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Fix old-style legacy spinner fade in not matching stable

This commit is contained in:
Salman Ahmed 2024-02-22 16:31:13 +03:00
parent 82b2edd4b7
commit bbf3f6b56c

View File

@ -92,8 +92,8 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt))
this.FadeOut();
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn / 2))
this.FadeInFromZero(spinner.TimeFadeIn / 2);
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimeFadeIn))
this.FadeInFromZero(spinner.TimeFadeIn);
}
protected override void Update()