mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 07:07:45 +08:00
Merge branch 'master' into judgement-rework
This commit is contained in:
commit
c1517e1521
@ -24,7 +24,7 @@ Clone the repository including submodules
|
||||
Build and run
|
||||
|
||||
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
||||
- From command line using `dotnet run --project osu.Desktop --framework netcoreapp2.1`
|
||||
- From command line using `dotnet run --project osu.Desktop`
|
||||
|
||||
If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build.
|
||||
|
||||
|
@ -16,17 +16,15 @@ build_script:
|
||||
- cd osu-deploy
|
||||
- nuget restore -verbosity quiet
|
||||
- msbuild osu.Desktop.Deploy.csproj
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\net471\osu.Desktop.Deploy.exe.config
|
||||
- cd bin\Debug\net471\
|
||||
- osu.Desktop.Deploy.exe %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
- cmd: ..\appveyor-tools\secure-file -decrypt ..\fdc6f19b04.enc -secret %decode_secret% -out bin\Debug\netcoreapp2.1\osu.Desktop.Deploy.dll.config
|
||||
- dotnet bin/Debug/netcoreapp2.1/osu.Desktop.Deploy.dll %code_signing_password% %APPVEYOR_REPO_TAG_NAME%
|
||||
environment:
|
||||
TargetFramework: net471
|
||||
decode_secret:
|
||||
secure: i67IC2xj6DjjxmA6Oj2jing3+MwzLkq6CbGsjfZ7rdY=
|
||||
code_signing_password:
|
||||
secure: 34tLNqvjmmZEi97MLKfrnQ==
|
||||
artifacts:
|
||||
- path: 'Releases\*'
|
||||
- path: 'osu-deploy/releases/*'
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: github
|
@ -13,6 +13,7 @@ using osu.Game;
|
||||
using OpenTK.Input;
|
||||
using Microsoft.Win32;
|
||||
using osu.Desktop.Updater;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Platform.Windows;
|
||||
|
||||
namespace osu.Desktop
|
||||
@ -51,11 +52,10 @@ namespace osu.Desktop
|
||||
v.State = Visibility.Visible;
|
||||
});
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
Add(new SquirrelUpdateManager());
|
||||
#else
|
||||
Add(new SimpleUpdateManager());
|
||||
#endif
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
|
||||
Add(new SquirrelUpdateManager());
|
||||
else
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -8,10 +8,6 @@ using osu.Framework;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.IPC;
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System.Runtime;
|
||||
#endif
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
public static class Program
|
||||
@ -19,8 +15,6 @@ namespace osu.Desktop
|
||||
[STAThread]
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
useMultiCoreJit();
|
||||
|
||||
// Back up the cwd before DesktopGameHost changes it
|
||||
var cwd = Environment.CurrentDirectory;
|
||||
|
||||
@ -51,14 +45,5 @@ namespace osu.Desktop
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static void useMultiCoreJit()
|
||||
{
|
||||
#if NET_FRAMEWORK
|
||||
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
|
||||
ProfileOptimization.SetProfileRoot(directory.FullName);
|
||||
ProfileOptimization.StartProfile("Startup.Profile");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
#if NET_FRAMEWORK
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
@ -162,4 +161,3 @@ namespace osu.Desktop.Updater
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -13,9 +13,6 @@
|
||||
<Version>0.0.0</Version>
|
||||
<FileVersion>0.0.0</FileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Defines">
|
||||
<DefineConstants Condition="'$(TargetFramework)' == 'net471'">$(DefineConstants);NET_FRAMEWORK</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
@ -29,9 +26,10 @@
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.8.0.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.1" />
|
||||
<PackageReference Include="squirrel.windows" Version="1.8.0" Condition="'$(TargetFramework)' == 'net471'" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
@ -3,7 +3,7 @@
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<title>osu!lazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
|
@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Catch.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
46
osu.Game.Rulesets.Catch.Tests/.vscode/tasks.json
vendored
46
osu.Game.Rulesets.Catch.Tests/.vscode/tasks.json
vendored
@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Catch.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
|
@ -93,13 +93,11 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod(new CatchModAutoplay(), new ModCinema()),
|
||||
new CatchModRelax(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Mania.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
46
osu.Game.Rulesets.Mania.Tests/.vscode/tasks.json
vendored
46
osu.Game.Rulesets.Mania.Tests/.vscode/tasks.json
vendored
@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Mania.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
32
osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs
Normal file
32
osu.Game.Rulesets.Mania.Tests/TestCaseEditor.cs
Normal file
@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseEditor : EditorTestCase
|
||||
{
|
||||
private readonly Bindable<ManiaScrollingDirection> direction = new Bindable<ManiaScrollingDirection>();
|
||||
|
||||
public TestCaseEditor()
|
||||
: base(new ManiaRuleset())
|
||||
{
|
||||
AddStep("upwards scroll", () => direction.Value = ManiaScrollingDirection.Up);
|
||||
AddStep("downwards scroll", () => direction.Value = ManiaScrollingDirection.Down);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetConfigCache configCache)
|
||||
{
|
||||
var config = (ManiaConfigManager)configCache.GetConfigFor(Ruleset.Value.CreateInstance());
|
||||
config.BindWith(ManiaSetting.ScrollDirection, direction);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
|
@ -0,0 +1,84 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
|
||||
{
|
||||
public class HoldNoteMask : HitObjectMask
|
||||
{
|
||||
public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
private readonly BodyPiece body;
|
||||
|
||||
public HoldNoteMask(DrawableHoldNote hold)
|
||||
: base(hold)
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new HoldNoteNoteMask(hold.Head),
|
||||
new HoldNoteNoteMask(hold.Tail),
|
||||
body = new BodyPiece
|
||||
{
|
||||
AccentColour = Color4.Transparent
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, IScrollingInfo scrollingInfo)
|
||||
{
|
||||
body.BorderColour = colours.Yellow;
|
||||
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight);
|
||||
Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
|
||||
|
||||
// This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
|
||||
// When scrolling upwards our origin is already at the top of the head note (which is the intended location),
|
||||
// but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
|
||||
if (direction.Value == ScrollingDirection.Down)
|
||||
Y -= HitObject.Tail.DrawHeight;
|
||||
}
|
||||
|
||||
private class HoldNoteNoteMask : NoteMask
|
||||
{
|
||||
public HoldNoteNoteMask(DrawableNote note)
|
||||
: base(note)
|
||||
{
|
||||
Select();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Anchor = HitObject.Anchor;
|
||||
Origin = HitObject.Origin;
|
||||
|
||||
Position = HitObject.DrawPosition;
|
||||
}
|
||||
|
||||
// Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
|
||||
public override bool HandleMouseInput => false;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,39 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
|
||||
{
|
||||
public class NoteMask : HitObjectMask
|
||||
{
|
||||
public NoteMask(DrawableNote note)
|
||||
: base(note)
|
||||
{
|
||||
Scale = note.Scale;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
AddInternal(new NotePiece());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Size = HitObject.DrawSize;
|
||||
Position = Parent.ToLocalSpace(HitObject.ScreenSpaceDrawQuad.TopLeft);
|
||||
}
|
||||
}
|
||||
}
|
17
osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs
Normal file
17
osu.Game.Rulesets.Mania/Edit/ManiaEditPlayfield.cs
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaEditPlayfield : ManiaPlayfield
|
||||
{
|
||||
public ManiaEditPlayfield(List<StageDefinition> stages)
|
||||
: base(stages)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
27
osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
Normal file
27
osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaEditRulesetContainer : ManiaRulesetContainer
|
||||
{
|
||||
public ManiaEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new ManiaEditPlayfield(Beatmap.Stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
protected override Vector2 PlayfieldArea => Vector2.One;
|
||||
}
|
||||
}
|
56
osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
Normal file
56
osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
Normal file
@ -0,0 +1,56 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
public class ManiaHitObjectComposer : HitObjectComposer
|
||||
{
|
||||
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
|
||||
|
||||
public ManiaHitObjectComposer(Ruleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new ManiaEditRulesetContainer(ruleset, beatmap);
|
||||
|
||||
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
|
||||
{
|
||||
new HitObjectCompositionTool<Note>("Note"),
|
||||
new HitObjectCompositionTool<HoldNote>("Hold"),
|
||||
};
|
||||
|
||||
public override HitObjectMask CreateMaskFor(DrawableHitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case DrawableNote note:
|
||||
return new NoteMask(note);
|
||||
case DrawableHoldNote holdNote:
|
||||
return new HoldNoteMask(holdNote);
|
||||
}
|
||||
|
||||
return base.CreateMaskFor(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
@ -19,9 +19,11 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Difficulty;
|
||||
using osu.Game.Rulesets.Mania.Edit;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
@ -32,6 +34,8 @@ namespace osu.Game.Rulesets.Mania
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new ManiaBeatmapConverter(beatmap);
|
||||
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new ManiaPerformanceCalculator(this, beatmap, score);
|
||||
|
||||
public override HitObjectComposer CreateHitObjectComposer() => new ManiaHitObjectComposer(this);
|
||||
|
||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||
{
|
||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||
@ -120,7 +124,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
new MultiMod(new ManiaModFadeIn(), new ManiaModHidden()),
|
||||
new ManiaModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Conversion:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ManiaModKey4(),
|
||||
@ -135,6 +139,10 @@ namespace osu.Game.Rulesets.Mania
|
||||
new ManiaModRandom(),
|
||||
new ManiaModDualStages(),
|
||||
new ManiaModMirror(),
|
||||
};
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new ManiaModAutoplay(), new ModCinema()),
|
||||
};
|
||||
default:
|
||||
|
@ -13,6 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string ShortenedName => Name;
|
||||
public abstract int KeyCount { get; }
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => true;
|
||||
|
||||
|
@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Dual Stages";
|
||||
public override string ShortenedName => "DS";
|
||||
public override string Description => @"Double the stages, double the fun!";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
private bool isForCurrentRuleset;
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Mirror";
|
||||
public override string ShortenedName => "MR";
|
||||
public override ModType Type => ModType.Special;
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
|
||||
|
@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Random";
|
||||
public override string ShortenedName => "RD";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
||||
public override string Description => @"Shuffle around the keys!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -20,8 +20,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
public override bool DisplayResult => false;
|
||||
|
||||
private readonly DrawableNote head;
|
||||
private readonly DrawableNote tail;
|
||||
public readonly DrawableNote Head;
|
||||
public readonly DrawableNote Tail;
|
||||
|
||||
private readonly BodyPiece bodyPiece;
|
||||
|
||||
@ -56,12 +56,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
HoldStartTime = () => holdStartTime
|
||||
})
|
||||
},
|
||||
head = new DrawableHeadNote(this)
|
||||
Head = new DrawableHeadNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
},
|
||||
tail = new DrawableTailNote(this)
|
||||
Tail = new DrawableTailNote(this)
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
@ -71,8 +71,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
foreach (var tick in tickContainer)
|
||||
AddNested(tick);
|
||||
|
||||
AddNested(head);
|
||||
AddNested(tail);
|
||||
AddNested(Head);
|
||||
AddNested(Tail);
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ScrollingDirection direction)
|
||||
@ -90,15 +90,15 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.AccentColour = value;
|
||||
|
||||
bodyPiece.AccentColour = value;
|
||||
head.AccentColour = value;
|
||||
tail.AccentColour = value;
|
||||
Head.AccentColour = value;
|
||||
Tail.AccentColour = value;
|
||||
tickContainer.ForEach(t => t.AccentColour = value);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (tail.AllJudged)
|
||||
if (Tail.AllJudged)
|
||||
ApplyResult(r => r.Type = HitResult.Perfect);
|
||||
}
|
||||
|
||||
@ -107,8 +107,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
base.Update();
|
||||
|
||||
// Make the body piece not lie under the head note
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2;
|
||||
bodyPiece.Y = (Direction.Value == ScrollingDirection.Up ? 1 : -1) * Head.Height / 2;
|
||||
bodyPiece.Height = DrawHeight - Head.Height / 2 + Tail.Height / 2;
|
||||
}
|
||||
|
||||
public bool OnPressed(ManiaAction action)
|
||||
@ -140,7 +140,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
holdStartTime = null;
|
||||
|
||||
// If the key has been released too early, the user should not receive full score for the release
|
||||
if (!tail.IsHit)
|
||||
if (!Tail.IsHit)
|
||||
hasBroken = true;
|
||||
|
||||
return true;
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
internal class DrawableManiaJudgement : DrawableJudgement
|
||||
public class DrawableManiaJudgement : DrawableJudgement
|
||||
{
|
||||
public DrawableManiaJudgement(JudgementResult result, DrawableHitObject judgedObject)
|
||||
: base(result, judgedObject)
|
||||
|
@ -1,22 +1,20 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfield : ManiaScrollingPlayfield
|
||||
{
|
||||
public List<Column> Columns => stages.SelectMany(x => x.Columns).ToList();
|
||||
private readonly List<ManiaStage> stages = new List<ManiaStage>();
|
||||
|
||||
public ManiaPlayfield(List<StageDefinition> stageDefinitions)
|
||||
|
@ -4,7 +4,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
@ -35,8 +34,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public IEnumerable<BarLine> BarLines;
|
||||
|
||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||
private ScrollingInfo scrollingInfo;
|
||||
protected new ManiaConfigManager Config => (ManiaConfigManager)base.Config;
|
||||
|
||||
public ManiaRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
@ -73,9 +71,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
private void load()
|
||||
{
|
||||
BarLines.ForEach(Playfield.Add);
|
||||
|
||||
((ManiaConfigManager)Config).BindWith(ManiaSetting.ScrollDirection, configDirection);
|
||||
configDirection.BindValueChanged(d => scrollingInfo.Direction.Value = (ScrollingDirection)d, true);
|
||||
}
|
||||
|
||||
private DependencyContainer dependencies;
|
||||
@ -83,11 +78,14 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
dependencies.CacheAs<IScrollingInfo>(scrollingInfo = new ScrollingInfo());
|
||||
|
||||
if (dependencies.Get<ManiaScrollingInfo>() == null)
|
||||
dependencies.CacheAs<IScrollingInfo>(new ManiaScrollingInfo(Config));
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected sealed override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -115,11 +113,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected override Vector2 PlayfieldArea => new Vector2(1, 0.8f);
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
private class ScrollingInfo : IScrollingInfo
|
||||
{
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
23
osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs
Normal file
23
osu.Game.Rulesets.Mania/UI/ManiaScrollingInfo.cs
Normal file
@ -0,0 +1,23 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaScrollingInfo : IScrollingInfo
|
||||
{
|
||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||
|
||||
public readonly Bindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||
IBindable<ScrollingDirection> IScrollingInfo.Direction => Direction;
|
||||
|
||||
public ManiaScrollingInfo(ManiaConfigManager config)
|
||||
{
|
||||
config.BindWith(ManiaSetting.ScrollDirection, configDirection);
|
||||
configDirection.BindValueChanged(v => Direction.Value = (ScrollingDirection)v);
|
||||
}
|
||||
}
|
||||
}
|
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// <summary>
|
||||
/// A collection of <see cref="Column"/>s.
|
||||
/// </summary>
|
||||
internal class ManiaStage : ManiaScrollingPlayfield
|
||||
public class ManiaStage : ManiaScrollingPlayfield
|
||||
{
|
||||
public const float HIT_TARGET_POSITION = 50;
|
||||
|
||||
|
36
osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
vendored
36
osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
vendored
@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Osu.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
46
osu.Game.Rulesets.Osu.Tests/.vscode/tasks.json
vendored
46
osu.Game.Rulesets.Osu.Tests/.vscode/tasks.json
vendored
@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Osu.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
|
@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Autopilot";
|
||||
public override string ShortenedName => "AP";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
|
||||
|
@ -12,6 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Spun Out";
|
||||
public override string ShortenedName => "SO";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override string Description => @"Spinners will be automatically completed.";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
|
@ -10,6 +10,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Target";
|
||||
public override string ShortenedName => "TP";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -94,6 +94,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
|
||||
new OsuModSpunOut(),
|
||||
};
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
@ -104,14 +105,17 @@ namespace osu.Game.Rulesets.Osu
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Conversion:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModTarget(),
|
||||
};
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod(new OsuModAutoplay(), new ModCinema()),
|
||||
new OsuModTarget(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
@ -2,35 +2,7 @@
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "VisualTests (Debug, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Debug/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, net471)",
|
||||
"windows": {
|
||||
"type": "clr"
|
||||
},
|
||||
"type": "mono",
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/bin/Release/net471/osu.Game.Rulesets.Taiko.Tests.exe",
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, msbuild)",
|
||||
"runtimeExecutable": null,
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Debug, netcoreapp2.1)",
|
||||
"name": "VisualTests (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -38,12 +10,12 @@
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug, dotnet)",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
},
|
||||
{
|
||||
"name": "VisualTests (Release, netcoreapp2.1)",
|
||||
"name": "VisualTests (Release)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
@ -51,7 +23,7 @@
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.1/osu.Game.Rulesets.Taiko.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release, dotnet)",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
"env": {},
|
||||
"console": "internalConsole"
|
||||
}
|
||||
|
46
osu.Game.Rulesets.Taiko.Tests/.vscode/tasks.json
vendored
46
osu.Game.Rulesets.Taiko.Tests/.vscode/tasks.json
vendored
@ -4,43 +4,13 @@
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, msbuild)",
|
||||
"type": "shell",
|
||||
"command": "msbuild",
|
||||
"args": [
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:Configuration=Release",
|
||||
"/p:TargetFramework=net471",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
],
|
||||
"group": "build",
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Debug, dotnet)",
|
||||
"label": "Build (Debug)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
"/verbosity:m"
|
||||
@ -49,14 +19,13 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release, dotnet)",
|
||||
"label": "Build (Release)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
"build",
|
||||
"--no-restore",
|
||||
"osu.Game.Rulesets.Taiko.Tests.csproj",
|
||||
"/p:TargetFramework=netcoreapp2.1",
|
||||
"/p:Configuration=Release",
|
||||
"/p:GenerateFullPaths=true",
|
||||
"/m",
|
||||
@ -66,16 +35,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (net471)",
|
||||
"type": "shell",
|
||||
"command": "nuget",
|
||||
"args": [
|
||||
"restore"
|
||||
],
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.1)",
|
||||
"label": "Restore",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
|
@ -93,13 +93,11 @@ namespace osu.Game.Rulesets.Taiko
|
||||
new TaikoModHidden(),
|
||||
new TaikoModFlashlight(),
|
||||
};
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModRelax(),
|
||||
null,
|
||||
null,
|
||||
new MultiMod(new TaikoModAutoplay(), new ModCinema()),
|
||||
new TaikoModRelax(),
|
||||
};
|
||||
default:
|
||||
return new Mod[] { };
|
||||
|
@ -16,6 +16,7 @@ using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Mods.Sections;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -36,7 +37,9 @@ namespace osu.Game.Tests.Visual
|
||||
typeof(ModButtonEmpty),
|
||||
typeof(DifficultyReductionSection),
|
||||
typeof(DifficultyIncreaseSection),
|
||||
typeof(SpecialSection),
|
||||
typeof(AutomationSection),
|
||||
typeof(ConversionSection),
|
||||
typeof(FunSection),
|
||||
};
|
||||
|
||||
private RulesetStore rulesets;
|
||||
@ -95,7 +98,7 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
var easierMods = ruleset.GetModsFor(ModType.DifficultyReduction);
|
||||
var harderMods = ruleset.GetModsFor(ModType.DifficultyIncrease);
|
||||
var assistMods = ruleset.GetModsFor(ModType.Special);
|
||||
var assistMods = ruleset.GetModsFor(ModType.Automation);
|
||||
|
||||
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
|
||||
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
|
||||
@ -119,7 +122,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private void testManiaMods(ManiaRuleset ruleset)
|
||||
{
|
||||
testRankedText(ruleset.GetModsFor(ModType.Special).First(m => m is ManiaModRandom));
|
||||
testRankedText(ruleset.GetModsFor(ModType.Conversion).First(m => m is ManiaModRandom));
|
||||
}
|
||||
|
||||
private void testSingleMod(Mod mod)
|
||||
|
@ -2,7 +2,7 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.8.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
|
||||
</ItemGroup>
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
public class InfoMessage : Message
|
||||
public class InfoMessage : LocalMessage
|
||||
{
|
||||
private static int infoID = -1;
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
public class LocalEchoMessage : Message
|
||||
public class LocalEchoMessage : LocalMessage
|
||||
{
|
||||
public LocalEchoMessage() : base(null)
|
||||
{
|
||||
|
16
osu.Game/Online/Chat/LocalMessage.cs
Normal file
16
osu.Game/Online/Chat/LocalMessage.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Online.Chat
|
||||
{
|
||||
/// <summary>
|
||||
/// A message which is generated and displayed locally.
|
||||
/// </summary>
|
||||
public class LocalMessage : Message
|
||||
{
|
||||
protected LocalMessage(long? id)
|
||||
: base(id)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
if (!IsLoaded) return;
|
||||
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any())
|
||||
if (scroll.IsScrolledToEnd(10) || !flow.Children.Any() || newMessages.Any(m => m is LocalMessage))
|
||||
scrollToEnd();
|
||||
|
||||
var staleMessages = flow.Children.Where(c => c.LifetimeEnd == double.MaxValue).ToArray();
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -45,7 +44,6 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
return new ModButton(m)
|
||||
{
|
||||
SelectedColour = selectedColour,
|
||||
SelectionChanged = Action,
|
||||
};
|
||||
}).ToArray();
|
||||
@ -57,25 +55,14 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private ModButton[] buttons = { };
|
||||
|
||||
private Color4 selectedColour = Color4.White;
|
||||
public Color4 SelectedColour
|
||||
{
|
||||
get => selectedColour;
|
||||
set
|
||||
{
|
||||
if (value == selectedColour) return;
|
||||
selectedColour = value;
|
||||
|
||||
foreach (ModButton button in buttons)
|
||||
button.SelectedColour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
if (index > -1 && index < buttons.Length)
|
||||
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
|
||||
if (ToggleKeys != null)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
if (index > -1 && index < buttons.Length)
|
||||
buttons[index].SelectNext(state.Keyboard.ShiftPressed ? -1 : 1);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
@ -125,6 +112,10 @@ namespace osu.Game.Overlays.Mods
|
||||
protected ModSection()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Origin = Anchor.TopCentre;
|
||||
Anchor = Anchor.TopCentre;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -21,6 +21,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays.Mods.Sections;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
@ -188,6 +189,7 @@ namespace osu.Game.Overlays.Mods
|
||||
Waves.FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
||||
|
||||
Height = 510;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
@ -211,178 +213,172 @@ namespace osu.Game.Overlays.Mods
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
RowDimensions = new[]
|
||||
{
|
||||
// Header
|
||||
new Container
|
||||
new Dimension(GridSizeMode.Absolute, 90),
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
new Dimension(GridSizeMode.Absolute, 70),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 82,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
new Box
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(10).Opacity(100),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Width = content_width,
|
||||
Padding = new MarginPadding
|
||||
new Box
|
||||
{
|
||||
Top = 10,
|
||||
Bottom = 10,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(10).Opacity(100),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
new FillFlowContainer
|
||||
{
|
||||
new OsuSpriteText
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Width = content_width,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"Gameplay Mods",
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
Margin = new MarginPadding
|
||||
new OsuSpriteText
|
||||
{
|
||||
Bottom = 4,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"Gameplay Mods",
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 4,
|
||||
},
|
||||
},
|
||||
new OsuTextFlowContainer(text =>
|
||||
{
|
||||
text.TextSize = 18;
|
||||
text.Shadow = true;
|
||||
})
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Text = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.\nOthers are just for fun.",
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Others are just for fun.",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
// Body
|
||||
ModSectionsContainer = new FillFlowContainer<ModSection>
|
||||
new Drawable[]
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
Children = new ModSection[]
|
||||
// Body
|
||||
new OsuScrollContainer
|
||||
{
|
||||
new DifficultyReductionSection
|
||||
ScrollbarVisible = false,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Vertical = 10 },
|
||||
Child = ModSectionsContainer = new FillFlowContainer<ModSection>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
new DifficultyIncreaseSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
new SpecialSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
},
|
||||
}
|
||||
},
|
||||
// Footer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 70,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(172, 20, 116, 255),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
footerContainer = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
Children = new ModSection[]
|
||||
{
|
||||
Vertical = 15
|
||||
new DifficultyReductionSection { Action = modButtonPressed },
|
||||
new DifficultyIncreaseSection { Action = modButtonPressed },
|
||||
new AutomationSection { Action = modButtonPressed },
|
||||
new ConversionSection { Action = modButtonPressed },
|
||||
new FunSection { Action = modButtonPressed },
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
new Drawable[]
|
||||
{
|
||||
// Footer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(172, 20, 116, 255),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
footerContainer = new FillFlowContainer
|
||||
{
|
||||
DeselectAllButton = new TriangleButton
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = content_width,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Width = 180,
|
||||
Text = "Deselect All",
|
||||
Action = DeselectAll,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 20
|
||||
}
|
||||
Vertical = 15
|
||||
},
|
||||
new OsuSpriteText
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Text = @"Score Multiplier:",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
DeselectAllButton = new TriangleButton
|
||||
{
|
||||
Top = 5,
|
||||
Right = 10
|
||||
}
|
||||
},
|
||||
MultiplierLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
Width = 180,
|
||||
Text = "Deselect All",
|
||||
Action = DeselectAll,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = 20
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Top = 5
|
||||
}
|
||||
},
|
||||
UnrankedLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"(Unranked)",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
Text = @"Score Multiplier:",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5,
|
||||
Right = 10
|
||||
}
|
||||
},
|
||||
MultiplierLabel = new OsuSpriteText
|
||||
{
|
||||
Top = 5,
|
||||
Left = 10
|
||||
Font = @"Exo2.0-Bold",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5
|
||||
}
|
||||
},
|
||||
UnrankedLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"(Unranked)",
|
||||
TextSize = 30,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 5,
|
||||
Left = 10
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
|
19
osu.Game/Overlays/Mods/Sections/AutomationSection.cs
Normal file
19
osu.Game/Overlays/Mods/Sections/AutomationSection.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class AutomationSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
|
||||
public override ModType ModType => ModType.Automation;
|
||||
|
||||
public AutomationSection()
|
||||
{
|
||||
Header = @"Automation";
|
||||
}
|
||||
}
|
||||
}
|
19
osu.Game/Overlays/Mods/Sections/ConversionSection.cs
Normal file
19
osu.Game/Overlays/Mods/Sections/ConversionSection.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class ConversionSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => null;
|
||||
public override ModType ModType => ModType.Conversion;
|
||||
|
||||
public ConversionSection()
|
||||
{
|
||||
Header = @"Conversion";
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class DifficultyIncreaseSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
|
||||
public override ModType ModType => ModType.DifficultyIncrease;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
SelectedColour = colours.YellowLight;
|
||||
}
|
||||
|
||||
public DifficultyIncreaseSection()
|
||||
{
|
||||
Header = @"Difficulty Increase";
|
@ -1,24 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class DifficultyReductionSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
|
||||
public override ModType ModType => ModType.DifficultyReduction;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
SelectedColour = colours.GreenLight;
|
||||
}
|
||||
|
||||
public DifficultyReductionSection()
|
||||
{
|
||||
Header = @"Difficulty Reduction";
|
19
osu.Game/Overlays/Mods/Sections/FunSection.cs
Normal file
19
osu.Game/Overlays/Mods/Sections/FunSection.cs
Normal file
@ -0,0 +1,19 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Mods.Sections
|
||||
{
|
||||
public class FunSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => null;
|
||||
public override ModType ModType => ModType.Fun;
|
||||
|
||||
public FunSection()
|
||||
{
|
||||
Header = @"Fun";
|
||||
}
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class SpecialSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
|
||||
public override ModType ModType => ModType.Special;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
SelectedColour = colours.BlueLight;
|
||||
}
|
||||
|
||||
public SpecialSection()
|
||||
{
|
||||
Header = @"Special";
|
||||
}
|
||||
}
|
||||
}
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -23,12 +24,15 @@ namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public IEnumerable<DrawableHitObject> HitObjects => rulesetContainer.Playfield.AllHitObjects;
|
||||
|
||||
protected ICompositionTool CurrentTool { get; private set; }
|
||||
protected IRulesetConfigManager Config { get; private set; }
|
||||
|
||||
private readonly List<Container> layerContainers = new List<Container>();
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
private RulesetContainer rulesetContainer;
|
||||
private readonly List<Container> layerContainers = new List<Container>();
|
||||
|
||||
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
||||
|
||||
protected HitObjectComposer(Ruleset ruleset)
|
||||
{
|
||||
@ -60,7 +64,7 @@ namespace osu.Game.Rulesets.Edit
|
||||
};
|
||||
|
||||
var layerAboveRuleset = CreateLayerContainer();
|
||||
layerAboveRuleset.Child = new HitObjectMaskLayer(rulesetContainer.Playfield, this);
|
||||
layerAboveRuleset.Child = new HitObjectMaskLayer();
|
||||
|
||||
layerContainers.Add(layerBelowRuleset);
|
||||
layerContainers.Add(layerAboveRuleset);
|
||||
@ -110,6 +114,16 @@ namespace osu.Game.Rulesets.Edit
|
||||
toolboxCollection.Items[0].Select();
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.CacheAs(this);
|
||||
Config = dependencies.Get<RulesetConfigCache>().GetConfigFor(ruleset);
|
||||
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -8,6 +8,16 @@ namespace osu.Game.Rulesets.Edit.Tools
|
||||
public class HitObjectCompositionTool<T> : ICompositionTool
|
||||
where T : HitObject
|
||||
{
|
||||
public string Name => typeof(T).Name;
|
||||
public string Name { get; }
|
||||
|
||||
public HitObjectCompositionTool()
|
||||
: this(typeof(T).Name)
|
||||
{
|
||||
}
|
||||
|
||||
public HitObjectCompositionTool(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
/// <summary>
|
||||
/// The type of this mod.
|
||||
/// </summary>
|
||||
public virtual ModType Type => ModType.Special;
|
||||
public virtual ModType Type => ModType.Fun;
|
||||
|
||||
/// <summary>
|
||||
/// The user readable description of this mod.
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Autoplay";
|
||||
public override string ShortenedName => "AT";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => "Watch a perfect automated play through the song.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public bool AllowFail => false;
|
||||
|
@ -11,6 +11,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
public override string Name => "Relax";
|
||||
public override string ShortenedName => "RX";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModSuddenDeath) };
|
||||
}
|
||||
|
@ -7,6 +7,8 @@ namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special
|
||||
Conversion,
|
||||
Automation,
|
||||
Fun
|
||||
}
|
||||
}
|
||||
|
@ -79,10 +79,18 @@ namespace osu.Game.Rulesets.UI
|
||||
backgroundColour = colours.Green;
|
||||
highlightedColour = colours.GreenLight;
|
||||
break;
|
||||
case ModType.Special:
|
||||
case ModType.Automation:
|
||||
backgroundColour = colours.Blue;
|
||||
highlightedColour = colours.BlueLight;
|
||||
break;
|
||||
case ModType.Conversion:
|
||||
backgroundColour = colours.Purple;
|
||||
highlightedColour = colours.PurpleLight;
|
||||
break;
|
||||
case ModType.Fun:
|
||||
backgroundColour = colours.Pink;
|
||||
highlightedColour = colours.PinkLight;
|
||||
break;
|
||||
}
|
||||
|
||||
applyStyle();
|
||||
@ -92,10 +100,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
public bool Highlighted
|
||||
{
|
||||
get
|
||||
{
|
||||
return highlighted;
|
||||
}
|
||||
get { return highlighted; }
|
||||
|
||||
set
|
||||
{
|
||||
|
@ -1,10 +1,13 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
@ -12,15 +15,21 @@ namespace osu.Game.Rulesets.UI
|
||||
public abstract class Playfield : ScalableContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// The HitObjects contained in this Playfield.
|
||||
/// The <see cref="DrawableHitObject"/> contained in this Playfield.
|
||||
/// </summary>
|
||||
public HitObjectContainer HitObjects { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// All the <see cref="Playfield"/>s nested inside this playfield.
|
||||
/// All the <see cref="DrawableHitObject"/>s contained in this <see cref="Playfield"/> and all <see cref="NestedPlayfields"/>.
|
||||
/// </summary>
|
||||
public IReadOnlyList<Playfield> NestedPlayfields => nestedPlayfields;
|
||||
private List<Playfield> nestedPlayfields;
|
||||
public IEnumerable<DrawableHitObject> AllHitObjects => HitObjects?.Objects.Concat(NestedPlayfields.SelectMany(p => p.AllHitObjects)) ?? Enumerable.Empty<DrawableHitObject>();
|
||||
|
||||
/// <summary>
|
||||
/// All <see cref="Playfield"/>s nested inside this <see cref="Playfield"/>.
|
||||
/// </summary>
|
||||
public IEnumerable<Playfield> NestedPlayfields => nestedPlayfields.IsValueCreated ? nestedPlayfields.Value : Enumerable.Empty<Playfield>();
|
||||
|
||||
private readonly Lazy<List<Playfield>> nestedPlayfields = new Lazy<List<Playfield>>();
|
||||
|
||||
/// <summary>
|
||||
/// Whether judgements should be displayed by this and and all nested <see cref="Playfield"/>s.
|
||||
@ -54,7 +63,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <summary>
|
||||
/// Performs post-processing tasks (if any) after all DrawableHitObjects are loaded into this Playfield.
|
||||
/// </summary>
|
||||
public virtual void PostProcess() => nestedPlayfields?.ForEach(p => p.PostProcess());
|
||||
public virtual void PostProcess() => NestedPlayfields.ForEach(p => p.PostProcess());
|
||||
|
||||
/// <summary>
|
||||
/// Adds a DrawableHitObject to this Playfield.
|
||||
@ -75,12 +84,8 @@ namespace osu.Game.Rulesets.UI
|
||||
/// <param name="otherPlayfield">The <see cref="Playfield"/> to add.</param>
|
||||
protected void AddNested(Playfield otherPlayfield)
|
||||
{
|
||||
if (nestedPlayfields == null)
|
||||
nestedPlayfields = new List<Playfield>();
|
||||
|
||||
nestedPlayfields.Add(otherPlayfield);
|
||||
|
||||
otherPlayfield.DisplayJudgements.BindTo(DisplayJudgements);
|
||||
nestedPlayfields.Value.Add(otherPlayfield);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -9,30 +8,24 @@ using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
{
|
||||
public class HitObjectMaskLayer : CompositeDrawable
|
||||
{
|
||||
private readonly Playfield playfield;
|
||||
private readonly HitObjectComposer composer;
|
||||
|
||||
private MaskContainer maskContainer;
|
||||
private HitObjectComposer composer;
|
||||
|
||||
public HitObjectMaskLayer(Playfield playfield, HitObjectComposer composer)
|
||||
public HitObjectMaskLayer()
|
||||
{
|
||||
// we need the playfield as HitObjects may not be initialised until its BDL.
|
||||
this.playfield = playfield;
|
||||
|
||||
this.composer = composer;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(HitObjectComposer composer)
|
||||
{
|
||||
this.composer = composer;
|
||||
|
||||
maskContainer = new MaskContainer();
|
||||
|
||||
var maskSelection = composer.CreateMaskSelection();
|
||||
@ -55,7 +48,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
dragLayer.CreateProxy()
|
||||
};
|
||||
|
||||
foreach (var obj in playfield.HitObjects.Objects)
|
||||
foreach (var obj in composer.HitObjects)
|
||||
addMask(obj);
|
||||
}
|
||||
|
||||
@ -77,18 +70,5 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
||||
|
||||
maskContainer.Add(mask);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes the mask for a <see cref="DrawableHitObject"/>.
|
||||
/// </summary>
|
||||
/// <param name="hitObject">The <see cref="DrawableHitObject"/> to remove the mask for.</param>
|
||||
private void removeMask(DrawableHitObject hitObject)
|
||||
{
|
||||
var mask = maskContainer.FirstOrDefault(h => h.HitObject == hitObject);
|
||||
if (mask == null)
|
||||
return;
|
||||
|
||||
maskContainer.Remove(mask);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -213,7 +213,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
pauseContainer.Hide();
|
||||
fadeOut(true);
|
||||
Restart();
|
||||
},
|
||||
}
|
||||
@ -364,16 +364,10 @@ namespace osu.Game.Screens.Play
|
||||
return true;
|
||||
}
|
||||
|
||||
private void fadeOut()
|
||||
private void fadeOut(bool instant = false)
|
||||
{
|
||||
const float fade_out_duration = 250;
|
||||
|
||||
RulesetContainer?.FadeOut(fade_out_duration);
|
||||
Content.FadeOut(fade_out_duration);
|
||||
|
||||
hudOverlay?.ScaleTo(0.7f, fade_out_duration * 3, Easing.In);
|
||||
|
||||
Background?.FadeTo(1f, fade_out_duration);
|
||||
float fadeOutDuration = instant ? 0 : 250;
|
||||
Content.FadeOut(fadeOutDuration);
|
||||
}
|
||||
|
||||
protected override bool OnScroll(InputState state) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.EventArgs;
|
||||
using osu.Framework.Input.States;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Screens;
|
||||
@ -22,6 +22,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PlayerLoader : ScreenWithBeatmapBackground
|
||||
{
|
||||
private static readonly Vector2 background_blur = new Vector2(15);
|
||||
|
||||
private Player player;
|
||||
|
||||
private BeatmapMetadataDisplay info;
|
||||
@ -62,7 +64,7 @@ namespace osu.Game.Screens.Play
|
||||
Margin = new MarginPadding(25),
|
||||
Children = new PlayerSettingsGroup[]
|
||||
{
|
||||
new VisualSettings(),
|
||||
visualSettings = new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
});
|
||||
@ -123,23 +125,33 @@ namespace osu.Game.Screens.Play
|
||||
logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo);
|
||||
}
|
||||
|
||||
private bool weHandledMouseDown;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
weHandledMouseDown = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
weHandledMouseDown = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
private ScheduledDelegate pushDebounce;
|
||||
private VisualSettings visualSettings;
|
||||
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && (!GetContainingInputManager().CurrentState.Mouse.HasAnyButtonPressed || weHandledMouseDown);
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
// restore our screen defaults
|
||||
InitializeBackgroundElements();
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
if (GetContainingInputManager().HoveredDrawables.Contains(visualSettings))
|
||||
{
|
||||
// show user setting preview
|
||||
UpdateBackgroundElements();
|
||||
}
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
protected override void InitializeBackgroundElements()
|
||||
{
|
||||
Background?.FadeTo(1, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void pushWhenLoaded()
|
||||
{
|
||||
@ -231,7 +243,7 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopRight,
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Colour = OsuColour.Gray(0.5f),
|
||||
Colour = OsuColour.Gray(0.8f),
|
||||
Text = left,
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -128,6 +128,27 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
};
|
||||
}
|
||||
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(InputState state)
|
||||
{
|
||||
this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
@ -140,7 +161,6 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected override bool OnHover(InputState state) => true;
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
|
||||
}
|
||||
}
|
||||
|
@ -15,6 +15,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap.Value);
|
||||
|
||||
protected new BackgroundScreenBeatmap Background => (BackgroundScreenBeatmap)base.Background;
|
||||
|
||||
public override bool AllowBeatmapRulesetChange => false;
|
||||
|
||||
protected const float BACKGROUND_FADE_DURATION = 800;
|
||||
@ -43,21 +45,30 @@ namespace osu.Game.Screens.Play
|
||||
DimLevel.ValueChanged += _ => UpdateBackgroundElements();
|
||||
BlurLevel.ValueChanged += _ => UpdateBackgroundElements();
|
||||
ShowStoryboard.ValueChanged += _ => UpdateBackgroundElements();
|
||||
UpdateBackgroundElements();
|
||||
InitializeBackgroundElements();
|
||||
}
|
||||
|
||||
protected override void OnResuming(Screen last)
|
||||
{
|
||||
base.OnResuming(last);
|
||||
UpdateBackgroundElements();
|
||||
InitializeBackgroundElements();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called once on entering screen. By Default, performs a full <see cref="UpdateBackgroundElements"/> call.
|
||||
/// </summary>
|
||||
protected virtual void InitializeBackgroundElements() => UpdateBackgroundElements();
|
||||
|
||||
/// <summary>
|
||||
/// Called wen background elements require updates, usually due to a user changing a setting.
|
||||
/// </summary>
|
||||
/// <param name="userChange"></param>
|
||||
protected virtual void UpdateBackgroundElements()
|
||||
{
|
||||
if (!IsCurrentScreen) return;
|
||||
|
||||
Background?.FadeTo(BackgroundOpacity, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
(Background as BackgroundScreenBeatmap)?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
Background?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,8 +18,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.731.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.17.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.803.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.10.1" />
|
||||
<PackageReference Include="System.ComponentModel.Annotations" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
|
@ -1,26 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright ppy Pty Ltd 2007-2018</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
|
||||
<file src="*.dll" target="lib\net45\"/>
|
||||
<file src="*.config" target="lib\net45\"/>
|
||||
<file src="x86\*.dll" target="lib\net45\x86\"/>
|
||||
<file src="x64\*.dll" target="lib\net45\x64\"/>
|
||||
</files>
|
||||
</package>
|
||||
|
Loading…
Reference in New Issue
Block a user