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synced 2026-05-13 20:33:35 +08:00
Adjust tests to add tracker to hierarchy
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@@ -18,27 +18,33 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddStep("create footer", () =>
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{
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MultiplayerBeatmapAvailabilityTracker tracker = new MultiplayerBeatmapAvailabilityTracker();
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Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies =
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[
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(typeof(OnlinePlayBeatmapAvailabilityTracker), new MultiplayerBeatmapAvailabilityTracker())
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(typeof(OnlinePlayBeatmapAvailabilityTracker), tracker)
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],
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Child = new PopoverContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Child = new Container
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Children =
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[
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tracker,
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new PopoverContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Child = new MultiplayerMatchFooter()
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RelativeSizeAxes = Axes.Both,
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Child = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Child = new MultiplayerMatchFooter()
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}
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}
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}
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]
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};
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});
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}
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@@ -57,37 +57,43 @@ namespace osu.Game.Tests.Visual.Multiplayer
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importedSet = beatmaps.GetAllUsableBeatmapSets().First();
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Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
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MultiplayerBeatmapAvailabilityTracker tracker = new MultiplayerBeatmapAvailabilityTracker();
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Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies =
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[
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(typeof(OnlinePlayBeatmapAvailabilityTracker), new MultiplayerBeatmapAvailabilityTracker())
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(typeof(OnlinePlayBeatmapAvailabilityTracker), tracker)
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],
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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Children =
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[
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tracker,
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new PopoverContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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{
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spectateButton = new MultiplayerSpectateButton
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50)
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},
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startControl = new MatchStartControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50)
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spectateButton = new MultiplayerSpectateButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50)
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},
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startControl = new MatchStartControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50)
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}
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}
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}
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}
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}
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]
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};
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});
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}
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