mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:07:25 +08:00
Flush animation on closing mod overlay
This commit is contained in:
parent
a2674f3c3f
commit
bf239f8bef
@ -231,5 +231,14 @@ namespace osu.Game.Overlays.Mods
|
|||||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||||
Text = text
|
Text = text
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Play out all remaining animations immediately to leave mods in a good (final) state.
|
||||||
|
/// </summary>
|
||||||
|
public void FlushAnimation()
|
||||||
|
{
|
||||||
|
while (pendingSelectionOperations.TryDequeue(out var dequeuedAction))
|
||||||
|
dequeuedAction();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -379,6 +379,11 @@ namespace osu.Game.Overlays.Mods
|
|||||||
{
|
{
|
||||||
base.PopOut();
|
base.PopOut();
|
||||||
|
|
||||||
|
foreach (var section in ModSectionsContainer)
|
||||||
|
{
|
||||||
|
section.FlushAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
FooterContainer.MoveToX(content_width, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
FooterContainer.MoveToX(content_width, WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
FooterContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
FooterContainer.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InSine);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user