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Fix taiko playfield test scene
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@ -1,17 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Taiko.Beatmaps;
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using osu.Game.Rulesets.Taiko.Beatmaps;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Rulesets.Taiko.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osu.Game.Tests.Visual;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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{
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{
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@ -37,11 +39,14 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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Beatmap.Value.Track.Start();
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Beatmap.Value.Track.Start();
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});
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});
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AddStep("Load playfield", () => SetContents(_ => new TaikoPlayfield
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AddStep("Load playfield", () => SetContents(_ => new Container
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{
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{
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Height = 0.2f,
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(2f, 1f),
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Scale = new Vector2(0.5f),
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Child = new TaikoPlayfieldAdjustmentContainer { Child = new TaikoPlayfield() },
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}));
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}));
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}
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}
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@ -54,7 +59,20 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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[Test]
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[Test]
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public void TestHeightChanges()
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public void TestHeightChanges()
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{
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{
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AddRepeatStep("change height", () => this.ChildrenOfType<TaikoPlayfield>().ForEach(p => p.Height = Math.Max(0.2f, (p.Height + 0.2f) % 1f)), 50);
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int value = 0;
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AddRepeatStep("change height", () =>
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{
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value = (value + 1) % 5;
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this.ChildrenOfType<TaikoPlayfieldAdjustmentContainer>().ForEach(p =>
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{
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var parent = (Container)p.Parent.AsNonNull();
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parent.Scale = new Vector2(0.5f + 0.1f * value);
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parent.Width = 1f / parent.Scale.X;
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parent.Height = 0.5f / parent.Scale.Y;
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});
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}, 50);
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}
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}
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[Test]
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[Test]
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