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@ -168,7 +168,7 @@ namespace osu.Game.Screens.Play
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Action = () => {
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Action = () => {
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//we want to hide the hitrenderer immediately (looks better).
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//we want to hide the hitrenderer immediately (looks better).
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//we may be able to remove this once the mouse cursor trail is improved.
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//we may be able to remove this once the mouse cursor trail is improved.
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HitRenderer?.Hide();
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HitRenderer?.Hide();
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Restart();
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Restart();
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},
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},
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}
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}
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@ -353,4 +353,4 @@ namespace osu.Game.Screens.Play
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protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !IsPaused;
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protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !IsPaused;
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}
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}
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}
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}
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