mirror of
https://github.com/ppy/osu.git
synced 2025-02-04 10:32:58 +08:00
commit
c29bf6cec1
70
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSpunOut.cs
Normal file
70
osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSpunOut.cs
Normal file
@ -0,0 +1,70 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneSpinnerSpunOut : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(SpinnerDisc),
|
||||
typeof(DrawableSpinner),
|
||||
typeof(DrawableOsuHitObject),
|
||||
typeof(OsuModSpunOut)
|
||||
};
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
SelectedMods.Value = new[] { new OsuModSpunOut() };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestSpunOut()
|
||||
{
|
||||
DrawableSpinner spinner = null;
|
||||
|
||||
AddStep("create spinner", () => spinner = createSpinner());
|
||||
|
||||
AddUntilStep("wait for end", () => Time.Current > spinner.LifetimeEnd);
|
||||
|
||||
AddAssert("spinner is completed", () => spinner.Progress >= 1);
|
||||
}
|
||||
|
||||
private DrawableSpinner createSpinner()
|
||||
{
|
||||
var spinner = new Spinner
|
||||
{
|
||||
StartTime = Time.Current + 500,
|
||||
EndTime = Time.Current + 2500
|
||||
};
|
||||
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
var drawableSpinner = new DrawableSpinner(spinner)
|
||||
{
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
|
||||
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
|
||||
mod.ApplyToDrawableHitObjects(new[] { drawableSpinner });
|
||||
|
||||
Add(drawableSpinner);
|
||||
return drawableSpinner;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,21 +2,46 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModSpunOut : Mod
|
||||
public class OsuModSpunOut : Mod, IApplicableToDrawableHitObjects
|
||||
{
|
||||
public override string Name => "Spun Out";
|
||||
public override string Acronym => "SO";
|
||||
public override IconUsage? Icon => OsuIcon.ModSpunout;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => @"Spinners will be automatically completed.";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot) };
|
||||
|
||||
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
|
||||
{
|
||||
foreach (var hitObject in drawables)
|
||||
{
|
||||
if (hitObject is DrawableSpinner spinner)
|
||||
{
|
||||
spinner.HandleUserInput = false;
|
||||
spinner.OnUpdate += onSpinnerUpdate;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void onSpinnerUpdate(Drawable drawable)
|
||||
{
|
||||
var spinner = (DrawableSpinner)drawable;
|
||||
|
||||
spinner.Disc.Tracking = true;
|
||||
spinner.Disc.Rotate(MathUtils.RadiansToDegrees((float)spinner.Clock.ElapsedFrameTime * 0.03f));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -176,17 +176,18 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false;
|
||||
if (!SpmCounter.IsPresent && Disc.Tracking)
|
||||
SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
||||
|
||||
base.Update();
|
||||
if (HandleUserInput)
|
||||
Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
if (!SpmCounter.IsPresent && Disc.Tracking)
|
||||
SpmCounter.FadeIn(HitObject.TimeFadeIn);
|
||||
|
||||
circle.Rotation = Disc.Rotation;
|
||||
Ticks.Rotation = Disc.Rotation;
|
||||
SpmCounter.SetRotation(Disc.RotationAbsolute);
|
||||
|
@ -73,6 +73,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether currently in the correct time range to allow spinning.
|
||||
/// </summary>
|
||||
private bool isSpinnableTime => spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
mousePosition = Parent.ToLocalSpace(e.ScreenSpaceMousePosition);
|
||||
@ -93,27 +98,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -MathUtils.RadiansToDegrees(MathF.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
|
||||
bool validAndTracking = tracking && spinner.StartTime <= Time.Current && spinner.EndTime > Time.Current;
|
||||
var delta = thisAngle - lastAngle;
|
||||
|
||||
if (validAndTracking)
|
||||
{
|
||||
if (!rotationTransferred)
|
||||
{
|
||||
currentRotation = Rotation * 2;
|
||||
rotationTransferred = true;
|
||||
}
|
||||
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle) * Math.Sign(Clock.ElapsedFrameTime);
|
||||
}
|
||||
if (tracking)
|
||||
Rotate(delta);
|
||||
|
||||
lastAngle = thisAngle;
|
||||
|
||||
@ -128,5 +118,38 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
Rotation = (float)Interpolation.Lerp(Rotation, currentRotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rotate the disc by the provided angle (in addition to any existing rotation).
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Will be a no-op if not a valid time to spin.
|
||||
/// </remarks>
|
||||
/// <param name="angle">The delta angle.</param>
|
||||
public void Rotate(float angle)
|
||||
{
|
||||
if (!isSpinnableTime)
|
||||
return;
|
||||
|
||||
if (!rotationTransferred)
|
||||
{
|
||||
currentRotation = Rotation * 2;
|
||||
rotationTransferred = true;
|
||||
}
|
||||
|
||||
if (angle > 180)
|
||||
{
|
||||
lastAngle += 360;
|
||||
angle -= 360;
|
||||
}
|
||||
else if (-angle > 180)
|
||||
{
|
||||
lastAngle -= 360;
|
||||
angle += 360;
|
||||
}
|
||||
|
||||
currentRotation += angle;
|
||||
RotationAbsolute += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -113,7 +113,6 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
||||
new OsuModSpunOut(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
@ -139,6 +138,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new MultiMod(new OsuModAutoplay(), new OsuModCinema()),
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
};
|
||||
|
||||
case ModType.Fun:
|
||||
|
@ -91,13 +91,14 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
var easierMods = osu.GetModsFor(ModType.DifficultyReduction);
|
||||
var harderMods = osu.GetModsFor(ModType.DifficultyIncrease);
|
||||
var conversionMods = osu.GetModsFor(ModType.Conversion);
|
||||
|
||||
var noFailMod = osu.GetModsFor(ModType.DifficultyReduction).FirstOrDefault(m => m is OsuModNoFail);
|
||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||
|
||||
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
|
||||
|
||||
var spunOutMod = easierMods.FirstOrDefault(m => m is OsuModSpunOut);
|
||||
var targetMod = conversionMods.FirstOrDefault(m => m is OsuModTarget);
|
||||
|
||||
var easy = easierMods.FirstOrDefault(m => m is OsuModEasy);
|
||||
var hardRock = harderMods.FirstOrDefault(m => m is OsuModHardRock);
|
||||
@ -109,7 +110,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
testMultiplierTextColour(noFailMod, () => modSelect.LowMultiplierColour);
|
||||
testMultiplierTextColour(hiddenMod, () => modSelect.HighMultiplierColour);
|
||||
|
||||
testUnimplementedMod(spunOutMod);
|
||||
testUnimplementedMod(targetMod);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -38,6 +38,15 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
private readonly Lazy<List<DrawableHitObject>> nestedHitObjects = new Lazy<List<DrawableHitObject>>();
|
||||
public IReadOnlyList<DrawableHitObject> NestedHitObjects => nestedHitObjects.IsValueCreated ? nestedHitObjects.Value : (IReadOnlyList<DrawableHitObject>)Array.Empty<DrawableHitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this object should handle any user input events.
|
||||
/// </summary>
|
||||
public bool HandleUserInput { get; set; } = true;
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => HandleUserInput;
|
||||
|
||||
public override bool PropagateNonPositionalInputSubTree => HandleUserInput;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a <see cref="JudgementResult"/> has been applied by this <see cref="DrawableHitObject"/> or a nested <see cref="DrawableHitObject"/>.
|
||||
/// </summary>
|
||||
|
Loading…
Reference in New Issue
Block a user