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Clear UR bar display on keyboard input
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46599540b6
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@ -10,7 +10,9 @@ using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osuTK;
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using osuTK;
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@ -18,7 +20,7 @@ using osuTK.Graphics;
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namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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{
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{
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public class BarHitErrorMeter : HitErrorMeter
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public class BarHitErrorMeter : HitErrorMeter, IKeyBindingHandler<GlobalAction>
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{
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{
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private const int arrow_move_duration = 400;
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private const int arrow_move_duration = 400;
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@ -279,5 +281,22 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration).Expire();
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this.FadeTo(0.8f, 150).Then().FadeOut(judgement_fade_duration).Expire();
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}
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}
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}
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}
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public bool OnPressed(GlobalAction action)
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{
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switch (action)
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{
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case GlobalAction.SeekReplayBackward:
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case GlobalAction.SeekReplayForward:
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judgementsContainer.Clear(true);
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return false;
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}
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return false;
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}
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public void OnReleased(GlobalAction action)
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{
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}
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}
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}
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}
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}
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