From c10a91a33ed488bdc57d219224fb86355b9c6266 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Wed, 1 Apr 2020 12:04:33 +0900 Subject: [PATCH] Add odd/even type to test scenes --- osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs b/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs index c807e98871..ff4865c71d 100644 --- a/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs +++ b/osu.Game.Rulesets.Mania.Tests/Skinning/ColumnTestContainer.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.UI; using osuTK.Graphics; @@ -26,7 +27,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning this.column = new Column(column) { Action = { Value = action }, - AccentColour = Color4.Orange + AccentColour = Color4.Orange, + ColumnType = column % 2 == 0 ? ColumnType.Even : ColumnType.Odd }; InternalChild = content = new ManiaInputManager(new ManiaRuleset().RulesetInfo, 4)