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Use touch device detector in song select V2
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@@ -54,6 +54,8 @@ namespace osu.Game.Screens.SelectV2
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private void load(AudioManager audio)
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{
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sampleConfirmSelection = audio.Samples.Get(@"SongSelect/confirm-selection");
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AddInternal(new SongSelectTouchInputDetector());
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}
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public override IEnumerable<OsuMenuItem> GetForwardActions(BeatmapInfo beatmap)
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