingNotifications.Count == 0);
+
private void sendBarrage()
{
switch (RNG.Next(0, 4))
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
index e3daa9c279..2ea9aec50a 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneNowPlayingOverlay.cs
@@ -4,8 +4,10 @@
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Framework.Timing;
+using osu.Framework.Utils;
+using osu.Game.Beatmaps;
using osu.Game.Overlays;
+using osu.Game.Rulesets.Osu;
namespace osu.Game.Tests.Visual.UserInterface
{
@@ -15,22 +17,48 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private MusicController musicController = new MusicController();
- public TestSceneNowPlayingOverlay()
- {
- Clock = new FramedClock();
+ private WorkingBeatmap currentBeatmap;
- var np = new NowPlayingOverlay
+ private NowPlayingOverlay nowPlayingOverlay;
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
+
+ nowPlayingOverlay = new NowPlayingOverlay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre
};
Add(musicController);
- Add(np);
+ Add(nowPlayingOverlay);
+ }
- AddStep(@"show", () => np.Show());
+ [Test]
+ public void TestShowHideDisable()
+ {
+ AddStep(@"show", () => nowPlayingOverlay.Show());
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
- AddStep(@"show", () => np.Hide());
+ AddStep(@"hide", () => nowPlayingOverlay.Hide());
+ }
+
+ [Test]
+ public void TestPrevTrackBehavior()
+ {
+ AddStep(@"Play track", () =>
+ {
+ musicController.NextTrack();
+ currentBeatmap = Beatmap.Value;
+ });
+
+ AddStep(@"Seek track to 6 second", () => musicController.SeekTo(6000));
+ AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
+ AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
+ AddUntilStep("Wait for current time to update", () => Precision.AlmostEquals(currentBeatmap.Track.CurrentTime, 0));
+ AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
+ AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
}
}
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs
index 0cb8683d72..7386e0fa1f 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneScreenBreadcrumbControl.cs
@@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@@ -62,7 +61,7 @@ namespace osu.Game.Tests.Visual.UserInterface
waitForCurrent();
pushNext();
waitForCurrent();
- AddAssert(@"only 2 items", () => breadcrumbs.Items.Count() == 2);
+ AddAssert(@"only 2 items", () => breadcrumbs.Items.Count == 2);
AddStep(@"exit current", () => screenStack.CurrentScreen.Exit());
AddAssert(@"current screen is first", () => startScreen == screenStack.CurrentScreen);
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs
index 0da256855a..9738f73548 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs
@@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual.UserInterface
@@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Select random", () =>
{
- selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count()));
+ selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count));
});
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
}
diff --git a/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs
index 72d9eb0e07..77119f7a60 100644
--- a/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs
+++ b/osu.Game.Tournament.Tests/Components/TestSceneMatchScoreDisplay.cs
@@ -3,7 +3,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Screens.Gameplay.Components;
diff --git a/osu.Game.Tournament/Resources/countries.json b/osu.Game.Tournament/Resources/countries.json
index ec2ca2bf37..7306a8bec5 100644
--- a/osu.Game.Tournament/Resources/countries.json
+++ b/osu.Game.Tournament/Resources/countries.json
@@ -541,7 +541,7 @@
},
{
"FlagName": "MK",
- "FullName": "Macedonia",
+ "FullName": "North Macedonia",
"Acronym": "MKD"
},
{
@@ -811,7 +811,7 @@
},
{
"FlagName": "CV",
- "FullName": "Cape Verde",
+ "FullName": "Cabo Verde",
"Acronym": "CPV"
},
{
@@ -821,7 +821,7 @@
},
{
"FlagName": "SZ",
- "FullName": "Swaziland",
+ "FullName": "Eswatini",
"Acronym": "SWZ"
},
{
diff --git a/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs
index 1cd942b987..f21f5c9460 100644
--- a/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs
+++ b/osu.Game.Tournament/Screens/Drawings/Components/VisualiserContainer.cs
@@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
namespace osu.Game.Tournament.Screens.Drawings.Components
{
diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
index dde280ccd8..c4b670f059 100644
--- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
+++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
@@ -289,16 +289,15 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
return true;
}
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
- if (base.OnDrag(e)) return true;
+ base.OnDrag(e);
Selected = true;
this.MoveToOffset(e.Delta);
var pos = Position;
Match.Position.Value = new Point((int)pos.X, (int)pos.Y);
- return true;
}
public void Remove()
diff --git a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs
index 84a329085a..cb73985b11 100644
--- a/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs
+++ b/osu.Game.Tournament/Screens/Ladder/Components/ProgressionPath.cs
@@ -10,8 +10,8 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
public class ProgressionPath : Path
{
- public DrawableTournamentMatch Source { get; private set; }
- public DrawableTournamentMatch Destination { get; private set; }
+ public DrawableTournamentMatch Source { get; }
+ public DrawableTournamentMatch Destination { get; }
public ProgressionPath(DrawableTournamentMatch source, DrawableTournamentMatch destination)
{
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs
index 0c450a66b4..bdaa1ae7fd 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderDragContainer.cs
@@ -22,10 +22,9 @@ namespace osu.Game.Tournament.Screens.Ladder
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);
- return true;
}
private const float min_scale = 0.6f;
diff --git a/osu.Game.Tournament/TournamentFont.cs b/osu.Game.Tournament/TournamentFont.cs
index f9e60ff2bc..32f0264562 100644
--- a/osu.Game.Tournament/TournamentFont.cs
+++ b/osu.Game.Tournament/TournamentFont.cs
@@ -61,7 +61,7 @@ namespace osu.Game.Tournament
string weightString = weight.ToString();
// Only exo has an explicit "regular" weight, other fonts do not
- if (weight == FontWeight.Regular && family != GetFamilyString(TournamentTypeface.Aquatico) && family != GetFamilyString(TournamentTypeface.Aquatico))
+ if (weight == FontWeight.Regular && family != GetFamilyString(TournamentTypeface.Aquatico))
weightString = string.Empty;
return weightString;
diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs
index 4d7abfe272..1c94856a4e 100644
--- a/osu.Game.Tournament/TournamentGameBase.cs
+++ b/osu.Game.Tournament/TournamentGameBase.cs
@@ -52,7 +52,7 @@ namespace osu.Game.Tournament
[BackgroundDependencyLoader]
private void load(Storage storage, FrameworkConfigManager frameworkConfig)
{
- Resources.AddStore(new DllResourceStore(@"osu.Game.Tournament.dll"));
+ Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
AddFont(Resources, @"Resources/Fonts/Aquatico-Regular");
AddFont(Resources, @"Resources/Fonts/Aquatico-Light");
@@ -223,9 +223,12 @@ namespace osu.Game.Tournament
foreach (var r in ladder.Rounds)
{
- foreach (var b in r.Beatmaps)
+ foreach (var b in r.Beatmaps.ToList())
{
- if (b.BeatmapInfo == null && b.ID > 0)
+ if (b.BeatmapInfo != null)
+ continue;
+
+ if (b.ID > 0)
{
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
API.Perform(req);
@@ -233,6 +236,10 @@ namespace osu.Game.Tournament
addedInfo = true;
}
+
+ if (b.BeatmapInfo == null)
+ // if online population couldn't be performed, ensure we don't leave a null value behind
+ r.Beatmaps.Remove(b);
}
}
@@ -296,7 +303,7 @@ namespace osu.Game.Tournament
private class TournamentInputManager : UserInputManager
{
- protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
+ protected override MouseButtonEventManager CreateButtonEventManagerFor(MouseButton button)
{
switch (button)
{
@@ -304,7 +311,7 @@ namespace osu.Game.Tournament
return new RightMouseManager(button);
}
- return base.CreateButtonManagerFor(button);
+ return base.CreateButtonEventManagerFor(button);
}
private class RightMouseManager : MouseButtonEventManager
diff --git a/osu.Game/Audio/HitSampleInfo.cs b/osu.Game/Audio/HitSampleInfo.cs
index 23a74d3fa6..f6b0107bd2 100644
--- a/osu.Game/Audio/HitSampleInfo.cs
+++ b/osu.Game/Audio/HitSampleInfo.cs
@@ -17,11 +17,6 @@ namespace osu.Game.Audio
public const string HIT_NORMAL = @"hitnormal";
public const string HIT_CLAP = @"hitclap";
- ///
- /// An optional ruleset namespace.
- ///
- public string Namespace;
-
///
/// The bank to load the sample from.
///
@@ -49,15 +44,6 @@ namespace osu.Game.Audio
{
get
{
- if (!string.IsNullOrEmpty(Namespace))
- {
- if (!string.IsNullOrEmpty(Suffix))
- yield return $"{Namespace}/{Bank}-{Name}{Suffix}";
-
- yield return $"{Namespace}/{Bank}-{Name}";
- }
-
- // check non-namespace as a fallback even when we have a namespace
if (!string.IsNullOrEmpty(Suffix))
yield return $"{Bank}-{Name}{Suffix}";
diff --git a/osu.Game/Audio/SampleInfo.cs b/osu.Game/Audio/SampleInfo.cs
index 66c07209f3..2406b0bef2 100644
--- a/osu.Game/Audio/SampleInfo.cs
+++ b/osu.Game/Audio/SampleInfo.cs
@@ -19,6 +19,6 @@ namespace osu.Game.Audio
public IEnumerable LookupNames => new[] { sampleName };
- public int Volume { get; set; } = 100;
+ public int Volume { get; } = 100;
}
}
diff --git a/osu.Game/Beatmaps/BeatmapConverter.cs b/osu.Game/Beatmaps/BeatmapConverter.cs
index 7922843626..99e0bf4e33 100644
--- a/osu.Game/Beatmaps/BeatmapConverter.cs
+++ b/osu.Game/Beatmaps/BeatmapConverter.cs
@@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
+using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Beatmaps
@@ -25,7 +26,7 @@ namespace osu.Game.Beatmaps
public IBeatmap Beatmap { get; }
- protected BeatmapConverter(IBeatmap beatmap)
+ protected BeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
{
Beatmap = beatmap;
}
@@ -33,7 +34,7 @@ namespace osu.Game.Beatmaps
///
/// Whether can be converted by this .
///
- public bool CanConvert => !Beatmap.HitObjects.Any() || ValidConversionTypes.All(t => Beatmap.HitObjects.Any(t.IsInstanceOfType));
+ public abstract bool CanConvert();
///
/// Converts .
@@ -92,11 +93,6 @@ namespace osu.Game.Beatmaps
return result;
}
- ///
- /// The types of HitObjects that can be converted to be used for this Beatmap.
- ///
- protected abstract IEnumerable ValidConversionTypes { get; }
-
///
/// Creates the that will be returned by this .
///
diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs
index a10ad73817..31869f9310 100644
--- a/osu.Game/Beatmaps/BeatmapManager.cs
+++ b/osu.Game/Beatmaps/BeatmapManager.cs
@@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
+using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
@@ -26,6 +27,8 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
+using Decoder = osu.Game.Beatmaps.Formats.Decoder;
+using ZipArchive = SharpCompress.Archives.Zip.ZipArchive;
namespace osu.Game.Beatmaps
{
@@ -56,14 +59,11 @@ namespace osu.Game.Beatmaps
protected override string ImportFromStablePath => "Songs";
private readonly RulesetStore rulesets;
-
private readonly BeatmapStore beatmaps;
-
private readonly AudioManager audioManager;
-
private readonly GameHost host;
-
private readonly BeatmapUpdateQueue updateQueue;
+ private readonly Storage exportStorage;
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, AudioManager audioManager, GameHost host = null,
WorkingBeatmap defaultBeatmap = null)
@@ -80,6 +80,7 @@ namespace osu.Game.Beatmaps
beatmaps.BeatmapRestored += b => BeatmapRestored?.Invoke(b);
updateQueue = new BeatmapUpdateQueue(api);
+ exportStorage = storage.GetStorageForDirectory("exports");
}
protected override ArchiveDownloadRequest CreateDownloadRequest(BeatmapSetInfo set, bool minimiseDownloadSize) =>
@@ -174,6 +175,50 @@ namespace osu.Game.Beatmaps
/// The beatmap difficulty to restore.
public void Restore(BeatmapInfo beatmap) => beatmaps.Restore(beatmap);
+ ///
+ /// Saves an file against a given .
+ ///
+ /// The to save the content against. The file referenced by will be replaced.
+ /// The content to write.
+ public void Save(BeatmapInfo info, IBeatmap beatmapContent)
+ {
+ var setInfo = QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == info.ID));
+
+ using (var stream = new MemoryStream())
+ {
+ using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
+ new LegacyBeatmapEncoder(beatmapContent).Encode(sw);
+
+ stream.Seek(0, SeekOrigin.Begin);
+
+ UpdateFile(setInfo, setInfo.Files.Single(f => string.Equals(f.Filename, info.Path, StringComparison.OrdinalIgnoreCase)), stream);
+ }
+
+ var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID);
+ if (working != null)
+ workingCache.Remove(working);
+ }
+
+ ///
+ /// Exports a to an .osz package.
+ ///
+ /// The to export.
+ public void Export(BeatmapSetInfo set)
+ {
+ var localSet = QueryBeatmapSet(s => s.ID == set.ID);
+
+ using (var archive = ZipArchive.Create())
+ {
+ foreach (var file in localSet.Files)
+ archive.AddEntry(file.Filename, Files.Storage.GetStream(file.FileInfo.StoragePath));
+
+ using (var outputStream = exportStorage.GetStream($"{set}.osz", FileAccess.Write, FileMode.Create))
+ archive.SaveTo(outputStream);
+
+ exportStorage.OpenInNativeExplorer();
+ }
+ }
+
private readonly WeakList workingCache = new WeakList();
///
diff --git a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
index 7bd40af512..a3128e36c4 100644
--- a/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
+++ b/osu.Game/Beatmaps/Drawables/DifficultyIcon.cs
@@ -48,11 +48,9 @@ namespace osu.Game.Beatmaps.Drawables
InternalChild = iconContainer = new Container { Size = new Vector2(20f) };
}
- public string TooltipText { get; set; }
-
public ITooltip GetCustomTooltip() => new DifficultyIconTooltip();
- public object TooltipContent { get; set; }
+ public object TooltipContent { get; }
[BackgroundDependencyLoader]
private void load(OsuColour colours)
diff --git a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
index 46efe38d37..bfcc38e4a9 100644
--- a/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/DummyWorkingBeatmap.cs
@@ -76,7 +76,7 @@ namespace osu.Game.Beatmaps
public IBeatmap Beatmap { get; set; }
- public bool CanConvert => true;
+ public bool CanConvert() => true;
public IBeatmap Convert()
{
diff --git a/osu.Game/Beatmaps/Formats/IHasComboColours.cs b/osu.Game/Beatmaps/Formats/IHasComboColours.cs
index 4c15cb96d1..41c85db063 100644
--- a/osu.Game/Beatmaps/Formats/IHasComboColours.cs
+++ b/osu.Game/Beatmaps/Formats/IHasComboColours.cs
@@ -8,6 +8,14 @@ namespace osu.Game.Beatmaps.Formats
{
public interface IHasComboColours
{
- List ComboColours { get; set; }
+ ///
+ /// Retrieves the list of combo colours for presentation only.
+ ///
+ IReadOnlyList ComboColours { get; }
+
+ ///
+ /// Adds combo colours to the list.
+ ///
+ void AddComboColours(params Color4[] colours);
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
index 433becd8cc..09f40ce7b6 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs
@@ -63,7 +63,7 @@ namespace osu.Game.Beatmaps.Formats
writer.WriteLine(FormattableString.Invariant($"PreviewTime: {beatmap.Metadata.PreviewTime}"));
// Todo: Not all countdown types are supported by lazer yet
writer.WriteLine(FormattableString.Invariant($"Countdown: {(beatmap.BeatmapInfo.Countdown ? '1' : '0')}"));
- writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePoints[0].SampleBank)}"));
+ writer.WriteLine(FormattableString.Invariant($"SampleSet: {toLegacySampleBank(beatmap.ControlPointInfo.SamplePointAt(double.MinValue).SampleBank)}"));
writer.WriteLine(FormattableString.Invariant($"StackLeniency: {beatmap.BeatmapInfo.StackLeniency}"));
writer.WriteLine(FormattableString.Invariant($"Mode: {beatmap.BeatmapInfo.RulesetID}"));
writer.WriteLine(FormattableString.Invariant($"LetterboxInBreaks: {(beatmap.BeatmapInfo.LetterboxInBreaks ? '1' : '0')}"));
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index b1585d04c5..f55e24245b 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -77,8 +77,6 @@ namespace osu.Game.Beatmaps.Formats
return line;
}
- private bool hasComboColours;
-
private void handleColours(T output, string line)
{
var pair = SplitKeyVal(line);
@@ -105,14 +103,7 @@ namespace osu.Game.Beatmaps.Formats
{
if (!(output is IHasComboColours tHasComboColours)) return;
- if (!hasComboColours)
- {
- // remove default colours.
- tHasComboColours.ComboColours.Clear();
- hasComboColours = true;
- }
-
- tHasComboColours.ComboColours.Add(colour);
+ tHasComboColours.AddComboColours(colour);
}
else
{
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index b1b27278fe..c46634e72f 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -12,6 +12,7 @@ using osu.Framework.Graphics;
using osu.Game.IO;
using osu.Game.Storyboards;
using osu.Game.Beatmaps.Legacy;
+using osu.Framework.Utils;
namespace osu.Game.Beatmaps.Formats
{
@@ -190,7 +191,7 @@ namespace osu.Game.Beatmaps.Formats
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
- timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
+ timelineGroup?.Rotation.Add(easing, startTime, endTime, MathUtils.RadiansToDegrees(startValue), MathUtils.RadiansToDegrees(endValue));
break;
}
diff --git a/osu.Game/Beatmaps/IBeatmapConverter.cs b/osu.Game/Beatmaps/IBeatmapConverter.cs
index f2213b85f1..173d5494ba 100644
--- a/osu.Game/Beatmaps/IBeatmapConverter.cs
+++ b/osu.Game/Beatmaps/IBeatmapConverter.cs
@@ -25,7 +25,7 @@ namespace osu.Game.Beatmaps
///
/// Whether can be converted by this .
///
- bool CanConvert { get; }
+ bool CanConvert();
///
/// Converts .
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 1255665cf0..05c344b199 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -7,13 +7,11 @@ using osu.Game.Rulesets.Mods;
using System;
using System.Collections.Generic;
using osu.Game.Storyboards;
-using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Audio;
using osu.Framework.Statistics;
-using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.UI;
@@ -76,21 +74,6 @@ namespace osu.Game.Beatmaps
return AudioManager.Tracks.GetVirtual(length);
}
- ///
- /// Saves the .
- ///
- /// The absolute path of the output file.
- public string Save()
- {
- string directory = Path.Combine(Path.GetTempPath(), @"osu!");
- Directory.CreateDirectory(directory);
-
- var path = Path.Combine(directory, Guid.NewGuid().ToString().Replace("-", string.Empty) + ".json");
- using (var sw = new StreamWriter(path))
- sw.WriteLine(Beatmap.Serialize());
- return path;
- }
-
///
/// Creates a to convert a for a specified .
///
@@ -108,7 +91,7 @@ namespace osu.Game.Beatmaps
IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted
- if (!converter.CanConvert)
+ if (Beatmap.HitObjects.Count > 0 && !converter.CanConvert())
throw new BeatmapInvalidForRulesetException($"{nameof(Beatmaps.Beatmap)} can not be converted for the ruleset (ruleset: {ruleset.InstantiationInfo}, converter: {converter}).");
// Apply conversion mods
diff --git a/osu.Game/Configuration/SettingSourceAttribute.cs b/osu.Game/Configuration/SettingSourceAttribute.cs
index 056fa8bcc0..f859dccc80 100644
--- a/osu.Game/Configuration/SettingSourceAttribute.cs
+++ b/osu.Game/Configuration/SettingSourceAttribute.cs
@@ -35,16 +35,11 @@ namespace osu.Game.Configuration
{
public static IEnumerable CreateSettingsControls(this object obj)
{
- foreach (var property in obj.GetType().GetProperties(BindingFlags.GetProperty | BindingFlags.Public | BindingFlags.Instance))
+ foreach (var (attr, property) in obj.GetSettingsSourceProperties())
{
- var attr = property.GetCustomAttribute(true);
+ object value = property.GetValue(obj);
- if (attr == null)
- continue;
-
- var prop = property.GetValue(obj);
-
- switch (prop)
+ switch (value)
{
case BindableNumber bNumber:
yield return new SettingsSlider
@@ -102,9 +97,22 @@ namespace osu.Game.Configuration
break;
default:
- throw new InvalidOperationException($"{nameof(SettingSourceAttribute)} was attached to an unsupported type ({prop})");
+ throw new InvalidOperationException($"{nameof(SettingSourceAttribute)} was attached to an unsupported type ({value})");
}
}
}
+
+ public static IEnumerable<(SettingSourceAttribute, PropertyInfo)> GetSettingsSourceProperties(this object obj)
+ {
+ foreach (var property in obj.GetType().GetProperties(BindingFlags.GetProperty | BindingFlags.Public | BindingFlags.Instance))
+ {
+ var attr = property.GetCustomAttribute(true);
+
+ if (attr == null)
+ continue;
+
+ yield return (attr, property);
+ }
+ }
}
}
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index fd455d7cd5..5e237d2ecb 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -34,7 +34,7 @@ namespace osu.Game.Database
/// The associated file join type.
public abstract class ArchiveModelManager : ICanAcceptFiles, IModelManager
where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete
- where TFileModel : INamedFileInfo, new()
+ where TFileModel : class, INamedFileInfo, new()
{
private const int import_queue_request_concurrency = 1;
@@ -222,9 +222,8 @@ namespace osu.Game.Database
{
model = CreateModel(archive);
- if (model == null) return Task.FromResult(null);
-
- model.Hash = computeHash(archive);
+ if (model == null)
+ return Task.FromResult(null);
}
catch (TaskCanceledException)
{
@@ -259,18 +258,27 @@ namespace osu.Game.Database
///
/// Create a SHA-2 hash from the provided archive based on file content of all files matching .
///
- private string computeHash(ArchiveReader reader)
+ ///
+ /// In the case of no matching files, a hash will be generated from the passed archive's .
+ ///
+ private string computeHash(TModel item, ArchiveReader reader = null)
{
// for now, concatenate all .osu files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
- foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith)))
+ foreach (TFileModel file in item.Files.Where(f => HashableFileTypes.Any(f.Filename.EndsWith)))
{
- using (Stream s = reader.GetStream(file))
+ using (Stream s = Files.Store.GetStream(file.FileInfo.StoragePath))
s.CopyTo(hashable);
}
- return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
+ if (hashable.Length > 0)
+ return hashable.ComputeSHA2Hash();
+
+ if (reader != null)
+ return reader.Name.ComputeSHA2Hash();
+
+ return item.Hash;
}
///
@@ -300,6 +308,7 @@ namespace osu.Game.Database
LogForModel(item, "Beginning import...");
item.Files = archive != null ? createFileInfos(archive, Files) : new List();
+ item.Hash = computeHash(item, archive);
await Populate(item, archive, cancellationToken);
@@ -355,12 +364,42 @@ namespace osu.Game.Database
return item;
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
+ public void UpdateFile(TModel model, TFileModel file, Stream contents)
+ {
+ using (var usage = ContextFactory.GetForWrite())
+ {
+ // Dereference the existing file info, since the file model will be removed.
+ Files.Dereference(file.FileInfo);
+
+ // Remove the file model.
+ usage.Context.Set().Remove(file);
+
+ // Add the new file info and containing file model.
+ model.Files.Remove(file);
+ model.Files.Add(new TFileModel
+ {
+ Filename = file.Filename,
+ FileInfo = Files.Add(contents)
+ });
+
+ Update(model);
+ }
+ }
+
///
/// Perform an update of the specified item.
- /// TODO: Support file changes.
+ /// TODO: Support file additions/removals.
///
/// The item to update.
- public void Update(TModel item) => ModelStore.Update(item);
+ public void Update(TModel item)
+ {
+ using (ContextFactory.GetForWrite())
+ {
+ item.Hash = computeHash(item);
+
+ ModelStore.Update(item);
+ }
+ }
///
/// Delete an item from the manager.
diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs
index 5f688c149d..4bd9df5f36 100644
--- a/osu.Game/Database/DownloadableArchiveModelManager.cs
+++ b/osu.Game/Database/DownloadableArchiveModelManager.cs
@@ -21,7 +21,7 @@ namespace osu.Game.Database
/// The associated file join type.
public abstract class DownloadableArchiveModelManager : ArchiveModelManager, IModelDownloader
where TModel : class, IHasFiles, IHasPrimaryKey, ISoftDelete, IEquatable
- where TFileModel : INamedFileInfo, new()
+ where TFileModel : class, INamedFileInfo, new()
{
public event Action> DownloadBegan;
@@ -92,8 +92,6 @@ namespace osu.Game.Database
notification.CancelRequested += () =>
{
request.Cancel();
- currentDownloads.Remove(request);
- notification.State = ProgressNotificationState.Cancelled;
return true;
};
@@ -109,11 +107,11 @@ namespace osu.Game.Database
{
DownloadFailed?.Invoke(request);
- if (error is OperationCanceledException) return;
-
- notification.State = ProgressNotificationState.Cancelled;
- Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
currentDownloads.Remove(request);
+ notification.State = ProgressNotificationState.Cancelled;
+
+ if (!(error is OperationCanceledException))
+ Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
}
}
diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs
index 6d88808150..b9c7b26e3e 100644
--- a/osu.Game/Graphics/Backgrounds/Triangles.cs
+++ b/osu.Game/Graphics/Backgrounds/Triangles.cs
@@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osuTK;
using osuTK.Graphics;
using System;
@@ -29,8 +29,33 @@ namespace osu.Game.Graphics.Backgrounds
///
private const float edge_smoothness = 1;
- public Color4 ColourLight = Color4.White;
- public Color4 ColourDark = Color4.Black;
+ private Color4 colourLight = Color4.White;
+
+ public Color4 ColourLight
+ {
+ get => colourLight;
+ set
+ {
+ if (colourLight == value) return;
+
+ colourLight = value;
+ updateColours();
+ }
+ }
+
+ private Color4 colourDark = Color4.Black;
+
+ public Color4 ColourDark
+ {
+ get => colourDark;
+ set
+ {
+ if (colourDark == value) return;
+
+ colourDark = value;
+ updateColours();
+ }
+ }
///
/// Whether we want to expire triangles as they exit our draw area completely.
@@ -151,7 +176,8 @@ namespace osu.Game.Graphics.Backgrounds
TriangleParticle particle = CreateTriangle();
particle.Position = new Vector2(RNG.NextSingle(), randomY ? RNG.NextSingle() : 1);
- particle.Colour = CreateTriangleShade();
+ particle.ColourShade = RNG.NextSingle();
+ particle.Colour = CreateTriangleShade(particle.ColourShade);
return particle;
}
@@ -177,7 +203,17 @@ namespace osu.Game.Graphics.Backgrounds
/// Creates a shade of colour for the triangles.
///
/// The colour.
- protected virtual Color4 CreateTriangleShade() => Interpolation.ValueAt(RNG.NextSingle(), ColourDark, ColourLight, 0, 1);
+ protected virtual Color4 CreateTriangleShade(float shade) => Interpolation.ValueAt(shade, colourDark, colourLight, 0, 1);
+
+ private void updateColours()
+ {
+ for (int i = 0; i < parts.Count; i++)
+ {
+ TriangleParticle newParticle = parts[i];
+ newParticle.Colour = CreateTriangleShade(newParticle.ColourShade);
+ parts[i] = newParticle;
+ }
+ }
protected override DrawNode CreateDrawNode() => new TrianglesDrawNode(this);
@@ -264,6 +300,12 @@ namespace osu.Game.Graphics.Backgrounds
///
public Vector2 Position;
+ ///
+ /// The colour shade of the triangle.
+ /// This is needed for colour recalculation of visible triangles when or is changed.
+ ///
+ public float ColourShade;
+
///
/// The colour of the triangle.
///
diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
index b9ef279f5c..be9aefa359 100644
--- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
+++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
@@ -38,6 +38,11 @@ namespace osu.Game.Graphics.Containers
///
public int Divisor { get; set; } = 1;
+ ///
+ /// An optional minimum beat length. Any beat length below this will be multiplied by two until valid.
+ ///
+ public double MinimumBeatLength { get; set; }
+
///
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
///
@@ -89,6 +94,9 @@ namespace osu.Game.Graphics.Containers
double beatLength = timingPoint.BeatLength / Divisor;
+ while (beatLength < MinimumBeatLength)
+ beatLength *= 2;
+
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
// The beats before the start of the first control point are off by 1, this should do the trick
diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs
index 9735f6373d..e3a9a5fe9d 100644
--- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs
+++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs
@@ -63,7 +63,7 @@ namespace osu.Game.Graphics.Containers
}
public void AddUserLink(User user, Action creationParameters = null)
- => createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "View Profile");
+ => createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "view profile");
private void createLink(IEnumerable drawables, LinkDetails link, string tooltipText, Action action = null)
{
diff --git a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs
index 23015e8bf5..dadd7d5240 100644
--- a/osu.Game/Graphics/Containers/LogoTrackingContainer.cs
+++ b/osu.Game/Graphics/Containers/LogoTrackingContainer.cs
@@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Screens.Menu;
using osuTK;
diff --git a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
index facf70b47a..93ac69bdbf 100644
--- a/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
@@ -76,12 +76,12 @@ namespace osu.Game.Graphics.Containers
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
if (closeOnMouseUp && !base.ReceivePositionalInputAt(e.ScreenSpaceMousePosition))
Hide();
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
public virtual bool OnPressed(GlobalAction action)
@@ -99,7 +99,9 @@ namespace osu.Game.Graphics.Containers
return false;
}
- public bool OnReleased(GlobalAction action) => false;
+ public void OnReleased(GlobalAction action)
+ {
+ }
protected override void UpdateState(ValueChangedEvent state)
{
diff --git a/osu.Game/Graphics/Containers/OsuScrollContainer.cs b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
index ab72276ad0..6d531887ed 100644
--- a/osu.Game/Graphics/Containers/OsuScrollContainer.cs
+++ b/osu.Game/Graphics/Containers/OsuScrollContainer.cs
@@ -50,15 +50,15 @@ namespace osu.Game.Graphics.Containers
return base.OnMouseDown(e);
}
- protected override bool OnDrag(DragEvent e)
+ protected override void OnDrag(DragEvent e)
{
if (rightMouseDragging)
{
scrollFromMouseEvent(e);
- return true;
+ return;
}
- return base.OnDrag(e);
+ base.OnDrag(e);
}
protected override bool OnDragStart(DragStartEvent e)
@@ -72,15 +72,15 @@ namespace osu.Game.Graphics.Containers
return base.OnDragStart(e);
}
- protected override bool OnDragEnd(DragEndEvent e)
+ protected override void OnDragEnd(DragEndEvent e)
{
if (rightMouseDragging)
{
rightMouseDragging = false;
- return true;
+ return;
}
- return base.OnDragEnd(e);
+ base.OnDragEnd(e);
}
protected override bool OnScroll(ScrollEvent e)
@@ -123,8 +123,6 @@ namespace osu.Game.Graphics.Containers
Masking = true;
Child = box = new Box { RelativeSizeAxes = Axes.Both };
-
- ResizeTo(1);
}
[BackgroundDependencyLoader]
@@ -164,13 +162,13 @@ namespace osu.Game.Graphics.Containers
return true;
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
- if (e.Button != MouseButton.Left) return false;
+ if (e.Button != MouseButton.Left) return;
box.FadeColour(Color4.White, 100);
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
}
}
diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs
index bf743b90ed..4cd3934cde 100644
--- a/osu.Game/Graphics/Containers/ParallaxContainer.cs
+++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs
@@ -9,7 +9,7 @@ using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Configuration;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
namespace osu.Game.Graphics.Containers
{
diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs
index 5a83d8e4ce..580177d17a 100644
--- a/osu.Game/Graphics/Cursor/MenuCursor.cs
+++ b/osu.Game/Graphics/Cursor/MenuCursor.cs
@@ -14,6 +14,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osuTK.Input;
+using osu.Framework.Utils;
namespace osu.Game.Graphics.Cursor
{
@@ -55,7 +56,7 @@ namespace osu.Game.Graphics.Cursor
if (dragRotationState == DragRotationState.Rotating && distance > 0)
{
Vector2 offset = e.MousePosition - positionMouseDown;
- float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
+ float degrees = MathUtils.RadiansToDegrees(MathF.Atan2(-offset.X, offset.Y)) + 24.3f;
// Always rotate in the direction of least distance
float diff = (degrees - activeCursor.Rotation) % 360;
@@ -91,7 +92,7 @@ namespace osu.Game.Graphics.Cursor
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
if (!e.IsPressed(MouseButton.Left) && !e.IsPressed(MouseButton.Right))
{
@@ -106,7 +107,7 @@ namespace osu.Game.Graphics.Cursor
dragRotationState = DragRotationState.NotDragging;
}
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
protected override void PopIn()
diff --git a/osu.Game/Graphics/OsuColour.cs b/osu.Game/Graphics/OsuColour.cs
index 2dc12b3e67..53a40f5613 100644
--- a/osu.Game/Graphics/OsuColour.cs
+++ b/osu.Game/Graphics/OsuColour.cs
@@ -3,6 +3,7 @@
using System;
using osu.Game.Beatmaps;
+using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics
@@ -35,6 +36,20 @@ namespace osu.Game.Graphics
Convert.ToByte(hex.Substring(2, 2), 16),
Convert.ToByte(hex.Substring(4, 2), 16),
255);
+
+ case 4:
+ return new Color4(
+ (byte)(Convert.ToByte(hex.Substring(0, 1), 16) * 17),
+ (byte)(Convert.ToByte(hex.Substring(1, 1), 16) * 17),
+ (byte)(Convert.ToByte(hex.Substring(2, 1), 16) * 17),
+ (byte)(Convert.ToByte(hex.Substring(3, 1), 16) * 17));
+
+ case 8:
+ return new Color4(
+ Convert.ToByte(hex.Substring(0, 2), 16),
+ Convert.ToByte(hex.Substring(2, 2), 16),
+ Convert.ToByte(hex.Substring(4, 2), 16),
+ Convert.ToByte(hex.Substring(6, 2), 16));
}
}
@@ -63,6 +78,46 @@ namespace osu.Game.Graphics
}
}
+ public Color4 ForOverlayElement(OverlayColourScheme colourScheme, float saturation, float lightness, float opacity = 1) => Color4.FromHsl(new Vector4(getBaseHue(colourScheme), saturation, lightness, opacity));
+
+ // See https://github.com/ppy/osu-web/blob/4218c288292d7c810b619075471eaea8bbb8f9d8/app/helpers.php#L1463
+ private static float getBaseHue(OverlayColourScheme colourScheme)
+ {
+ float hue;
+
+ switch (colourScheme)
+ {
+ default:
+ throw new ArgumentException($@"{colourScheme} colour scheme does not provide a hue value in {nameof(getBaseHue)}.");
+
+ case OverlayColourScheme.Red:
+ hue = 0;
+ break;
+
+ case OverlayColourScheme.Pink:
+ hue = 333;
+ break;
+
+ case OverlayColourScheme.Orange:
+ hue = 46;
+ break;
+
+ case OverlayColourScheme.Green:
+ hue = 115;
+ break;
+
+ case OverlayColourScheme.Purple:
+ hue = 255;
+ break;
+
+ case OverlayColourScheme.Blue:
+ hue = 200;
+ break;
+ }
+
+ return hue / 360f;
+ }
+
// See https://github.com/ppy/osu-web/blob/master/resources/assets/less/colors.less
public readonly Color4 PurpleLighter = FromHex(@"eeeeff");
public readonly Color4 PurpleLight = FromHex(@"aa88ff");
@@ -165,4 +220,14 @@ namespace osu.Game.Graphics
public readonly Color4 ContextMenuGray = FromHex(@"223034");
}
+
+ public enum OverlayColourScheme
+ {
+ Red,
+ Pink,
+ Orange,
+ Green,
+ Purple,
+ Blue
+ }
}
diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs
index b9151b7393..7f20c30048 100644
--- a/osu.Game/Graphics/ScreenshotManager.cs
+++ b/osu.Game/Graphics/ScreenshotManager.cs
@@ -67,7 +67,9 @@ namespace osu.Game.Graphics
return false;
}
- public bool OnReleased(GlobalAction action) => false;
+ public void OnReleased(GlobalAction action)
+ {
+ }
private volatile int screenShotTasks;
diff --git a/osu.Game/Graphics/UserInterface/BackButton.cs b/osu.Game/Graphics/UserInterface/BackButton.cs
index 23565e8742..88ba7ede6e 100644
--- a/osu.Game/Graphics/UserInterface/BackButton.cs
+++ b/osu.Game/Graphics/UserInterface/BackButton.cs
@@ -67,7 +67,9 @@ namespace osu.Game.Graphics.UserInterface
return false;
}
- public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
+ public void OnReleased(GlobalAction action)
+ {
+ }
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs
index d1e55fee24..e2438cc4cd 100644
--- a/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs
+++ b/osu.Game/Graphics/UserInterface/BreadcrumbControl.cs
@@ -15,14 +15,13 @@ namespace osu.Game.Graphics.UserInterface
public class BreadcrumbControl : OsuTabControl
{
private const float padding = 10;
- private const float item_chevron_size = 10;
protected override TabItem CreateTabItem(T value) => new BreadcrumbTabItem(value)
{
AccentColour = AccentColour,
};
- protected override float StripWidth() => base.StripWidth() - (padding + item_chevron_size);
+ protected override float StripWidth => base.StripWidth - TabContainer.FirstOrDefault()?.Padding.Right ?? 0;
public BreadcrumbControl()
{
@@ -41,8 +40,10 @@ namespace osu.Game.Graphics.UserInterface
};
}
- private class BreadcrumbTabItem : OsuTabItem, IStateful
+ protected class BreadcrumbTabItem : OsuTabItem, IStateful
{
+ protected virtual float ChevronSize => 10;
+
public event Action StateChanged;
public readonly SpriteIcon Chevron;
@@ -52,7 +53,6 @@ namespace osu.Game.Graphics.UserInterface
public override bool HandleNonPositionalInput => State == Visibility.Visible;
public override bool HandlePositionalInput => State == Visibility.Visible;
- public override bool IsRemovable => true;
private Visibility state;
@@ -91,12 +91,12 @@ namespace osu.Game.Graphics.UserInterface
{
Text.Font = Text.Font.With(size: 18);
Text.Margin = new MarginPadding { Vertical = 8 };
- Padding = new MarginPadding { Right = padding + item_chevron_size };
+ Padding = new MarginPadding { Right = padding + ChevronSize };
Add(Chevron = new SpriteIcon
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
- Size = new Vector2(item_chevron_size),
+ Size = new Vector2(ChevronSize),
Icon = FontAwesome.Solid.ChevronRight,
Margin = new MarginPadding { Left = padding },
Alpha = 0f,
diff --git a/osu.Game/Graphics/UserInterface/DialogButton.cs b/osu.Game/Graphics/UserInterface/DialogButton.cs
index aed07e56ee..9b53ee7b2d 100644
--- a/osu.Game/Graphics/UserInterface/DialogButton.cs
+++ b/osu.Game/Graphics/UserInterface/DialogButton.cs
@@ -232,11 +232,11 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
if (Selected.Value)
colourContainer.ResizeWidthTo(hover_width, click_duration, Easing.In);
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e)
diff --git a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
index f2f6dd429b..bdc3cd4c49 100644
--- a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
+++ b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
@@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
using osuTK;
+using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
@@ -41,5 +42,17 @@ namespace osu.Game.Graphics.UserInterface
this.FadeOut(transition_duration, Easing.OutQuint);
loading.Hide();
}
+
+ protected override bool Handle(UIEvent e)
+ {
+ switch (e)
+ {
+ // blocking scroll can cause weird behaviour when this layer is used within a ScrollContainer.
+ case ScrollEvent _:
+ return false;
+ }
+
+ return base.Handle(e);
+ }
}
}
diff --git a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs
index 8c00cae08a..7225dbc66f 100644
--- a/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs
+++ b/osu.Game/Graphics/UserInterface/ExternalLinkButton.cs
@@ -57,6 +57,6 @@ namespace osu.Game.Graphics.UserInterface
return true;
}
- public string TooltipText => "View in browser";
+ public string TooltipText => "view in browser";
}
}
diff --git a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
index 0b183c0ec9..e59353a480 100644
--- a/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/FocusedTextBox.cs
@@ -80,7 +80,9 @@ namespace osu.Game.Graphics.UserInterface
return false;
}
- public bool OnReleased(GlobalAction action) => false;
+ public void OnReleased(GlobalAction action)
+ {
+ }
public override bool RequestsFocus => HoldFocus;
}
diff --git a/osu.Game/Graphics/UserInterface/HoverSounds.cs b/osu.Game/Graphics/UserInterface/HoverSounds.cs
index fcd8940348..40899e7e95 100644
--- a/osu.Game/Graphics/UserInterface/HoverSounds.cs
+++ b/osu.Game/Graphics/UserInterface/HoverSounds.cs
@@ -24,7 +24,7 @@ namespace osu.Game.Graphics.UserInterface
///
/// Length of debounce for hover sound playback, in milliseconds. Default is 50ms.
///
- public double HoverDebounceTime { get; set; } = 50;
+ public double HoverDebounceTime { get; } = 50;
protected readonly HoverSampleSet SampleSet;
diff --git a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
index 660bd7979f..cfcf034d1c 100644
--- a/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuAnimatedButton.cs
@@ -107,10 +107,10 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuButton.cs b/osu.Game/Graphics/UserInterface/OsuButton.cs
index c6a9aa1c97..9cf8f02024 100644
--- a/osu.Game/Graphics/UserInterface/OsuButton.cs
+++ b/osu.Game/Graphics/UserInterface/OsuButton.cs
@@ -129,10 +129,10 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
protected virtual SpriteText CreateText() => new OsuSpriteText
diff --git a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs
index 418ad038f7..e4a4b1c50e 100644
--- a/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuPasswordTextBox.cs
@@ -104,7 +104,7 @@ namespace osu.Game.Graphics.UserInterface
private class CapsWarning : SpriteIcon, IHasTooltip
{
- public string TooltipText => @"Caps lock is active";
+ public string TooltipText => @"caps lock is active";
public CapsWarning()
{
diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
index 563dc2dad9..2112aac6a3 100644
--- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
+++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
@@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
@@ -31,6 +32,7 @@ namespace osu.Game.Graphics.UserInterface
protected readonly Nub Nub;
private readonly Box leftBox;
private readonly Box rightBox;
+ private readonly Container nubContainer;
public virtual string TooltipText { get; private set; }
@@ -72,10 +74,15 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.CentreRight,
Alpha = 0.5f,
},
- Nub = new Nub
+ nubContainer = new Container
{
- Origin = Anchor.TopCentre,
- Expanded = true,
+ RelativeSizeAxes = Axes.Both,
+ Child = Nub = new Nub
+ {
+ Origin = Anchor.TopCentre,
+ RelativePositionAxes = Axes.X,
+ Expanded = true,
+ },
},
new HoverClickSounds()
};
@@ -90,6 +97,13 @@ namespace osu.Game.Graphics.UserInterface
AccentColour = colours.Pink;
}
+ protected override void Update()
+ {
+ base.Update();
+
+ nubContainer.Padding = new MarginPadding { Horizontal = RangePadding };
+ }
+
protected override void LoadComplete()
{
base.LoadComplete();
@@ -114,10 +128,10 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseDown(e);
}
- protected override bool OnMouseUp(MouseUpEvent e)
+ protected override void OnMouseUp(MouseUpEvent e)
{
Nub.Current.Value = false;
- return base.OnMouseUp(e);
+ base.OnMouseUp(e);
}
protected override void OnUserChange(T value)
@@ -176,14 +190,14 @@ namespace osu.Game.Graphics.UserInterface
{
base.UpdateAfterChildren();
leftBox.Scale = new Vector2(Math.Clamp(
- Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
+ RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
rightBox.Scale = new Vector2(Math.Clamp(
- DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
+ DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2, 0, DrawWidth), 1);
}
protected override void UpdateValue(float value)
{
- Nub.MoveToX(RangePadding + UsableWidth * value, 250, Easing.OutQuint);
+ Nub.MoveToX(value, 250, Easing.OutQuint);
}
///
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
index 064cba6adf..6a7998d5fb 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
@@ -15,7 +15,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
@@ -28,8 +28,7 @@ namespace osu.Game.Graphics.UserInterface
protected override TabItem CreateTabItem(T value) => new OsuTabItem(value);
- protected virtual float StripWidth() => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
- protected virtual float StripHeight() => 1;
+ protected virtual float StripWidth => TabContainer.Children.Sum(c => c.IsPresent ? c.DrawWidth + TabContainer.Spacing.X : 0) - TabContainer.Spacing.X;
///
/// Whether entries should be automatically populated if is an type.
@@ -46,7 +45,7 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
- Height = StripHeight(),
+ Height = 1,
Colour = Color4.White.Opacity(0),
});
@@ -99,7 +98,7 @@ namespace osu.Game.Graphics.UserInterface
// dont bother calculating if the strip is invisible
if (strip.Colour.MaxAlpha > 0)
- strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
+ strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth, 0, 500, Easing.OutQuint);
}
public class OsuTabItem : TabItem, IHasAccentColour
diff --git a/osu.Game/Graphics/UserInterface/OsuTextBox.cs b/osu.Game/Graphics/UserInterface/OsuTextBox.cs
index 1cac4d76ab..f5b7bc3073 100644
--- a/osu.Game/Graphics/UserInterface/OsuTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTextBox.cs
@@ -12,10 +12,12 @@ using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
- public class OsuTextBox : TextBox
+ public class OsuTextBox : BasicTextBox
{
protected override float LeftRightPadding => 10;
+ protected override float CaretWidth => 3;
+
protected override SpriteText CreatePlaceholder() => new OsuSpriteText
{
Font = OsuFont.GetFont(italics: true),
@@ -41,6 +43,8 @@ namespace osu.Game.Graphics.UserInterface
BackgroundCommit = BorderColour = colour.Yellow;
}
+ protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
+
protected override void OnFocus(FocusEvent e)
{
BorderThickness = 3;
diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs
index 24d8009f40..01d8edaecf 100644
--- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs
+++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs
@@ -16,11 +16,7 @@ namespace osu.Game.Graphics.UserInterface
///
/// How many leading zeroes the counter has.
///
- public uint LeadingZeroes
- {
- get;
- protected set;
- }
+ public uint LeadingZeroes { get; }
///
/// Displays score.
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitle.cs b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
index 10fc312d8b..ecd0508258 100644
--- a/osu.Game/Graphics/UserInterface/ScreenTitle.cs
+++ b/osu.Game/Graphics/UserInterface/ScreenTitle.cs
@@ -4,6 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using osuTK;
@@ -13,15 +14,15 @@ namespace osu.Game.Graphics.UserInterface
{
public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
{
- public const float ICON_WIDTH = ICON_SIZE + icon_spacing;
+ public const float ICON_WIDTH = ICON_SIZE + spacing;
public const float ICON_SIZE = 25;
+ private const float spacing = 6;
+ private const int text_offset = 2;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
- private const float icon_spacing = 10;
-
protected IconUsage Icon
{
set
@@ -63,26 +64,35 @@ namespace osu.Game.Graphics.UserInterface
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
- Spacing = new Vector2(icon_spacing, 0),
+ Spacing = new Vector2(spacing, 0),
+ Direction = FillDirection.Horizontal,
Children = new[]
{
- CreateIcon(),
- new FillFlowContainer
+ CreateIcon().With(t =>
{
- AutoSizeAxes = Axes.Both,
- Direction = FillDirection.Horizontal,
- Spacing = new Vector2(6, 0),
- Children = new[]
- {
- titleText = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light),
- },
- pageText = new OsuSpriteText
- {
- Font = OsuFont.GetFont(size: 30, weight: FontWeight.Light),
- }
- }
+ t.Anchor = Anchor.Centre;
+ t.Origin = Anchor.Centre;
+ }),
+ titleText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
+ Margin = new MarginPadding { Bottom = text_offset }
+ },
+ new Circle
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(4),
+ Colour = Color4.Gray,
+ },
+ pageText = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 20),
+ Margin = new MarginPadding { Bottom = text_offset }
}
}
},
diff --git a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
index f590e7e357..c2a13970de 100644
--- a/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
+++ b/osu.Game/Graphics/UserInterface/ScreenTitleTextureIcon.cs
@@ -4,7 +4,6 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
@@ -16,8 +15,6 @@ namespace osu.Game.Graphics.UserInterface
///
public class ScreenTitleTextureIcon : CompositeDrawable
{
- private const float circle_allowance = 0.8f;
-
private readonly string textureName;
public ScreenTitleTextureIcon(string textureName)
@@ -26,38 +23,17 @@ namespace osu.Game.Graphics.UserInterface
}
[BackgroundDependencyLoader]
- private void load(TextureStore textures, OsuColour colours)
+ private void load(TextureStore textures)
{
- Size = new Vector2(ScreenTitle.ICON_SIZE / circle_allowance);
+ Size = new Vector2(ScreenTitle.ICON_SIZE);
- InternalChildren = new Drawable[]
+ InternalChild = new Sprite
{
- new CircularContainer
- {
- Masking = true,
- BorderColour = colours.Violet,
- BorderThickness = 3,
- MaskingSmoothness = 1,
- RelativeSizeAxes = Axes.Both,
- Children = new Drawable[]
- {
- new Sprite
- {
- RelativeSizeAxes = Axes.Both,
- Texture = textures.Get(textureName),
- Size = new Vector2(circle_allowance),
- Anchor = Anchor.Centre,
- Origin = Anchor.Centre,
- },
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = colours.Violet,
- Alpha = 0,
- AlwaysPresent = true,
- },
- }
- },
+ RelativeSizeAxes = Axes.Both,
+ Texture = textures.Get(textureName),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ FillMode = FillMode.Fit
};
}
}
diff --git a/osu.Game/Graphics/UserInterface/SearchTextBox.cs b/osu.Game/Graphics/UserInterface/SearchTextBox.cs
index ff3618b263..fe8756a4d2 100644
--- a/osu.Game/Graphics/UserInterface/SearchTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/SearchTextBox.cs
@@ -34,11 +34,21 @@ namespace osu.Game.Graphics.UserInterface
public override bool OnPressed(PlatformAction action)
{
- // Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
- // as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text)
- // Avoid handling it here to allow other components to potentially consume the shortcut.
- if (action.ActionType == PlatformActionType.CharNext && action.ActionMethod == PlatformActionMethod.Delete)
- return false;
+ switch (action.ActionType)
+ {
+ case PlatformActionType.LineEnd:
+ case PlatformActionType.LineStart:
+ return false;
+
+ // Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
+ // as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text)
+ // Avoid handling it here to allow other components to potentially consume the shortcut.
+ case PlatformActionType.CharNext:
+ if (action.ActionMethod == PlatformActionMethod.Delete)
+ return false;
+
+ break;
+ }
return base.OnPressed(action);
}
diff --git a/osu.Game/Graphics/UserInterface/StarCounter.cs b/osu.Game/Graphics/UserInterface/StarCounter.cs
index 3ee572602b..586cd2ce84 100644
--- a/osu.Game/Graphics/UserInterface/StarCounter.cs
+++ b/osu.Game/Graphics/UserInterface/StarCounter.cs
@@ -4,7 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.MathUtils;
+using osu.Framework.Utils;
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs
index bf758e21d9..7763577a14 100644
--- a/osu.Game/Input/Bindings/GlobalActionContainer.cs
+++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs
@@ -24,6 +24,7 @@ namespace osu.Game.Input.Bindings
public IEnumerable GlobalKeyBindings => new[]
{
+ new KeyBinding(InputKey.F6, GlobalAction.ToggleNowPlaying),
new KeyBinding(InputKey.F8, GlobalAction.ToggleChat),
new KeyBinding(InputKey.F9, GlobalAction.ToggleSocial),
new KeyBinding(InputKey.F10, GlobalAction.ToggleGameplayMouseButtons),
@@ -32,6 +33,7 @@ namespace osu.Game.Input.Bindings
new KeyBinding(new[] { InputKey.Control, InputKey.Alt, InputKey.R }, GlobalAction.ResetInputSettings),
new KeyBinding(new[] { InputKey.Control, InputKey.T }, GlobalAction.ToggleToolbar),
new KeyBinding(new[] { InputKey.Control, InputKey.O }, GlobalAction.ToggleSettings),
+ new KeyBinding(new[] { InputKey.Control, InputKey.D }, GlobalAction.ToggleDirect),
new KeyBinding(InputKey.Escape, GlobalAction.Back),
new KeyBinding(InputKey.ExtraMouseButton1, GlobalAction.Back),
@@ -136,5 +138,8 @@ namespace osu.Game.Input.Bindings
[Description("Play / pause")]
MusicPlay,
+
+ [Description("Toggle now playing overlay")]
+ ToggleNowPlaying,
}
}
diff --git a/osu.Game/Input/IdleTracker.cs b/osu.Game/Input/IdleTracker.cs
index 39ccf9fe1c..63a6348b57 100644
--- a/osu.Game/Input/IdleTracker.cs
+++ b/osu.Game/Input/IdleTracker.cs
@@ -50,7 +50,7 @@ namespace osu.Game.Input
public bool OnPressed(PlatformAction action) => updateLastInteractionTime();
- public bool OnReleased(PlatformAction action) => updateLastInteractionTime();
+ public void OnReleased(PlatformAction action) => updateLastInteractionTime();
protected override bool Handle(UIEvent e)
{
diff --git a/osu.Game/Online/API/APIMod.cs b/osu.Game/Online/API/APIMod.cs
new file mode 100644
index 0000000000..46a8db31b7
--- /dev/null
+++ b/osu.Game/Online/API/APIMod.cs
@@ -0,0 +1,57 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using Humanizer;
+using Newtonsoft.Json;
+using osu.Framework.Bindables;
+using osu.Game.Configuration;
+using osu.Game.Rulesets;
+using osu.Game.Rulesets.Mods;
+
+namespace osu.Game.Online.API
+{
+ public class APIMod : IMod
+ {
+ [JsonProperty("acronym")]
+ public string Acronym { get; set; }
+
+ [JsonProperty("settings")]
+ public Dictionary Settings { get; set; } = new Dictionary();
+
+ [JsonConstructor]
+ private APIMod()
+ {
+ }
+
+ public APIMod(Mod mod)
+ {
+ Acronym = mod.Acronym;
+
+ foreach (var (_, property) in mod.GetSettingsSourceProperties())
+ Settings.Add(property.Name.Underscore(), property.GetValue(mod));
+ }
+
+ public Mod ToMod(Ruleset ruleset)
+ {
+ Mod resultMod = ruleset.GetAllMods().FirstOrDefault(m => m.Acronym == Acronym);
+
+ if (resultMod == null)
+ throw new InvalidOperationException($"There is no mod in the ruleset ({ruleset.ShortName}) matching the acronym {Acronym}.");
+
+ foreach (var (_, property) in resultMod.GetSettingsSourceProperties())
+ {
+ if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue))
+ continue;
+
+ ((IBindable)property.GetValue(resultMod)).Parse(settingValue);
+ }
+
+ return resultMod;
+ }
+
+ public bool Equals(IMod other) => Acronym == other?.Acronym;
+ }
+}
diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs
index fcbd4d314a..30c1018c1e 100644
--- a/osu.Game/Online/API/APIRequest.cs
+++ b/osu.Game/Online/API/APIRequest.cs
@@ -14,9 +14,9 @@ namespace osu.Game.Online.API
/// Type of the response (used for deserialisation).
public abstract class APIRequest : APIRequest
{
- protected override WebRequest CreateWebRequest() => new JsonWebRequest(Uri);
+ protected override WebRequest CreateWebRequest() => new OsuJsonWebRequest(Uri);
- public T Result => ((JsonWebRequest)WebRequest).ResponseObject;
+ public T Result => ((OsuJsonWebRequest)WebRequest).ResponseObject;
protected APIRequest()
{
@@ -39,7 +39,7 @@ namespace osu.Game.Online.API
{
protected abstract string Target { get; }
- protected virtual WebRequest CreateWebRequest() => new WebRequest(Uri);
+ protected virtual WebRequest CreateWebRequest() => new OsuWebRequest(Uri);
protected virtual string Uri => $@"{API.Endpoint}/api/v2/{Target}";
diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs
index baf494ebf9..bdc47aab8d 100644
--- a/osu.Game/Online/API/OAuth.cs
+++ b/osu.Game/Online/API/OAuth.cs
@@ -4,7 +4,6 @@
using System.Diagnostics;
using System.Net.Http;
using osu.Framework.Bindables;
-using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
@@ -166,7 +165,7 @@ namespace osu.Game.Online.API
}
}
- private class AccessTokenRequest : JsonWebRequest
+ private class AccessTokenRequest : OsuJsonWebRequest
{
protected string GrantType;
diff --git a/osu.Game/Online/API/OsuJsonWebRequest.cs b/osu.Game/Online/API/OsuJsonWebRequest.cs
new file mode 100644
index 0000000000..4a45a8b261
--- /dev/null
+++ b/osu.Game/Online/API/OsuJsonWebRequest.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.IO.Network;
+
+namespace osu.Game.Online.API
+{
+ public class OsuJsonWebRequest : JsonWebRequest
+ {
+ public OsuJsonWebRequest(string uri)
+ : base(uri)
+ {
+ }
+
+ public OsuJsonWebRequest()
+ {
+ }
+
+ protected override string UserAgent => "osu!";
+ }
+}
diff --git a/osu.Game/Online/API/OsuWebRequest.cs b/osu.Game/Online/API/OsuWebRequest.cs
new file mode 100644
index 0000000000..1d27899473
--- /dev/null
+++ b/osu.Game/Online/API/OsuWebRequest.cs
@@ -0,0 +1,21 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.IO.Network;
+
+namespace osu.Game.Online.API
+{
+ public class OsuWebRequest : WebRequest
+ {
+ public OsuWebRequest(string uri)
+ : base(uri)
+ {
+ }
+
+ public OsuWebRequest()
+ {
+ }
+
+ protected override string UserAgent => "osu!";
+ }
+}
diff --git a/osu.Game/Online/API/RegistrationRequest.cs b/osu.Game/Online/API/RegistrationRequest.cs
index 349cd4de0c..f650e5c93b 100644
--- a/osu.Game/Online/API/RegistrationRequest.cs
+++ b/osu.Game/Online/API/RegistrationRequest.cs
@@ -2,11 +2,10 @@
// See the LICENCE file in the repository root for full licence text.
using Newtonsoft.Json;
-using osu.Framework.IO.Network;
namespace osu.Game.Online.API
{
- public class RegistrationRequest : WebRequest
+ public class RegistrationRequest : OsuWebRequest
{
internal string Username;
internal string Email;
diff --git a/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs b/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs
new file mode 100644
index 0000000000..95a5d0acbd
--- /dev/null
+++ b/osu.Game/Online/API/Requests/MarkChannelAsReadRequest.cs
@@ -0,0 +1,30 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Net.Http;
+using osu.Framework.IO.Network;
+using osu.Game.Online.Chat;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class MarkChannelAsReadRequest : APIRequest
+ {
+ private readonly Channel channel;
+ private readonly Message message;
+
+ public MarkChannelAsReadRequest(Channel channel, Message message)
+ {
+ this.channel = channel;
+ this.message = message;
+ }
+
+ protected override string Target => $"chat/channels/{channel.Id}/mark-as-read/{message.Id}";
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+ req.Method = HttpMethod.Put;
+ return req;
+ }
+ }
+}
diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs
index 451174a73c..6f67a95f53 100644
--- a/osu.Game/Online/Chat/Channel.cs
+++ b/osu.Game/Online/Chat/Channel.cs
@@ -36,6 +36,11 @@ namespace osu.Game.Online.Chat
///
public readonly SortedList Messages = new SortedList(Comparer.Default);
+ ///
+ /// Contains all the messages that weren't read by the user.
+ ///
+ public IEnumerable UnreadMessages => Messages.Where(m => LastReadId < m.Id);
+
///
/// Contains all the messages that are still pending for submission to the server.
///
@@ -75,6 +80,9 @@ namespace osu.Game.Online.Chat
[JsonProperty(@"last_message_id")]
public long? LastMessageId;
+ [JsonProperty(@"last_read_id")]
+ public long? LastReadId;
+
///
/// Signalles if the current user joined this channel or not. Defaults to false.
///
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 1d8c5609d9..4b5ec1cad0 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -445,6 +445,28 @@ namespace osu.Game.Online.Chat
return tcs.Task;
}
+ ///
+ /// Marks the as read
+ ///
+ /// The channel that will be marked as read
+ public void MarkChannelAsRead(Channel channel)
+ {
+ if (channel.LastMessageId == channel.LastReadId)
+ return;
+
+ var message = channel.Messages.LastOrDefault();
+
+ if (message == null)
+ return;
+
+ var req = new MarkChannelAsReadRequest(channel, message);
+
+ req.Success += () => channel.LastReadId = message.Id;
+ req.Failure += e => Logger.Error(e, $"Failed to mark channel {channel} up to '{message}' as read");
+
+ api.Queue(req);
+ }
+
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index 9c48ebd09b..bd4fedabd4 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -12,8 +12,10 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
+using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
+using osu.Game.Online.Placeholders;
using osuTK;
using osuTK.Graphics;
@@ -150,7 +152,7 @@ namespace osu.Game.Online.Leaderboards
break;
case PlaceholderState.NotLoggedIn:
- replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
+ replacePlaceholder(new LoginPlaceholder());
break;
case PlaceholderState.NotSupporter:
@@ -180,10 +182,14 @@ namespace osu.Game.Online.Leaderboards
{
new Drawable[]
{
- scrollContainer = new OsuScrollContainer
+ new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
- ScrollbarVisible = false,
+ Child = scrollContainer = new OsuScrollContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ ScrollbarVisible = false,
+ }
}
},
new Drawable[]
diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
index 6ac5219282..9c7324d913 100644
--- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs
+++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
@@ -11,11 +11,15 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Overlays;
using osu.Game.Rulesets.UI;
+using osu.Game.Screens.Select;
using osu.Game.Scoring;
using osu.Game.Users.Drawables;
using osuTK;
@@ -25,7 +29,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online.Leaderboards
{
- public class LeaderboardScore : OsuClickableContainer
+ public class LeaderboardScore : OsuClickableContainer, IHasContextMenu
{
public const float HEIGHT = 60;
@@ -51,6 +55,9 @@ namespace osu.Game.Online.Leaderboards
private List statisticsLabels;
+ [Resolved]
+ private DialogOverlay dialogOverlay { get; set; }
+
public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
{
this.score = score;
@@ -359,5 +366,18 @@ namespace osu.Game.Online.Leaderboards
Value = value;
}
}
+
+ public MenuItem[] ContextMenuItems
+ {
+ get
+ {
+ List