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Simplify toolbox button enable logic
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@ -18,8 +18,8 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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{
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public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
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public partial class TransformToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
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{
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{
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private readonly Bindable<bool> canRotate = new BindableBool();
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private readonly AggregateBindable<bool> canRotate = new AggregateBindable<bool>((x, y) => x || y);
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private readonly Bindable<bool> canScale = new BindableBool();
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private readonly AggregateBindable<bool> canScale = new AggregateBindable<bool>((x, y) => x || y);
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private EditorToolButton rotateButton = null!;
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private EditorToolButton rotateButton = null!;
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private EditorToolButton scaleButton = null!;
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private EditorToolButton scaleButton = null!;
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@ -63,37 +63,17 @@ namespace osu.Game.Rulesets.Osu.Edit
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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// aggregate two values into canRotate
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canRotate.AddSource(RotationHandler.CanRotateAroundPlayfieldOrigin);
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canRotatePlayfieldOrigin = RotationHandler.CanRotateAroundPlayfieldOrigin.GetBoundCopy();
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canRotate.AddSource(RotationHandler.CanRotateAroundSelectionOrigin);
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canRotatePlayfieldOrigin.BindValueChanged(_ => updateCanRotateAggregate());
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canRotateSelectionOrigin = RotationHandler.CanRotateAroundSelectionOrigin.GetBoundCopy();
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canScale.AddSource(ScaleHandler.CanScaleX);
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canRotateSelectionOrigin.BindValueChanged(_ => updateCanRotateAggregate());
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canScale.AddSource(ScaleHandler.CanScaleY);
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canScale.AddSource(ScaleHandler.CanScaleFromPlayfieldOrigin);
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void updateCanRotateAggregate()
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{
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canRotate.Value = RotationHandler.CanRotateAroundPlayfieldOrigin.Value || RotationHandler.CanRotateAroundSelectionOrigin.Value;
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}
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// aggregate three values into canScale
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canScaleX = ScaleHandler.CanScaleX.GetBoundCopy();
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canScaleX.BindValueChanged(_ => updateCanScaleAggregate());
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canScaleY = ScaleHandler.CanScaleY.GetBoundCopy();
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canScaleY.BindValueChanged(_ => updateCanScaleAggregate());
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canScalePlayfieldOrigin = ScaleHandler.CanScaleFromPlayfieldOrigin.GetBoundCopy();
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canScalePlayfieldOrigin.BindValueChanged(_ => updateCanScaleAggregate());
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void updateCanScaleAggregate()
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{
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canScale.Value = ScaleHandler.CanScaleX.Value || ScaleHandler.CanScaleY.Value || ScaleHandler.CanScaleFromPlayfieldOrigin.Value;
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}
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// bindings to `Enabled` on the buttons are decoupled on purpose
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// bindings to `Enabled` on the buttons are decoupled on purpose
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// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
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// due to the weird `OsuButton` behaviour of resetting `Enabled` to `false` when `Action` is set.
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canRotate.BindValueChanged(_ => rotateButton.Enabled.Value = canRotate.Value, true);
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canRotate.Result.BindValueChanged(rotate => rotateButton.Enabled.Value = rotate.NewValue, true);
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canScale.BindValueChanged(_ => scaleButton.Enabled.Value = canScale.Value, true);
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canScale.Result.BindValueChanged(scale => scaleButton.Enabled.Value = scale.NewValue, true);
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}
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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