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Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash

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Dean Herbert 2020-11-16 14:42:52 +09:00 committed by GitHub
commit baed1573dc
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2 changed files with 89 additions and 2 deletions

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@ -0,0 +1,88 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneEditorQuickDelete : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false);
private BlueprintContainer blueprintContainer
=> Editor.ChildrenOfType<BlueprintContainer>().First();
[Test]
public void TestQuickDeleteRemovesObject()
{
var addedObject = new HitCircle { StartTime = 1000 };
AddStep("add hitobject", () => EditorBeatmap.Add(addedObject));
AddStep("select added object", () => EditorBeatmap.SelectedHitObjects.Add(addedObject));
AddStep("move mouse to object", () =>
{
var pos = blueprintContainer.ChildrenOfType<HitCirclePiece>().First().ScreenSpaceDrawQuad.Centre;
InputManager.MoveMouseTo(pos);
});
AddStep("hold shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
AddAssert("no hitobjects in beatmap", () => EditorBeatmap.HitObjects.Count == 0);
}
[Test]
public void TestQuickDeleteRemovesSliderControlPoint()
{
Slider slider = new Slider { StartTime = 1000 };
PathControlPoint[] points =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(50, 0)),
new PathControlPoint(new Vector2(100, 0))
};
AddStep("add slider", () =>
{
slider.Path = new SliderPath(points);
EditorBeatmap.Add(slider);
});
AddStep("select added slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
AddStep("move mouse to controlpoint", () =>
{
var pos = blueprintContainer.ChildrenOfType<PathControlPointPiece>().ElementAt(1).ScreenSpaceDrawQuad.Centre;
InputManager.MoveMouseTo(pos);
});
AddStep("hold shift", () => InputManager.PressKey(Key.ShiftLeft));
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddAssert("slider has 2 points", () => slider.Path.ControlPoints.Count == 2);
// second click should nuke the object completely.
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddAssert("no hitobjects in beatmap", () => EditorBeatmap.HitObjects.Count == 0);
AddStep("release shift", () => InputManager.ReleaseKey(Key.ShiftLeft));
}
}
}

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@ -342,8 +342,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
if (!blueprint.IsHovered) continue;
if (SelectionHandler.HandleSelectionRequested(blueprint, e))
return clickSelectionBegan = true;
return clickSelectionBegan = SelectionHandler.HandleSelectionRequested(blueprint, e);
}
return false;