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Fix Flashlight not appearing on top of bubbles from Bubbles mod

Inadvertently regressed in 44d0dc6113.
This commit is contained in:
Bartłomiej Dach 2024-09-11 15:54:07 +02:00
parent fd887b24fa
commit b78ef81bf1
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@ -83,8 +83,6 @@ namespace osu.Game.Rulesets.Mods
flashlight.RelativeSizeAxes = Axes.Both; flashlight.RelativeSizeAxes = Axes.Both;
flashlight.Colour = Color4.Black; flashlight.Colour = Color4.Black;
// Flashlight mods should always draw above any other mod adding overlays.
flashlight.Depth = float.MinValue;
flashlight.Combo.BindTo(Combo); flashlight.Combo.BindTo(Combo);
flashlight.GetPlayfieldScale = () => drawableRuleset.Playfield.Scale; flashlight.GetPlayfieldScale = () => drawableRuleset.Playfield.Scale;
@ -95,6 +93,9 @@ namespace osu.Game.Rulesets.Mods
// workaround for 1px gaps on the edges of the playfield which would sometimes show with "gameplay" screen scaling active. // workaround for 1px gaps on the edges of the playfield which would sometimes show with "gameplay" screen scaling active.
Padding = new MarginPadding(-1), Padding = new MarginPadding(-1),
Child = flashlight, Child = flashlight,
// Flashlight mods should always draw above any other mod adding overlays.
// NegativeInfinity is not used to allow one more thing drawn on top (used in replay analysis overlay in osu!).
Depth = float.MinValue,
}); });
} }