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Add odd/even type to test scenes
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@ -4,6 +4,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mania.UI;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -26,7 +27,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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this.column = new Column(column)
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this.column = new Column(column)
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{
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{
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Action = { Value = action },
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Action = { Value = action },
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AccentColour = Color4.Orange
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AccentColour = Color4.Orange,
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ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd
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};
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};
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InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
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InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)
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